Revision 750afe93

b/fpu/softfloat-native.c
149 149
{
150 150
    return sqrtf(a);
151 151
}
152
char float32_compare( float32 a, float32 b STATUS_PARAM )
152
int float32_compare( float32 a, float32 b STATUS_PARAM )
153 153
{
154 154
    if (a < b) {
155 155
        return -1;
......
161 161
        return 2;
162 162
    }
163 163
}
164
char float32_compare_quiet( float32 a, float32 b STATUS_PARAM )
164
int float32_compare_quiet( float32 a, float32 b STATUS_PARAM )
165 165
{
166 166
    if (isless(a, b)) {
167 167
        return -1;
......
173 173
        return 2;
174 174
    }
175 175
}
176
char float32_is_signaling_nan( float32 a1)
176
int float32_is_signaling_nan( float32 a1)
177 177
{
178 178
    float32u u;
179 179
    uint32_t a;
......
258 258
{
259 259
    return sqrt(a);
260 260
}
261
char float64_compare( float64 a, float64 b STATUS_PARAM )
261
int float64_compare( float64 a, float64 b STATUS_PARAM )
262 262
{
263 263
    if (a < b) {
264 264
        return -1;
......
270 270
        return 2;
271 271
    }
272 272
}
273
char float64_compare_quiet( float64 a, float64 b STATUS_PARAM )
273
int float64_compare_quiet( float64 a, float64 b STATUS_PARAM )
274 274
{
275 275
    if (isless(a, b)) {
276 276
        return -1;
......
282 282
        return 2;
283 283
    }
284 284
}
285
char float64_is_signaling_nan( float64 a1)
285
int float64_is_signaling_nan( float64 a1)
286 286
{
287 287
    float64u u;
288 288
    uint64_t a;
......
294 294

  
295 295
}
296 296

  
297
char float64_is_nan( float64 a1 )
297
int float64_is_nan( float64 a1 )
298 298
{
299 299
    float64u u;
300 300
    uint64_t a;
......
350 350
{
351 351
    return sqrtl(a);
352 352
}
353
char floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM )
353
int floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM )
354 354
{
355 355
    if (a < b) {
356 356
        return -1;
......
362 362
        return 2;
363 363
    }
364 364
}
365
char floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM )
365
int floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM )
366 366
{
367 367
    if (isless(a, b)) {
368 368
        return -1;
......
374 374
        return 2;
375 375
    }
376 376
}
377
char floatx80_is_signaling_nan( floatx80 a1)
377
int floatx80_is_signaling_nan( floatx80 a1)
378 378
{
379 379
    floatx80u u;
380 380
    u.f = a1;
b/fpu/softfloat-native.h
152 152
}
153 153
float32 float32_rem( float32, float32  STATUS_PARAM);
154 154
float32 float32_sqrt( float32  STATUS_PARAM);
155
INLINE char float32_eq( float32 a, float32 b STATUS_PARAM)
155
INLINE int float32_eq( float32 a, float32 b STATUS_PARAM)
156 156
{
157 157
    return a == b;
158 158
}
159
INLINE char float32_le( float32 a, float32 b STATUS_PARAM)
159
INLINE int float32_le( float32 a, float32 b STATUS_PARAM)
160 160
{
161 161
    return a <= b;
162 162
}
163
INLINE char float32_lt( float32 a, float32 b STATUS_PARAM)
163
INLINE int float32_lt( float32 a, float32 b STATUS_PARAM)
164 164
{
165 165
    return a < b;
166 166
}
167
INLINE char float32_eq_signaling( float32 a, float32 b STATUS_PARAM)
167
INLINE int float32_eq_signaling( float32 a, float32 b STATUS_PARAM)
168 168
{
169 169
    return a <= b && a >= b;
170 170
}
171
INLINE char float32_le_quiet( float32 a, float32 b STATUS_PARAM)
171
INLINE int float32_le_quiet( float32 a, float32 b STATUS_PARAM)
172 172
{
173 173
    return islessequal(a, b);
174 174
}
175
INLINE char float32_lt_quiet( float32 a, float32 b STATUS_PARAM)
175
INLINE int float32_lt_quiet( float32 a, float32 b STATUS_PARAM)
176 176
{
177 177
    return isless(a, b);
178 178
}
179
INLINE char float32_unordered( float32 a, float32 b STATUS_PARAM)
179
INLINE int float32_unordered( float32 a, float32 b STATUS_PARAM)
180 180
{
181 181
    return isunordered(a, b);
182 182

