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/*
2
 * QEMU VNC display driver: tight encoding
3
 *
4
 * From libvncserver/libvncserver/tight.c
5
 * Copyright (C) 2000, 2001 Const Kaplinsky.  All Rights Reserved.
6
 * Copyright (C) 1999 AT&T Laboratories Cambridge.  All Rights Reserved.
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 *
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 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 * THE SOFTWARE.
27
 */
28

    
29
#include "config-host.h"
30

    
31
#ifdef CONFIG_VNC_PNG
32
#include <png.h>
33
#endif
34
#ifdef CONFIG_VNC_JPEG
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#include <stdio.h>
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#include <jpeglib.h>
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#endif
38

    
39
#include "qemu-common.h"
40

    
41
#include "bswap.h"
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#include "qint.h"
43
#include "vnc.h"
44
#include "vnc-enc-tight.h"
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#include "vnc-palette.h"
46

    
47
/* Compression level stuff. The following array contains various
48
   encoder parameters for each of 10 compression levels (0..9).
49
   Last three parameters correspond to JPEG quality levels (0..9). */
50

    
51
static const struct {
52
    int max_rect_size, max_rect_width;
53
    int mono_min_rect_size, gradient_min_rect_size;
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    int idx_zlib_level, mono_zlib_level, raw_zlib_level, gradient_zlib_level;
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    int gradient_threshold, gradient_threshold24;
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    int idx_max_colors_divisor;
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    int jpeg_quality, jpeg_threshold, jpeg_threshold24;
58
} tight_conf[] = {
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    {   512,   32,   6, 65536, 0, 0, 0, 0,   0,   0,   4,  5, 10000, 23000 },
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    {  2048,  128,   6, 65536, 1, 1, 1, 0,   0,   0,   8, 10,  8000, 18000 },
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    {  6144,  256,   8, 65536, 3, 3, 2, 0,   0,   0,  24, 15,  6500, 15000 },
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    { 10240, 1024,  12, 65536, 5, 5, 3, 0,   0,   0,  32, 25,  5000, 12000 },
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    { 16384, 2048,  12, 65536, 6, 6, 4, 0,   0,   0,  32, 37,  4000, 10000 },
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    { 32768, 2048,  12,  4096, 7, 7, 5, 4, 150, 380,  32, 50,  3000,  8000 },
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    { 65536, 2048,  16,  4096, 7, 7, 6, 4, 170, 420,  48, 60,  2000,  5000 },
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    { 65536, 2048,  16,  4096, 8, 8, 7, 5, 180, 450,  64, 70,  1000,  2500 },
67
    { 65536, 2048,  32,  8192, 9, 9, 8, 6, 190, 475,  64, 75,   500,  1200 },
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    { 65536, 2048,  32,  8192, 9, 9, 9, 6, 200, 500,  96, 80,   200,   500 }
69
};
70

    
71

    
72
static int tight_send_framebuffer_update(VncState *vs, int x, int y,
73
                                         int w, int h);
74

    
75
#ifdef CONFIG_VNC_PNG
76
static const struct {
77
    int png_zlib_level, png_filters;
78
} tight_png_conf[] = {
79
    { 0, PNG_NO_FILTERS },
80
    { 1, PNG_NO_FILTERS },
81
    { 2, PNG_NO_FILTERS },
82
    { 3, PNG_NO_FILTERS },
83
    { 4, PNG_NO_FILTERS },
84
    { 5, PNG_ALL_FILTERS },
85
    { 6, PNG_ALL_FILTERS },
86
    { 7, PNG_ALL_FILTERS },
87
    { 8, PNG_ALL_FILTERS },
88
    { 9, PNG_ALL_FILTERS },
89
};
90

    
91
static int send_png_rect(VncState *vs, int x, int y, int w, int h,
92
                         VncPalette *palette);
93

    
94
static bool tight_can_send_png_rect(VncState *vs, int w, int h)
95
{
96
    if (vs->tight.type != VNC_ENCODING_TIGHT_PNG) {
97
        return false;
98
    }
99

    
100
    if (ds_get_bytes_per_pixel(vs->ds) == 1 ||
101
        vs->clientds.pf.bytes_per_pixel == 1) {
102
        return false;
103
    }
104

    
105
    return true;
106
}
107
#endif
108

    
109
/*
110
 * Code to guess if given rectangle is suitable for smooth image
111
 * compression (by applying "gradient" filter or JPEG coder).
112
 */
113

    
114
static uint
115
tight_detect_smooth_image24(VncState *vs, int w, int h)
116
{
117
    int off;
118
    int x, y, d, dx;
119
    uint c;
120
    uint stats[256];
121
    int pixels = 0;
122
    int pix, left[3];
123
    uint errors;
124
    unsigned char *buf = vs->tight.tight.buffer;
125

    
126
    /*
127
     * If client is big-endian, color samples begin from the second
128
     * byte (offset 1) of a 32-bit pixel value.
129
     */
130
    off = !!(vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG);
131

    
132
    memset(stats, 0, sizeof (stats));
133

    
134
    for (y = 0, x = 0; y < h && x < w;) {
135
        for (d = 0; d < h - y && d < w - x - VNC_TIGHT_DETECT_SUBROW_WIDTH;
136
             d++) {
137
            for (c = 0; c < 3; c++) {
138
                left[c] = buf[((y+d)*w+x+d)*4+off+c] & 0xFF;
139
            }
140
            for (dx = 1; dx <= VNC_TIGHT_DETECT_SUBROW_WIDTH; dx++) {
141
                for (c = 0; c < 3; c++) {
142
                    pix = buf[((y+d)*w+x+d+dx)*4+off+c] & 0xFF;
143
                    stats[abs(pix - left[c])]++;
144
                    left[c] = pix;
145
                }
146
                pixels++;
147
            }
148
        }
149
        if (w > h) {
150
            x += h;
151
            y = 0;
152
        } else {
153
            x = 0;
154
            y += w;
155
        }
156
    }
157

    
158
    /* 95% smooth or more ... */
159
    if (stats[0] * 33 / pixels >= 95) {
160
        return 0;
161
    }
162

    
163
    errors = 0;
164
    for (c = 1; c < 8; c++) {
165
        errors += stats[c] * (c * c);
166
        if (stats[c] == 0 || stats[c] > stats[c-1] * 2) {
167
            return 0;
168
        }
169
    }
170
    for (; c < 256; c++) {
171
        errors += stats[c] * (c * c);
172
    }
173
    errors /= (pixels * 3 - stats[0]);
174

    
175
    return errors;
176
}
177

    
178
#define DEFINE_DETECT_FUNCTION(bpp)                                     \
179
                                                                        \
180
    static uint                                                         \
181
    tight_detect_smooth_image##bpp(VncState *vs, int w, int h) {        \
182
        bool endian;                                                    \
183
        uint##bpp##_t pix;                                              \
184
        int max[3], shift[3];                                           \
185
        int x, y, d, dx;                                                \
186
        uint c;                                                         \
187
        uint stats[256];                                                \
188
        int pixels = 0;                                                 \
189
        int sample, sum, left[3];                                       \
190
        uint errors;                                                    \
191
        unsigned char *buf = vs->tight.tight.buffer;                    \
192
                                                                        \
193
        endian = ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) !=        \
194
                  (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG));     \
195
                                                                        \
196
                                                                        \
197
        max[0] = vs->clientds.pf.rmax;                                  \
198
        max[1] = vs->clientds.pf.gmax;                                  \
199
        max[2] = vs->clientds.pf.bmax;                                  \
200
        shift[0] = vs->clientds.pf.rshift;                              \
201
        shift[1] = vs->clientds.pf.gshift;                              \
202
        shift[2] = vs->clientds.pf.bshift;                              \
203
                                                                        \
204
        memset(stats, 0, sizeof(stats));                                \
205
                                                                        \
206
        y = 0, x = 0;                                                   \
207
        while (y < h && x < w) {                                        \
208
            for (d = 0; d < h - y &&                                    \
209
                     d < w - x - VNC_TIGHT_DETECT_SUBROW_WIDTH; d++) {  \
210
                pix = ((uint##bpp##_t *)buf)[(y+d)*w+x+d];              \
211
                if (endian) {                                           \
212
                    pix = bswap_##bpp(pix);                             \
213
                }                                                       \
214
                for (c = 0; c < 3; c++) {                               \
215
                    left[c] = (int)(pix >> shift[c] & max[c]);          \
216
                }                                                       \
217
                for (dx = 1; dx <= VNC_TIGHT_DETECT_SUBROW_WIDTH;       \
218
                     dx++) {                                            \
219
                    pix = ((uint##bpp##_t *)buf)[(y+d)*w+x+d+dx];       \
220
                    if (endian) {                                       \
221
                        pix = bswap_##bpp(pix);                         \
222
                    }                                                   \
223
                    sum = 0;                                            \
224
                    for (c = 0; c < 3; c++) {                           \
225
                        sample = (int)(pix >> shift[c] & max[c]);       \
226
                        sum += abs(sample - left[c]);                   \
227
                        left[c] = sample;                               \
228
                    }                                                   \
229
                    if (sum > 255) {                                    \
230
                        sum = 255;                                      \
231
                    }                                                   \
232
                    stats[sum]++;                                       \
233
                    pixels++;                                           \
234
                }                                                       \
235
            }                                                           \
236
            if (w > h) {                                                \
237
                x += h;                                                 \
238
                y = 0;                                                  \
239
            } else {                                                    \
240
                x = 0;                                                  \
241
                y += w;                                                 \
242
            }                                                           \
243
        }                                                               \
244
                                                                        \
245
        if ((stats[0] + stats[1]) * 100 / pixels >= 90) {               \
246
            return 0;                                                   \
247
        }                                                               \
248
                                                                        \
249
        errors = 0;                                                     \
250
        for (c = 1; c < 8; c++) {                                       \
251
            errors += stats[c] * (c * c);                               \
252
            if (stats[c] == 0 || stats[c] > stats[c-1] * 2) {           \
253
                return 0;                                               \
254
            }                                                           \
255
        }                                                               \
256
        for (; c < 256; c++) {                                          \
257
            errors += stats[c] * (c * c);                               \
258
        }                                                               \
259
        errors /= (pixels - stats[0]);                                  \
260
                                                                        \
261
        return errors;                                                  \
262
    }
263

