Statistics
| Branch: | Revision:

root / qemu-tech.texi @ feature-archipelago

History | View | Annotate | Download (22.9 kB)

1
\input texinfo @c -*- texinfo -*-
2
@c %**start of header
3
@setfilename qemu-tech.info
4

    
5
@documentlanguage en
6
@documentencoding UTF-8
7

    
8
@settitle QEMU Internals
9
@exampleindent 0
10
@paragraphindent 0
11
@c %**end of header
12

    
13
@ifinfo
14
@direntry
15
* QEMU Internals: (qemu-tech).   The QEMU Emulator Internals.
16
@end direntry
17
@end ifinfo
18

    
19
@iftex
20
@titlepage
21
@sp 7
22
@center @titlefont{QEMU Internals}
23
@sp 3
24
@end titlepage
25
@end iftex
26

    
27
@ifnottex
28
@node Top
29
@top
30

    
31
@menu
32
* Introduction::
33
* QEMU Internals::
34
* Regression Tests::
35
* Index::
36
@end menu
37
@end ifnottex
38

    
39
@contents
40

    
41
@node Introduction
42
@chapter Introduction
43

    
44
@menu
45
* intro_features::         Features
46
* intro_x86_emulation::    x86 and x86-64 emulation
47
* intro_arm_emulation::    ARM emulation
48
* intro_mips_emulation::   MIPS emulation
49
* intro_ppc_emulation::    PowerPC emulation
50
* intro_sparc_emulation::  Sparc32 and Sparc64 emulation
51
* intro_xtensa_emulation:: Xtensa emulation
52
* intro_other_emulation::  Other CPU emulation
53
@end menu
54

    
55
@node intro_features
56
@section Features
57

    
58
QEMU is a FAST! processor emulator using a portable dynamic
59
translator.
60

    
61
QEMU has two operating modes:
62

    
63
@itemize @minus
64

    
65
@item
66
Full system emulation. In this mode (full platform virtualization),
67
QEMU emulates a full system (usually a PC), including a processor and
68
various peripherals. It can be used to launch several different
69
Operating Systems at once without rebooting the host machine or to
70
debug system code.
71

    
72
@item
73
User mode emulation. In this mode (application level virtualization),
74
QEMU can launch processes compiled for one CPU on another CPU, however
75
the Operating Systems must match. This can be used for example to ease
76
cross-compilation and cross-debugging.
77
@end itemize
78

    
79
As QEMU requires no host kernel driver to run, it is very safe and
80
easy to use.
81

    
82
QEMU generic features:
83

    
84
@itemize
85

    
86
@item User space only or full system emulation.
87

    
88
@item Using dynamic translation to native code for reasonable speed.
89

    
90
@item
91
Working on x86, x86_64 and PowerPC32/64 hosts. Being tested on ARM,
92
HPPA, Sparc32 and Sparc64. Previous versions had some support for
93
Alpha and S390 hosts, but TCG (see below) doesn't support those yet.
94

    
95
@item Self-modifying code support.
96

    
97
@item Precise exceptions support.
98

    
99
@item
100
Floating point library supporting both full software emulation and
101
native host FPU instructions.
102

    
103
@end itemize
104

    
105
QEMU user mode emulation features:
106
@itemize
107
@item Generic Linux system call converter, including most ioctls.
108

    
109
@item clone() emulation using native CPU clone() to use Linux scheduler for threads.
110

    
111
@item Accurate signal handling by remapping host signals to target signals.
112
@end itemize
113

    
114
Linux user emulator (Linux host only) can be used to launch the Wine
115
Windows API emulator (@url{http://www.winehq.org}). A BSD user emulator for BSD
116
hosts is under development. It would also be possible to develop a
117
similar user emulator for Solaris.
118

    
119
QEMU full system emulation features:
120
@itemize
121
@item
122
QEMU uses a full software MMU for maximum portability.
123

    
124
@item
125
QEMU can optionally use an in-kernel accelerator, like kvm. The accelerators 
126
execute some of the guest code natively, while
127
continuing to emulate the rest of the machine.
128

    
129
@item
130
Various hardware devices can be emulated and in some cases, host
131
devices (e.g. serial and parallel ports, USB, drives) can be used
132
transparently by the guest Operating System. Host device passthrough
133
can be used for talking to external physical peripherals (e.g. a
134
webcam, modem or tape drive).
135

