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root / logic @ adee02b8

Name Size
__init__.py 0 Bytes
backend.py 8.4 kB
credits.py 4.1 kB
dispatcher.py 7.3 kB
dispatcher_callbacks.py 3.4 kB
models.py 1 Byte
tests.py 6 kB
users.py 1.1 kB
utils.py 2.3 kB
views.py 0 Bytes

Latest revisions

# Date Author Comment
adee02b8 06/17/2011 12:48 am Giorgos Verigakis

Add proper license headers

a1dccf43 06/01/2011 06:42 pm Vangelis Koukis

Improve handling of ganeti-net-status messages

Improve construction and processing of ganeti-net-status notifications.
Fail with an informative exception if an invalid link value is specified
in a ganeti-net-status notification.

This shouldn't happen normally. It is usually the result of an administrator...

06a16b24 06/01/2011 02:08 pm Giorgos Verigakis

Use snf_null as the default link

ca792e04 05/31/2011 08:33 pm Giorgos Verigakis

Optimize disconnect to be performed in one action

a3992827 05/31/2011 07:23 pm Giorgos Verigakis

Make Network and NetworkLink relation explicit

DB migration needed.

620501cc 05/31/2011 06:20 pm Giorgos Verigakis

Fix typo

207b70d5 05/31/2011 05:06 pm Giorgos Verigakis

Network improvements

  • Make backend functions transactional.
  • Only one network can be public and it has the id 'public'.
  • The public network can not be deleted or modified.
  • firewallProfile is optional
64938cb0 05/29/2011 04:37 pm Giorgos Verigakis

Connect networks API with the Ganeti

  • Create Ganeti network link when creating a network.
  • Delete the link when deleting the network.
  • Use a pool of GANETI_MAX_LINK_NUMBER network links.
  • Adding or removing a server from a network requires reboot.

A database migration is needed....

03a9ac0f 05/25/2011 06:52 pm Giorgos Verigakis

Merge branch 'master' of https://code.grnet.gr/git/synnefo into api-current

d44c236b 05/25/2011 06:23 pm Giorgos Verigakis

Refactor networks

  • VirtualMachines can have a number of nics that are attached to networks.
  • Networks can also be public
  • VirtualMachines can be attached to public networks that they don't own.
  • There is a special public network (id 1) that can't be deleted....

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