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/*
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 *  QEMU model of the Milkymist texture mapping unit.
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 *
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 *  Copyright (c) 2010 Michael Walle <michael@walle.cc>
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 *  Copyright (c) 2010 Sebastien Bourdeauducq
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 *                       <sebastien.bourdeauducq@lekernel.net>
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 *
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 * This library is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2 of the License, or (at your option) any later version.
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 *
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 * This library is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with this library; if not, see <http://www.gnu.org/licenses/>.
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 *
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 *
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 * Specification available at:
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 *   http://www.milkymist.org/socdoc/tmu2.pdf
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 *
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 */
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#include "hw.h"
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#include "sysbus.h"
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#include "trace.h"
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#include "qemu-error.h"
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#include <X11/Xlib.h>
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#include <GL/gl.h>
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#include <GL/glx.h>
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enum {
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    R_CTL = 0,
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    R_HMESHLAST,
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    R_VMESHLAST,
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    R_BRIGHTNESS,
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    R_CHROMAKEY,
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    R_VERTICESADDR,
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    R_TEXFBUF,
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    R_TEXHRES,
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    R_TEXVRES,
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    R_TEXHMASK,
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    R_TEXVMASK,
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    R_DSTFBUF,
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    R_DSTHRES,
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    R_DSTVRES,
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    R_DSTHOFFSET,
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    R_DSTVOFFSET,
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    R_DSTSQUAREW,
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    R_DSTSQUAREH,
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    R_ALPHA,
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    R_MAX
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};
58

    
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enum {
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    CTL_START_BUSY  = (1<<0),
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    CTL_CHROMAKEY   = (1<<1),
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};
63

    
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enum {
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    MAX_BRIGHTNESS = 63,
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    MAX_ALPHA      = 63,
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};
68

    
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enum {
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    MESH_MAXSIZE = 128,
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};
72

    
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struct vertex {
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    int x;
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    int y;
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} QEMU_PACKED;
77

    
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struct MilkymistTMU2State {
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    SysBusDevice busdev;
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    MemoryRegion regs_region;
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    CharDriverState *chr;
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    qemu_irq irq;
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    uint32_t regs[R_MAX];
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    Display *dpy;
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    GLXFBConfig glx_fb_config;
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    GLXContext glx_context;
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};
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typedef struct MilkymistTMU2State MilkymistTMU2State;
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static const int glx_fbconfig_attr[] = {
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    GLX_GREEN_SIZE, 5,
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    GLX_GREEN_SIZE, 6,
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    GLX_BLUE_SIZE, 5,
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    None
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};
98

    
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static int tmu2_glx_init(MilkymistTMU2State *s)
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{
101
    GLXFBConfig *configs;
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    int nelements;
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    s->dpy = XOpenDisplay(NULL); /* FIXME: call XCloseDisplay() */
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    if (s->dpy == NULL) {
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        return 1;
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    }
108

    
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    configs = glXChooseFBConfig(s->dpy, 0, glx_fbconfig_attr, &nelements);
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    if (configs == NULL) {
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        return 1;
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    }
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    s->glx_fb_config = *configs;
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    XFree(configs);
116

    
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    /* FIXME: call glXDestroyContext() */
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    s->glx_context = glXCreateNewContext(s->dpy, s->glx_fb_config,
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            GLX_RGBA_TYPE, NULL, 1);
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    if (s->glx_context == NULL) {
121
        return 1;
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    }
123

    
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    return 0;
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}
126

    
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static void tmu2_gl_map(struct vertex *mesh, int texhres, int texvres,
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        int hmeshlast, int vmeshlast, int ho, int vo, int sw, int sh)
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{
130
    int x, y;
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    int x0, y0, x1, y1;
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    int u0, v0, u1, v1, u2, v2, u3, v3;
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    double xscale = 1.0 / ((double)(64 * texhres));
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    double yscale = 1.0 / ((double)(64 * texvres));
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    glLoadIdentity();
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    glTranslatef(ho, vo, 0);
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    glEnable(GL_TEXTURE_2D);
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    glBegin(GL_QUADS);
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    for (y = 0; y < vmeshlast; y++) {
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        y0 = y * sh;
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        y1 = y0 + sh;
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        for (x = 0; x < hmeshlast; x++) {
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            x0 = x * sw;
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            x1 = x0 + sw;
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            u0 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x].x);
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            v0 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x].y);
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            u1 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x + 1].x);
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            v1 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x + 1].y);
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            u2 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x + 1].x);
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            v2 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x + 1].y);
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            u3 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x].x);
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            v3 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x].y);
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            glTexCoord2d(((double)u0) * xscale, ((double)v0) * yscale);
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            glVertex3i(x0, y0, 0);
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            glTexCoord2d(((double)u1) * xscale, ((double)v1) * yscale);
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            glVertex3i(x1, y0, 0);
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            glTexCoord2d(((double)u2) * xscale, ((double)v2) * yscale);
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            glVertex3i(x1, y1, 0);
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            glTexCoord2d(((double)u3) * xscale, ((double)v3) * yscale);
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            glVertex3i(x0, y1, 0);
165
        }
166
    }
167

