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/*
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 * QEMU VGA Emulator templates
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 *
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 * Copyright (c) 2003 Fabrice Bellard
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 * THE SOFTWARE.
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 */
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#if DEPTH == 8
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#define BPP 1
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#define PIXEL_TYPE uint8_t
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#elif DEPTH == 15 || DEPTH == 16
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#define BPP 2
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#define PIXEL_TYPE uint16_t
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#elif DEPTH == 32
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#define BPP 4
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#define PIXEL_TYPE uint32_t
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#else
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#error unsupport depth
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#endif
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#ifdef BGR_FORMAT
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#define PIXEL_NAME glue(DEPTH, bgr)
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#else
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#define PIXEL_NAME DEPTH
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#endif /* BGR_FORMAT */
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#if DEPTH != 15 && !defined(BGR_FORMAT)
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static inline void glue(vga_draw_glyph_line_, DEPTH)(uint8_t *d,
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                                                     uint32_t font_data,
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                                                     uint32_t xorcol,
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                                                     uint32_t bgcol)
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{
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#if BPP == 1
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        ((uint32_t *)d)[0] = (dmask16[(font_data >> 4)] & xorcol) ^ bgcol;
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        ((uint32_t *)d)[1] = (dmask16[(font_data >> 0) & 0xf] & xorcol) ^ bgcol;
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#elif BPP == 2
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        ((uint32_t *)d)[0] = (dmask4[(font_data >> 6)] & xorcol) ^ bgcol;
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        ((uint32_t *)d)[1] = (dmask4[(font_data >> 4) & 3] & xorcol) ^ bgcol;
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        ((uint32_t *)d)[2] = (dmask4[(font_data >> 2) & 3] & xorcol) ^ bgcol;
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        ((uint32_t *)d)[3] = (dmask4[(font_data >> 0) & 3] & xorcol) ^ bgcol;
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#else
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        ((uint32_t *)d)[0] = (-((font_data >> 7)) & xorcol) ^ bgcol;
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        ((uint32_t *)d)[1] = (-((font_data >> 6) & 1) & xorcol) ^ bgcol;
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        ((uint32_t *)d)[2] = (-((font_data >> 5) & 1) & xorcol) ^ bgcol;
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        ((uint32_t *)d)[3] = (-((font_data >> 4) & 1) & xorcol) ^ bgcol;
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        ((uint32_t *)d)[4] = (-((font_data >> 3) & 1) & xorcol) ^ bgcol;
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        ((uint32_t *)d)[5] = (-((font_data >> 2) & 1) & xorcol) ^ bgcol;
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        ((uint32_t *)d)[6] = (-((font_data >> 1) & 1) & xorcol) ^ bgcol;
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        ((uint32_t *)d)[7] = (-((font_data >> 0) & 1) & xorcol) ^ bgcol;
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#endif
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}
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static void glue(vga_draw_glyph8_, DEPTH)(uint8_t *d, int linesize,
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                                          const uint8_t *font_ptr, int h,
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                                          uint32_t fgcol, uint32_t bgcol)
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{
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    uint32_t font_data, xorcol;
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    xorcol = bgcol ^ fgcol;
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    do {
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        font_data = font_ptr[0];
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        glue(vga_draw_glyph_line_, DEPTH)(d, font_data, xorcol, bgcol);
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        font_ptr += 4;
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        d += linesize;
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    } while (--h);
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}
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static void glue(vga_draw_glyph16_, DEPTH)(uint8_t *d, int linesize,
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                                          const uint8_t *font_ptr, int h,