    
264
DEFINE_DETECT_FUNCTION(16)
265
DEFINE_DETECT_FUNCTION(32)
266

    
267
static int
268
tight_detect_smooth_image(VncState *vs, int w, int h)
269
{
270
    uint errors;
271
    int compression = vs->tight.compression;
272
    int quality = vs->tight.quality;
273

    
274
    if (!vs->vd->lossy) {
275
        return 0;
276
    }
277

    
278
    if (ds_get_bytes_per_pixel(vs->ds) == 1 ||
279
        vs->clientds.pf.bytes_per_pixel == 1 ||
280
        w < VNC_TIGHT_DETECT_MIN_WIDTH || h < VNC_TIGHT_DETECT_MIN_HEIGHT) {
281
        return 0;
282
    }
283

    
284
    if (vs->tight.quality != -1) {
285
        if (w * h < VNC_TIGHT_JPEG_MIN_RECT_SIZE) {
286
            return 0;
287
        }
288
    } else {
289
        if (w * h < tight_conf[compression].gradient_min_rect_size) {
290
            return 0;
291
        }
292
    }
293

    
294
    if (vs->clientds.pf.bytes_per_pixel == 4) {
295
        if (vs->tight.pixel24) {
296
            errors = tight_detect_smooth_image24(vs, w, h);
297
            if (vs->tight.quality != -1) {
298
                return (errors < tight_conf[quality].jpeg_threshold24);
299
            }
300
            return (errors < tight_conf[compression].gradient_threshold24);
301
        } else {
302
            errors = tight_detect_smooth_image32(vs, w, h);
303
        }
304
    } else {
305
        errors = tight_detect_smooth_image16(vs, w, h);
306
    }
307
    if (quality != -1) {
308
        return (errors < tight_conf[quality].jpeg_threshold);
309
    }
310
    return (errors < tight_conf[compression].gradient_threshold);
311
}
312

    
313
/*
314
 * Code to determine how many different colors used in rectangle.
315
 */
316
#define DEFINE_FILL_PALETTE_FUNCTION(bpp)                               \
317
                                                                        \
318
    static int                                                          \
319
    tight_fill_palette##bpp(VncState *vs, int x, int y,                 \
320
                            int max, size_t count,                      \
321
                            uint32_t *bg, uint32_t *fg,                 \
322
                            VncPalette **palette) {                     \
323
        uint##bpp##_t *data;                                            \
324
        uint##bpp##_t c0, c1, ci;                                       \
325
        int i, n0, n1;                                                  \
326
                                                                        \
327
        data = (uint##bpp##_t *)vs->tight.tight.buffer;                 \
328
                                                                        \
329
        c0 = data[0];                                                   \
330
        i = 1;                                                          \
331
        while (i < count && data[i] == c0)                              \
332
            i++;                                                        \
333
        if (i >= count) {                                               \
334
            *bg = *fg = c0;                                             \
335
            return 1;                                                   \
336
        }                                                               \
337
                                                                        \
338
        if (max < 2) {                                                  \
339
            return 0;                                                   \
340
        }                                                               \
341
                                                                        \
342
        n0 = i;                                                         \
343
        c1 = data[i];                                                   \
344
        n1 = 0;                                                         \
345
        for (i++; i < count; i++) {                                     \
346
            ci = data[i];                                               \
347
            if (ci == c0) {                                             \
348
                n0++;                                                   \
349
            } else if (ci == c1) {                                      \
350
                n1++;                                                   \
351
            } else                                                      \
352
                break;                                                  \
353
        }                                                               \
354
        if (i >= count) {                                               \
355
            if (n0 > n1) {                                              \
356
                *bg = (uint32_t)c0;                                     \
357
                *fg = (uint32_t)c1;                                     \
358
            } else {                                                    \
359
                *bg = (uint32_t)c1;                                     \
360
                *fg = (uint32_t)c0;                                     \
361
            }                                                           \
362
            return 2;                                                   \
363
        }                                                               \
364
                                                                        \
365
        if (max == 2) {                                                 \
366
            return 0;                                                   \
367
        }                                                               \
368
                                                                        \
369
        *palette = palette_new(max, bpp);                               \
370
        palette_put(*palette, c0);                                      \
371
        palette_put(*palette, c1);                                      \
372
        palette_put(*palette, ci);                                      \
373
                                                                        \
374
        for (i++; i < count; i++) {                                     \
375
            if (data[i] == ci) {                                        \
376
                continue;                                               \
377
            } else {                                                    \
378
                ci = data[i];                                           \
379
                if (!palette_put(*palette, (uint32_t)ci)) {             \
380
                    return 0;                                           \
381
                }                                                       \
382
            }                                                           \
383
        }                                                               \
384
                                                                        \
385
        return palette_size(*palette);                                  \
386
    }
387

    
388
DEFINE_FILL_PALETTE_FUNCTION(8)
389
DEFINE_FILL_PALETTE_FUNCTION(16)
390
DEFINE_FILL_PALETTE_FUNCTION(32)
391

    
392
static int tight_fill_palette(VncState *vs, int x, int y,
393
                              size_t count, uint32_t *bg, uint32_t *fg,
394
                              VncPalette **palette)
395
{
396
    int max;
397

    
398
    max = count / tight_conf[vs->tight.compression].idx_max_colors_divisor;
399
    if (max < 2 &&
400
        count >= tight_conf[vs->tight.compression].mono_min_rect_size) {
401
        max = 2;
402
    }
403
    if (max >= 256) {
404
        max = 256;
405
    }
406

    
407
    switch(vs->clientds.pf.bytes_per_pixel) {
408
    case 4:
409
        return tight_fill_palette32(vs, x, y, max, count, bg, fg, palette);
410
    case 2:
411
        return tight_fill_palette16(vs, x, y, max, count, bg, fg, palette);
412
    default:
413
        max = 2;
414
        return tight_fill_palette8(vs, x, y, max, count, bg, fg, palette);
415
    }
416
    return 0;
417
}
418

    
419
/*
420
 * Converting truecolor samples into palette indices.
421
 */
422
#define DEFINE_IDX_ENCODE_FUNCTION(bpp)                                 \
423
                                                                        \
424
    static void                                                         \
425
    tight_encode_indexed_rect##bpp(uint8_t *buf, int count,             \
426
                                   VncPalette *palette) {               \
427
        uint##bpp##_t *src;                                             \
428
        uint##bpp##_t rgb;                                              \
429
        int i, rep;                                                     \
430
        uint8_t idx;                                                    \
431
                                                                        \
432
        src = (uint##bpp##_t *) buf;                                    \
433
                                                                        \
434
        for (i = 0; i < count; i++) {                                   \
435
                                                                        \
436
            rgb = *src++;                                               \
437
            rep = 0;                                                    \
438
            while (i < count && *src == rgb) {                          \
439
                rep++, src++, i++;                                      \
440
            }                                                           \
441
            idx = palette_idx(palette, rgb);                            \
442
            /*                                                          \
443
             * Should never happen, but don't break everything          \
444
             * if it does, use the first color instead                  \
445
             */                                                         \
446
            if (idx == -1) {                                            \
447
                idx = 0;                                                \
448
            }                                                           \
449
            while (rep >= 0) {                                          \
450
                *buf++ = idx;                                           \
451
                rep--;                                                  \
452
            }                                                           \
453
        }                                                               \
454
    }
455

