WIP event handling: Initialization fixes
[aquarium] / src / main / scala / gr / grnet / aquarium / actor / service / user / UserActor.scala
index 4b75c7b..825589d 100644 (file)
@@ -38,18 +38,18 @@ package service
 package user
 
 import gr.grnet.aquarium.actor._
-import gr.grnet.aquarium.user._
 
-import gr.grnet.aquarium.util.shortClassNameOf
-import gr.grnet.aquarium.util.chainOfCauses
-import gr.grnet.aquarium.util.date.TimeHelpers
-import gr.grnet.aquarium.actor.message.service.router._
-import message.config.{ActorProviderConfigured, AquariumPropertiesLoaded}
-import gr.grnet.aquarium.event.im.IMEventModel
 import akka.config.Supervision.Temporary
-import akka.actor.PoisonPill
-import gr.grnet.aquarium.{AquariumException, Configurator}
-
+import gr.grnet.aquarium.actor.message.event.{ProcessResourceEvent, ProcessIMEvent}
+import gr.grnet.aquarium.computation.data.IMStateSnapshot
+import gr.grnet.aquarium.actor.message.config.{InitializeUserState, ActorProviderConfigured, AquariumPropertiesLoaded}
+import gr.grnet.aquarium.computation.{BillingMonthInfo, UserStateBootstrappingData, UserState}
+import gr.grnet.aquarium.util.date.TimeHelpers
+import gr.grnet.aquarium.event.model.im.IMEventModel
+import gr.grnet.aquarium.{AquariumException, Aquarium}
+import gr.grnet.aquarium.actor.message.{GetUserStateResponse, GetUserBalanceResponseData, GetUserBalanceResponse, GetUserStateRequest, GetUserBalanceRequest}
+import gr.grnet.aquarium.computation.reason.{InitialUserActorSetup, UserStateChangeReason, IMEventArrival, InitialUserStateSetup}
+import gr.grnet.aquarium.util.{LogHelpers, shortClassNameOf, shortNameOfClass, shortNameOfType}
 
 /**
  *
@@ -57,21 +57,22 @@ import gr.grnet.aquarium.{AquariumException, Configurator}
  */
 
 class UserActor extends ReflectiveRoleableActor {
-  private[this] var _userID: String = _
+  private[this] var _userID: String = "<?>"
+  private[this] var _imState: IMStateSnapshot = _
   private[this] var _userState: UserState = _
 
   self.lifeCycle = Temporary
 
   private[this] def _shutmedown(): Unit = {
-    if(_haveFullState) {
-      UserActorCache.invalidate(this._userID)
+    if(haveUserState) {
+      UserActorCache.invalidate(_userID)
     }
 
-    self ! PoisonPill
+    self.stop()
   }
 
   override protected def onThrowable(t: Throwable, message: AnyRef) = {
-    ERROR("Oops!\n", chainOfCauses(t).map("!! " + _) mkString "\n")
+    LogHelpers.logChainOfCauses(logger, t)
     ERROR(t, "Terminating due to: %s(%s)", shortClassNameOf(t), t.getMessage)
 
     _shutmedown()
@@ -79,15 +80,19 @@ class UserActor extends ReflectiveRoleableActor {
 
   def role = UserActorRole
 
-  private[this] def _configurator: Configurator = Configurator.MasterConfigurator
-//  private[this] def _userId = _userState.userId
+  private[this] def aquarium: Aquarium = Aquarium.Instance
+  private[this] def userStateComputations = aquarium.userStateComputations
 
-  private[this] def _timestampTheshold =
-    _configurator.props.getLong(Configurator.Keys.user_state_timestamp_threshold).getOr(10000)
+  private[this] def _timestampTheshold = {
+    aquarium.props.getLong(Aquarium.Keys.user_state_timestamp_threshold).getOr(10000)
+  }
 
+  private[this] def haveUserState = {
+    this._userState ne null
+  }
 
-  private[this] def _haveFullState = {
-    (this._userID ne null) && (this._userState ne null)
+  private[this] def haveIMState = {
+    this._imState ne null
   }
 
   def onAquariumPropertiesLoaded(event: AquariumPropertiesLoaded): Unit = {
@@ -96,107 +101,260 @@ class UserActor extends ReflectiveRoleableActor {
   def onActorProviderConfigured(event: ActorProviderConfigured): Unit = {
   }
 
