// hardcodet.net NotifyIcon for WPF // Copyright (c) 2009 Philipp Sumi // Contact and Information: http://www.hardcodet.net // // This library is free software; you can redistribute it and/or // modify it under the terms of the Code Project Open License (CPOL); // either version 1.0 of the License, or (at your option) any later // version. // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // // THIS COPYRIGHT NOTICE MAY NOT BE REMOVED FROM THIS FILE using System; using System.ComponentModel; using System.Diagnostics; using System.Drawing; using System.Threading; using System.Windows; using System.Windows.Controls; using System.Windows.Controls.Primitives; using System.Windows.Interop; using System.Windows.Threading; using Hardcodet.Wpf.TaskbarNotification.Interop; using Point=Hardcodet.Wpf.TaskbarNotification.Interop.Point; namespace Hardcodet.Wpf.TaskbarNotification { /// /// A WPF proxy to for a taskbar icon (NotifyIcon) that sits in the system's /// taskbar notification area ("system tray"). /// public partial class TaskbarIcon : FrameworkElement, IDisposable { #region Members /// /// Represents the current icon data. /// private NotifyIconData iconData; /// /// Receives messages from the taskbar icon. /// private readonly WindowMessageSink messageSink; /// /// An action that is being invoked if the /// fires. /// private Action delayedTimerAction; /// /// A timer that is used to differentiate between single /// and double clicks. /// private readonly Timer singleClickTimer; /// /// A timer that is used to close open balloon tooltips. /// private readonly Timer balloonCloseTimer; /// /// Indicates whether the taskbar icon has been created or not. /// public bool IsTaskbarIconCreated { get; private set; } /// /// Indicates whether custom tooltips are supported, which depends /// on the OS. Windows Vista or higher is required in order to /// support this feature. /// public bool SupportsCustomToolTips { get { return messageSink.Version == NotifyIconVersion.Vista; } } /// /// Checks whether a non-tooltip popup is currently opened. /// private bool IsPopupOpen { get { var popup = TrayPopupResolved; var menu = ContextMenu; var balloon = CustomBalloon; return popup != null && popup.IsOpen || menu != null && menu.IsOpen || balloon != null && balloon.IsOpen; } } #endregion #region Construction /// /// Inits the taskbar icon and registers a message listener /// in order to receive events from the taskbar area. /// public TaskbarIcon() { //using dummy sink in design mode messageSink = Util.IsDesignMode ? WindowMessageSink.CreateEmpty() : new WindowMessageSink(NotifyIconVersion.Win95); //init icon data structure iconData = NotifyIconData.CreateDefault(messageSink.MessageWindowHandle); //create the taskbar icon CreateTaskbarIcon(); //register event listeners messageSink.MouseEventReceived += OnMouseEvent; messageSink.TaskbarCreated += OnTaskbarCreated; messageSink.ChangeToolTipStateRequest += OnToolTipChange; messageSink.BalloonToolTipChanged += OnBalloonToolTipChanged; //init single click / balloon timers singleClickTimer = new Timer(DoSingleClickAction); balloonCloseTimer = new Timer(CloseBalloonCallback); //register listener in order to get notified when the application closes if (Application.Current != null) Application.Current.Exit += OnExit; } #endregion #region Custom Balloons /// /// Shows a custom control as a tooltip in the tray location. /// /// /// An optional animation for the popup. /// The time after which the popup is being closed. /// Submit null in order to keep the balloon open inde /// /// If /// is a null reference. public void ShowCustomBalloon(UIElement balloon, PopupAnimation animation, int? timeout) { Dispatcher dispatcher = this.GetDispatcher(); if (!dispatcher.CheckAccess()) { var action = new Action(() => ShowCustomBalloon(balloon, animation, timeout)); dispatcher.Invoke(DispatcherPriority.Normal, action); return; } if (balloon == null) throw new ArgumentNullException("balloon"); if (timeout.HasValue && timeout < 500) { string msg = "Invalid timeout of {0} milliseconds. Timeout must be at least 500 ms"; msg = String.Format(msg, timeout); throw new ArgumentOutOfRangeException("timeout", msg); } EnsureNotDisposed(); //make sure we don't have an open balloon lock (this) { CloseBalloon(); } //create an invisible popup that hosts the UIElement Popup popup = new Popup(); popup.AllowsTransparency = true; //provide the popup with the taskbar icon's data context UpdateDataContext(popup, null, DataContext); //don't animate by default - devs can use attached //events or override popup.PopupAnimation = animation; popup.Child = balloon; //don't set the PlacementTarget as it causes the popup to become hidden if the //TaskbarIcon's parent is hidden, too... //popup.PlacementTarget = this; popup.Placement = PlacementMode.AbsolutePoint; popup.StaysOpen = true; Point position = TrayInfo.GetTrayLocation(); popup.HorizontalOffset = position.X -1; popup.VerticalOffset = position.Y -1; //store reference lock (this) { SetCustomBalloon(popup); } //assign this instance as an attached property SetParentTaskbarIcon(balloon, this); //fire attached event RaiseBalloonShowingEvent(balloon, this); //display item popup.IsOpen = true; if (timeout.HasValue) { //register timer to close the popup balloonCloseTimer.Change(timeout.Value, Timeout.Infinite); } } /// /// Resets the closing timeout, which effectively /// keeps a displayed balloon message open until /// it is either closed programmatically through /// or due to a new /// message being displayed. /// public void ResetBalloonCloseTimer() { if (IsDisposed) return; lock (this) { //reset timer in any case balloonCloseTimer.Change(Timeout.Infinite, Timeout.Infinite); } } /// /// Closes the current , if the /// property is set. /// public void CloseBalloon() { if (IsDisposed) return; Dispatcher dispatcher = this.GetDispatcher(); if (!dispatcher.CheckAccess()) { Action action = CloseBalloon; dispatcher.Invoke(DispatcherPriority.Normal, action); return; } lock (this) { //reset timer in any case balloonCloseTimer.Change(Timeout.Infinite, Timeout.Infinite); //reset old popup, if we still have one Popup popup = CustomBalloon; if (popup != null) { UIElement element = popup.Child; //announce closing RoutedEventArgs eventArgs = RaiseBalloonClosingEvent(element, this); if (!eventArgs.Handled) { //if the event was handled, clear the reference to the popup, //but don't close it - the handling code has to manage this stuff now //close the popup popup.IsOpen = false; //reset attached property if (element != null) SetParentTaskbarIcon(element, null); } //remove custom balloon anyway SetCustomBalloon(null); } } } /// /// Timer-invoke event which closes the currently open balloon and /// resets the dependency property. /// private void CloseBalloonCallback(object state) { if (IsDisposed) return; //switch to UI thread Action action = CloseBalloon; this.GetDispatcher().Invoke(action); } #endregion #region Process Incoming Mouse Events /// /// Processes mouse events, which are bubbled /// through the class' routed events, trigger /// certain actions (e.g. show a popup), or /// both. /// /// Event