Bug #3047

Mixup of connected machines with two private networks

Added by Vangelis Koukis over 11 years ago. Updated over 11 years ago.

Status:Feedback Start date:11/12/2012
Priority:High Due date:
Assignee:Kostas Papadimitriou % Done:

0%

Category:Cyclades UI Spent time: -
Target version:0.12.0

Description

Tested on current okeanos.io:
To reproduce, create two private networks in the UI, first one has four machines, second one has two.
Delete two machines from the first network, while it is expanded. It appears to still have four machines:
the first machine of the second network is moved upwards, incorrectly, and appears to be part of the first network.
The second network, although containing two VMs, only appears to have one VM hanging from it.

History

#1 Updated by Kostas Papadimitriou over 11 years ago

  • Status changed from Assigned to Feedback

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