    
136
@item
137
Symmetric multiprocessing (SMP) even on a host with a single CPU. On a
138
SMP host system, QEMU can use only one CPU fully due to difficulty in
139
implementing atomic memory accesses efficiently.
140

    
141
@end itemize
142

    
143
@node intro_x86_emulation
144
@section x86 and x86-64 emulation
145

    
146
QEMU x86 target features:
147

    
148
@itemize
149

    
150
@item The virtual x86 CPU supports 16 bit and 32 bit addressing with segmentation.
151
LDT/GDT and IDT are emulated. VM86 mode is also supported to run
152
DOSEMU. There is some support for MMX/3DNow!, SSE, SSE2, SSE3, SSSE3,
153
and SSE4 as well as x86-64 SVM.
154

    
155
@item Support of host page sizes bigger than 4KB in user mode emulation.
156

    
157
@item QEMU can emulate itself on x86.
158

    
159
@item An extensive Linux x86 CPU test program is included @file{tests/test-i386}.
160
It can be used to test other x86 virtual CPUs.
161

    
162
@end itemize
163

    
164
Current QEMU limitations:
165

    
166
@itemize
167

    
168
@item Limited x86-64 support.
169

    
170
@item IPC syscalls are missing.
171

    
172
@item The x86 segment limits and access rights are not tested at every
173
memory access (yet). Hopefully, very few OSes seem to rely on that for
174
normal use.
175

    
176
@end itemize
177

    
178
@node intro_arm_emulation
179
@section ARM emulation
180

    
181
@itemize
182

    
183
@item Full ARM 7 user emulation.
184

    
185
@item NWFPE FPU support included in user Linux emulation.
186

    
187
@item Can run most ARM Linux binaries.
188

    
189
@end itemize
190

    
191
@node intro_mips_emulation
192
@section MIPS emulation
193

    
194
@itemize
195

    
196
@item The system emulation allows full MIPS32/MIPS64 Release 2 emulation,
197
including privileged instructions, FPU and MMU, in both little and big
198
endian modes.
199

    
200
@item The Linux userland emulation can run many 32 bit MIPS Linux binaries.
201

    
202
@end itemize
203

    
204
Current QEMU limitations:
205

    
206
@itemize
207

    
208
@item Self-modifying code is not always handled correctly.
209

    
210
@item 64 bit userland emulation is not implemented.
211

    
212
@item The system emulation is not complete enough to run real firmware.
213

    
214
@item The watchpoint debug facility is not implemented.
215

    
216
@end itemize
217

    
218
@node intro_ppc_emulation
219
@section PowerPC emulation
220

    
221
@itemize
222

    
223
@item Full PowerPC 32 bit emulation, including privileged instructions,
224
FPU and MMU.
225

    
226
@item Can run most PowerPC Linux binaries.
227

    
228
@end itemize
229

    
230
@node intro_sparc_emulation
231
@section Sparc32 and Sparc64 emulation
232

    
233
@itemize
234

    
235
@item Full SPARC V8 emulation, including privileged
236
instructions, FPU and MMU. SPARC V9 emulation includes most privileged
237
and VIS instructions, FPU and I/D MMU. Alignment is fully enforced.
238

    
239
@item Can run most 32-bit SPARC Linux binaries, SPARC32PLUS Linux binaries and
240
some 64-bit SPARC Linux binaries.
241

    
242
@end itemize
243

    
244
Current QEMU limitations:
245

    
246
@itemize
247

    
248
@item IPC syscalls are missing.
249

    
250
@item Floating point exception support is buggy.
251

    
252
@item Atomic instructions are not correctly implemented.
253

    
254
@item There are still some problems with Sparc64 emulators.
255

    
256
@end itemize
257

    
258
@node intro_xtensa_emulation
259
@section Xtensa emulation
260

    
261
@itemize
262

    
263
@item Core Xtensa ISA emulation, including most options: code density,
264
loop, extended L32R, 16- and 32-bit multiplication, 32-bit division,
265
MAC16, miscellaneous operations, boolean, FP coprocessor, coprocessor
266
context, debug, multiprocessor synchronization,
267
conditional store, exceptions, relocatable vectors, unaligned exception,
268
interrupts (including high priority and timer), hardware alignment,
269
region protection, region translation, MMU, windowed registers, thread
270
pointer, processor ID.
271