    
456
DEFINE_IDX_ENCODE_FUNCTION(16)
457
DEFINE_IDX_ENCODE_FUNCTION(32)
458

    
459
#define DEFINE_MONO_ENCODE_FUNCTION(bpp)                                \
460
                                                                        \
461
    static void                                                         \
462
    tight_encode_mono_rect##bpp(uint8_t *buf, int w, int h,             \
463
                                uint##bpp##_t bg, uint##bpp##_t fg) {   \
464
        uint##bpp##_t *ptr;                                             \
465
        unsigned int value, mask;                                       \
466
        int aligned_width;                                              \
467
        int x, y, bg_bits;                                              \
468
                                                                        \
469
        ptr = (uint##bpp##_t *) buf;                                    \
470
        aligned_width = w - w % 8;                                      \
471
                                                                        \
472
        for (y = 0; y < h; y++) {                                       \
473
            for (x = 0; x < aligned_width; x += 8) {                    \
474
                for (bg_bits = 0; bg_bits < 8; bg_bits++) {             \
475
                    if (*ptr++ != bg) {                                 \
476
                        break;                                          \
477
                    }                                                   \
478
                }                                                       \
479
                if (bg_bits == 8) {                                     \
480
                    *buf++ = 0;                                         \
481
                    continue;                                           \
482
                }                                                       \
483
                mask = 0x80 >> bg_bits;                                 \
484
                value = mask;                                           \
485
                for (bg_bits++; bg_bits < 8; bg_bits++) {               \
486
                    mask >>= 1;                                         \
487
                    if (*ptr++ != bg) {                                 \
488
                        value |= mask;                                  \
489
                    }                                                   \
490
                }                                                       \
491
                *buf++ = (uint8_t)value;                                \
492
            }                                                           \
493
                                                                        \
494
            mask = 0x80;                                                \
495
            value = 0;                                                  \
496
            if (x >= w) {                                               \
497
                continue;                                               \
498
            }                                                           \
499
                                                                        \
500
            for (; x < w; x++) {                                        \
501
                if (*ptr++ != bg) {                                     \
502
                    value |= mask;                                      \
503
                }                                                       \
504
                mask >>= 1;                                             \
505
            }                                                           \
506
            *buf++ = (uint8_t)value;                                    \
507
        }                                                               \
508
    }
509

    
510
DEFINE_MONO_ENCODE_FUNCTION(8)
511
DEFINE_MONO_ENCODE_FUNCTION(16)
512
DEFINE_MONO_ENCODE_FUNCTION(32)
513

    
514
/*
515
 * ``Gradient'' filter for 24-bit color samples.
516
 * Should be called only when redMax, greenMax and blueMax are 255.
517
 * Color components assumed to be byte-aligned.
518
 */
519

    
520
static void
521
tight_filter_gradient24(VncState *vs, uint8_t *buf, int w, int h)
522
{
523
    uint32_t *buf32;
524
    uint32_t pix32;
525
    int shift[3];
526
    int *prev;
527
    int here[3], upper[3], left[3], upperleft[3];
528
    int prediction;
529
    int x, y, c;
530

    
531
    buf32 = (uint32_t *)buf;
532
    memset(vs->tight.gradient.buffer, 0, w * 3 * sizeof(int));
533

    
534
    if ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) ==
535
        (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG)) {
536
        shift[0] = vs->clientds.pf.rshift;
537
        shift[1] = vs->clientds.pf.gshift;
538
        shift[2] = vs->clientds.pf.bshift;
539
    } else {
540
        shift[0] = 24 - vs->clientds.pf.rshift;
541
        shift[1] = 24 - vs->clientds.pf.gshift;
542
        shift[2] = 24 - vs->clientds.pf.bshift;
543
    }
544

    
545
    for (y = 0; y < h; y++) {
546
        for (c = 0; c < 3; c++) {
547
            upper[c] = 0;
548
            here[c] = 0;
549
        }
550
        prev = (int *)vs->tight.gradient.buffer;
551
        for (x = 0; x < w; x++) {
552
            pix32 = *buf32++;
553
            for (c = 0; c < 3; c++) {
554
                upperleft[c] = upper[c];
555
                left[c] = here[c];
556
                upper[c] = *prev;
557
                here[c] = (int)(pix32 >> shift[c] & 0xFF);
558
                *prev++ = here[c];
559

    
560
                prediction = left[c] + upper[c] - upperleft[c];
561
                if (prediction < 0) {
562
                    prediction = 0;
563
                } else if (prediction > 0xFF) {
564
                    prediction = 0xFF;
565
                }
566
                *buf++ = (char)(here[c] - prediction);
567
            }
568
        }
569
    }
570
}
571

    
572

    
573
/*
574
 * ``Gradient'' filter for other color depths.
575
 */
576

    
577
#define DEFINE_GRADIENT_FILTER_FUNCTION(bpp)                            \
578
                                                                        \
579
    static void                                                         \
580
    tight_filter_gradient##bpp(VncState *vs, uint##bpp##_t *buf,        \
581
                               int w, int h) {                          \
582
        uint##bpp##_t pix, diff;                                        \
583
        bool endian;                                                    \
584
        int *prev;                                                      \
585
        int max[3], shift[3];                                           \
586
        int here[3], upper[3], left[3], upperleft[3];                   \
587
        int prediction;                                                 \
588
        int x, y, c;                                                    \
589
                                                                        \
590
        memset (vs->tight.gradient.buffer, 0, w * 3 * sizeof(int));     \
591
                                                                        \
592
        endian = ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) !=        \
593
                  (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG));     \
594
                                                                        \
595
        max[0] = vs->clientds.pf.rmax;                                  \
596
        max[1] = vs->clientds.pf.gmax;                                  \
597
        max[2] = vs->clientds.pf.bmax;                                  \
598
        shift[0] = vs->clientds.pf.rshift;                              \
599
        shift[1] = vs->clientds.pf.gshift;                              \
600
        shift[2] = vs->clientds.pf.bshift;                              \
601
                                                                        \
602
        for (y = 0; y < h; y++) {                                       \
603
            for (c = 0; c < 3; c++) {                                   \
604
                upper[c] = 0;                                           \
605
                here[c] = 0;                                            \
606
            }                                                           \
607
            prev = (int *)vs->tight.gradient.buffer;                    \
608
            for (x = 0; x < w; x++) {                                   \
609
                pix = *buf;                                             \
610
                if (endian) {                                           \
611
                    pix = bswap_##bpp(pix);                             \
612
                }                                                       \
613
                diff = 0;                                               \
614
                for (c = 0; c < 3; c++) {                               \
615
                    upperleft[c] = upper[c];                            \
616
                    left[c] = here[c];                                  \
617
                    upper[c] = *prev;                                   \
618
                    here[c] = (int)(pix >> shift[c] & max[c]);          \
619
                    *prev++ = here[c];                                  \
620
                                                                        \
621
                    prediction = left[c] + upper[c] - upperleft[c];     \
622
                    if (prediction < 0) {                               \
623
                        prediction = 0;                                 \
624
                    } else if (prediction > max[c]) {                   \
625
                        prediction = max[c];                            \
626
                    }                                                   \
627
                    diff |= ((here[c] - prediction) & max[c])           \
628
                        << shift[c];                                    \
629
                }                                                       \
630
                if (endian) {                                           \
631
                    diff = bswap_##bpp(diff);                           \
632
                }                                                       \
633
                *buf++ = diff;                                          \
634
            }                                                           \
635
        }                                                               \
636
    }
637

    
638
DEFINE_GRADIENT_FILTER_FUNCTION(16)
639
DEFINE_GRADIENT_FILTER_FUNCTION(32)
640

    
641
/*
642
 * Check if a rectangle is all of the same color. If needSameColor is
643
 * set to non-zero, then also check that its color equals to the
644
 * *colorPtr value. The result is 1 if the test is successfull, and in
645
 * that case new color will be stored in *colorPtr.
646
 */
647