flag. private void OnMouseEvent(MouseEvent me) { if (IsDisposed) return; switch (me) { case MouseEvent.MouseMove: RaiseTrayMouseMoveEvent(); //immediately return - there's nothing left to evaluate return; case MouseEvent.IconRightMouseDown: RaiseTrayRightMouseDownEvent(); break; case MouseEvent.IconLeftMouseDown: RaiseTrayLeftMouseDownEvent(); break; case MouseEvent.IconRightMouseUp: RaiseTrayRightMouseUpEvent(); break; case MouseEvent.IconLeftMouseUp: RaiseTrayLeftMouseUpEvent(); break; case MouseEvent.IconMiddleMouseDown: RaiseTrayMiddleMouseDownEvent(); break; case MouseEvent.IconMiddleMouseUp: RaiseTrayMiddleMouseUpEvent(); break; case MouseEvent.IconDoubleClick: //cancel single click timer singleClickTimer.Change(Timeout.Infinite, Timeout.Infinite); //bubble event RaiseTrayMouseDoubleClickEvent(); break; case MouseEvent.BalloonToolTipClicked: RaiseTrayBalloonTipClickedEvent(); break; default: throw new ArgumentOutOfRangeException("me", "Missing handler for mouse event flag: " + me); } //get mouse coordinates Point cursorPosition = new Point(); WinApi.GetCursorPos(ref cursorPosition); bool isLeftClickCommandInvoked = false; //show popup, if requested if (me.IsMatch(PopupActivation)) { if (me == MouseEvent.IconLeftMouseUp) { //show popup once we are sure it's not a double click delayedTimerAction = () => { LeftClickCommand.ExecuteIfEnabled(LeftClickCommandParameter, LeftClickCommandTarget ?? this); ShowTrayPopup(cursorPosition); }; singleClickTimer.Change(WinApi.GetDoubleClickTime(), Timeout.Infinite); isLeftClickCommandInvoked = true; } else { //show popup immediately ShowTrayPopup(cursorPosition); } } //show context menu, if requested if (me.IsMatch(MenuActivation)) { if (me == MouseEvent.IconLeftMouseUp) { //show context menu once we are sure it's not a double click delayedTimerAction = () => { LeftClickCommand.ExecuteIfEnabled(LeftClickCommandParameter, LeftClickCommandTarget ?? this); ShowContextMenu(cursorPosition); }; singleClickTimer.Change(WinApi.GetDoubleClickTime(), Timeout.Infinite); isLeftClickCommandInvoked = true; } else { //show context menu immediately ShowContextMenu(cursorPosition); } } //make sure the left click command is invoked on mouse clicks if (me == MouseEvent.IconLeftMouseUp && !isLeftClickCommandInvoked) { //show context menu once we are sure it's not a double click delayedTimerAction = () => LeftClickCommand.ExecuteIfEnabled(LeftClickCommandParameter, LeftClickCommandTarget ?? this); singleClickTimer.Change(WinApi.GetDoubleClickTime(), Timeout.Infinite); } } #endregion #region ToolTips /// /// Displays a custom tooltip, if available. This method is only /// invoked for Windows Vista and above. /// /// Whether to show or hide the tooltip. private void OnToolTipChange(bool visible) { //if we don't have a tooltip, there's nothing to do here... if (TrayToolTipResolved == null) return; if (visible) { if (IsPopupOpen) { //ignore if we are already displaying something down there return; } var args = RaisePreviewTrayToolTipOpenEvent(); if (args.Handled) return; TrayToolTipResolved.IsOpen = true; //raise attached event first if (TrayToolTip != null) RaiseToolTipOpenedEvent(TrayToolTip); //bubble routed event RaiseTrayToolTipOpenEvent(); } else { var args = RaisePreviewTrayToolTipCloseEvent(); if (args.Handled) return; //raise attached event first if (TrayToolTip != null) RaiseToolTipCloseEvent(TrayToolTip); TrayToolTipResolved.IsOpen = false; //bubble event RaiseTrayToolTipCloseEvent(); } } /// /// Creates a control that either /// wraps the currently set /// control or the string.