    
272
@item Not implemented options: data/instruction cache (including cache
273
prefetch and locking), XLMI, processor interface. Also options not
274
covered by the core ISA (e.g. FLIX, wide branches) are not implemented.
275

    
276
@item Can run most Xtensa Linux binaries.
277

    
278
@item New core configuration that requires no additional instructions
279
may be created from overlay with minimal amount of hand-written code.
280

    
281
@end itemize
282

    
283
@node intro_other_emulation
284
@section Other CPU emulation
285

    
286
In addition to the above, QEMU supports emulation of other CPUs with
287
varying levels of success. These are:
288

    
289
@itemize
290

    
291
@item
292
Alpha
293
@item
294
CRIS
295
@item
296
M68k
297
@item
298
SH4
299
@end itemize
300

    
301
@node QEMU Internals
302
@chapter QEMU Internals
303

    
304
@menu
305
* QEMU compared to other emulators::
306
* Portable dynamic translation::
307
* Condition code optimisations::
308
* CPU state optimisations::
309
* Translation cache::
310
* Direct block chaining::
311
* Self-modifying code and translated code invalidation::
312
* Exception support::
313
* MMU emulation::
314
* Device emulation::
315
* Hardware interrupts::
316
* User emulation specific details::
317
* Bibliography::
318
@end menu
319

    
320
@node QEMU compared to other emulators
321
@section QEMU compared to other emulators
322

    
323
Like bochs [3], QEMU emulates an x86 CPU. But QEMU is much faster than
324
bochs as it uses dynamic compilation. Bochs is closely tied to x86 PC
325
emulation while QEMU can emulate several processors.
326

    
327
Like Valgrind [2], QEMU does user space emulation and dynamic
328
translation. Valgrind is mainly a memory debugger while QEMU has no
329
support for it (QEMU could be used to detect out of bound memory
330
accesses as Valgrind, but it has no support to track uninitialised data
331
as Valgrind does). The Valgrind dynamic translator generates better code
332
than QEMU (in particular it does register allocation) but it is closely
333
tied to an x86 host and target and has no support for precise exceptions
334
and system emulation.
335

    
336
EM86 [4] is the closest project to user space QEMU (and QEMU still uses
337
some of its code, in particular the ELF file loader). EM86 was limited
338
to an alpha host and used a proprietary and slow interpreter (the
339
interpreter part of the FX!32 Digital Win32 code translator [5]).
340

    
341
TWIN [6] is a Windows API emulator like Wine. It is less accurate than
342
Wine but includes a protected mode x86 interpreter to launch x86 Windows
343
executables. Such an approach has greater potential because most of the
344
Windows API is executed natively but it is far more difficult to develop
345
because all the data structures and function parameters exchanged
346
between the API and the x86 code must be converted.
347

    
348
User mode Linux [7] was the only solution before QEMU to launch a
349
Linux kernel as a process while not needing any host kernel
350
patches. However, user mode Linux requires heavy kernel patches while
351
QEMU accepts unpatched Linux kernels. The price to pay is that QEMU is
352
slower.
353

    
354
The Plex86 [8] PC virtualizer is done in the same spirit as the now
355
obsolete qemu-fast system emulator. It requires a patched Linux kernel
356
to work (you cannot launch the same kernel on your PC), but the
357
patches are really small. As it is a PC virtualizer (no emulation is
358
done except for some privileged instructions), it has the potential of
359
being faster than QEMU. The downside is that a complicated (and
360
potentially unsafe) host kernel patch is needed.
361

    
362
The commercial PC Virtualizers (VMWare [9], VirtualPC [10], TwoOStwo
363
[11]) are faster than QEMU, but they all need specific, proprietary
364
and potentially unsafe host drivers. Moreover, they are unable to
365
provide cycle exact simulation as an emulator can.
366

    
367
VirtualBox [12], Xen [13] and KVM [14] are based on QEMU. QEMU-SystemC
368
[15] uses QEMU to simulate a system where some hardware devices are
369
developed in SystemC.
370

    
371
@node Portable dynamic translation
372
@section Portable dynamic translation
373

    
374
QEMU is a dynamic translator. When it first encounters a piece of code,
375
it converts it to the host instruction set. Usually dynamic translators
376
are very complicated and highly CPU dependent. QEMU uses some tricks
377
which make it relatively easily portable and simple while achieving good
378
performances.
379