    
648
#define DEFINE_CHECK_SOLID_FUNCTION(bpp)                                \
649
                                                                        \
650
    static bool                                                         \
651
    check_solid_tile##bpp(VncState *vs, int x, int y, int w, int h,     \
652
                          uint32_t* color, bool samecolor)              \
653
    {                                                                   \
654
        VncDisplay *vd = vs->vd;                                        \
655
        uint##bpp##_t *fbptr;                                           \
656
        uint##bpp##_t c;                                                \
657
        int dx, dy;                                                     \
658
                                                                        \
659
        fbptr = (uint##bpp##_t *)                                       \
660
            (vd->server->data + y * ds_get_linesize(vs->ds) +           \
661
             x * ds_get_bytes_per_pixel(vs->ds));                       \
662
                                                                        \
663
        c = *fbptr;                                                     \
664
        if (samecolor && (uint32_t)c != *color) {                       \
665
            return false;                                               \
666
        }                                                               \
667
                                                                        \
668
        for (dy = 0; dy < h; dy++) {                                    \
669
            for (dx = 0; dx < w; dx++) {                                \
670
                if (c != fbptr[dx]) {                                   \
671
                    return false;                                       \
672
                }                                                       \
673
            }                                                           \
674
            fbptr = (uint##bpp##_t *)                                   \
675
                ((uint8_t *)fbptr + ds_get_linesize(vs->ds));           \
676
        }                                                               \
677
                                                                        \
678
        *color = (uint32_t)c;                                           \
679
        return true;                                                    \
680
    }
681

    
682
DEFINE_CHECK_SOLID_FUNCTION(32)
683
DEFINE_CHECK_SOLID_FUNCTION(16)
684
DEFINE_CHECK_SOLID_FUNCTION(8)
685

    
686
static bool check_solid_tile(VncState *vs, int x, int y, int w, int h,
687
                             uint32_t* color, bool samecolor)
688
{
689
    VncDisplay *vd = vs->vd;
690

    
691
    switch(vd->server->pf.bytes_per_pixel) {
692
    case 4:
693
        return check_solid_tile32(vs, x, y, w, h, color, samecolor);
694
    case 2:
695
        return check_solid_tile16(vs, x, y, w, h, color, samecolor);
696
    default:
697
        return check_solid_tile8(vs, x, y, w, h, color, samecolor);
698
    }
699
}
700

    
701
static void find_best_solid_area(VncState *vs, int x, int y, int w, int h,
702
                                 uint32_t color, int *w_ptr, int *h_ptr)
703
{
704
    int dx, dy, dw, dh;
705
    int w_prev;
706
    int w_best = 0, h_best = 0;
707

    
708
    w_prev = w;
709

    
710
    for (dy = y; dy < y + h; dy += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) {
711

    
712
        dh = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, y + h - dy);
713
        dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, w_prev);
714

    
715
        if (!check_solid_tile(vs, x, dy, dw, dh, &color, true)) {
716
            break;
717
        }
718

    
719
        for (dx = x + dw; dx < x + w_prev;) {
720
            dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, x + w_prev - dx);
721

    
722
            if (!check_solid_tile(vs, dx, dy, dw, dh, &color, true)) {
723
                break;
724
            }
725
            dx += dw;
726
        }
727

    
728
        w_prev = dx - x;
729
        if (w_prev * (dy + dh - y) > w_best * h_best) {
730
            w_best = w_prev;
731
            h_best = dy + dh - y;
732
        }
733
    }
734

    
735
    *w_ptr = w_best;
736
    *h_ptr = h_best;
737
}
738

    
739
static void extend_solid_area(VncState *vs, int x, int y, int w, int h,
740
                              uint32_t color, int *x_ptr, int *y_ptr,
741
                              int *w_ptr, int *h_ptr)
742
{
743
    int cx, cy;
744

    
745
    /* Try to extend the area upwards. */
746
    for ( cy = *y_ptr - 1;
747
          cy >= y && check_solid_tile(vs, *x_ptr, cy, *w_ptr, 1, &color, true);
748
          cy-- );
749
    *h_ptr += *y_ptr - (cy + 1);
750
    *y_ptr = cy + 1;
751

    
752
    /* ... downwards. */
753
    for ( cy = *y_ptr + *h_ptr;
754
          cy < y + h &&
755
              check_solid_tile(vs, *x_ptr, cy, *w_ptr, 1, &color, true);
756
          cy++ );
757
    *h_ptr += cy - (*y_ptr + *h_ptr);
758

    
759
    /* ... to the left. */
760
    for ( cx = *x_ptr - 1;
761
          cx >= x && check_solid_tile(vs, cx, *y_ptr, 1, *h_ptr, &color, true);
762
          cx-- );
763
    *w_ptr += *x_ptr - (cx + 1);
764
    *x_ptr = cx + 1;
765

    
766
    /* ... to the right. */
767
    for ( cx = *x_ptr + *w_ptr;
768
          cx < x + w &&
769
              check_solid_tile(vs, cx, *y_ptr, 1, *h_ptr, &color, true);
770
          cx++ );
771
    *w_ptr += cx - (*x_ptr + *w_ptr);
772
}
773

    
774
static int tight_init_stream(VncState *vs, int stream_id,
775
                             int level, int strategy)
776
{
777
    z_streamp zstream = &vs->tight.stream[stream_id];
778

    
779
    if (zstream->opaque == NULL) {
780
        int err;
781

    
782
        VNC_DEBUG("VNC: TIGHT: initializing zlib stream %d\n", stream_id);
783
        VNC_DEBUG("VNC: TIGHT: opaque = %p | vs = %p\n", zstream->opaque, vs);
784
        zstream->zalloc = vnc_zlib_zalloc;
785
        zstream->zfree = vnc_zlib_zfree;
786

    
787
        err = deflateInit2(zstream, level, Z_DEFLATED, MAX_WBITS,
788
                           MAX_MEM_LEVEL, strategy);
789

    
790
        if (err != Z_OK) {
791
            fprintf(stderr, "VNC: error initializing zlib\n");
792
            return -1;
793
        }
794

    
795
        vs->tight.levels[stream_id] = level;
796
        zstream->opaque = vs;
797
    }
798

    
799
    if (vs->tight.levels[stream_id] != level) {
800
        if (deflateParams(zstream, level, strategy) != Z_OK) {
801
            return -1;
802
        }
803
        vs->tight.levels[stream_id] = level;
804
    }
805
    return 0;
806
}
807

    
808
static void tight_send_compact_size(VncState *vs, size_t len)
809
{
810
    int lpc = 0;
811
    int bytes = 0;
812
    char buf[3] = {0, 0, 0};
813

    
814
    buf[bytes++] = len & 0x7F;
815
    if (len > 0x7F) {
816
        buf[bytes-1] |= 0x80;
817
        buf[bytes++] = (len >> 7) & 0x7F;
818
        if (len > 0x3FFF) {
819
            buf[bytes-1] |= 0x80;
820
            buf[bytes++] = (len >> 14) & 0xFF;
821
        }
822
    }
823
    for (lpc = 0; lpc < bytes; lpc++) {
824
        vnc_write_u8(vs, buf[lpc]);
825
    }
826
}
827

    
828
static int tight_compress_data(VncState *vs, int stream_id, size_t bytes,
829
                               int level, int strategy)
830
{
831
    z_streamp zstream = &vs->tight.stream[stream_id];
832
    int previous_out;
833

    
834
    if (bytes < VNC_TIGHT_MIN_TO_COMPRESS) {
835
        vnc_write(vs, vs->tight.tight.buffer, vs->tight.tight.offset);
836
        return bytes;
837
    }
838

    
839
    if (tight_init_stream(vs, stream_id, level, strategy)) {
840
        return -1;
841
    }
842

    
843
    /* reserve memory in output buffer */
844
    buffer_reserve(&vs->tight.zlib, bytes + 64);
845

    
846
    /* set pointers */
847
    zstream->next_in = vs->tight.tight.buffer;
848
    zstream->avail_in = vs->tight.tight.offset;
849
    zstream->next_out = vs->tight.zlib.buffer + vs->tight.zlib.offset;
850
    zstream->avail_out = vs->tight.zlib.capacity - vs->tight.zlib.offset;
851
    zstream->data_type = Z_BINARY;
852
    previous_out = zstream->total_out;
853

    
854
    /* start encoding */
855
    if (deflate(zstream, Z_SYNC_FLUSH) != Z_OK) {
856
        fprintf(stderr, "VNC: error during tight compression\n");
857
        return -1;
858
    }
859

    
860
    vs->tight.zlib.offset = vs->tight.zlib.capacity - zstream->avail_out;
861
    bytes = zstream->total_out - previous_out;
862

