Revision 4e3e9d0b hw/vga_int.h

b/hw/vga_int.h
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#define VBE_DISPI_LFB_PHYSICAL_ADDRESS  0xE0000000
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typedef struct VGAState {
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    uint8_t *vram_ptr;
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    unsigned long vram_offset;
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    unsigned int vram_size;
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    uint32_t latch;
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    uint8_t sr_index;
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    uint8_t sr[256];
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    uint8_t gr_index;
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    uint8_t gr[256];
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    uint8_t ar_index;
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    uint8_t ar[21];
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    int ar_flip_flop;
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    uint8_t cr_index;
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    uint8_t cr[256]; /* CRT registers */
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    uint8_t msr; /* Misc Output Register */
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    uint8_t fcr; /* Feature Control Register */
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    uint8_t st00; /* status 0 */
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    uint8_t st01; /* status 1 */
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    uint8_t dac_state;
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    uint8_t dac_sub_index;
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    uint8_t dac_read_index;
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    uint8_t dac_write_index;
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    uint8_t dac_cache[3]; /* used when writing */
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    uint8_t palette[768];
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    int32_t bank_offset;
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    int (*get_bpp)(struct VGAState *s);
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    void (*get_offsets)(struct VGAState *s, 
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                        uint32_t *pline_offset, 
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                        uint32_t *pstart_addr);
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#ifdef CONFIG_BOCHS_VBE
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    uint16_t vbe_index;
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    uint16_t vbe_regs[VBE_DISPI_INDEX_NB];
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    uint32_t vbe_start_addr;
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    uint32_t vbe_line_offset;
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#define VGA_STATE_COMMON_BOCHS_VBE              \
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    uint16_t vbe_index;                         \
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    uint16_t vbe_regs[VBE_DISPI_INDEX_NB];      \
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    uint32_t vbe_start_addr;                    \
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    uint32_t vbe_line_offset;                   \
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    uint32_t vbe_bank_mask;
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#endif
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    /* display refresh support */
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    DisplayState *ds;
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    uint32_t font_offsets[2];
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    int graphic_mode;
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    uint8_t shift_control;
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    uint8_t double_scan;
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    uint32_t line_offset;
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    uint32_t line_compare;
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    uint32_t start_addr;
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    uint8_t last_cw, last_ch;
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    uint32_t last_width, last_height; /* in chars or pixels */
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    uint32_t last_scr_width, last_scr_height; /* in pixels */
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    uint8_t cursor_start, cursor_end;
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    uint32_t cursor_offset;
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    unsigned int (*rgb_to_pixel)(unsigned int r, unsigned int g, unsigned b);
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    /* tell for each page if it has been updated since the last time */
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    uint32_t last_palette[256];
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#else
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#define VGA_STATE_COMMON_BOCHS_VBE
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#endif /* !CONFIG_BOCHS_VBE */
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#define CH_ATTR_SIZE (160 * 100)
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#define VGA_STATE_COMMON                                                \
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    uint8_t *vram_ptr;                                                  \
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    unsigned long vram_offset;                                          \
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    unsigned int vram_size;                                             \
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    uint32_t latch;                                                     \
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    uint8_t sr_index;                                                   \
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    uint8_t sr[256];                                                    \
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    uint8_t gr_index;                                                   \
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    uint8_t gr[256];                                                    \
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    uint8_t ar_index;                                                   \
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    uint8_t ar[21];                                                     \
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    int ar_flip_flop;                                                   \
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    uint8_t cr_index;                                                   \
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    uint8_t cr[256]; /* CRT registers */                                \
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    uint8_t msr; /* Misc Output Register */                             \
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    uint8_t fcr; /* Feature Control Register */                         \
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    uint8_t st00; /* status 0 */                                        \
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    uint8_t st01; /* status 1 */                                        \
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    uint8_t dac_state;                                                  \
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    uint8_t dac_sub_index;                                              \
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    uint8_t dac_read_index;                                             \
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    uint8_t dac_write_index;                                            \
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    uint8_t dac_cache[3]; /* used when writing */                       \
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    uint8_t palette[768];                                               \
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    int32_t bank_offset;                                                \
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    int (*get_bpp)(struct VGAState *s);                                 \
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    void (*get_offsets)(struct VGAState *s,                             \
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                        uint32_t *pline_offset,                         \
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                        uint32_t *pstart_addr);                         \
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    VGA_STATE_COMMON_BOCHS_VBE                                          \
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    /* display refresh support */                                       \
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    DisplayState *ds;                                                   \
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    uint32_t font_offsets[2];                                           \
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    int graphic_mode;                                                   \
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    uint8_t shift_control;                                              \
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    uint8_t double_scan;                                                \
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    uint32_t line_offset;                                               \
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    uint32_t line_compare;                                              \
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    uint32_t start_addr;                                                \
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    uint8_t last_cw, last_ch;                                           \
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    uint32_t last_width, last_height; /* in chars or pixels */          \
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    uint32_t last_scr_width, last_scr_height; /* in pixels */           \
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    uint8_t cursor_start, cursor_end;                                   \
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    uint32_t cursor_offset;                                             \
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    unsigned int (*rgb_to_pixel)(unsigned int r,                        \
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                                 unsigned int g, unsigned b);           \
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    /* tell for each page if it has been updated since the last time */ \
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    uint32_t last_palette[256];                                         \
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    uint32_t last_ch_attr[CH_ATTR_SIZE]; /* XXX: make it dynamic */
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typedef struct VGAState {
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    VGA_STATE_COMMON
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} VGAState;
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void vga_common_init(VGAState *s, DisplayState *ds, uint8_t *vga_ram_base, 

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