Statistics
| Branch: | Revision:

root / linux-user / arm / nwfpe / fpopcode.c @ 005e1a0a

History | View | Annotate | Download (3.5 kB)

1
/*
2
    NetWinder Floating Point Emulator
3
    (c) Rebel.COM, 1998,1999
4

5
    Direct questions, comments to Scott Bambrough <scottb@netwinder.org>
6

7
    This program is free software; you can redistribute it and/or modify
8
    it under the terms of the GNU General Public License as published by
9
    the Free Software Foundation; either version 2 of the License, or
10
    (at your option) any later version.
11

12
    This program is distributed in the hope that it will be useful,
13
    but WITHOUT ANY WARRANTY; without even the implied warranty of
14
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15
    GNU General Public License for more details.
16

17
    You should have received a copy of the GNU General Public License
18
    along with this program; if not, see <http://www.gnu.org/licenses/>.
19
*/
20

    
21
#include "fpa11.h"
22
#include "softfloat.h"
23
#include "fpopcode.h"
24
#include "fpsr.h"
25
//#include "fpmodule.h"
26
//#include "fpmodule.inl"
27

    
28
const floatx80 floatx80Constant[] = {
29
  { 0x0000000000000000ULL, 0x0000},        /* extended 0.0 */
30
  { 0x8000000000000000ULL, 0x3fff},        /* extended 1.0 */
31
  { 0x8000000000000000ULL, 0x4000},        /* extended 2.0 */
32
  { 0xc000000000000000ULL, 0x4000},        /* extended 3.0 */
33
  { 0x8000000000000000ULL, 0x4001},        /* extended 4.0 */
34
  { 0xa000000000000000ULL, 0x4001},        /* extended 5.0 */
35
  { 0x8000000000000000ULL, 0x3ffe},        /* extended 0.5 */
36
  { 0xa000000000000000ULL, 0x4002}        /* extended 10.0 */
37
};
38

    
39
const float64 float64Constant[] = {
40
  const_float64(0x0000000000000000ULL),                /* double 0.0 */
41
  const_float64(0x3ff0000000000000ULL),                /* double 1.0 */
42
  const_float64(0x4000000000000000ULL),                /* double 2.0 */
43
  const_float64(0x4008000000000000ULL),                /* double 3.0 */
44
  const_float64(0x4010000000000000ULL),                /* double 4.0 */
45
  const_float64(0x4014000000000000ULL),                /* double 5.0 */
46
  const_float64(0x3fe0000000000000ULL),                /* double 0.5 */
47
  const_float64(0x4024000000000000ULL)                        /* double 10.0 */
48
};
49

    
50
const float32 float32Constant[] = {
51
  const_float32(0x00000000),                                /* single 0.0 */
52
  const_float32(0x3f800000),                                /* single 1.0 */
53
  const_float32(0x40000000),                                /* single 2.0 */
54
  const_float32(0x40400000),                                /* single 3.0 */
55
  const_float32(0x40800000),                                /* single 4.0 */
56
  const_float32(0x40a00000),                                /* single 5.0 */
57
  const_float32(0x3f000000),                                /* single 0.5 */
58
  const_float32(0x41200000)                                /* single 10.0 */
59
};
60

    
61
unsigned int getRegisterCount(const unsigned int opcode)
62
{
63
  unsigned int nRc;
64

    
65
  switch (opcode & MASK_REGISTER_COUNT)
66
  {
67
    case 0x00000000: nRc = 4; break;
68
    case 0x00008000: nRc = 1; break;
69
    case 0x00400000: nRc = 2; break;
70
    case 0x00408000: nRc = 3; break;
71
    default: nRc = 0;
72
  }
73

    
74
  return(nRc);
75
}
76

    
77
unsigned int getDestinationSize(const unsigned int opcode)
78
{
79
  unsigned int nRc;
80

    
81
  switch (opcode & MASK_DESTINATION_SIZE)
82
  {
83
    case 0x00000000: nRc = typeSingle; break;
84
    case 0x00000080: nRc = typeDouble; break;
85
    case 0x00080000: nRc = typeExtended; break;
86
    default: nRc = typeNone;
87
  }
88

    
89
  return(nRc);
90
}
91

    
92
/* condition code lookup table
93
 index into the table is test code: EQ, NE, ... LT, GT, AL, NV
94
 bit position in short is condition code: NZCV */
95
static const unsigned short aCC[16] = {
96
    0xF0F0, // EQ == Z set
97
    0x0F0F, // NE
98
    0xCCCC, // CS == C set
99
    0x3333, // CC
100
    0xFF00, // MI == N set
101
    0x00FF, // PL
102
    0xAAAA, // VS == V set
103
    0x5555, // VC
104
    0x0C0C, // HI == C set && Z clear
105
    0xF3F3, // LS == C clear || Z set
106
    0xAA55, // GE == (N==V)
107
    0x55AA, // LT == (N!=V)
108
    0x0A05, // GT == (!Z && (N==V))
109
    0xF5FA, // LE == (Z || (N!=V))
110
    0xFFFF, // AL always
111
    0 // NV
112
};