    
168
    glEnd();
169
}
170

    
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static void tmu2_start(MilkymistTMU2State *s)
172
{
173
    int pbuffer_attrib[6] = {
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        GLX_PBUFFER_WIDTH,
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        0,
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        GLX_PBUFFER_HEIGHT,
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        0,
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        GLX_PRESERVED_CONTENTS,
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        True
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    };
181

    
182
    GLXPbuffer pbuffer;
183
    GLuint texture;
184
    void *fb;
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    hwaddr fb_len;
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    void *mesh;
187
    hwaddr mesh_len;
188
    float m;
189

    
190
    trace_milkymist_tmu2_start();
191

    
192
    /* Create and set up a suitable OpenGL context */
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    pbuffer_attrib[1] = s->regs[R_DSTHRES];
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    pbuffer_attrib[3] = s->regs[R_DSTVRES];
195
    pbuffer = glXCreatePbuffer(s->dpy, s->glx_fb_config, pbuffer_attrib);
196
    glXMakeContextCurrent(s->dpy, pbuffer, pbuffer, s->glx_context);
197

    
198
    /* Fixup endianness. TODO: would it work on BE hosts? */
199
    glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
200
    glPixelStorei(GL_PACK_SWAP_BYTES, 1);
201

    
202
    /* Row alignment */
203
    glPixelStorei(GL_UNPACK_ALIGNMENT, 2);
204
    glPixelStorei(GL_PACK_ALIGNMENT, 2);
205

    
206
    /* Read the QEMU source framebuffer into an OpenGL texture */
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    glGenTextures(1, &texture);
208
    glBindTexture(GL_TEXTURE_2D, texture);
209
    fb_len = 2*s->regs[R_TEXHRES]*s->regs[R_TEXVRES];
210
    fb = cpu_physical_memory_map(s->regs[R_TEXFBUF], &fb_len, 0);
211
    if (fb == NULL) {
212
        glDeleteTextures(1, &texture);
213
        glXMakeContextCurrent(s->dpy, None, None, NULL);
214
        glXDestroyPbuffer(s->dpy, pbuffer);
215
        return;
216
    }
217
    glTexImage2D(GL_TEXTURE_2D, 0, 3, s->regs[R_TEXHRES], s->regs[R_TEXVRES],
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            0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, fb);
219
    cpu_physical_memory_unmap(fb, fb_len, 0, fb_len);
220

    
221
    /* Set up texturing options */
222
    /* WARNING:
223
     * Many cases of TMU2 masking are not supported by OpenGL.
224
     * We only implement the most common ones:
225
     *  - full bilinear filtering vs. nearest texel
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     *  - texture clamping vs. texture wrapping
227
     */
228
    if ((s->regs[R_TEXHMASK] & 0x3f) > 0x20) {
229
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
230
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
231
    } else {
232
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
233
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
234
    }
235
    if ((s->regs[R_TEXHMASK] >> 6) & s->regs[R_TEXHRES]) {
236
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
237
    } else {
238
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
239
    }
240
    if ((s->regs[R_TEXVMASK] >> 6) & s->regs[R_TEXVRES]) {
241
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
242
    } else {
243
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
244
    }
245

    
246
    /* Translucency and decay */
247
    glEnable(GL_BLEND);
248
    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
249
    m = (float)(s->regs[R_BRIGHTNESS] + 1) / 64.0f;
250
    glColor4f(m, m, m, (float)(s->regs[R_ALPHA] + 1) / 64.0f);
251

    
252
    /* Read the QEMU dest. framebuffer into the OpenGL framebuffer */
253
    fb_len = 2 * s->regs[R_DSTHRES] * s->regs[R_DSTVRES];
254
    fb = cpu_physical_memory_map(s->regs[R_DSTFBUF], &fb_len, 0);
255
    if (fb == NULL) {
256
        glDeleteTextures(1, &texture);
257
        glXMakeContextCurrent(s->dpy, None, None, NULL);
258
        glXDestroyPbuffer(s->dpy, pbuffer);
259
        return;
260
    }
261