    
863
    tight_send_compact_size(vs, bytes);
864
    vnc_write(vs, vs->tight.zlib.buffer, bytes);
865

    
866
    buffer_reset(&vs->tight.zlib);
867

    
868
    return bytes;
869
}
870

    
871
/*
872
 * Subencoding implementations.
873
 */
874
static void tight_pack24(VncState *vs, uint8_t *buf, size_t count, size_t *ret)
875
{
876
    uint32_t *buf32;
877
    uint32_t pix;
878
    int rshift, gshift, bshift;
879

    
880
    buf32 = (uint32_t *)buf;
881

    
882
    if ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) ==
883
        (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG)) {
884
        rshift = vs->clientds.pf.rshift;
885
        gshift = vs->clientds.pf.gshift;
886
        bshift = vs->clientds.pf.bshift;
887
    } else {
888
        rshift = 24 - vs->clientds.pf.rshift;
889
        gshift = 24 - vs->clientds.pf.gshift;
890
        bshift = 24 - vs->clientds.pf.bshift;
891
    }
892

    
893
    if (ret) {
894
        *ret = count * 3;
895
    }
896

    
897
    while (count--) {
898
        pix = *buf32++;
899
        *buf++ = (char)(pix >> rshift);
900
        *buf++ = (char)(pix >> gshift);
901
        *buf++ = (char)(pix >> bshift);
902
    }
903
}
904

    
905
static int send_full_color_rect(VncState *vs, int x, int y, int w, int h)
906
{
907
    int stream = 0;
908
    size_t bytes;
909

    
910
#ifdef CONFIG_VNC_PNG
911
    if (tight_can_send_png_rect(vs, w, h)) {
912
        return send_png_rect(vs, x, y, w, h, NULL);
913
    }
914
#endif
915

    
916
    vnc_write_u8(vs, stream << 4); /* no flushing, no filter */
917

    
918
    if (vs->tight.pixel24) {
919
        tight_pack24(vs, vs->tight.tight.buffer, w * h, &vs->tight.tight.offset);
920
        bytes = 3;
921
    } else {
922
        bytes = vs->clientds.pf.bytes_per_pixel;
923
    }
924

    
925
    bytes = tight_compress_data(vs, stream, w * h * bytes,
926
                                tight_conf[vs->tight.compression].raw_zlib_level,
927
                                Z_DEFAULT_STRATEGY);
928

    
929
    return (bytes >= 0);
930
}
931

    
932
static int send_solid_rect(VncState *vs)
933
{
934
    size_t bytes;
935

    
936
    vnc_write_u8(vs, VNC_TIGHT_FILL << 4); /* no flushing, no filter */
937

    
938
    if (vs->tight.pixel24) {
939
        tight_pack24(vs, vs->tight.tight.buffer, 1, &vs->tight.tight.offset);
940
        bytes = 3;
941
    } else {
942
        bytes = vs->clientds.pf.bytes_per_pixel;
943
    }
944

    
945
    vnc_write(vs, vs->tight.tight.buffer, bytes);
946
    return 1;
947
}
948

    
949
static int send_mono_rect(VncState *vs, int x, int y,
950
                          int w, int h, uint32_t bg, uint32_t fg)
951
{
952
    size_t bytes;
953
    int stream = 1;
954
    int level = tight_conf[vs->tight.compression].mono_zlib_level;
955

    
956
#ifdef CONFIG_VNC_PNG
957
    if (tight_can_send_png_rect(vs, w, h)) {
958
        int ret;
959
        int bpp = vs->clientds.pf.bytes_per_pixel * 8;
960
        VncPalette *palette = palette_new(2, bpp);
961

    
962
        palette_put(palette, bg);
963
        palette_put(palette, fg);
964
        ret = send_png_rect(vs, x, y, w, h, palette);
965
        palette_destroy(palette);
966
        return ret;
967
    }
968
#endif
969

    
970
    bytes = ((w + 7) / 8) * h;
971

    
972
    vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4);
973
    vnc_write_u8(vs, VNC_TIGHT_FILTER_PALETTE);
974
    vnc_write_u8(vs, 1);
975

    
976
    switch(vs->clientds.pf.bytes_per_pixel) {
977
    case 4:
978
    {
979
        uint32_t buf[2] = {bg, fg};
980
        size_t ret = sizeof (buf);
981

    
982
        if (vs->tight.pixel24) {
983
            tight_pack24(vs, (unsigned char*)buf, 2, &ret);
984
        }
985
        vnc_write(vs, buf, ret);
986

    
987
        tight_encode_mono_rect32(vs->tight.tight.buffer, w, h, bg, fg);
988
        break;
989
    }
990
    case 2:
991
        vnc_write(vs, &bg, 2);
992
        vnc_write(vs, &fg, 2);
993
        tight_encode_mono_rect16(vs->tight.tight.buffer, w, h, bg, fg);
994
        break;
995
    default:
996
        vnc_write_u8(vs, bg);
997
        vnc_write_u8(vs, fg);
998
        tight_encode_mono_rect8(vs->tight.tight.buffer, w, h, bg, fg);
999
        break;
1000
    }
1001
    vs->tight.tight.offset = bytes;
1002

    
1003
    bytes = tight_compress_data(vs, stream, bytes, level, Z_DEFAULT_STRATEGY);
1004
    return (bytes >= 0);
1005
}
1006

    
1007
struct palette_cb_priv {
1008
    VncState *vs;
1009
    uint8_t *header;
1010
#ifdef CONFIG_VNC_PNG
1011
    png_colorp png_palette;
1012
#endif
1013
};
1014

    
1015
static void write_palette(int idx, uint32_t color, void *opaque)
1016
{
1017
    struct palette_cb_priv *priv = opaque;
1018
    VncState *vs = priv->vs;
1019
    uint32_t bytes = vs->clientds.pf.bytes_per_pixel;
1020

    
1021
    if (bytes == 4) {
1022
        ((uint32_t*)priv->header)[idx] = color;
1023
    } else {
1024
        ((uint16_t*)priv->header)[idx] = color;
1025
    }
1026
}
1027

    
1028
static bool send_gradient_rect(VncState *vs, int x, int y, int w, int h)
1029
{
1030
    int stream = 3;
1031
    int level = tight_conf[vs->tight.compression].gradient_zlib_level;
1032
    size_t bytes;
1033

    
1034
    if (vs->clientds.pf.bytes_per_pixel == 1)
1035
        return send_full_color_rect(vs, x, y, w, h);
1036

    
1037
    vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4);
1038
    vnc_write_u8(vs, VNC_TIGHT_FILTER_GRADIENT);
1039

    
1040
    buffer_reserve(&vs->tight.gradient, w * 3 * sizeof (int));
1041

    
1042
    if (vs->tight.pixel24) {
1043
        tight_filter_gradient24(vs, vs->tight.tight.buffer, w, h);
1044
        bytes = 3;
1045
    } else if (vs->clientds.pf.bytes_per_pixel == 4) {
1046
        tight_filter_gradient32(vs, (uint32_t *)vs->tight.tight.buffer, w, h);
1047
        bytes = 4;
1048
    } else {
1049
        tight_filter_gradient16(vs, (uint16_t *)vs->tight.tight.buffer, w, h);
1050
        bytes = 2;
1051
    }
1052

    
1053
    buffer_reset(&vs->tight.gradient);
1054

    
1055
    bytes = w * h * bytes;
1056
    vs->tight.tight.offset = bytes;
1057

    
1058
    bytes = tight_compress_data(vs, stream, bytes,
1059
                                level, Z_FILTERED);
1060
    return (bytes >= 0);
1061
}
1062

    
1063
static int send_palette_rect(VncState *vs, int x, int y,
1064
                             int w, int h, VncPalette *palette)
1065
{
1066
    int stream = 2;
1067
    int level = tight_conf[vs->tight.compression].idx_zlib_level;
1068
    int colors;
1069
    size_t bytes;
1070

    
1071
#ifdef CONFIG_VNC_PNG
1072
    if (tight_can_send_png_rect(vs, w, h)) {
1073
        return send_png_rect(vs, x, y, w, h, palette);
1074
    }
1075
#endif
1076

    
1077
    colors = palette_size(palette);
1078

    
1079
    vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4);
1080
    vnc_write_u8(vs, VNC_TIGHT_FILTER_PALETTE);
1081
    vnc_write_u8(vs, colors - 1);
1082