  
183 183
}
184
char float32_compare( float32, float32 STATUS_PARAM );
185
char float32_compare_quiet( float32, float32 STATUS_PARAM );
186
char float32_is_signaling_nan( float32 );
184
int float32_compare( float32, float32 STATUS_PARAM );
185
int float32_compare_quiet( float32, float32 STATUS_PARAM );
186
int float32_is_signaling_nan( float32 );
187 187

  
188 188
INLINE float32 float32_abs(float32 a)
189 189
{
......
233 233
}
234 234
float64 float64_rem( float64, float64 STATUS_PARAM );
235 235
float64 float64_sqrt( float64 STATUS_PARAM );
236
INLINE char float64_eq( float64 a, float64 b STATUS_PARAM)
236
INLINE int float64_eq( float64 a, float64 b STATUS_PARAM)
237 237
{
238 238
    return a == b;
239 239
}
240
INLINE char float64_le( float64 a, float64 b STATUS_PARAM)
240
INLINE int float64_le( float64 a, float64 b STATUS_PARAM)
241 241
{
242 242
    return a <= b;
243 243
}
244
INLINE char float64_lt( float64 a, float64 b STATUS_PARAM)
244
INLINE int float64_lt( float64 a, float64 b STATUS_PARAM)
245 245
{
246 246
    return a < b;
247 247
}
248
INLINE char float64_eq_signaling( float64 a, float64 b STATUS_PARAM)
248
INLINE int float64_eq_signaling( float64 a, float64 b STATUS_PARAM)
249 249
{
250 250
    return a <= b && a >= b;
251 251
}
252
INLINE char float64_le_quiet( float64 a, float64 b STATUS_PARAM)
252
INLINE int float64_le_quiet( float64 a, float64 b STATUS_PARAM)
253 253
{
254 254
    return islessequal(a, b);
255 255
}
256
INLINE char float64_lt_quiet( float64 a, float64 b STATUS_PARAM)
256
INLINE int float64_lt_quiet( float64 a, float64 b STATUS_PARAM)
257 257
{
258 258
    return isless(a, b);
259 259

  
260 260
}
261
INLINE char float64_unordered( float64 a, float64 b STATUS_PARAM)
261
INLINE int float64_unordered( float64 a, float64 b STATUS_PARAM)
262 262
{
263 263
    return isunordered(a, b);
264 264

  
265 265
}
266
char float64_compare( float64, float64 STATUS_PARAM );
267
char float64_compare_quiet( float64, float64 STATUS_PARAM );
268
char float64_is_signaling_nan( float64 );
269
flag float64_is_nan( float64 );
266
int float64_compare( float64, float64 STATUS_PARAM );
267
int float64_compare_quiet( float64, float64 STATUS_PARAM );
268
int float64_is_signaling_nan( float64 );
269
int float64_is_nan( float64 );
270 270

  
271 271
INLINE float64 float64_abs(float64 a)
272 272
{
......
315 315
}
316 316
floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
317 317
floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
318
INLINE char floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM)
318
INLINE int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM)
319 319
{
320 320
    return a == b;
321 321
}
322
INLINE char floatx80_le( floatx80 a, floatx80 b STATUS_PARAM)
322
INLINE int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM)
323 323
{
324 324
    return a <= b;
325 325
}
326
INLINE char floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM)
326
INLINE int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM)
327 327
{
328 328
    return a < b;
329 329
}
330
INLINE char floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM)
330
INLINE int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM)
331 331
{
332 332
    return a <= b && a >= b;
333 333
}
334
INLINE char floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM)
334
INLINE int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM)
335 335
{
336 336
    return islessequal(a, b);
337 337
}
338
INLINE char floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM)
338
INLINE int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM)
339 339
{
340 340
    return isless(a, b);
341 341

  
342 342
}
343
INLINE char floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM)
343
INLINE int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM)
344 344
{
345 345
    return isunordered(a, b);
346 346

  
347 347
}
348
char floatx80_compare( floatx80, floatx80 STATUS_PARAM );
349
char floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM );
350
char floatx80_is_signaling_nan( floatx80 );
348
int floatx80_compare( floatx80, floatx80 STATUS_PARAM );
349
int floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM );
350
int floatx80_is_signaling_nan( floatx80 );
351 351

