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root / hw / milkymist-vgafb_template.h @ 11d6dded

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/*
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 *  QEMU model of the Milkymist VGA framebuffer.
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 *
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 *  Copyright (c) 2010 Michael Walle <michael@walle.cc>
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 *
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 * This library is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2 of the License, or (at your option) any later version.
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 *
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 * This library is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with this library; if not, see <http://www.gnu.org/licenses/>.
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 *
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 */
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#if BITS == 8
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#define COPY_PIXEL(to, r, g, b)                    \
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    do {                                           \
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        *to = rgb_to_pixel8(r, g, b);              \
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        to += 1;                                   \
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    } while (0)
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#elif BITS == 15
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#define COPY_PIXEL(to, r, g, b)                    \
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    do {                                           \
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        *(uint16_t *)to = rgb_to_pixel15(r, g, b); \
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        to += 2;                                   \
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    } while (0)
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#elif BITS == 16
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#define COPY_PIXEL(to, r, g, b)                    \
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    do {                                           \
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        *(uint16_t *)to = rgb_to_pixel16(r, g, b); \
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        to += 2;                                   \
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    } while (0)
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#elif BITS == 24
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#define COPY_PIXEL(to, r, g, b)                    \
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    do {                                           \
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        uint32 tmp = rgb_to_pixel24(r, g, b);      \
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        *(to++) =         tmp & 0xff;              \
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        *(to++) =  (tmp >> 8) & 0xff;              \
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        *(to++) = (tmp >> 16) & 0xff;              \
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    } while (0)
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#elif BITS == 32
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#define COPY_PIXEL(to, r, g, b)                    \
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    do {                                           \
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        *(uint32_t *)to = rgb_to_pixel32(r, g, b); \
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        to += 4;                                   \
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    } while (0)
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#else
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#error unknown bit depth
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#endif
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static void glue(draw_line_, BITS)(void *opaque, uint8_t *d, const uint8_t *s,
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        int width, int deststep)
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{
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    uint16_t rgb565;
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    uint8_t r, g, b;
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    while (width--) {
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        rgb565 = lduw_raw(s);
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        r = ((rgb565 >> 11) & 0x1f) << 3;
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        g = ((rgb565 >>  5) & 0x3f) << 2;
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        b = ((rgb565 >>  0) & 0x1f) << 3;
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        COPY_PIXEL(d, r, g, b);
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        s += 2;
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    }
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}
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#undef BITS
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#undef COPY_PIXEL