    
1083
    switch(vs->clientds.pf.bytes_per_pixel) {
1084
    case 4:
1085
    {
1086
        size_t old_offset, offset;
1087
        uint32_t header[palette_size(palette)];
1088
        struct palette_cb_priv priv = { vs, (uint8_t *)header };
1089

    
1090
        old_offset = vs->output.offset;
1091
        palette_iter(palette, write_palette, &priv);
1092
        vnc_write(vs, header, sizeof(header));
1093

    
1094
        if (vs->tight.pixel24) {
1095
            tight_pack24(vs, vs->output.buffer + old_offset, colors, &offset);
1096
            vs->output.offset = old_offset + offset;
1097
        }
1098

    
1099
        tight_encode_indexed_rect32(vs->tight.tight.buffer, w * h, palette);
1100
        break;
1101
    }
1102
    case 2:
1103
    {
1104
        uint16_t header[palette_size(palette)];
1105
        struct palette_cb_priv priv = { vs, (uint8_t *)header };
1106

    
1107
        palette_iter(palette, write_palette, &priv);
1108
        vnc_write(vs, header, sizeof(header));
1109
        tight_encode_indexed_rect16(vs->tight.tight.buffer, w * h, palette);
1110
        break;
1111
    }
1112
    default:
1113
        return -1; /* No palette for 8bits colors */
1114
        break;
1115
    }
1116
    bytes = w * h;
1117
    vs->tight.tight.offset = bytes;
1118

    
1119
    bytes = tight_compress_data(vs, stream, bytes,
1120
                                level, Z_DEFAULT_STRATEGY);
1121
    return (bytes >= 0);
1122
}
1123

    
1124
#if defined(CONFIG_VNC_JPEG) || defined(CONFIG_VNC_PNG)
1125
static void rgb_prepare_row24(VncState *vs, uint8_t *dst, int x, int y,
1126
                              int count)
1127
{
1128
    VncDisplay *vd = vs->vd;
1129
    uint32_t *fbptr;
1130
    uint32_t pix;
1131

    
1132
    fbptr = (uint32_t *)(vd->server->data + y * ds_get_linesize(vs->ds) +
1133
                         x * ds_get_bytes_per_pixel(vs->ds));
1134

    
1135
    while (count--) {
1136
        pix = *fbptr++;
1137
        *dst++ = (uint8_t)(pix >> vs->ds->surface->pf.rshift);
1138
        *dst++ = (uint8_t)(pix >> vs->ds->surface->pf.gshift);
1139
        *dst++ = (uint8_t)(pix >> vs->ds->surface->pf.bshift);
1140
    }
1141
}
1142

    
1143
#define DEFINE_RGB_GET_ROW_FUNCTION(bpp)                                \
1144
                                                                        \
1145
    static void                                                         \
1146
    rgb_prepare_row##bpp(VncState *vs, uint8_t *dst,                    \
1147
                         int x, int y, int count)                       \
1148
    {                                                                   \
1149
        VncDisplay *vd = vs->vd;                                        \
1150
        uint##bpp##_t *fbptr;                                           \
1151
        uint##bpp##_t pix;                                              \
1152
        int r, g, b;                                                    \
1153
                                                                        \
1154
        fbptr = (uint##bpp##_t *)                                       \
1155
            (vd->server->data + y * ds_get_linesize(vs->ds) +           \
1156
             x * ds_get_bytes_per_pixel(vs->ds));                       \
1157
                                                                        \
1158
        while (count--) {                                               \
1159
            pix = *fbptr++;                                             \
1160
                                                                        \
1161
            r = (int)((pix >> vs->ds->surface->pf.rshift)               \
1162
                      & vs->ds->surface->pf.rmax);                      \
1163
            g = (int)((pix >> vs->ds->surface->pf.gshift)               \
1164
                      & vs->ds->surface->pf.gmax);                      \
1165
            b = (int)((pix >> vs->ds->surface->pf.bshift)               \
1166
                      & vs->ds->surface->pf.bmax);                      \
1167
                                                                        \
1168
            *dst++ = (uint8_t)((r * 255 + vs->ds->surface->pf.rmax / 2) \
1169
                               / vs->ds->surface->pf.rmax);             \
1170
            *dst++ = (uint8_t)((g * 255 + vs->ds->surface->pf.gmax / 2) \
1171
                               / vs->ds->surface->pf.gmax);             \
1172
            *dst++ = (uint8_t)((b * 255 + vs->ds->surface->pf.bmax / 2) \
1173
                               / vs->ds->surface->pf.bmax);             \
1174
        }                                                               \
1175
    }
1176

    
1177
DEFINE_RGB_GET_ROW_FUNCTION(16)
1178
DEFINE_RGB_GET_ROW_FUNCTION(32)
1179

    
1180
static void rgb_prepare_row(VncState *vs, uint8_t *dst, int x, int y,
1181
                            int count)
1182
{
1183
    if (vs->tight.pixel24)
1184
        rgb_prepare_row24(vs, dst, x, y, count);
1185
    else if (ds_get_bytes_per_pixel(vs->ds) == 4)
1186
        rgb_prepare_row32(vs, dst, x, y, count);
1187
    else
1188
        rgb_prepare_row16(vs, dst, x, y, count);
1189
}
1190
#endif /* CONFIG_VNC_JPEG or CONFIG_VNC_PNG */
1191

    
1192
/*
1193
 * JPEG compression stuff.
1194
 */
1195
#ifdef CONFIG_VNC_JPEG
1196
/*
1197
 * Destination manager implementation for JPEG library.
1198
 */
1199

    
1200
/* This is called once per encoding */
1201
static void jpeg_init_destination(j_compress_ptr cinfo)
1202
{
1203
    VncState *vs = cinfo->client_data;
1204
    Buffer *buffer = &vs->tight.jpeg;
1205

    
1206
    cinfo->dest->next_output_byte = (JOCTET *)buffer->buffer + buffer->offset;
1207
    cinfo->dest->free_in_buffer = (size_t)(buffer->capacity - buffer->offset);
1208
}
1209

    
1210
/* This is called when we ran out of buffer (shouldn't happen!) */
1211
static boolean jpeg_empty_output_buffer(j_compress_ptr cinfo)
1212
{
1213
    VncState *vs = cinfo->client_data;
1214
    Buffer *buffer = &vs->tight.jpeg;
1215

    
1216
    buffer->offset = buffer->capacity;
1217
    buffer_reserve(buffer, 2048);
1218
    jpeg_init_destination(cinfo);
1219
    return TRUE;
1220
}
1221

    
1222
/* This is called when we are done processing data */
1223
static void jpeg_term_destination(j_compress_ptr cinfo)
1224
{
1225
    VncState *vs = cinfo->client_data;
1226
    Buffer *buffer = &vs->tight.jpeg;
1227

    
1228
    buffer->offset = buffer->capacity - cinfo->dest->free_in_buffer;
1229
}
1230

    
1231
static int send_jpeg_rect(VncState *vs, int x, int y, int w, int h, int quality)
1232
{
1233
    struct jpeg_compress_struct cinfo;
1234
    struct jpeg_error_mgr jerr;
1235
    struct jpeg_destination_mgr manager;
1236
    JSAMPROW row[1];
1237
    uint8_t *buf;
1238
    int dy;
1239

    
1240
    if (ds_get_bytes_per_pixel(vs->ds) == 1)
1241
        return send_full_color_rect(vs, x, y, w, h);
1242

    
1243
    buffer_reserve(&vs->tight.jpeg, 2048);
1244

    
1245
    cinfo.err = jpeg_std_error(&jerr);
1246
    jpeg_create_compress(&cinfo);
1247

    
1248
    cinfo.client_data = vs;
1249
    cinfo.image_width = w;
1250
    cinfo.image_height = h;
1251
    cinfo.input_components = 3;
1252
    cinfo.in_color_space = JCS_RGB;
1253

    
1254
    jpeg_set_defaults(&cinfo);
1255
    jpeg_set_quality(&cinfo, quality, true);
1256

    
1257
    manager.init_destination = jpeg_init_destination;
1258
    manager.empty_output_buffer = jpeg_empty_output_buffer;
1259
    manager.term_destination = jpeg_term_destination;
1260
    cinfo.dest = &manager;
1261

    
1262
    jpeg_start_compress(&cinfo, true);
1263

    
1264
    buf = qemu_malloc(w * 3);
1265
    row[0] = buf;
1266
    for (dy = 0; dy < h; dy++) {
1267
        rgb_prepare_row(vs, buf, x, y + dy, w);
1268
        jpeg_write_scanlines(&cinfo, row, 1);
1269
    }
1270
    qemu_free(buf);
1271