/// If itself is already /// a instance, it will be used directly. ///
/// We use a rather than /// because there was no way to prevent a /// popup from causing cyclic open/close commands if it was /// placed under the mouse. ToolTip internally uses a Popup of /// its own, but takes advance of Popup's internal /// property which prevents this issue. private void CreateCustomToolTip() { //check if the item itself is a tooltip ToolTip tt = TrayToolTip as ToolTip; if (tt == null && TrayToolTip != null) { //create an invisible tooltip that hosts the UIElement tt = new ToolTip(); tt.Placement = PlacementMode.Mouse; //do *not* set the placement target, as it causes the popup to become hidden if the //TaskbarIcon's parent is hidden, too. At runtime, the parent can be resolved through //the ParentTaskbarIcon attached dependency property: //tt.PlacementTarget = this; //make sure the tooltip is invisible tt.HasDropShadow = false; tt.BorderThickness = new Thickness(0); tt.Background = System.Windows.Media.Brushes.Transparent; //setting the tt.StaysOpen = true; tt.Content = TrayToolTip; } else if (tt == null && !String.IsNullOrEmpty(ToolTipText)) { //create a simple tooltip for the string tt = new ToolTip(); tt.Content = ToolTipText; } //the tooltip explicitly gets the DataContext of this instance. //If there is no DataContext, the TaskbarIcon assigns itself if (tt != null) { UpdateDataContext(tt, null, DataContext); } //store a reference to the used tooltip SetTrayToolTipResolved(tt); } /// /// Sets tooltip settings for the class depending on defined /// dependency properties and OS support. /// private void WriteToolTipSettings() { const IconDataMembers flags = IconDataMembers.Tip; iconData.ToolTipText = ToolTipText; if (messageSink.Version == NotifyIconVersion.Vista) { //we need to set a tooltip text to get tooltip events from the //taskbar icon if (String.IsNullOrEmpty(iconData.ToolTipText) && TrayToolTipResolved != null) { //if we have not tooltip text but a custom tooltip, we //need to set a dummy value (we're displaying the ToolTip control, not the string) iconData.ToolTipText = "ToolTip"; } } //update the tooltip text Util.WriteIconData(ref iconData, NotifyCommand.Modify, flags); } #endregion #region Custom Popup /// /// Creates a control that either /// wraps the currently set /// control or the string.
/// If itself is already /// a instance, it will be used directly. ///
/// We use a rather than /// because there was no way to prevent a /// popup from causing cyclic open/close commands if it was /// placed under the mouse. ToolTip internally uses a Popup of /// its own, but takes advance of Popup's internal /// property which prevents this issue. private void CreatePopup() { //check if the item itself is a popup Popup popup = TrayPopup as Popup; if (popup == null && TrayPopup != null) { //create an invisible popup that hosts the UIElement popup = new Popup(); popup.AllowsTransparency = true; //don't animate by default - devs can use attached //events or override popup.PopupAnimation = PopupAnimation.None; //the CreateRootPopup method outputs binding errors in the debug window because //it tries to bind to "Popup-specific" properties in case they are provided by the child. //We don't need that so just assign the control as the child. popup.Child = TrayPopup; //do *not* set the placement target, as it causes the popup to become hidden if the //TaskbarIcon's parent is hidden, too. At runtime, the parent can be resolved through //the ParentTaskbarIcon attached dependency property: //popup.PlacementTarget = this; popup.Placement = PlacementMode.AbsolutePoint; popup.StaysOpen = false; } //the popup explicitly gets the DataContext of this instance. //If there is no DataContext, the TaskbarIcon assigns itself if (popup != null) { UpdateDataContext(popup, null, DataContext); } //store a reference to the used tooltip SetTrayPopupResolved(popup); } /// /// Displays the control if /// it was set. /// private void ShowTrayPopup(Point cursorPosition) { if (IsDisposed) return; //raise preview event no matter whether popup is currently set //or not (enables client to set it on demand) var args = RaisePreviewTrayPopupOpenEvent(); if (args.Handled) return; if (TrayPopup != null) { //use