Use is_owned to determine whether to unlock
authorGuido Trotter <ultrotter@google.com>
Thu, 11 Sep 2008 09:43:41 +0000 (09:43 +0000)
committerGuido Trotter <ultrotter@google.com>
Thu, 11 Sep 2008 09:43:41 +0000 (09:43 +0000)
commit80ee04a496ef99f747f6b94eff9edf4b24ad16ba
tree9807f99e3af4b9c5b53d02168d9a707f77b9cbec
parentd4f4b3e763cf53d4718521d22c3651cbb3f349a1
Use is_owned to determine whether to unlock

Now that is_owned is public we don't need to play games at the end of an
LU. If we're still owning anything we just release it.

Reviewed-by: imsnah
lib/mcpu.py