-  private[this] def _computeAgreementForNewUser(imEvent: IMEventModel): String = {
-    // FIXME: Implement based on the role
-    "default"
+  private[this] def _updateIMStateRoleHistory(imEvent: IMEventModel): (Boolean, Boolean, String) = {
+    if(haveIMState) {
+      val currentRole = this._imState.roleHistory.lastRole.map(_.name).getOrElse(null)
+//      logger.debug("Current role = %s".format(currentRole))
+
+      if(imEvent.role != currentRole) {
+//        logger.debug("New role = %s".format(imEvent.role))
+        this._imState = this._imState.updateRoleHistoryWithEvent(imEvent)
+        (true, false, "")
+      } else {
+        val noUpdateReason = "Same role '%s'".format(currentRole)
+//        logger.debug(noUpdateReason)
+        (false, false, noUpdateReason)
+      }
+    } else {
+      this._imState = IMStateSnapshot.initial(imEvent)
+      (true, true, "")
+    }
   }
 
-  private[this] def processCreateUser(imEvent: IMEventModel): Unit = {
-    val userID = imEvent.userID
-    this._userID = userID
-
-    val store = _configurator.storeProvider.userStateStore
-    // try find user state. normally should ot exist
-    val latestUserStateOpt = store.findLatestUserStateByUserID(userID)
-    if(latestUserStateOpt.isDefined) {
-      logger.error("Got %s(%s, %s) but user already exists. Ingoring".format(
-        userID,
-        shortClassNameOf(imEvent),
-        imEvent.eventType))
-
-      return
+  /**
+   * Creates the IMStateSnapshot and returns the number of updates it made to it.
+   */
+  private[this] def createInitialIMState(event: InitializeUserState): Int = {
+    val userID = event.userID
+    val store = aquarium.imEventStore
+
+    var _updateCount = 0
+
+    store.replayIMEventsInOccurrenceOrder(userID) { imEvent ⇒
+      DEBUG("Replaying %s", imEvent)
+
+      val (updated, firstUpdate, noUpdateReason) = _updateIMStateRoleHistory(imEvent)
+      if(updated) {
+        _updateCount = _updateCount + 1
+        DEBUG("Updated %s for role '%s'", shortNameOfType[IMStateSnapshot], imEvent.role)
+      } else {
+        DEBUG("Not updated %s due to: %s", shortNameOfType[IMStateSnapshot], noUpdateReason)
+      }
     }
 
-    val initialAgreementName = _computeAgreementForNewUser(imEvent)
-    val newUserState    = DefaultUserStateComputations.createInitialUserState(
-      userID,
-      imEvent.occurredMillis,
-      imEvent.isActive,
-      0.0,
-      List(imEvent.role),
-      initialAgreementName)
+    if(_updateCount > 0)
+      DEBUG("Computed %s = %s", shortNameOfType[IMStateSnapshot], this._imState)
+    else
+      DEBUG("Not computed %s", shortNameOfType[IMStateSnapshot])
 
-    this._userState = newUserState
+    _updateCount
+  }
+
+  /**
+   * Resource events are processed only if the user has been activated.
+   */
+  private[this] def shouldProcessResourceEvents: Boolean = {
+    haveIMState && this._imState.hasBeenActivated
+  }
 
-    // FIXME: If this fails, then the actor must be shut down.
-    store.insertUserState(newUserState)
+  private[this] def loadUserStateAndUpdateRoleHistory(): Unit = {
+    val userActivationMillis = this._imState.userActivationMillis.get
+    val initialRole = this._imState.roleHistory.firstRole.get.name
+
+    val userStateBootstrap = UserStateBootstrappingData(
+      this._userID,
+      userActivationMillis,
+      initialRole,
+      aquarium.initialAgreementForRole(initialRole, userActivationMillis),
+      aquarium.initialBalanceForRole(initialRole, userActivationMillis)
+    )
+
+    val userState = userStateComputations.doFullMonthlyBilling(
+      userStateBootstrap,
+      BillingMonthInfo.fromMillis(TimeHelpers.nowMillis()),
+      aquarium.currentResourcesMap,
+      InitialUserStateSetup,
+      None
+    )
+
+    this._userState = userState
+
+    // Final touch: Update role history
+    if(haveIMState && haveUserState) {
+      if(this._userState.roleHistory != this._imState.roleHistory) {
+        this._userState = newUserStateWithUpdatedRoleHistory(InitialUserActorSetup)
+      }
+    }
   }
 