    
380
After the release of version 0.9.1, QEMU switched to a new method of
381
generating code, Tiny Code Generator or TCG. TCG relaxes the
382
dependency on the exact version of the compiler used. The basic idea
383
is to split every target instruction into a couple of RISC-like TCG
384
ops (see @code{target-i386/translate.c}). Some optimizations can be
385
performed at this stage, including liveness analysis and trivial
386
constant expression evaluation. TCG ops are then implemented in the
387
host CPU back end, also known as TCG target (see
388
@code{tcg/i386/tcg-target.c}). For more information, please take a
389
look at @code{tcg/README}.
390

    
391
@node Condition code optimisations
392
@section Condition code optimisations
393

    
394
Lazy evaluation of CPU condition codes (@code{EFLAGS} register on x86)
395
is important for CPUs where every instruction sets the condition
396
codes. It tends to be less important on conventional RISC systems
397
where condition codes are only updated when explicitly requested. On
398
Sparc64, costly update of both 32 and 64 bit condition codes can be
399
avoided with lazy evaluation.
400

    
401
Instead of computing the condition codes after each x86 instruction,
402
QEMU just stores one operand (called @code{CC_SRC}), the result
403
(called @code{CC_DST}) and the type of operation (called
404
@code{CC_OP}). When the condition codes are needed, the condition
405
codes can be calculated using this information. In addition, an
406
optimized calculation can be performed for some instruction types like
407
conditional branches.
408

    
409
@code{CC_OP} is almost never explicitly set in the generated code
410
because it is known at translation time.
411

    
412
The lazy condition code evaluation is used on x86, m68k, cris and
413
Sparc. ARM uses a simplified variant for the N and Z flags.
414

    
415
@node CPU state optimisations
416
@section CPU state optimisations
417

    
418
The target CPUs have many internal states which change the way it
419
evaluates instructions. In order to achieve a good speed, the
420
translation phase considers that some state information of the virtual
421
CPU cannot change in it. The state is recorded in the Translation
422
Block (TB). If the state changes (e.g. privilege level), a new TB will
423
be generated and the previous TB won't be used anymore until the state
424
matches the state recorded in the previous TB. For example, if the SS,
425
DS and ES segments have a zero base, then the translator does not even
426
generate an addition for the segment base.
427

    
428
[The FPU stack pointer register is not handled that way yet].
429

    
430
@node Translation cache
431
@section Translation cache
432

    
433
A 32 MByte cache holds the most recently used translations. For
434
simplicity, it is completely flushed when it is full. A translation unit
435
contains just a single basic block (a block of x86 instructions
436
terminated by a jump or by a virtual CPU state change which the
437
translator cannot deduce statically).
438

    
439
@node Direct block chaining
440
@section Direct block chaining
441

    
442
After each translated basic block is executed, QEMU uses the simulated
443
Program Counter (PC) and other cpu state informations (such as the CS
444
segment base value) to find the next basic block.
445

    
446
In order to accelerate the most common cases where the new simulated PC
447
is known, QEMU can patch a basic block so that it jumps directly to the
448
next one.
449

    
450
The most portable code uses an indirect jump. An indirect jump makes
451
it easier to make the jump target modification atomic. On some host
452
architectures (such as x86 or PowerPC), the @code{JUMP} opcode is
453
directly patched so that the block chaining has no overhead.
454

    
455
@node Self-modifying code and translated code invalidation
456
@section Self-modifying code and translated code invalidation
457

    
458
Self-modifying code is a special challenge in x86 emulation because no
459
instruction cache invalidation is signaled by the application when code
460
is modified.
461

    
462
When translated code is generated for a basic block, the corresponding
463
host page is write protected if it is not already read-only. Then, if
464
a write access is done to the page, Linux raises a SEGV signal. QEMU
465
then invalidates all the translated code in the page and enables write
466
accesses to the page.
467

    
468
Correct translated code invalidation is done efficiently by maintaining
469
a linked list of every translated block contained in a given page. Other
470
linked lists are also maintained to undo direct block chaining.
471

    
472
On RISC targets, correctly written software uses memory barriers and
473
cache flushes, so some of the protection above would not be
474
necessary. However, QEMU still requires that the generated code always
475
matches the target instructions in memory in order to handle
476
exceptions correctly.
477

    
478
@node Exception support
479
@section Exception support
480

    
481
longjmp() is used when an exception such as division by zero is
482
encountered.
483