  
352 352
INLINE floatx80 floatx80_abs(floatx80 a)
353 353
{
b/fpu/softfloat-specialize.h
68 68
| otherwise returns 0.
69 69
*----------------------------------------------------------------------------*/
70 70

  
71
flag float32_is_nan( float32 a )
71
int float32_is_nan( float32 a )
72 72
{
73 73

  
74 74
    return ( 0xFF000000 < (bits32) ( a<<1 ) );
......
80 80
| NaN; otherwise returns 0.
81 81
*----------------------------------------------------------------------------*/
82 82

  
83
flag float32_is_signaling_nan( float32 a )
83
int float32_is_signaling_nan( float32 a )
84 84
{
85 85

  
86 86
    return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF );
......
161 161
| otherwise returns 0.
162 162
*----------------------------------------------------------------------------*/
163 163

  
164
flag float64_is_nan( float64 a )
164
int float64_is_nan( float64 a )
165 165
{
166 166

  
167 167
    return ( LIT64( 0xFFE0000000000000 ) < (bits64) ( a<<1 ) );
......
173 173
| NaN; otherwise returns 0.
174 174
*----------------------------------------------------------------------------*/
175 175

  
176
flag float64_is_signaling_nan( float64 a )
176
int float64_is_signaling_nan( float64 a )
177 177
{
178 178

  
179 179
    return
......
264 264
| NaN; otherwise returns 0.
265 265
*----------------------------------------------------------------------------*/
266 266

  
267
flag floatx80_is_nan( floatx80 a )
267
int floatx80_is_nan( floatx80 a )
268 268
{
269 269

  
270 270
    return ( ( a.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( a.low<<1 );
......
276 276
| signaling NaN; otherwise returns 0.
277 277
*----------------------------------------------------------------------------*/
278 278

  
279
flag floatx80_is_signaling_nan( floatx80 a )
279
int floatx80_is_signaling_nan( floatx80 a )
280 280
{
281 281
    bits64 aLow;
282 282

  
......
371 371
| otherwise returns 0.
372 372
*----------------------------------------------------------------------------*/
373 373

  
374
flag float128_is_nan( float128 a )
374
int float128_is_nan( float128 a )
375 375
{
376 376

  
377 377
    return
......
385 385
| signaling NaN; otherwise returns 0.
386 386
*----------------------------------------------------------------------------*/
387 387

  
388
flag float128_is_signaling_nan( float128 a )
388
int float128_is_signaling_nan( float128 a )
389 389
{
390 390

  
391 391
    return
b/fpu/softfloat.c
2023 2023
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
2024 2024
*----------------------------------------------------------------------------*/
2025 2025

  
2026
flag float32_eq( float32 a, float32 b STATUS_PARAM )
2026
int float32_eq( float32 a, float32 b STATUS_PARAM )
2027 2027
{
2028 2028

  
2029 2029
    if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
......
2045 2045
| Arithmetic.
2046 2046
*----------------------------------------------------------------------------*/
2047 2047

  
2048
flag float32_le( float32 a, float32 b STATUS_PARAM )
2048
int float32_le( float32 a, float32 b STATUS_PARAM )
2049 2049
{
2050 2050
    flag aSign, bSign;
2051 2051

  
......
2068 2068
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
2069 2069
*----------------------------------------------------------------------------*/
2070 2070

  
2071
flag float32_lt( float32 a, float32 b STATUS_PARAM )
2071
int float32_lt( float32 a, float32 b STATUS_PARAM )
2072 2072
{
2073 2073
    flag aSign, bSign;
2074 2074

  
......
2092 2092
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
2093 2093
*----------------------------------------------------------------------------*/
2094 2094

  
2095
flag float32_eq_signaling( float32 a, float32 b STATUS_PARAM )
2095
int float32_eq_signaling( float32 a, float32 b STATUS_PARAM )
2096 2096
{
2097 2097

  
2098 2098
    if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
......
2112 2112
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
2113 2113
*----------------------------------------------------------------------------*/
2114 2114

  
2115
flag float32_le_quiet( float32 a, float32 b STATUS_PARAM )
2115
int float32_le_quiet( float32 a, float32 b STATUS_PARAM )
2116 2116
{
2117 2117
    flag aSign, bSign;
2118 2118

  
......
2138 2138
| Standard for Binary Floating-Point Arithmetic.
2139 2139
*----------------------------------------------------------------------------*/
2140 2140

