Revision cedd91d2 hw/vga_template.h

b/hw/vga_template.h
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/*
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 * 4 color mode
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 */
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static void glue(vga_draw_line2_, DEPTH)(VGAState *s1, uint8_t *d,
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static void glue(vga_draw_line2_, DEPTH)(VGACommonState *s1, uint8_t *d,
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                                         const uint8_t *s, int width)
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{
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    uint32_t plane_mask, *palette, data, v;
......
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/*
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 * 4 color mode, dup2 horizontal
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 */
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static void glue(vga_draw_line2d2_, DEPTH)(VGAState *s1, uint8_t *d,
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static void glue(vga_draw_line2d2_, DEPTH)(VGACommonState *s1, uint8_t *d,
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                                           const uint8_t *s, int width)
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{
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    uint32_t plane_mask, *palette, data, v;
......
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/*
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 * 16 color mode
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 */
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static void glue(vga_draw_line4_, DEPTH)(VGAState *s1, uint8_t *d,
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static void glue(vga_draw_line4_, DEPTH)(VGACommonState *s1, uint8_t *d,
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                                         const uint8_t *s, int width)
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{
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    uint32_t plane_mask, data, v, *palette;
......
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/*
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 * 16 color mode, dup2 horizontal
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 */
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static void glue(vga_draw_line4d2_, DEPTH)(VGAState *s1, uint8_t *d,
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static void glue(vga_draw_line4d2_, DEPTH)(VGACommonState *s1, uint8_t *d,
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                                           const uint8_t *s, int width)
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{
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    uint32_t plane_mask, data, v, *palette;
......
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 *
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 * XXX: add plane_mask support (never used in standard VGA modes)
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 */
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static void glue(vga_draw_line8d2_, DEPTH)(VGAState *s1, uint8_t *d,
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static void glue(vga_draw_line8d2_, DEPTH)(VGACommonState *s1, uint8_t *d,
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                                           const uint8_t *s, int width)
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{
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    uint32_t *palette;
......
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 *
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 * XXX: add plane_mask support (never used in standard VGA modes)
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 */
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static void glue(vga_draw_line8_, DEPTH)(VGAState *s1, uint8_t *d,
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static void glue(vga_draw_line8_, DEPTH)(VGACommonState *s1, uint8_t *d,
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                                         const uint8_t *s, int width)
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{
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    uint32_t *palette;
......
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/*
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 * 15 bit color
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 */
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static void glue(vga_draw_line15_, PIXEL_NAME)(VGAState *s1, uint8_t *d,
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static void glue(vga_draw_line15_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d,
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                                          const uint8_t *s, int width)
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{
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#if DEPTH == 15 && defined(HOST_WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
......
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/*
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 * 16 bit color
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 */
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static void glue(vga_draw_line16_, PIXEL_NAME)(VGAState *s1, uint8_t *d,
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static void glue(vga_draw_line16_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d,
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                                          const uint8_t *s, int width)
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{
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#if DEPTH == 16 && defined(HOST_WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
......
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/*
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 * 24 bit color
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 */
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static void glue(vga_draw_line24_, PIXEL_NAME)(VGAState *s1, uint8_t *d,
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static void glue(vga_draw_line24_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d,
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                                          const uint8_t *s, int width)
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{
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    int w;
......
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/*
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 * 32 bit color
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 */
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static void glue(vga_draw_line32_, PIXEL_NAME)(VGAState *s1, uint8_t *d,
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static void glue(vga_draw_line32_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d,
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                                          const uint8_t *s, int width)
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{
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#if DEPTH == 32 && defined(HOST_WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN) && !defined(BGR_FORMAT)

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