Write zeros to high bits of y, based on patch by Vince Weaver
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5196 c046a42c-6fe2-441c-8c8c-71466251a162
Make sure to read siginfo from signalfd
Otherwise, we'll idle at 100% cpu.
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5195 c046a42c-6fe2-441c-8c8c-71466251a162
Fix the build on non-Linux systems
It turns out, we're never reading from the signalfd() which is causing it toremain readable forever. I'll fix this up but I thought I'd commit this fixin the interim.
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>...
Convert rest of ops using float32 to TCG, remove FT0 and FT1
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5193 c046a42c-6fe2-441c-8c8c-71466251a162
Partially convert float128 conversion ops to TCG
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5192 c046a42c-6fe2-441c-8c8c-71466251a162
Convert basic 64 bit VIS ops to TCG
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5191 c046a42c-6fe2-441c-8c8c-71466251a162
Convert basic 32 bit VIS ops to TCG
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5190 c046a42c-6fe2-441c-8c8c-71466251a162
Convert basic float32 ops to TCG
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5189 c046a42c-6fe2-441c-8c8c-71466251a162
Add missing files from previous commit.
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5188 c046a42c-6fe2-441c-8c8c-71466251a162
Use signalfd() to work around signal/select race
This patch introduces signalfd() to work around the signal/select race inchecking for AIO completions. For platforms that don't support signalfd(), weemulate it with threads.
There was a long discussion about this approach. I don't believe there are any...
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