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                                          uint32_t fgcol, uint32_t bgcol)
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{
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    uint32_t font_data, xorcol;
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    xorcol = bgcol ^ fgcol;
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    do {
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        font_data = font_ptr[0];
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        glue(vga_draw_glyph_line_, DEPTH)(d,
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                                          expand4to8[font_data >> 4],
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                                          xorcol, bgcol);
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        glue(vga_draw_glyph_line_, DEPTH)(d + 8 * BPP,
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                                          expand4to8[font_data & 0x0f],
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                                          xorcol, bgcol);
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        font_ptr += 4;
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        d += linesize;
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    } while (--h);
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}
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static void glue(vga_draw_glyph9_, DEPTH)(uint8_t *d, int linesize,
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                                          const uint8_t *font_ptr, int h,
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                                          uint32_t fgcol, uint32_t bgcol, int dup9)
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{
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    uint32_t font_data, xorcol, v;
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    xorcol = bgcol ^ fgcol;
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    do {
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        font_data = font_ptr[0];
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#if BPP == 1
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        cpu_to_32wu((uint32_t *)d, (dmask16[(font_data >> 4)] & xorcol) ^ bgcol);
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        v = (dmask16[(font_data >> 0) & 0xf] & xorcol) ^ bgcol;
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        cpu_to_32wu(((uint32_t *)d)+1, v);
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        if (dup9)
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            ((uint8_t *)d)[8] = v >> (24 * (1 - BIG));
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        else
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            ((uint8_t *)d)[8] = bgcol;
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#elif BPP == 2
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        cpu_to_32wu(((uint32_t *)d)+0, (dmask4[(font_data >> 6)] & xorcol) ^ bgcol);
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        cpu_to_32wu(((uint32_t *)d)+1, (dmask4[(font_data >> 4) & 3] & xorcol) ^ bgcol);
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        cpu_to_32wu(((uint32_t *)d)+2, (dmask4[(font_data >> 2) & 3] & xorcol) ^ bgcol);
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        v = (dmask4[(font_data >> 0) & 3] & xorcol) ^ bgcol;
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        cpu_to_32wu(((uint32_t *)d)+3, v);
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        if (dup9)
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            ((uint16_t *)d)[8] = v >> (16 * (1 - BIG));
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        else
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            ((uint16_t *)d)[8] = bgcol;
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#else
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        ((uint32_t *)d)[0] = (-((font_data >> 7)) & xorcol) ^ bgcol;
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        ((uint32_t *)d)[1] = (-((font_data >> 6) & 1) & xorcol) ^ bgcol;
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        ((uint32_t *)d)[2] = (-((font_data >> 5) & 1) & xorcol) ^ bgcol;
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        ((uint32_t *)d)[3] = (-((font_data >> 4) & 1) & xorcol) ^ bgcol;
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        ((uint32_t *)d)[4] = (-((font_data >> 3) & 1) & xorcol) ^ bgcol;
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        ((uint32_t *)d)[5] = (-((font_data >> 2) & 1) & xorcol) ^ bgcol;
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        ((uint32_t *)d)[6] = (-((font_data >> 1) & 1) & xorcol) ^ bgcol;
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        v = (-((font_data >> 0) & 1) & xorcol) ^ bgcol;
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        ((uint32_t *)d)[7] = v;
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        if (dup9)
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            ((uint32_t *)d)[8] = v;
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        else
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            ((uint32_t *)d)[8] = bgcol;
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#endif
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        font_ptr += 4;
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        d += linesize;
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    } while (--h);