absolute position, but place the popup centered above the icon TrayPopupResolved.Placement = PlacementMode.AbsolutePoint; TrayPopupResolved.HorizontalOffset = cursorPosition.X; TrayPopupResolved.VerticalOffset = cursorPosition.Y; //open popup TrayPopupResolved.IsOpen = true; IntPtr handle = IntPtr.Zero; if (TrayPopupResolved.Child != null) { //try to get a handle on the popup itself (via its child) HwndSource source = (HwndSource)PresentationSource.FromVisual(TrayPopupResolved.Child); if (source != null) handle = source.Handle; } //if we don't have a handle for the popup, fall back to the message sink if (handle == IntPtr.Zero) handle = messageSink.MessageWindowHandle; //activate either popup or message sink to track deactivation. //otherwise, the popup does not close if the user clicks somewhere else WinApi.SetForegroundWindow(handle); //raise attached event - item should never be null unless developers //changed the CustomPopup directly... if (TrayPopup != null) RaisePopupOpenedEvent(TrayPopup); //bubble routed event RaiseTrayPopupOpenEvent(); } } #endregion #region Context Menu /// /// Displays the if /// it was set. /// private void ShowContextMenu(Point cursorPosition) { if (IsDisposed) return; //raise preview event no matter whether context menu is currently set //or not (enables client to set it on demand) var args = RaisePreviewTrayContextMenuOpenEvent(); if (args.Handled) return; if (ContextMenu != null) { //use absolute position ContextMenu.Placement = PlacementMode.AbsolutePoint; ContextMenu.HorizontalOffset = cursorPosition.X; ContextMenu.VerticalOffset = cursorPosition.Y; ContextMenu.IsOpen = true; //activate the message window to track deactivation - otherwise, the context menu //does not close if the user clicks somewhere else WinApi.SetForegroundWindow(messageSink.MessageWindowHandle); //bubble event RaiseTrayContextMenuOpenEvent(); } } #endregion #region Balloon Tips /// /// Bubbles events if a balloon ToolTip was displayed /// or removed. /// /// Whether the ToolTip was just displayed /// or removed. private void OnBalloonToolTipChanged(bool visible) { if (visible) { RaiseTrayBalloonTipShownEvent(); } else { RaiseTrayBalloonTipClosedEvent(); } } /// /// Displays a balloon tip with the specified title, /// text, and icon in the taskbar for the specified time period. /// /// The title to display on the balloon tip. /// The text to display on the balloon tip. /// A symbol that indicates the severity. public void ShowBalloonTip(string title, string message, BalloonIcon symbol) { lock (this) { ShowBalloonTip(title, message, symbol.GetBalloonFlag(), IntPtr.Zero); } } /// /// Displays a balloon tip with the specified title, /// text, and a custom icon in the taskbar for the specified time period. /// /// The title to display on the balloon tip. /// The text to display on the balloon tip. /// A custom icon. /// If /// is a null reference. public void ShowBalloonTip(string title, string message, Icon customIcon) { if (customIcon == null) throw new ArgumentNullException("customIcon"); lock (this) { ShowBalloonTip(title, message, BalloonFlags.User, customIcon.Handle); } } /// /// Invokes in order to display /// a given balloon ToolTip. /// /// The title to display on the balloon tip. /// The text to display on the balloon tip. /// Indicates what icon to use. /// A handle to a custom icon, if any, or /// . private void ShowBalloonTip(string title, string message, BalloonFlags flags, IntPtr balloonIconHandle) { EnsureNotDisposed(); iconData.BalloonText = message ?? String.Empty; iconData.BalloonTitle = title ?? String.Empty; iconData.BalloonFlags = flags; iconData.CustomBalloonIconHandle = balloonIconHandle; Util.WriteIconData(ref iconData, NotifyCommand.Modify, IconDataMembers.Info | IconDataMembers.Icon); } /// /// Hides a balloon ToolTip, if any is displayed. /// public void HideBalloonTip() { EnsureNotDisposed(); //reset balloon by just setting the info to an empty string iconData.BalloonText = iconData.BalloonTitle = String.Empty; Util.WriteIconData(ref iconData, NotifyCommand.Modify, IconDataMembers.Info); } #endregion #region Single Click Timer event /// /// Performs a delayed action if the user requested an action /// based on a single click of the left mouse.