    
484
The host SIGSEGV and SIGBUS signal handlers are used to get invalid
485
memory accesses. The simulated program counter is found by
486
retranslating the corresponding basic block and by looking where the
487
host program counter was at the exception point.
488

    
489
The virtual CPU cannot retrieve the exact @code{EFLAGS} register because
490
in some cases it is not computed because of condition code
491
optimisations. It is not a big concern because the emulated code can
492
still be restarted in any cases.
493

    
494
@node MMU emulation
495
@section MMU emulation
496

    
497
For system emulation QEMU supports a soft MMU. In that mode, the MMU
498
virtual to physical address translation is done at every memory
499
access. QEMU uses an address translation cache to speed up the
500
translation.
501

    
502
In order to avoid flushing the translated code each time the MMU
503
mappings change, QEMU uses a physically indexed translation cache. It
504
means that each basic block is indexed with its physical address.
505

    
506
When MMU mappings change, only the chaining of the basic blocks is
507
reset (i.e. a basic block can no longer jump directly to another one).
508

    
509
@node Device emulation
510
@section Device emulation
511

    
512
Systems emulated by QEMU are organized by boards. At initialization
513
phase, each board instantiates a number of CPUs, devices, RAM and
514
ROM. Each device in turn can assign I/O ports or memory areas (for
515
MMIO) to its handlers. When the emulation starts, an access to the
516
ports or MMIO memory areas assigned to the device causes the
517
corresponding handler to be called.
518

    
519
RAM and ROM are handled more optimally, only the offset to the host
520
memory needs to be added to the guest address.
521

    
522
The video RAM of VGA and other display cards is special: it can be
523
read or written directly like RAM, but write accesses cause the memory
524
to be marked with VGA_DIRTY flag as well.
525

    
526
QEMU supports some device classes like serial and parallel ports, USB,
527
drives and network devices, by providing APIs for easier connection to
528
the generic, higher level implementations. The API hides the
529
implementation details from the devices, like native device use or
530
advanced block device formats like QCOW.
531

    
532
Usually the devices implement a reset method and register support for
533
saving and loading of the device state. The devices can also use
534
timers, especially together with the use of bottom halves (BHs).
535

    
536
@node Hardware interrupts
537
@section Hardware interrupts
538

    
539
In order to be faster, QEMU does not check at every basic block if a
540
hardware interrupt is pending. Instead, the user must asynchronously
541
call a specific function to tell that an interrupt is pending. This
542
function resets the chaining of the currently executing basic
543
block. It ensures that the execution will return soon in the main loop
544
of the CPU emulator. Then the main loop can test if the interrupt is
545
pending and handle it.
546

    
547
@node User emulation specific details
548
@section User emulation specific details
549

    
550
@subsection Linux system call translation
551

    
552
QEMU includes a generic system call translator for Linux. It means that
553
the parameters of the system calls can be converted to fix the
554
endianness and 32/64 bit issues. The IOCTLs are converted with a generic
555
type description system (see @file{ioctls.h} and @file{thunk.c}).
556

    
557
QEMU supports host CPUs which have pages bigger than 4KB. It records all
558
the mappings the process does and try to emulated the @code{mmap()}
559
system calls in cases where the host @code{mmap()} call would fail
560
because of bad page alignment.
561

    
562
@subsection Linux signals
563

    
564
Normal and real-time signals are queued along with their information
565
(@code{siginfo_t}) as it is done in the Linux kernel. Then an interrupt
566
request is done to the virtual CPU. When it is interrupted, one queued
567
signal is handled by generating a stack frame in the virtual CPU as the
568
Linux kernel does. The @code{sigreturn()} system call is emulated to return
569
from the virtual signal handler.
570

    
571
Some signals (such as SIGALRM) directly come from the host. Other
572
signals are synthesized from the virtual CPU exceptions such as SIGFPE
573
when a division by zero is done (see @code{main.c:cpu_loop()}).
574

    
575
The blocked signal mask is still handled by the host Linux kernel so
576
that most signal system calls can be redirected directly to the host
577
Linux kernel. Only the @code{sigaction()} and @code{sigreturn()} system
578
calls need to be fully emulated (see @file{signal.c}).
579

    
580
@subsection clone() system call and threads
581

    
582
The Linux clone() system call is usually used to create a thread. QEMU
583
uses the host clone() system call so that real host threads are created
584
for each emulated thread. One virtual CPU instance is created for each
585
thread.
586