-  private[this] def processModifyUser(imEvent: IMEventModel): Unit = {
-    val now = TimeHelpers.nowMillis()
+  private[this] def createInitialUserState(event: InitializeUserState): Unit = {
+    if(!haveIMState) {
+      // Should have been created from `createIMState()`
+      DEBUG("Cannot create user state from %s, since %s = %s", event, shortNameOfClass(classOf[IMStateSnapshot]), this._imState)
+      return
+    }
 
-    if(!_haveFullState) {
-      ERROR("Got %s(%s) but have no state. Shutting down", shortClassNameOf(imEvent), imEvent.eventType)
-      _shutmedown()
+    if(!this._imState.hasBeenActivated) {
+      // Cannot set the initial state!
+      DEBUG("Cannot create %s from %s, since user is inactive", shortNameOfType[UserState], event)
       return
     }
 
-    this._userState = this._userState.modifyFromIMEvent(imEvent, now)
+    // We will also need this functionality when receiving IMEvents,
+    // so we place it in a method
+    loadUserStateAndUpdateRoleHistory()
+
+    if(haveUserState) {
+      DEBUG("%s = %s", shortNameOfType[UserState], this._userState)
+    }
+  }
+
+  def onInitializeUserState(event: InitializeUserState): Unit = {
+    val userID = event.userID
+    this._userID = userID
+    DEBUG("Got %s", event)
+
+    createInitialIMState(event)
+    createInitialUserState(event)
   }
 
-  def onProcessSetUserID(event: ProcessSetUserID): Unit = {
-    this._userID = event.userID
+  /**
+   * Creates a new user state, taking into account the latest role history in IM state snapshot.
+   * Having an IM state snapshot is a prerequisite, otherwise you get an exception; so check before you
+   * call this.
+   */
+  private[this] def newUserStateWithUpdatedRoleHistory(stateChangeReason: UserStateChangeReason): UserState = {
+    this._userState.copy(
+      roleHistory = this._imState.roleHistory,
+      // FIXME: Also update agreement
+      stateChangeCounter = this._userState.stateChangeCounter + 1,
+      lastChangeReason = stateChangeReason
+    )
   }
 
-  def onProcessIMEvent(event: ProcessIMEvent): Unit = {
-    val imEvent = event.imEvent
-    if(imEvent.isCreateUser) {
-      processCreateUser(imEvent)
-    } else if(imEvent.isModifyUser) {
-      processModifyUser(imEvent)
+  /**
+   * Process [[gr.grnet.aquarium.event.model.im.IMEventModel]]s.
+   * When this method is called, we assume that all proper checks have been made and it
+   * is OK to proceed with the event processing.
+   */
+  def onProcessIMEvent(processEvent: ProcessIMEvent): Unit = {
+    val imEvent = processEvent.imEvent
+
+    if(!haveIMState) {
+      // This is an error. Should have been initialized from somewhere ...
+      throw new AquariumException("Got %s while being uninitialized".format(processEvent))
+    }
+
+    if(this._imState.latestIMEvent.id == imEvent.id) {
+      // This happens when the actor is brought to life, then immediately initialized, and then
+      // sent the first IM event. But from the initialization procedure, this IM event will have
+      // already been loaded from DB!
+      INFO("Ignoring first %s just after %s birth", imEvent.toDebugString, shortClassNameOf(this))
+      logSeparator()
+      return
+    }
+
+    val (updated, firstUpdate, noUpdateReason) = _updateIMStateRoleHistory(imEvent)
+
+    if(updated) {
+      DEBUG("Updated %s = %s", shortClassNameOf(this._imState), this._imState)
+
+      // Must also update user state
+      if(shouldProcessResourceEvents) {
+        if(!haveUserState) {
+          loadUserStateAndUpdateRoleHistory()
+          INFO("Loaded %s due to %s", shortNameOfType[UserState], imEvent)
+        } else {
+          // Just update role history
+          this._userState = newUserStateWithUpdatedRoleHistory(IMEventArrival(imEvent))
+          INFO("Updated %s due to %s", shortNameOfType[UserState], imEvent)
+        }
+      }
     } else {
-      throw new AquariumException("Cannot interpret %s".format(imEvent))
+      DEBUG("Not updating %s from %s due to: %s", shortNameOfType[IMStateSnapshot], imEvent, noUpdateReason)
     }
-  }
 
-  def onRequestUserBalance(event: RequestUserBalance): Unit = {
-    val userId = event.userID
-    // FIXME: Implement threshold
-    self reply UserResponseGetBalance(userId, _userState.creditsSnapshot.creditAmount)
+    logSeparator()
   }
 