    
262
    glDrawPixels(s->regs[R_DSTHRES], s->regs[R_DSTVRES], GL_RGB,
263
            GL_UNSIGNED_SHORT_5_6_5, fb);
264
    cpu_physical_memory_unmap(fb, fb_len, 0, fb_len);
265
    glViewport(0, 0, s->regs[R_DSTHRES], s->regs[R_DSTVRES]);
266
    glMatrixMode(GL_PROJECTION);
267
    glLoadIdentity();
268
    glOrtho(0.0, s->regs[R_DSTHRES], 0.0, s->regs[R_DSTVRES], -1.0, 1.0);
269
    glMatrixMode(GL_MODELVIEW);
270

    
271
    /* Map the texture */
272
    mesh_len = MESH_MAXSIZE*MESH_MAXSIZE*sizeof(struct vertex);
273
    mesh = cpu_physical_memory_map(s->regs[R_VERTICESADDR], &mesh_len, 0);
274
    if (mesh == NULL) {
275
        glDeleteTextures(1, &texture);
276
        glXMakeContextCurrent(s->dpy, None, None, NULL);
277
        glXDestroyPbuffer(s->dpy, pbuffer);
278
        return;
279
    }
280

    
281
    tmu2_gl_map((struct vertex *)mesh,
282
        s->regs[R_TEXHRES], s->regs[R_TEXVRES],
283
        s->regs[R_HMESHLAST], s->regs[R_VMESHLAST],
284
        s->regs[R_DSTHOFFSET], s->regs[R_DSTVOFFSET],
285
        s->regs[R_DSTSQUAREW], s->regs[R_DSTSQUAREH]);
286
    cpu_physical_memory_unmap(mesh, mesh_len, 0, mesh_len);
287

    
288
    /* Write back the OpenGL framebuffer to the QEMU framebuffer */
289
    fb_len = 2 * s->regs[R_DSTHRES] * s->regs[R_DSTVRES];
290
    fb = cpu_physical_memory_map(s->regs[R_DSTFBUF], &fb_len, 1);
291
    if (fb == NULL) {
292
        glDeleteTextures(1, &texture);
293
        glXMakeContextCurrent(s->dpy, None, None, NULL);
294
        glXDestroyPbuffer(s->dpy, pbuffer);
295
        return;
296
    }
297

    
298
    glReadPixels(0, 0, s->regs[R_DSTHRES], s->regs[R_DSTVRES], GL_RGB,
299
            GL_UNSIGNED_SHORT_5_6_5, fb);
300
    cpu_physical_memory_unmap(fb, fb_len, 1, fb_len);
301

    
302
    /* Free OpenGL allocs */
303
    glDeleteTextures(1, &texture);
304
    glXMakeContextCurrent(s->dpy, None, None, NULL);
305
    glXDestroyPbuffer(s->dpy, pbuffer);
306

    
307
    s->regs[R_CTL] &= ~CTL_START_BUSY;
308

    
309
    trace_milkymist_tmu2_pulse_irq();
310
    qemu_irq_pulse(s->irq);
311
}
312

    
313
static uint64_t tmu2_read(void *opaque, hwaddr addr,
314
                          unsigned size)
315
{
316
    MilkymistTMU2State *s = opaque;
317
    uint32_t r = 0;
318

    
319
    addr >>= 2;
320
    switch (addr) {
321
    case R_CTL:
322
    case R_HMESHLAST:
323
    case R_VMESHLAST:
324
    case R_BRIGHTNESS:
325
    case R_CHROMAKEY:
326
    case R_VERTICESADDR:
327
    case R_TEXFBUF:
328
    case R_TEXHRES:
329
    case R_TEXVRES:
330
    case R_TEXHMASK:
331
    case R_TEXVMASK:
332
    case R_DSTFBUF:
333
    case R_DSTHRES:
334
    case R_DSTVRES:
335
    case R_DSTHOFFSET:
336
    case R_DSTVOFFSET:
337
    case R_DSTSQUAREW:
338
    case R_DSTSQUAREH:
339
    case R_ALPHA:
340
        r = s->regs[addr];
341
        break;
342

    
343
    default:
344
        error_report("milkymist_tmu2: read access to unknown register 0x"
345
                TARGET_FMT_plx, addr << 2);
346
        break;
347
    }
348

    
349
    trace_milkymist_tmu2_memory_read(addr << 2, r);
350

    
351
    return r;
352
}
353

    
354
static void tmu2_check_registers(MilkymistTMU2State *s)
355
{
356
    if (s->regs[R_BRIGHTNESS] > MAX_BRIGHTNESS) {
357
        error_report("milkymist_tmu2: max brightness is %d", MAX_BRIGHTNESS);
358
    }
359

    
360
    if (s->regs[R_ALPHA] > MAX_ALPHA) {
361
        error_report("milkymist_tmu2: max alpha is %d", MAX_ALPHA);
362
    }
363