    
587
The virtual x86 CPU atomic operations are emulated with a global lock so
588
that their semantic is preserved.
589

    
590
Note that currently there are still some locking issues in QEMU. In
591
particular, the translated cache flush is not protected yet against
592
reentrancy.
593

    
594
@subsection Self-virtualization
595

    
596
QEMU was conceived so that ultimately it can emulate itself. Although
597
it is not very useful, it is an important test to show the power of the
598
emulator.
599

    
600
Achieving self-virtualization is not easy because there may be address
601
space conflicts. QEMU user emulators solve this problem by being an
602
executable ELF shared object as the ld-linux.so ELF interpreter. That
603
way, it can be relocated at load time.
604

    
605
@node Bibliography
606
@section Bibliography
607

    
608
@table @asis
609

    
610
@item [1]
611
@url{http://citeseer.nj.nec.com/piumarta98optimizing.html}, Optimizing
612
direct threaded code by selective inlining (1998) by Ian Piumarta, Fabio
613
Riccardi.
614

    
615
@item [2]
616
@url{http://developer.kde.org/~sewardj/}, Valgrind, an open-source
617
memory debugger for x86-GNU/Linux, by Julian Seward.
618

    
619
@item [3]
620
@url{http://bochs.sourceforge.net/}, the Bochs IA-32 Emulator Project,
621
by Kevin Lawton et al.
622

    
623
@item [4]
624
@url{http://www.cs.rose-hulman.edu/~donaldlf/em86/index.html}, the EM86
625
x86 emulator on Alpha-Linux.
626

    
627
@item [5]
628
@url{http://www.usenix.org/publications/library/proceedings/usenix-nt97/@/full_papers/chernoff/chernoff.pdf},
629
DIGITAL FX!32: Running 32-Bit x86 Applications on Alpha NT, by Anton
630
Chernoff and Ray Hookway.
631

    
632
@item [6]
633
@url{http://www.willows.com/}, Windows API library emulation from
634
Willows Software.
635

    
636
@item [7]
637
@url{http://user-mode-linux.sourceforge.net/},
638
The User-mode Linux Kernel.
639

    
640
@item [8]
641
@url{http://www.plex86.org/},
642
The new Plex86 project.
643

    
644
@item [9]
645
@url{http://www.vmware.com/},
646
The VMWare PC virtualizer.
647

    
648
@item [10]
649
@url{http://www.microsoft.com/windowsxp/virtualpc/},
650
The VirtualPC PC virtualizer.
651

    
652
@item [11]
653
@url{http://www.twoostwo.org/},
654
The TwoOStwo PC virtualizer.
655

    
656
@item [12]
657
@url{http://virtualbox.org/},
658
The VirtualBox PC virtualizer.
659

    
660
@item [13]
661
@url{http://www.xen.org/},
662
The Xen hypervisor.
663

    
664
@item [14]
665
@url{http://kvm.qumranet.com/kvmwiki/Front_Page},
666
Kernel Based Virtual Machine (KVM).
667

    
668
@item [15]
669
@url{http://www.greensocs.com/projects/QEMUSystemC},
670
QEMU-SystemC, a hardware co-simulator.
671

    
672
@end table
673

    
674
@node Regression Tests
675
@chapter Regression Tests
676

    
677
In the directory @file{tests/}, various interesting testing programs
678
are available. They are used for regression testing.
679

    
680
@menu
681
* test-i386::
682
* linux-test::
683
@end menu
684

    
685
@node test-i386
686
@section @file{test-i386}
687

    
688
This program executes most of the 16 bit and 32 bit x86 instructions and
689
generates a text output. It can be compared with the output obtained with
690
a real CPU or another emulator. The target @code{make test} runs this
691
program and a @code{diff} on the generated output.
692

    
693
The Linux system call @code{modify_ldt()} is used to create x86 selectors
694
to test some 16 bit addressing and 32 bit with segmentation cases.
695

    
696
The Linux system call @code{vm86()} is used to test vm86 emulation.
697

    
698
Various exceptions are raised to test most of the x86 user space
699
exception reporting.
700

    
701
@node linux-test
702
@section @file{linux-test}
703

    
704
This program tests various Linux system calls. It is used to verify
705
that the system call parameters are correctly converted between target
706
and host CPUs.
707

    
708
@node Index
709
@chapter Index
710
@printindex cp
711

    
712
@bye