    
1272
    jpeg_finish_compress(&cinfo);
1273
    jpeg_destroy_compress(&cinfo);
1274

    
1275
    vnc_write_u8(vs, VNC_TIGHT_JPEG << 4);
1276

    
1277
    tight_send_compact_size(vs, vs->tight.jpeg.offset);
1278
    vnc_write(vs, vs->tight.jpeg.buffer, vs->tight.jpeg.offset);
1279
    buffer_reset(&vs->tight.jpeg);
1280

    
1281
    return 1;
1282
}
1283
#endif /* CONFIG_VNC_JPEG */
1284

    
1285
/*
1286
 * PNG compression stuff.
1287
 */
1288
#ifdef CONFIG_VNC_PNG
1289
static void write_png_palette(int idx, uint32_t pix, void *opaque)
1290
{
1291
    struct palette_cb_priv *priv = opaque;
1292
    VncState *vs = priv->vs;
1293
    png_colorp color = &priv->png_palette[idx];
1294

    
1295
    if (vs->tight.pixel24)
1296
    {
1297
        color->red = (pix >> vs->clientds.pf.rshift) & vs->clientds.pf.rmax;
1298
        color->green = (pix >> vs->clientds.pf.gshift) & vs->clientds.pf.gmax;
1299
        color->blue = (pix >> vs->clientds.pf.bshift) & vs->clientds.pf.bmax;
1300
    }
1301
    else
1302
    {
1303
        int red, green, blue;
1304

    
1305
        red = (pix >> vs->clientds.pf.rshift) & vs->clientds.pf.rmax;
1306
        green = (pix >> vs->clientds.pf.gshift) & vs->clientds.pf.gmax;
1307
        blue = (pix >> vs->clientds.pf.bshift) & vs->clientds.pf.bmax;
1308
        color->red = ((red * 255 + vs->clientds.pf.rmax / 2) /
1309
                      vs->clientds.pf.rmax);
1310
        color->green = ((green * 255 + vs->clientds.pf.gmax / 2) /
1311
                        vs->clientds.pf.gmax);
1312
        color->blue = ((blue * 255 + vs->clientds.pf.bmax / 2) /
1313
                       vs->clientds.pf.bmax);
1314
    }
1315
}
1316

    
1317
static void png_write_data(png_structp png_ptr, png_bytep data,
1318
                           png_size_t length)
1319
{
1320
    VncState *vs = png_get_io_ptr(png_ptr);
1321

    
1322
    buffer_reserve(&vs->tight.png, vs->tight.png.offset + length);
1323
    memcpy(vs->tight.png.buffer + vs->tight.png.offset, data, length);
1324

    
1325
    vs->tight.png.offset += length;
1326
}
1327

    
1328
static void png_flush_data(png_structp png_ptr)
1329
{
1330
}
1331

    
1332
static void *vnc_png_malloc(png_structp png_ptr, png_size_t size)
1333
{
1334
    return qemu_malloc(size);
1335
}
1336

    
1337
static void vnc_png_free(png_structp png_ptr, png_voidp ptr)
1338
{
1339
    qemu_free(ptr);
1340
}
1341

    
1342
static int send_png_rect(VncState *vs, int x, int y, int w, int h,
1343
                         VncPalette *palette)
1344
{
1345
    png_byte color_type;
1346
    png_structp png_ptr;
1347
    png_infop info_ptr;
1348
    png_colorp png_palette = NULL;
1349
    size_t offset;
1350
    int level = tight_png_conf[vs->tight.compression].png_zlib_level;
1351
    int filters = tight_png_conf[vs->tight.compression].png_filters;
1352
    uint8_t *buf;
1353
    int dy;
1354

    
1355
    png_ptr = png_create_write_struct_2(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL,
1356
                                        NULL, vnc_png_malloc, vnc_png_free);
1357

    
1358
    if (png_ptr == NULL)
1359
        return -1;
1360

    
1361
    info_ptr = png_create_info_struct(png_ptr);
1362

    
1363
    if (info_ptr == NULL) {
1364
        png_destroy_write_struct(&png_ptr, NULL);
1365
        return -1;
1366
    }
1367

    
1368
    png_set_write_fn(png_ptr, (void *) vs, png_write_data, png_flush_data);
1369
    png_set_compression_level(png_ptr, level);
1370
    png_set_filter(png_ptr, PNG_FILTER_TYPE_DEFAULT, filters);
1371

    
1372
    if (palette) {
1373
        color_type = PNG_COLOR_TYPE_PALETTE;
1374
    } else {
1375
        color_type = PNG_COLOR_TYPE_RGB;
1376
    }
1377

    
1378
    png_set_IHDR(png_ptr, info_ptr, w, h,
1379
                 8, color_type, PNG_INTERLACE_NONE,
1380
                 PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
1381

    
1382
    if (color_type == PNG_COLOR_TYPE_PALETTE) {
1383
        struct palette_cb_priv priv;
1384

    
1385
        png_palette = png_malloc(png_ptr, sizeof(*png_palette) *
1386
                                 palette_size(palette));
1387

    
1388
        priv.vs = vs;
1389
        priv.png_palette = png_palette;
1390
        palette_iter(palette, write_png_palette, &priv);
1391

    
1392
        png_set_PLTE(png_ptr, info_ptr, png_palette, palette_size(palette));
1393

    
1394
        offset = vs->tight.tight.offset;
1395
        if (vs->clientds.pf.bytes_per_pixel == 4) {
1396
            tight_encode_indexed_rect32(vs->tight.tight.buffer, w * h, palette);
1397
        } else {
1398
            tight_encode_indexed_rect16(vs->tight.tight.buffer, w * h, palette);
1399
        }
1400
    }
1401

    
1402
    png_write_info(png_ptr, info_ptr);
1403

    
1404
    buffer_reserve(&vs->tight.png, 2048);
1405
    buf = qemu_malloc(w * 3);
1406
    for (dy = 0; dy < h; dy++)
1407
    {
1408
        if (color_type == PNG_COLOR_TYPE_PALETTE) {
1409
            memcpy(buf, vs->tight.tight.buffer + (dy * w), w);
1410
        } else {
1411
            rgb_prepare_row(vs, buf, x, y + dy, w);
1412
        }
1413
        png_write_row(png_ptr, buf);
1414
    }
1415
    qemu_free(buf);
1416

    
1417
    png_write_end(png_ptr, NULL);
1418

    
1419
    if (color_type == PNG_COLOR_TYPE_PALETTE) {
1420
        png_free(png_ptr, png_palette);
1421
    }
1422

    
1423
    png_destroy_write_struct(&png_ptr, &info_ptr);
1424

    
1425
    vnc_write_u8(vs, VNC_TIGHT_PNG << 4);
1426

    
1427
    tight_send_compact_size(vs, vs->tight.png.offset);
1428
    vnc_write(vs, vs->tight.png.buffer, vs->tight.png.offset);
1429
    buffer_reset(&vs->tight.png);
1430
    return 1;
1431
}
1432
#endif /* CONFIG_VNC_PNG */
1433

    
1434
static void vnc_tight_start(VncState *vs)
1435
{
1436
    buffer_reset(&vs->tight.tight);
1437

    
1438
    // make the output buffer be the zlib buffer, so we can compress it later
1439
    vs->tight.tmp = vs->output;
1440
    vs->output = vs->tight.tight;
1441
}
1442

    
1443
static void vnc_tight_stop(VncState *vs)
1444
{
1445
    // switch back to normal output/zlib buffers
1446
    vs->tight.tight = vs->output;
1447
    vs->output = vs->tight.tmp;
1448
}
1449

    
1450
static int send_sub_rect(VncState *vs, int x, int y, int w, int h)
1451
{
1452
    VncPalette *palette = NULL;
1453
    uint32_t bg = 0, fg = 0;
1454
    int colors;
1455
    int ret = 0;
1456

    
1457
    vnc_framebuffer_update(vs, x, y, w, h, vs->tight.type);
1458

    
1459
    vnc_tight_start(vs);
1460
    vnc_raw_send_framebuffer_update(vs, x, y, w, h);
1461
    vnc_tight_stop(vs);
1462

    
1463
    colors = tight_fill_palette(vs, x, y, w * h, &fg, &bg, &palette);
1464

    
1465
    if (colors == 0) {
1466
        if (tight_detect_smooth_image(vs, w, h)) {
1467
            if (vs->tight.quality == -1) {
1468
                ret = send_gradient_rect(vs, x, y, w, h);
1469
            } else {
1470
#ifdef CONFIG_VNC_JPEG
1471
                int quality = tight_conf[vs->tight.quality].jpeg_quality;
1472