  
2141
flag float32_lt_quiet( float32 a, float32 b STATUS_PARAM )
2141
int float32_lt_quiet( float32 a, float32 b STATUS_PARAM )
2142 2142
{
2143 2143
    flag aSign, bSign;
2144 2144

  
......
2952 2952
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
2953 2953
*----------------------------------------------------------------------------*/
2954 2954

  
2955
flag float64_eq( float64 a, float64 b STATUS_PARAM )
2955
int float64_eq( float64 a, float64 b STATUS_PARAM )
2956 2956
{
2957 2957

  
2958 2958
    if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
......
2974 2974
| Arithmetic.
2975 2975
*----------------------------------------------------------------------------*/
2976 2976

  
2977
flag float64_le( float64 a, float64 b STATUS_PARAM )
2977
int float64_le( float64 a, float64 b STATUS_PARAM )
2978 2978
{
2979 2979
    flag aSign, bSign;
2980 2980

  
......
2997 2997
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
2998 2998
*----------------------------------------------------------------------------*/
2999 2999

  
3000
flag float64_lt( float64 a, float64 b STATUS_PARAM )
3000
int float64_lt( float64 a, float64 b STATUS_PARAM )
3001 3001
{
3002 3002
    flag aSign, bSign;
3003 3003

  
......
3021 3021
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
3022 3022
*----------------------------------------------------------------------------*/
3023 3023

  
3024
flag float64_eq_signaling( float64 a, float64 b STATUS_PARAM )
3024
int float64_eq_signaling( float64 a, float64 b STATUS_PARAM )
3025 3025
{
3026 3026

  
3027 3027
    if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
......
3041 3041
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
3042 3042
*----------------------------------------------------------------------------*/
3043 3043

  
3044
flag float64_le_quiet( float64 a, float64 b STATUS_PARAM )
3044
int float64_le_quiet( float64 a, float64 b STATUS_PARAM )
3045 3045
{
3046 3046
    flag aSign, bSign;
3047 3047

  
......
3067 3067
| Standard for Binary Floating-Point Arithmetic.
3068 3068
*----------------------------------------------------------------------------*/
3069 3069

  
3070
flag float64_lt_quiet( float64 a, float64 b STATUS_PARAM )
3070
int float64_lt_quiet( float64 a, float64 b STATUS_PARAM )
3071 3071
{
3072 3072
    flag aSign, bSign;
3073 3073

  
......
3890 3890
| Arithmetic.
3891 3891
*----------------------------------------------------------------------------*/
3892 3892

  
3893
flag floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
3893
int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
3894 3894
{
3895 3895

  
3896 3896
    if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
......
3920 3920
| Floating-Point Arithmetic.
3921 3921
*----------------------------------------------------------------------------*/
3922 3922

  
3923
flag floatx80_le( floatx80 a, floatx80 b STATUS_PARAM )
3923
int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM )
3924 3924
{
3925 3925
    flag aSign, bSign;
3926 3926

  
......
3953 3953
| Arithmetic.
3954 3954
*----------------------------------------------------------------------------*/
3955 3955

  
3956
flag floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM )
3956
int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM )
3957 3957
{
3958 3958
    flag aSign, bSign;
3959 3959

  
......
3986 3986
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
3987 3987
*----------------------------------------------------------------------------*/
3988 3988

  
3989
flag floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM )
3989
int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM )
3990 3990
{
3991 3991

  
3992 3992
    if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
......
4013 4013
| to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
4014 4014
*----------------------------------------------------------------------------*/
4015 4015

  
4016
flag floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM )
4016
int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM )
4017 4017
{
4018 4018
    flag aSign, bSign;
4019 4019

  
......
4049 4049
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
4050 4050
*----------------------------------------------------------------------------*/
4051 4051

  
4052
flag floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM )
4052
int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM )
4053 4053
{
4054 4054
    flag aSign, bSign;
4055 4055

  
......
5010 5010
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
5011 5011
*----------------------------------------------------------------------------*/
5012 5012

  
5013
flag float128_eq( float128 a, float128 b STATUS_PARAM )
5013
int float128_eq( float128 a, float128 b STATUS_PARAM )
5014 5014
{
5015 5015

  
5016 5016
    if (    (    ( extractFloat128Exp( a ) == 0x7FFF )
......
5040 5040
| Arithmetic.
5041 5041
*----------------------------------------------------------------------------*/
5042 5042