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}
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/*
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 * 4 color mode
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 */
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static void glue(vga_draw_line2_, DEPTH)(VGACommonState *s1, uint8_t *d,
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                                         const uint8_t *s, int width)
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{
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    uint32_t plane_mask, *palette, data, v;
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    int x;
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    palette = s1->last_palette;
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    plane_mask = mask16[s1->ar[0x12] & 0xf];
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    width >>= 3;
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    for(x = 0; x < width; x++) {
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        data = ((uint32_t *)s)[0];
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        data &= plane_mask;
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        v = expand2[GET_PLANE(data, 0)];
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        v |= expand2[GET_PLANE(data, 2)] << 2;
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        ((PIXEL_TYPE *)d)[0] = palette[v >> 12];
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        ((PIXEL_TYPE *)d)[1] = palette[(v >> 8) & 0xf];
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        ((PIXEL_TYPE *)d)[2] = palette[(v >> 4) & 0xf];
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        ((PIXEL_TYPE *)d)[3] = palette[(v >> 0) & 0xf];
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        v = expand2[GET_PLANE(data, 1)];
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        v |= expand2[GET_PLANE(data, 3)] << 2;
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        ((PIXEL_TYPE *)d)[4] = palette[v >> 12];
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        ((PIXEL_TYPE *)d)[5] = palette[(v >> 8) & 0xf];
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        ((PIXEL_TYPE *)d)[6] = palette[(v >> 4) & 0xf];
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        ((PIXEL_TYPE *)d)[7] = palette[(v >> 0) & 0xf];
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        d += BPP * 8;
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        s += 4;
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    }
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}
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#if BPP == 1
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#define PUT_PIXEL2(d, n, v) ((uint16_t *)d)[(n)] = (v)
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#elif BPP == 2
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#define PUT_PIXEL2(d, n, v) ((uint32_t *)d)[(n)] = (v)
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#else
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#define PUT_PIXEL2(d, n, v) \
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((uint32_t *)d)[2*(n)] = ((uint32_t *)d)[2*(n)+1] = (v)
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#endif
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/*
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 * 4 color mode, dup2 horizontal
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 */
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static void glue(vga_draw_line2d2_, DEPTH)(VGACommonState *s1, uint8_t *d,
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                                           const uint8_t *s, int width)
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{
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    uint32_t plane_mask, *palette, data, v;
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    int x;
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    palette = s1->last_palette;
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    plane_mask = mask16[s1->ar[0x12] & 0xf];
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    width >>= 3;
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    for(x = 0; x < width; x++) {
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        data = ((uint32_t *)s)[0];
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        data &= plane_mask;
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        v = expand2[GET_PLANE(data, 0)];
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        v |= expand2[GET_PLANE(data, 2)] << 2;
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        PUT_PIXEL2(d, 0, palette[v >> 12]);
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        PUT_PIXEL2(d, 1, palette[(v >> 8) & 0xf]);
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        PUT_PIXEL2(d, 2, palette[(v >> 4) & 0xf]);
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        PUT_PIXEL2(d, 3, palette[(v >> 0) & 0xf]);
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        v = expand2[GET_PLANE(data, 1)];
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        v |= expand2[GET_PLANE(data, 3)] << 2;
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        PUT_PIXEL2(d, 4, palette[v >> 12]);
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        PUT_PIXEL2(d, 5, palette[(v >> 8) & 0xf]);
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        PUT_PIXEL2(d, 6, palette[(v >> 4) & 0xf]);
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        PUT_PIXEL2(d, 7, palette[(v >> 0) & 0xf]);
