Revision 211315fb fpu/softfloat-native.h

b/fpu/softfloat-native.h
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}
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float32 float32_rem( float32, float32  STATUS_PARAM);
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float32 float32_sqrt( float32  STATUS_PARAM);
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INLINE int float32_eq( float32 a, float32 b STATUS_PARAM)
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INLINE int float32_eq_quiet( float32 a, float32 b STATUS_PARAM)
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{
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    return a == b;
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}
......
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}
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float64 float64_rem( float64, float64 STATUS_PARAM );
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float64 float64_sqrt( float64 STATUS_PARAM );
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INLINE int float64_eq( float64 a, float64 b STATUS_PARAM)
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INLINE int float64_eq_quiet( float64 a, float64 b STATUS_PARAM)
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{
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    return a == b;
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}
......
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}
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floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
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floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
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INLINE int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM)
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INLINE int floatx80_eq_quiet( floatx80 a, floatx80 b STATUS_PARAM)
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{
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    return a == b;
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}

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