root / trunk / hammock / src / net35 / ICSharpCode.SharpZipLib.Silverlight / Zip / Compression / PendingBuffer.cs @ 0eea575a
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// PendingBuffer.cs |
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// |
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// Copyright (C) 2001 Mike Krueger |
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// Copyright (C) 2004 John Reilly |
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// |
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// This file was translated from java, it was part of the GNU Classpath |
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// Copyright (C) 2001 Free Software Foundation, Inc. |
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// |
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// This program is free software; you can redistribute it and/or |
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// modify it under the terms of the GNU General Public License |
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// as published by the Free Software Foundation; either version 2 |
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// of the License, or (at your option) any later version. |
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// |
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// This program is distributed in the hope that it will be useful, |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of |
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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// GNU General Public License for more details. |
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// |
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// You should have received a copy of the GNU General Public License |
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// along with this program; if not, write to the Free Software |
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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// |
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// Linking this library statically or dynamically with other modules is |
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// making a combined work based on this library. Thus, the terms and |
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// conditions of the GNU General Public License cover the whole |
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// combination. |
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// |
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// As a special exception, the copyright holders of this library give you |
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// permission to link this library with independent modules to produce an |
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// executable, regardless of the license terms of these independent |
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// modules, and to copy and distribute the resulting executable under |
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// terms of your choice, provided that you also meet, for each linked |
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// independent module, the terms and conditions of the license of that |
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// module. An independent module is a module which is not derived from |
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// or based on this library. If you modify this library, you may extend |
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// this exception to your version of the library, but you are not |
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// obligated to do so. If you do not wish to do so, delete this |
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// exception statement from your version. |
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|
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namespace ICSharpCode.SharpZipLib.Silverlight.Zip.Compression |
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{ |
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/// <summary> |
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/// This class is general purpose class for writing data to a buffer. |
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/// |
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/// It allows you to write bits as well as bytes |
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/// Based on DeflaterPending.java |
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/// |
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/// author of the original java version : Jochen Hoenicke |
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/// </summary> |
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public class PendingBuffer |
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{ |
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#region Instance Fields |
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/// <summary> |
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/// Internal work buffer |
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/// </summary> |
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readonly byte[] buffer_; |
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|
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int start; |
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int end; |
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|
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uint bits; |
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int bitCount; |
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#endregion |
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|
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#region Constructors |
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/// <summary> |
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/// construct instance using default buffer size of 4096 |
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/// </summary> |
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public PendingBuffer() : this( 4096 ) |
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{ |
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} |
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|
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/// <summary> |
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/// construct instance using specified buffer size |
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/// </summary> |
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/// <param name="bufferSize"> |
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/// size to use for internal buffer |
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/// </param> |
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public PendingBuffer(int bufferSize) |
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{ |
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buffer_ = new byte[bufferSize]; |
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} |
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|
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#endregion |
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|
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/// <summary> |
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/// Clear internal state/buffers |
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/// </summary> |
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public void Reset() |
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{ |
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start = end = bitCount = 0; |
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} |
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|
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/// <summary> |
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/// Write a byte to buffer |
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/// </summary> |
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/// <param name="value"> |
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/// The value to write |
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/// </param> |
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public void WriteByte(int value) |
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{ |
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buffer_[end++] = unchecked((byte) value); |
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} |
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|
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/// <summary> |
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/// Write a short value to buffer LSB first |
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/// </summary> |
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/// <param name="value"> |
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/// The value to write. |
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/// </param> |
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public void WriteShort(int value) |
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{ |
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buffer_[end++] = unchecked((byte) value); |
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buffer_[end++] = unchecked((byte) (value >> 8)); |
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} |
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|
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/// <summary> |
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/// write an integer LSB first |
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/// </summary> |
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/// <param name="value">The value to write.</param> |
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public void WriteInt(int value) |
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{ |
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buffer_[end++] = unchecked((byte) value); |
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buffer_[end++] = unchecked((byte) (value >> 8)); |
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buffer_[end++] = unchecked((byte) (value >> 16)); |
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buffer_[end++] = unchecked((byte) (value >> 24)); |
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} |
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|
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/// <summary> |
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/// Write a block of data to buffer |
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/// </summary> |
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/// <param name="block">data to write</param> |
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/// <param name="offset">offset of first byte to write</param> |
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/// <param name="length">number of bytes to write</param> |
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public void WriteBlock(byte[] block, int offset, int length) |
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{ |
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System.Array.Copy(block, offset, buffer_, end, length); |
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end += length; |
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} |
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|
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/// <summary> |
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/// The number of bits written to the buffer |
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/// </summary> |
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public int BitCount { |
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get { |
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return bitCount; |
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} |
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} |
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|
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/// <summary> |
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/// Align internal buffer on a byte boundary |
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/// </summary> |
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public void AlignToByte() |
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{ |
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if (bitCount > 0) |
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{ |
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buffer_[end++] = unchecked((byte) bits); |
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if (bitCount > 8) { |
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buffer_[end++] = unchecked((byte) (bits >> 8)); |
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} |
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} |
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bits = 0; |
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bitCount = 0; |
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} |
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|
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/// <summary> |
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/// Write bits to internal buffer |
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/// </summary> |
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/// <param name="b">source of bits</param> |
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/// <param name="count">number of bits to write</param> |
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public void WriteBits(int b, int count) |
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{ |
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bits |= (uint)(b << bitCount); |
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bitCount += count; |
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if (bitCount < 16) |
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{ |
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return; |
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} |
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buffer_[end++] = unchecked((byte) bits); |
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buffer_[end++] = unchecked((byte) (bits >> 8)); |
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bits >>= 16; |
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bitCount -= 16; |
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} |
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|
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/// <summary> |
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/// Write a short value to internal buffer most significant byte first |
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/// </summary> |
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/// <param name="s">value to write</param> |
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public void WriteShortMSB(int s) |
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{ |
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buffer_[end++] = unchecked((byte) (s >> 8)); |
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buffer_[end++] = unchecked((byte) s); |
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} |
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|
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/// <summary> |
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/// Indicates if buffer has been flushed |
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/// </summary> |
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public bool IsFlushed { |
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get { |
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return end == 0; |
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} |
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} |
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|
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/// <summary> |
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/// Flushes the pending buffer into the given output array. If the |
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/// output array is to small, only a partial flush is done. |
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/// </summary> |
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/// <param name="output">The output array.</param> |
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/// <param name="offset">The offset into output array.</param> |
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/// <param name="length">The maximum number of bytes to store.</param> |
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/// <returns>The number of bytes flushed.</returns> |
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public int Flush(byte[] output, int offset, int length) |
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{ |
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if (bitCount >= 8) { |
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buffer_[end++] = unchecked((byte) bits); |
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bits >>= 8; |
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bitCount -= 8; |
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} |
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|
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if (length > end - start) { |
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length = end - start; |
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System.Array.Copy(buffer_, start, output, offset, length); |
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start = 0; |
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end = 0; |
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} else { |
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System.Array.Copy(buffer_, start, output, offset, length); |
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start += length; |
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} |
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return length; |
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} |
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|
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/// <summary> |
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/// Convert internal buffer to byte array. |
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/// Buffer is empty on completion |
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/// </summary> |
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/// <returns> |
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/// The internal buffer contents converted to a byte array. |
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/// </returns> |
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public byte[] ToByteArray() |
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{ |
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var result = new byte[end - start]; |
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System.Array.Copy(buffer_, start, result, 0, result.Length); |
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start = 0; |
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end = 0; |
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return result; |
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} |
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} |
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} |