  
5043
flag float128_le( float128 a, float128 b STATUS_PARAM )
5043
int float128_le( float128 a, float128 b STATUS_PARAM )
5044 5044
{
5045 5045
    flag aSign, bSign;
5046 5046

  
......
5072 5072
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
5073 5073
*----------------------------------------------------------------------------*/
5074 5074

  
5075
flag float128_lt( float128 a, float128 b STATUS_PARAM )
5075
int float128_lt( float128 a, float128 b STATUS_PARAM )
5076 5076
{
5077 5077
    flag aSign, bSign;
5078 5078

  
......
5105 5105
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
5106 5106
*----------------------------------------------------------------------------*/
5107 5107

  
5108
flag float128_eq_signaling( float128 a, float128 b STATUS_PARAM )
5108
int float128_eq_signaling( float128 a, float128 b STATUS_PARAM )
5109 5109
{
5110 5110

  
5111 5111
    if (    (    ( extractFloat128Exp( a ) == 0x7FFF )
......
5132 5132
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
5133 5133
*----------------------------------------------------------------------------*/
5134 5134

  
5135
flag float128_le_quiet( float128 a, float128 b STATUS_PARAM )
5135
int float128_le_quiet( float128 a, float128 b STATUS_PARAM )
5136 5136
{
5137 5137
    flag aSign, bSign;
5138 5138

  
......
5168 5168
| Standard for Binary Floating-Point Arithmetic.
5169 5169
*----------------------------------------------------------------------------*/
5170 5170

  
5171
flag float128_lt_quiet( float128 a, float128 b STATUS_PARAM )
5171
int float128_lt_quiet( float128 a, float128 b STATUS_PARAM )
5172 5172
{
5173 5173
    flag aSign, bSign;
5174 5174

  
......
5283 5283
}
5284 5284

  
5285 5285
#define COMPARE(s, nan_exp)                                                  \
5286
INLINE char float ## s ## _compare_internal( float ## s a, float ## s b,     \
5286
INLINE int float ## s ## _compare_internal( float ## s a, float ## s b,      \
5287 5287
                                      int is_quiet STATUS_PARAM )            \
5288 5288
{                                                                            \
5289 5289
    flag aSign, bSign;                                                       \
......
5317 5317
    }                                                                        \
5318 5318
}                                                                            \
5319 5319
                                                                             \
5320
char float ## s ## _compare( float ## s a, float ## s b STATUS_PARAM )       \
5320
int float ## s ## _compare( float ## s a, float ## s b STATUS_PARAM )        \
5321 5321
{                                                                            \
5322 5322
    return float ## s ## _compare_internal(a, b, 0 STATUS_VAR);              \
5323 5323
}                                                                            \
5324 5324
                                                                             \
5325
char float ## s ## _compare_quiet( float ## s a, float ## s b STATUS_PARAM ) \
5325
int float ## s ## _compare_quiet( float ## s a, float ## s b STATUS_PARAM )  \
5326 5326
{                                                                            \
5327 5327
    return float ## s ## _compare_internal(a, b, 1 STATUS_VAR);              \
5328 5328
}
b/fpu/softfloat.h
43 43
| implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
44 44
| to the same as `int'.
45 45
*----------------------------------------------------------------------------*/
46
typedef char flag;
46
typedef uint8_t flag;
47 47
typedef uint8_t uint8;
48 48
typedef int8_t int8;
49 49
typedef int uint16;
......
228 228
float32 float32_div( float32, float32 STATUS_PARAM );
229 229
float32 float32_rem( float32, float32 STATUS_PARAM );
230 230
float32 float32_sqrt( float32 STATUS_PARAM );
231
char float32_eq( float32, float32 STATUS_PARAM );
232
char float32_le( float32, float32 STATUS_PARAM );
233
char float32_lt( float32, float32 STATUS_PARAM );
234
char float32_eq_signaling( float32, float32 STATUS_PARAM );
235
char float32_le_quiet( float32, float32 STATUS_PARAM );
236
char float32_lt_quiet( float32, float32 STATUS_PARAM );
237
char float32_compare( float32, float32 STATUS_PARAM );
238
char float32_compare_quiet( float32, float32 STATUS_PARAM );
239
char float32_is_signaling_nan( float32 );
240
flag float64_is_nan( float64 a );
231
int float32_eq( float32, float32 STATUS_PARAM );
232
int float32_le( float32, float32 STATUS_PARAM );
233
int float32_lt( float32, float32 STATUS_PARAM );
234
int float32_eq_signaling( float32, float32 STATUS_PARAM );
235
int float32_le_quiet( float32, float32 STATUS_PARAM );
236
int float32_lt_quiet( float32, float32 STATUS_PARAM );
237
int float32_compare( float32, float32 STATUS_PARAM );
238
int float32_compare_quiet( float32, float32 STATUS_PARAM );
239
int float32_is_signaling_nan( float32 );
240
int float64_is_nan( float64 a );
241 241