-  def onUserRequestGetState(event: UserRequestGetState): Unit = {
-    val userId = event.userID
-   // FIXME: implement
-    self reply UserResponseGetState(userId, this._userState)
+  def onProcessResourceEvent(event: ProcessResourceEvent): Unit = {
+    val rcEvent = event.rcEvent
+
+    if(!shouldProcessResourceEvents) {
+      // This means the user has not been activated. So, we do not process any resource event
+      DEBUG("Not processing %s", rcEvent.toJsonString)
+      logSeparator()
+      return
+    }
   }
 
-  def onProcessResourceEvent(event: ProcessResourceEvent): Unit = {
+  def onGetUserBalanceRequest(event: GetUserBalanceRequest): Unit = {
+    val userID = event.userID
+
+    (haveIMState, haveUserState) match {
+      case (true, true) ⇒
+        // (have IMState, have UserState)
+        this._imState.hasBeenActivated match {
+          case true ⇒
+            // (have IMState, activated, have UserState)
+            self reply GetUserBalanceResponse(Right(GetUserBalanceResponseData(userID, this._userState.totalCredits)))
+
+          case false ⇒
+            // (have IMState, not activated, have UserState)
+            // Since we have user state, we should have been activated
+            self reply GetUserBalanceResponse(Left("Internal Server Error [AQU-BAL-0001]"), 500)
+        }
+
+      case (true, false) ⇒
+        // (have IMState, no UserState)
+        this._imState.hasBeenActivated match {
+          case true  ⇒
+            // (have IMState, activated, no UserState)
+            // Since we are activated, we should have some state.
+            self reply GetUserBalanceResponse(Left("Internal Server Error [AQU-BAL-0002]"), 500)
+          case false ⇒
+            // (have IMState, not activated, no UserState)
+            // The user is virtually unknown
+            self reply GetUserBalanceResponse(Left("User %s not activated [AQU-BAL-0003]".format(userID)), 404 /*Not found*/)
+        }
+
+      case (false, true) ⇒
+        // (no IMState, have UserState
+        // A bit ridiculous situation
+        self reply GetUserBalanceResponse(Left("Unknown user %s [AQU-BAL-0004]".format(userID)), 404/*Not found*/)
+
+      case (false, false) ⇒
+        // (no IMState, no UserState)
+        self reply GetUserBalanceResponse(Left("Unknown user %s [AQU-BAL-0005]".format(userID)), 404/*Not found*/)
+    }
   }
 
+  def onGetUserStateRequest(event: GetUserStateRequest): Unit = {
+    haveUserState match {
+      case true ⇒
+        self reply GetUserStateResponse(Right(this._userState))
+
+      case false ⇒
+        self reply GetUserStateResponse(Left("No state for user %s [AQU-STA-0006]".format(event.userID)))
+    }
+  }
 
   private[this] def D_userID = {
-    if(this._userID eq null)
-      "<NOT INITIALIZED>" // We always get a userID first
-    else
-      if(this._userState eq null)
-        "%s, NO STATE".format(this._userID)
-      else
-        "%s".format(this._userID)
+    this._userID
   }
 
   private[this] def DEBUG(fmt: String, args: Any*) =
-    logger.debug("UserActor[%s]: %s".format(D_userID, fmt.format(args: _*)))
+    logger.debug("[%s] - %s".format(D_userID, fmt.format(args: _*)))
 
   private[this] def INFO(fmt: String, args: Any*) =
-    logger.info("UserActor[%s]: %s".format(D_userID, fmt.format(args: _*)))
+    logger.info("[%s] - %s".format(D_userID, fmt.format(args: _*)))
 
   private[this] def WARN(fmt: String, args: Any*) =
-    logger.warn("UserActor[%s]: %s".format(D_userID, fmt.format(args: _*)))
+    logger.warn("[%s] - %s".format(D_userID, fmt.format(args: _*)))
 
   private[this] def ERROR(fmt: String, args: Any*) =
-    logger.error("UserActor[%s]: %s".format(D_userID, fmt.format(args: _*)))
+    logger.error("[%s] - %s".format(D_userID, fmt.format(args: _*)))
 
   private[this] def ERROR(t: Throwable, fmt: String, args: Any*) =
-      logger.error("UserActor[%s]: %s".format(D_userID, fmt.format(args: _*)), t)
+    logger.error("[%s] - %s".format(D_userID, fmt.format(args: _*)), t)
 }