/// This method is invoked by the . ///
private void DoSingleClickAction(object state) { if (IsDisposed) return; //run action Action action = delayedTimerAction; if (action != null) { //cleanup action delayedTimerAction = null; //switch to UI thread this.GetDispatcher().Invoke(action); } } #endregion #region Set Version (API) /// /// Sets the version flag for the . /// private void SetVersion() { iconData.VersionOrTimeout = (uint) NotifyIconVersion.Vista; bool status = WinApi.Shell_NotifyIcon(NotifyCommand.SetVersion, ref iconData); if (!status) { iconData.VersionOrTimeout = (uint) NotifyIconVersion.Win2000; status = Util.WriteIconData(ref iconData, NotifyCommand.SetVersion); } if (!status) { iconData.VersionOrTimeout = (uint) NotifyIconVersion.Win95; status = Util.WriteIconData(ref iconData, NotifyCommand.SetVersion); } if (!status) { Debug.Fail("Could not set version"); } } #endregion #region Create / Remove Taskbar Icon /// /// Recreates the taskbar icon if the whole taskbar was /// recreated (e.g. because Explorer was shut down). /// private void OnTaskbarCreated() { IsTaskbarIconCreated = false; CreateTaskbarIcon(); } /// /// Creates the taskbar icon. This message is invoked during initialization, /// if the taskbar is restarted, and whenever the icon is displayed. /// private void CreateTaskbarIcon() { lock (this) { if (!IsTaskbarIconCreated) { const IconDataMembers members = IconDataMembers.Message | IconDataMembers.Icon | IconDataMembers.Tip; //write initial configuration var status = Util.WriteIconData(ref iconData, NotifyCommand.Add, members); if (!status) { throw new Win32Exception("Could not create icon data"); } //set to most recent version SetVersion(); messageSink.Version = (NotifyIconVersion) iconData.VersionOrTimeout; IsTaskbarIconCreated = true; } } } /// /// Closes the taskbar icon if required. /// private void RemoveTaskbarIcon() { lock (this) { if (IsTaskbarIconCreated) { Util.WriteIconData(ref iconData, NotifyCommand.Delete, IconDataMembers.Message); IsTaskbarIconCreated = false; } } } #endregion #region Dispose / Exit /// /// Set to true as soon as /// has been invoked. /// public bool IsDisposed { get; private set; } /// /// Checks if the object has been disposed and /// raises a in case /// the flag is true. /// private void EnsureNotDisposed() { if (IsDisposed) throw new ObjectDisposedException(Name ?? GetType().FullName); } /// /// Disposes the class if the application exits. /// private void OnExit(object sender, EventArgs e) { Dispose(); } /// /// This destructor will run only if the /// method does not get called. This gives this base class the /// opportunity to finalize. /// /// Important: Do not provide destructors in types derived from /// this class. /// /// ~TaskbarIcon() { Dispose(false); } /// /// Disposes the object. /// /// This method is not virtual by design. Derived classes /// should override . /// public void Dispose() { Dispose(true); // This object will be cleaned up by the Dispose method. // Therefore, you should call GC.SupressFinalize to // take this object off the finalization queue // and prevent finalization code for this object // from executing a second time. GC.SuppressFinalize(this); } /// /// Closes the tray and releases all resources. /// /// /// Dispose(bool disposing) executes in two distinct scenarios. /// If disposing equals true, the method has been called directly /// or indirectly by a user's code. Managed and unmanaged resources /// can be disposed. /// /// If disposing equals false, the method /// has been called by the runtime from inside the finalizer and you /// should not reference other objects. Only unmanaged resources can /// be disposed. /// Check the property to determine whether /// the method has already been called. private void Dispose(bool disposing) { //don't do anything if the component is already disposed if (IsDisposed || !disposing) return; lock (this) { IsDisposed = true; //deregister application event listener if (Application.Current != null) { Application.Current.Exit -= OnExit; } //stop timers singleClickTimer.Dispose(); balloonCloseTimer.Dispose(); //dispose message sink messageSink.Dispose(); //remove icon RemoveTaskbarIcon(); } } #endregion } }