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        d += BPP * 16;
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        s += 4;
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    }
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}
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/*
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 * 16 color mode
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 */
232 cedd91d2 Juan Quintela
static void glue(vga_draw_line4_, DEPTH)(VGACommonState *s1, uint8_t *d,
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                                         const uint8_t *s, int width)
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{
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    uint32_t plane_mask, data, v, *palette;
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    int x;
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    palette = s1->last_palette;
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    plane_mask = mask16[s1->ar[0x12] & 0xf];
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    width >>= 3;
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    for(x = 0; x < width; x++) {
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        data = ((uint32_t *)s)[0];
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        data &= plane_mask;
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        v = expand4[GET_PLANE(data, 0)];
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        v |= expand4[GET_PLANE(data, 1)] << 1;
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        v |= expand4[GET_PLANE(data, 2)] << 2;
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        v |= expand4[GET_PLANE(data, 3)] << 3;
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        ((PIXEL_TYPE *)d)[0] = palette[v >> 28];
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        ((PIXEL_TYPE *)d)[1] = palette[(v >> 24) & 0xf];
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        ((PIXEL_TYPE *)d)[2] = palette[(v >> 20) & 0xf];
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        ((PIXEL_TYPE *)d)[3] = palette[(v >> 16) & 0xf];
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        ((PIXEL_TYPE *)d)[4] = palette[(v >> 12) & 0xf];
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        ((PIXEL_TYPE *)d)[5] = palette[(v >> 8) & 0xf];
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        ((PIXEL_TYPE *)d)[6] = palette[(v >> 4) & 0xf];
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        ((PIXEL_TYPE *)d)[7] = palette[(v >> 0) & 0xf];
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        d += BPP * 8;
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        s += 4;
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    }
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}
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/*
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 * 16 color mode, dup2 horizontal
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 */
264 cedd91d2 Juan Quintela
static void glue(vga_draw_line4d2_, DEPTH)(VGACommonState *s1, uint8_t *d,
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                                           const uint8_t *s, int width)
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{
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    uint32_t plane_mask, data, v, *palette;
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    int x;
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    palette = s1->last_palette;
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    plane_mask = mask16[s1->ar[0x12] & 0xf];
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    width >>= 3;
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    for(x = 0; x < width; x++) {
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        data = ((uint32_t *)s)[0];
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        data &= plane_mask;
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        v = expand4[GET_PLANE(data, 0)];
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        v |= expand4[GET_PLANE(data, 1)] << 1;
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        v |= expand4[GET_PLANE(data, 2)] << 2;
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        v |= expand4[GET_PLANE(data, 3)] << 3;
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        PUT_PIXEL2(d, 0, palette[v >> 28]);
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        PUT_PIXEL2(d, 1, palette[(v >> 24) & 0xf]);
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        PUT_PIXEL2(d, 2, palette[(v >> 20) & 0xf]);
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        PUT_PIXEL2(d, 3, palette[(v >> 16) & 0xf]);
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        PUT_PIXEL2(d, 4, palette[(v >> 12) & 0xf]);
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        PUT_PIXEL2(d, 5, palette[(v >> 8) & 0xf]);
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        PUT_PIXEL2(d, 6, palette[(v >> 4) & 0xf]);
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        PUT_PIXEL2(d, 7, palette[(v >> 0) & 0xf]);
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        d += BPP * 16;
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        s += 4;
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    }
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}
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293 5fafdf24 ths
/*
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 * 256 color mode, double pixels
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 *