    
1473
                ret = send_jpeg_rect(vs, x, y, w, h, quality);
1474
#else
1475
                ret = send_full_color_rect(vs, x, y, w, h);
1476
#endif
1477
            }
1478
        } else {
1479
            ret = send_full_color_rect(vs, x, y, w, h);
1480
        }
1481
    } else if (colors == 1) {
1482
        ret = send_solid_rect(vs);
1483
    } else if (colors == 2) {
1484
        ret = send_mono_rect(vs, x, y, w, h, bg, fg);
1485
    } else if (colors <= 256) {
1486
#ifdef CONFIG_VNC_JPEG
1487
        if (colors > 96 && vs->tight.quality != -1 && vs->tight.quality <= 3 &&
1488
            tight_detect_smooth_image(vs, w, h)) {
1489
            int quality = tight_conf[vs->tight.quality].jpeg_quality;
1490

    
1491
            ret = send_jpeg_rect(vs, x, y, w, h, quality);
1492
        } else {
1493
            ret = send_palette_rect(vs, x, y, w, h, palette);
1494
        }
1495
#else
1496
        ret = send_palette_rect(vs, x, y, w, h, palette);
1497
#endif
1498
    }
1499
    palette_destroy(palette);
1500
    return ret;
1501
}
1502

    
1503
static int send_sub_rect_solid(VncState *vs, int x, int y, int w, int h)
1504
{
1505
    vnc_framebuffer_update(vs, x, y, w, h, vs->tight.type);
1506

    
1507
    vnc_tight_start(vs);
1508
    vnc_raw_send_framebuffer_update(vs, x, y, w, h);
1509
    vnc_tight_stop(vs);
1510

    
1511
    return send_solid_rect(vs);
1512
}
1513

    
1514
static int send_rect_simple(VncState *vs, int x, int y, int w, int h)
1515
{
1516
    int max_size, max_width;
1517
    int max_sub_width, max_sub_height;
1518
    int dx, dy;
1519
    int rw, rh;
1520
    int n = 0;
1521

    
1522
    max_size = tight_conf[vs->tight.compression].max_rect_size;
1523
    max_width = tight_conf[vs->tight.compression].max_rect_width;
1524

    
1525
    if (w > max_width || w * h > max_size) {
1526
        max_sub_width = (w > max_width) ? max_width : w;
1527
        max_sub_height = max_size / max_sub_width;
1528

    
1529
        for (dy = 0; dy < h; dy += max_sub_height) {
1530
            for (dx = 0; dx < w; dx += max_width) {
1531
                rw = MIN(max_sub_width, w - dx);
1532
                rh = MIN(max_sub_height, h - dy);
1533
                n += send_sub_rect(vs, x+dx, y+dy, rw, rh);
1534
            }
1535
        }
1536
    } else {
1537
        n += send_sub_rect(vs, x, y, w, h);
1538
    }
1539

    
1540
    return n;
1541
}
1542

    
1543
static int find_large_solid_color_rect(VncState *vs, int x, int y,
1544
                                       int w, int h, int max_rows)
1545
{
1546
    int dx, dy, dw, dh;
1547
    int n = 0;
1548

    
1549
    /* Try to find large solid-color areas and send them separately. */
1550

    
1551
    for (dy = y; dy < y + h; dy += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) {
1552

    
1553
        /* If a rectangle becomes too large, send its upper part now. */
1554

    
1555
        if (dy - y >= max_rows) {
1556
            n += send_rect_simple(vs, x, y, w, max_rows);
1557
            y += max_rows;
1558
            h -= max_rows;
1559
        }
1560

    
1561
        dh = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, (y + h - dy));
1562

    
1563
        for (dx = x; dx < x + w; dx += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) {
1564
            uint32_t color_value;
1565
            int x_best, y_best, w_best, h_best;
1566

    
1567
            dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, (x + w - dx));
1568

    
1569
            if (!check_solid_tile(vs, dx, dy, dw, dh, &color_value, false)) {
1570
                continue ;
1571
            }
1572

    
1573
            /* Get dimensions of solid-color area. */
1574

    
1575
            find_best_solid_area(vs, dx, dy, w - (dx - x), h - (dy - y),
1576
                                 color_value, &w_best, &h_best);
1577

    
1578
            /* Make sure a solid rectangle is large enough
1579
               (or the whole rectangle is of the same color). */
1580

    
1581
            if (w_best * h_best != w * h &&
1582
                w_best * h_best < VNC_TIGHT_MIN_SOLID_SUBRECT_SIZE) {
1583
                continue;
1584
            }
1585

    
1586
            /* Try to extend solid rectangle to maximum size. */
1587

    
1588
            x_best = dx; y_best = dy;
1589
            extend_solid_area(vs, x, y, w, h, color_value,
1590
                              &x_best, &y_best, &w_best, &h_best);
1591

    
1592
            /* Send rectangles at top and left to solid-color area. */
1593

    
1594
            if (y_best != y) {
1595
                n += send_rect_simple(vs, x, y, w, y_best-y);
1596
            }
1597
            if (x_best != x) {
1598
                n += tight_send_framebuffer_update(vs, x, y_best,
1599
                                                   x_best-x, h_best);
1600
            }
1601

    
1602
            /* Send solid-color rectangle. */
1603
            n += send_sub_rect_solid(vs, x_best, y_best, w_best, h_best);
1604

    
1605
            /* Send remaining rectangles (at right and bottom). */
1606

    
1607
            if (x_best + w_best != x + w) {
1608
                n += tight_send_framebuffer_update(vs, x_best+w_best,
1609
                                                   y_best,
1610
                                                   w-(x_best-x)-w_best,
1611
                                                   h_best);
1612
            }
1613
            if (y_best + h_best != y + h) {
1614
                n += tight_send_framebuffer_update(vs, x, y_best+h_best,
1615
                                                   w, h-(y_best-y)-h_best);
1616
            }
1617

    
1618
            /* Return after all recursive calls are done. */
1619
            return n;
1620
        }
1621
    }
1622
    return n + send_rect_simple(vs, x, y, w, h);
1623
}
1624

    
1625
static int tight_send_framebuffer_update(VncState *vs, int x, int y,
1626
                                         int w, int h)
1627
{
1628
    int max_rows;
1629

    
1630
    if (vs->clientds.pf.bytes_per_pixel == 4 && vs->clientds.pf.rmax == 0xFF &&
1631
        vs->clientds.pf.bmax == 0xFF && vs->clientds.pf.gmax == 0xFF) {
1632
        vs->tight.pixel24 = true;
1633
    } else {
1634
        vs->tight.pixel24 = false;
1635
    }
1636

    
1637
    if (w * h < VNC_TIGHT_MIN_SPLIT_RECT_SIZE)
1638
        return send_rect_simple(vs, x, y, w, h);
1639

    
1640
    /* Calculate maximum number of rows in one non-solid rectangle. */
1641

    
1642
    max_rows = tight_conf[vs->tight.compression].max_rect_size;
1643
    max_rows /= MIN(tight_conf[vs->tight.compression].max_rect_width, w);
1644

    
1645
    return find_large_solid_color_rect(vs, x, y, w, h, max_rows);
1646
}
1647

    
1648
int vnc_tight_send_framebuffer_update(VncState *vs, int x, int y,
1649
                                      int w, int h)
1650
{
1651
    vs->tight.type = VNC_ENCODING_TIGHT;
1652
    return tight_send_framebuffer_update(vs, x, y, w, h);
1653
}
1654

    
1655
int vnc_tight_png_send_framebuffer_update(VncState *vs, int x, int y,
1656
                                          int w, int h)
1657
{
1658
    vs->tight.type = VNC_ENCODING_TIGHT_PNG;
1659
    return tight_send_framebuffer_update(vs, x, y, w, h);
1660
}
1661

    
1662
void vnc_tight_clear(VncState *vs)
1663
{
1664
    int i;
1665
    for (i=0; i<ARRAY_SIZE(vs->tight.stream); i++) {
1666
        if (vs->tight.stream[i].opaque) {
1667
            deflateEnd(&vs->tight.stream[i]);
1668
        }
1669
    }
1670

    
1671
    buffer_free(&vs->tight.tight);
1672
    buffer_free(&vs->tight.zlib);
1673
    buffer_free(&vs->tight.gradient);
1674
#ifdef CONFIG_VNC_JPEG
1675
    buffer_free(&vs->tight.jpeg);
1676
#endif
1677
#ifdef CONFIG_VNC_PNG
1678
    buffer_free(&vs->tight.png);
1679
#endif
1680
}