    
364
    if (s->regs[R_VERTICESADDR] & 0x07) {
365
        error_report("milkymist_tmu2: vertex mesh address has to be 64-bit "
366
                "aligned");
367
    }
368

    
369
    if (s->regs[R_TEXFBUF] & 0x01) {
370
        error_report("milkymist_tmu2: texture buffer address has to be "
371
                "16-bit aligned");
372
    }
373
}
374

    
375
static void tmu2_write(void *opaque, hwaddr addr, uint64_t value,
376
                       unsigned size)
377
{
378
    MilkymistTMU2State *s = opaque;
379

    
380
    trace_milkymist_tmu2_memory_write(addr, value);
381

    
382
    addr >>= 2;
383
    switch (addr) {
384
    case R_CTL:
385
        s->regs[addr] = value;
386
        if (value & CTL_START_BUSY) {
387
            tmu2_start(s);
388
        }
389
        break;
390
    case R_BRIGHTNESS:
391
    case R_HMESHLAST:
392
    case R_VMESHLAST:
393
    case R_CHROMAKEY:
394
    case R_VERTICESADDR:
395
    case R_TEXFBUF:
396
    case R_TEXHRES:
397
    case R_TEXVRES:
398
    case R_TEXHMASK:
399
    case R_TEXVMASK:
400
    case R_DSTFBUF:
401
    case R_DSTHRES:
402
    case R_DSTVRES:
403
    case R_DSTHOFFSET:
404
    case R_DSTVOFFSET:
405
    case R_DSTSQUAREW:
406
    case R_DSTSQUAREH:
407
    case R_ALPHA:
408
        s->regs[addr] = value;
409
        break;
410

    
411
    default:
412
        error_report("milkymist_tmu2: write access to unknown register 0x"
413
                TARGET_FMT_plx, addr << 2);
414
        break;
415
    }
416

    
417
    tmu2_check_registers(s);
418
}
419

    
420
static const MemoryRegionOps tmu2_mmio_ops = {
421
    .read = tmu2_read,
422
    .write = tmu2_write,
423
    .valid = {
424
        .min_access_size = 4,
425
        .max_access_size = 4,
426
    },
427
    .endianness = DEVICE_NATIVE_ENDIAN,
428
};
429

    
430
static void milkymist_tmu2_reset(DeviceState *d)
431
{
432
    MilkymistTMU2State *s = container_of(d, MilkymistTMU2State, busdev.qdev);
433
    int i;
434

    
435
    for (i = 0; i < R_MAX; i++) {
436
        s->regs[i] = 0;
437
    }
438
}
439

    
440
static int milkymist_tmu2_init(SysBusDevice *dev)
441
{
442
    MilkymistTMU2State *s = FROM_SYSBUS(typeof(*s), dev);
443

    
444
    if (tmu2_glx_init(s)) {
445
        return 1;
446
    }
447

    
448
    sysbus_init_irq(dev, &s->irq);
449

    
450
    memory_region_init_io(&s->regs_region, &tmu2_mmio_ops, s,
451
            "milkymist-tmu2", R_MAX * 4);
452
    sysbus_init_mmio(dev, &s->regs_region);
453

    
454
    return 0;
455
}
456

    
457
static const VMStateDescription vmstate_milkymist_tmu2 = {
458
    .name = "milkymist-tmu2",
459
    .version_id = 1,
460
    .minimum_version_id = 1,
461
    .minimum_version_id_old = 1,
462
    .fields      = (VMStateField[]) {
463
        VMSTATE_UINT32_ARRAY(regs, MilkymistTMU2State, R_MAX),
464
        VMSTATE_END_OF_LIST()
465
    }
466
};
467

    
468
static void milkymist_tmu2_class_init(ObjectClass *klass, void *data)
469
{
470
    DeviceClass *dc = DEVICE_CLASS(klass);
471
    SysBusDeviceClass *k = SYS_BUS_DEVICE_CLASS(klass);
472

    
473
    k->init = milkymist_tmu2_init;
474
    dc->reset = milkymist_tmu2_reset;
475
    dc->vmsd = &vmstate_milkymist_tmu2;
476
}
477

    
478
static TypeInfo milkymist_tmu2_info = {
479
    .name          = "milkymist-tmu2",
480
    .parent        = TYPE_SYS_BUS_DEVICE,
481
    .instance_size = sizeof(MilkymistTMU2State),
482
    .class_init    = milkymist_tmu2_class_init,
483
};
484

    
485
static void milkymist_tmu2_register_types(void)
486
{
487
    type_register_static(&milkymist_tmu2_info);
488
}
489

    
490
type_init(milkymist_tmu2_register_types)