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 * XXX: add plane_mask support (never used in standard VGA modes)
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 */
298 cedd91d2 Juan Quintela
static void glue(vga_draw_line8d2_, DEPTH)(VGACommonState *s1, uint8_t *d,
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                                           const uint8_t *s, int width)
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{
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    uint32_t *palette;
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    int x;
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    palette = s1->last_palette;
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    width >>= 3;
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    for(x = 0; x < width; x++) {
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        PUT_PIXEL2(d, 0, palette[s[0]]);
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        PUT_PIXEL2(d, 1, palette[s[1]]);
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        PUT_PIXEL2(d, 2, palette[s[2]]);
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        PUT_PIXEL2(d, 3, palette[s[3]]);
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        d += BPP * 8;
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        s += 4;
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    }
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}
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316 5fafdf24 ths
/*
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 * standard 256 color mode
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 *
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 * XXX: add plane_mask support (never used in standard VGA modes)
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 */
321 cedd91d2 Juan Quintela
static void glue(vga_draw_line8_, DEPTH)(VGACommonState *s1, uint8_t *d,
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                                         const uint8_t *s, int width)
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{
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    uint32_t *palette;
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    int x;
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    palette = s1->last_palette;
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    width >>= 3;
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    for(x = 0; x < width; x++) {
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        ((PIXEL_TYPE *)d)[0] = palette[s[0]];
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        ((PIXEL_TYPE *)d)[1] = palette[s[1]];
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        ((PIXEL_TYPE *)d)[2] = palette[s[2]];
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        ((PIXEL_TYPE *)d)[3] = palette[s[3]];
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        ((PIXEL_TYPE *)d)[4] = palette[s[4]];
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        ((PIXEL_TYPE *)d)[5] = palette[s[5]];
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        ((PIXEL_TYPE *)d)[6] = palette[s[6]];
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        ((PIXEL_TYPE *)d)[7] = palette[s[7]];
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        d += BPP * 8;
339 e89f66ec bellard
        s += 8;
340 e89f66ec bellard
    }
341 e89f66ec bellard
}
342 e89f66ec bellard
343 5fafdf24 ths
void glue(vga_draw_cursor_line_, DEPTH)(uint8_t *d1,
344 5fafdf24 ths
                                        const uint8_t *src1,
345 d3079cd2 bellard
                                        int poffset, int w,
346 5fafdf24 ths
                                        unsigned int color0,
347 d3079cd2 bellard
                                        unsigned int color1,
348 d3079cd2 bellard
                                        unsigned int color_xor)
349 d3079cd2 bellard
{
350 d3079cd2 bellard
    const uint8_t *plane0, *plane1;
351 d3079cd2 bellard
    int x, b0, b1;
352 d3079cd2 bellard
    uint8_t *d;
353 d3079cd2 bellard
354 d3079cd2 bellard
    d = d1;
355 d3079cd2 bellard
    plane0 = src1;
356 d3079cd2 bellard
    plane1 = src1 + poffset;
357 d3079cd2 bellard
    for(x = 0; x < w; x++) {
358 d3079cd2 bellard
        b0 = (plane0[x >> 3] >> (7 - (x & 7))) & 1;
359 d3079cd2 bellard
        b1 = (plane1[x >> 3] >> (7 - (x & 7))) & 1;
360 d3079cd2 bellard
#if DEPTH == 8
361 d3079cd2 bellard
        switch(b0 | (b1 << 1)) {
362 d3079cd2 bellard
        case 0:
363 d3079cd2 bellard
            break;
364 d3079cd2 bellard
        case 1:
365 d3079cd2 bellard
            d[0] ^= color_xor;
366 d3079cd2 bellard
            break;
367 d3079cd2 bellard
        case 2:
368 d3079cd2 bellard
            d[0] = color0;
369 d3079cd2 bellard
            break;
370 d3079cd2 bellard
        case 3:
371 d3079cd2 bellard
            d[0] = color1;
372 d3079cd2 bellard
            break;
373 d3079cd2 bellard
        }
374 d3079cd2 bellard
#elif DEPTH == 16
375 d3079cd2 bellard
        switch(b0 | (b1 << 1)) {
376 d3079cd2 bellard
        case 0:
377 d3079cd2 bellard
            break;
378 d3079cd2 bellard
        case 1:
379 d3079cd2 bellard
            ((uint16_t *)d)[0] ^= color_xor;
380 d3079cd2 bellard
            break;
381 d3079cd2 bellard
        case 2:
382 d3079cd2 bellard
            ((uint16_t *)d)[0] = color0;
383 d3079cd2 bellard
            break;
384 d3079cd2 bellard
        case 3:
385 d3079cd2 bellard
            ((uint16_t *)d)[0] = color1;
386 d3079cd2 bellard
            break;
387 d3079cd2 bellard
        }
388 d3079cd2 bellard
#elif DEPTH == 32
389 d3079cd2 bellard
        switch(b0 | (b1 << 1)) {
390 d3079cd2 bellard
        case 0:
391 d3079cd2 bellard
            break;
392 d3079cd2 bellard
        case 1:
393 d3079cd2 bellard
            ((uint32_t *)d)[0] ^= color_xor;
394 d3079cd2 bellard
            break;
395 d3079cd2 bellard
        case 2:
396 d3079cd2 bellard
            ((uint32_t *)d)[0] = color0;
397 d3079cd2 bellard
            break;
398 d3079cd2 bellard
        case 3:
399 d3079cd2 bellard
            ((uint32_t *)d)[0] = color1;
400 d3079cd2 bellard
            break;
401 d3079cd2 bellard
        }
402 d3079cd2 bellard
#else
403 d3079cd2 bellard
#error unsupported depth
404 d3079cd2 bellard
#endif
405 d3079cd2 bellard
        d += BPP;
406 d3079cd2 bellard
    }
407 d3079cd2 bellard
}
408 d3079cd2 bellard
409 e89f66ec bellard
#endif /* DEPTH != 15 */
410 e89f66ec bellard
411 e89f66ec bellard
412 e89f66ec bellard
/* XXX: optimize */
413 e89f66ec bellard
414 5fafdf24 ths
/*
415 e89f66ec bellard
 * 15 bit color
416 e89f66ec bellard
 */
417 cedd91d2 Juan Quintela
static void glue(vga_draw_line15_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d,
418 e89f66ec bellard
                                          const uint8_t *s, int width)
419 e89f66ec bellard
{
420 e2542fe2 Juan Quintela
#if DEPTH == 15 && defined(HOST_WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
421 e89f66ec bellard
    memcpy(d, s, width * 2);
422 e89f66ec bellard
#else
423 e89f66ec bellard
    int w;
424 e89f66ec bellard
    uint32_t v, r, g, b;
425 e89f66ec bellard
426 e89f66ec bellard
    w = width;
427 e89f66ec bellard
    do {
428 61382a50 bellard
        v = lduw_raw((void *)s);
429 e89f66ec bellard
        r = (v >> 7) & 0xf8;
430 e89f66ec bellard
        g = (v >> 2) & 0xf8;
431 e89f66ec bellard
        b = (v << 3) & 0xf8;
432 d3079cd2 bellard
        ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b);
433 e89f66ec bellard
        s += 2;
434 e89f66ec bellard
        d += BPP;
435 e89f66ec bellard
    } while (--w != 0);
436 3b46e624 ths
#endif
437 e89f66ec bellard
}
438 e89f66ec bellard
439 5fafdf24 ths
/*
440 e89f66ec bellard
 * 16 bit color
441 e89f66ec bellard
 */
442 cedd91d2 Juan Quintela
static void glue(vga_draw_line16_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d,
443 e89f66ec bellard
                                          const uint8_t *s, int width)
444 e89f66ec bellard
{
445 e2542fe2 Juan Quintela
#if DEPTH == 16 && defined(HOST_WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
446 e89f66ec bellard
    memcpy(d, s, width * 2);
447 e89f66ec bellard
#else
448 e89f66ec bellard
    int w;
449 e89f66ec bellard
    uint32_t v, r, g, b;
450 e89f66ec bellard
451 e89f66ec bellard
    w = width;
452 e89f66ec bellard
    do {
453 61382a50 bellard
        v = lduw_raw((void *)s);
454 e89f66ec bellard
        r = (v >> 8) & 0xf8;
455 e89f66ec bellard
        g = (v >> 3) & 0xfc;
456 e89f66ec bellard
        b = (v << 3) & 0xf8;
457 d3079cd2 bellard
        ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b);
458 e89f66ec bellard
        s += 2;
459 e89f66ec bellard
        d += BPP;
460 e89f66ec bellard
    } while (--w != 0);
461 3b46e624 ths
#endif
462 e89f66ec bellard
}
463 e89f66ec bellard
464 5fafdf24 ths
/*
465 4fa0f5d2 bellard
 * 24 bit color
466 4fa0f5d2 bellard
 */
467 cedd91d2 Juan Quintela
static void glue(vga_draw_line24_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d,
468 4fa0f5d2 bellard
                                          const uint8_t *s, int width)
469 4fa0f5d2 bellard
{
470 4fa0f5d2 bellard
    int w;
471 4fa0f5d2 bellard
    uint32_t r, g, b;
472 4fa0f5d2 bellard
473 4fa0f5d2 bellard
    w = width;
474 4fa0f5d2 bellard
    do {
475 53c862a8 bellard
#if defined(TARGET_WORDS_BIGENDIAN)
476 53c862a8 bellard
        r = s[0];
477 53c862a8 bellard
        g = s[1];
478 53c862a8 bellard
        b = s[2];
479 53c862a8 bellard
#else
480 4fa0f5d2 bellard
        b = s[0];
481 4fa0f5d2 bellard
        g = s[1];
482 4fa0f5d2 bellard
        r = s[2];
483 53c862a8 bellard
#endif
484 d3079cd2 bellard
        ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b);
485 4fa0f5d2 bellard
        s += 3;
486 4fa0f5d2 bellard
        d += BPP;
487 4fa0f5d2 bellard
    } while (--w != 0);
488 4fa0f5d2 bellard
}
489 4fa0f5d2 bellard
490 5fafdf24 ths
/*
491 e89f66ec bellard
 * 32 bit color
492 e89f66ec bellard
 */
493 cedd91d2 Juan Quintela
static void glue(vga_draw_line32_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d,
494 e89f66ec bellard
                                          const uint8_t *s, int width)
495 e89f66ec bellard
{
496 e2542fe2 Juan Quintela
#if DEPTH == 32 && defined(HOST_WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN) && !defined(BGR_FORMAT)
497 e89f66ec bellard
    memcpy(d, s, width * 4);
498 e89f66ec bellard
#else
499 e89f66ec bellard
    int w;
500 e89f66ec bellard
    uint32_t r, g, b;
501 e89f66ec bellard
502 e89f66ec bellard
    w = width;
503 e89f66ec bellard
    do {
504 53c862a8 bellard
#if defined(TARGET_WORDS_BIGENDIAN)
505 53c862a8 bellard
        r = s[1];
506 53c862a8 bellard
        g = s[2];
507 53c862a8 bellard
        b = s[3];
508 53c862a8 bellard
#else
509 e89f66ec bellard
        b = s[0];
510 e89f66ec bellard
        g = s[1];
511 e89f66ec bellard
        r = s[2];
512 53c862a8 bellard
#endif
513 d3079cd2 bellard
        ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b);
514 e89f66ec bellard
        s += 4;
515 e89f66ec bellard
        d += BPP;
516 e89f66ec bellard
    } while (--w != 0);
517 e89f66ec bellard
#endif
518 e89f66ec bellard
}
519 e89f66ec bellard
520 17b0018b bellard
#undef PUT_PIXEL2
521 e89f66ec bellard
#undef DEPTH
522 e89f66ec bellard
#undef BPP
523 e89f66ec bellard
#undef PIXEL_TYPE
524 d3079cd2 bellard
#undef PIXEL_NAME
525 d3079cd2 bellard
#undef BGR_FORMAT