  
242 242
INLINE float32 float32_abs(float32 a)
243 243
{
......
277 277
float64 float64_div( float64, float64 STATUS_PARAM );
278 278
float64 float64_rem( float64, float64 STATUS_PARAM );
279 279
float64 float64_sqrt( float64 STATUS_PARAM );
280
char float64_eq( float64, float64 STATUS_PARAM );
281
char float64_le( float64, float64 STATUS_PARAM );
282
char float64_lt( float64, float64 STATUS_PARAM );
283
char float64_eq_signaling( float64, float64 STATUS_PARAM );
284
char float64_le_quiet( float64, float64 STATUS_PARAM );
285
char float64_lt_quiet( float64, float64 STATUS_PARAM );
286
char float64_compare( float64, float64 STATUS_PARAM );
287
char float64_compare_quiet( float64, float64 STATUS_PARAM );
288
char float64_is_signaling_nan( float64 );
280
int float64_eq( float64, float64 STATUS_PARAM );
281
int float64_le( float64, float64 STATUS_PARAM );
282
int float64_lt( float64, float64 STATUS_PARAM );
283
int float64_eq_signaling( float64, float64 STATUS_PARAM );
284
int float64_le_quiet( float64, float64 STATUS_PARAM );
285
int float64_lt_quiet( float64, float64 STATUS_PARAM );
286
int float64_compare( float64, float64 STATUS_PARAM );
287
int float64_compare_quiet( float64, float64 STATUS_PARAM );
288
int float64_is_signaling_nan( float64 );
289 289

  
290 290
INLINE float64 float64_abs(float64 a)
291 291
{
......
322 322
floatx80 floatx80_div( floatx80, floatx80 STATUS_PARAM );
323 323
floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
324 324
floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
325
char floatx80_eq( floatx80, floatx80 STATUS_PARAM );
326
char floatx80_le( floatx80, floatx80 STATUS_PARAM );
327
char floatx80_lt( floatx80, floatx80 STATUS_PARAM );
328
char floatx80_eq_signaling( floatx80, floatx80 STATUS_PARAM );
329
char floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM );
330
char floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM );
331
char floatx80_is_signaling_nan( floatx80 );
325
int floatx80_eq( floatx80, floatx80 STATUS_PARAM );
326
int floatx80_le( floatx80, floatx80 STATUS_PARAM );
327
int floatx80_lt( floatx80, floatx80 STATUS_PARAM );
328
int floatx80_eq_signaling( floatx80, floatx80 STATUS_PARAM );
329
int floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM );
330
int floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM );
331
int floatx80_is_signaling_nan( floatx80 );
332 332

  
333 333
INLINE floatx80 floatx80_abs(floatx80 a)
334 334
{
......
369 369
float128 float128_div( float128, float128 STATUS_PARAM );
370 370
float128 float128_rem( float128, float128 STATUS_PARAM );
371 371
float128 float128_sqrt( float128 STATUS_PARAM );
372
char float128_eq( float128, float128 STATUS_PARAM );
373
char float128_le( float128, float128 STATUS_PARAM );
374
char float128_lt( float128, float128 STATUS_PARAM );
375
char float128_eq_signaling( float128, float128 STATUS_PARAM );
376
char float128_le_quiet( float128, float128 STATUS_PARAM );
377
char float128_lt_quiet( float128, float128 STATUS_PARAM );
378
char float128_is_signaling_nan( float128 );
372
int float128_eq( float128, float128 STATUS_PARAM );
373
int float128_le( float128, float128 STATUS_PARAM );
374
int float128_lt( float128, float128 STATUS_PARAM );
375
int float128_eq_signaling( float128, float128 STATUS_PARAM );
376
int float128_le_quiet( float128, float128 STATUS_PARAM );
377
int float128_lt_quiet( float128, float128 STATUS_PARAM );
378
int float128_is_signaling_nan( float128 );
379 379

  
380 380
INLINE float128 float128_abs(float128 a)
381 381
{

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