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#ifndef CONSOLE_H
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#define CONSOLE_H
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#include "qemu-char.h"
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/* keyboard/mouse support */
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#define MOUSE_EVENT_LBUTTON 0x01
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#define MOUSE_EVENT_RBUTTON 0x02
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#define MOUSE_EVENT_MBUTTON 0x04
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typedef void QEMUPutKBDEvent(void *opaque, int keycode);
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typedef void QEMUPutMouseEvent(void *opaque, int dx, int dy, int dz, int buttons_state);
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typedef struct QEMUPutMouseEntry {
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    QEMUPutMouseEvent *qemu_put_mouse_event;
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    void *qemu_put_mouse_event_opaque;
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    int qemu_put_mouse_event_absolute;
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    char *qemu_put_mouse_event_name;
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    /* used internally by qemu for handling mice */
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    struct QEMUPutMouseEntry *next;
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} QEMUPutMouseEntry;
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void qemu_add_kbd_event_handler(QEMUPutKBDEvent *func, void *opaque);
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QEMUPutMouseEntry *qemu_add_mouse_event_handler(QEMUPutMouseEvent *func,
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                                                void *opaque, int absolute,
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                                                const char *name);
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void qemu_remove_mouse_event_handler(QEMUPutMouseEntry *entry);
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void kbd_put_keycode(int keycode);
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void kbd_mouse_event(int dx, int dy, int dz, int buttons_state);
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int kbd_mouse_is_absolute(void);
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void do_info_mice(void);
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void do_mouse_set(int index);
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/* keysym is a unicode code except for special keys (see QEMU_KEY_xxx
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   constants) */
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#define QEMU_KEY_ESC1(c) ((c) | 0xe100)
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#define QEMU_KEY_BACKSPACE  0x007f
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#define QEMU_KEY_UP         QEMU_KEY_ESC1('A')
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#define QEMU_KEY_DOWN       QEMU_KEY_ESC1('B')
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#define QEMU_KEY_RIGHT      QEMU_KEY_ESC1('C')
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#define QEMU_KEY_LEFT       QEMU_KEY_ESC1('D')
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#define QEMU_KEY_HOME       QEMU_KEY_ESC1(1)
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#define QEMU_KEY_END        QEMU_KEY_ESC1(4)
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#define QEMU_KEY_PAGEUP     QEMU_KEY_ESC1(5)
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#define QEMU_KEY_PAGEDOWN   QEMU_KEY_ESC1(6)
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#define QEMU_KEY_DELETE     QEMU_KEY_ESC1(3)
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#define QEMU_KEY_CTRL_UP         0xe400
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#define QEMU_KEY_CTRL_DOWN       0xe401
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#define QEMU_KEY_CTRL_LEFT       0xe402
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#define QEMU_KEY_CTRL_RIGHT      0xe403
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#define QEMU_KEY_CTRL_HOME       0xe404
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#define QEMU_KEY_CTRL_END        0xe405
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#define QEMU_KEY_CTRL_PAGEUP     0xe406
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#define QEMU_KEY_CTRL_PAGEDOWN   0xe407
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void kbd_put_keysym(int keysym);
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/* consoles */
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struct DisplayState {
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    uint8_t *data;
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    int linesize;
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    int depth;
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    int bgr; /* BGR color order instead of RGB. Only valid for depth == 32 */
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    int width;
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    int height;
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    void *opaque;
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    struct QEMUTimer *gui_timer;
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    uint64_t gui_timer_interval;
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    void (*dpy_update)(struct DisplayState *s, int x, int y, int w, int h);
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    void (*dpy_resize)(struct DisplayState *s, int w, int h);
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    void (*dpy_refresh)(struct DisplayState *s);
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    void (*dpy_copy)(struct DisplayState *s, int src_x, int src_y,
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                     int dst_x, int dst_y, int w, int h);
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    void (*dpy_fill)(struct DisplayState *s, int x, int y,
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                     int w, int h, uint32_t c);
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    void (*dpy_text_cursor)(struct DisplayState *s, int x, int y);
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    void (*mouse_set)(int x, int y, int on);
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    void (*cursor_define)(int width, int height, int bpp, int hot_x, int hot_y,
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                          uint8_t *image, uint8_t *mask);
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};
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static inline void dpy_update(DisplayState *s, int x, int y, int w, int h)
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{
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    s->dpy_update(s, x, y, w, h);
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}
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static inline void dpy_resize(DisplayState *s, int w, int h)
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{
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    s->dpy_resize(s, w, h);
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}
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static inline void dpy_cursor(DisplayState *s, int x, int y)
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{
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    if (s->dpy_text_cursor)
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        s->dpy_text_cursor(s, x, y);
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}
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typedef unsigned long console_ch_t;
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static inline void console_write_ch(console_ch_t *dest, uint32_t ch)
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{
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    cpu_to_le32wu((uint32_t *) dest, ch);
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}
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typedef void (*vga_hw_update_ptr)(void *);
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typedef void (*vga_hw_invalidate_ptr)(void *);
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typedef void (*vga_hw_screen_dump_ptr)(void *, const char *);
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typedef void (*vga_hw_text_update_ptr)(void *, console_ch_t *);
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TextConsole *graphic_console_init(DisplayState *ds, vga_hw_update_ptr update,
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                                  vga_hw_invalidate_ptr invalidate,
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                                  vga_hw_screen_dump_ptr screen_dump,
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                                  vga_hw_text_update_ptr text_update,
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                                  void *opaque);
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void vga_hw_update(void);
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void vga_hw_invalidate(void);
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void vga_hw_screen_dump(const char *filename);
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void vga_hw_text_update(console_ch_t *chardata);
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int is_graphic_console(void);
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CharDriverState *text_console_init(DisplayState *ds, const char *p);
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void console_select(unsigned int index);
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void console_color_init(DisplayState *ds);
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/* sdl.c */
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void sdl_display_init(DisplayState *ds, int full_screen, int no_frame);
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/* cocoa.m */
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void cocoa_display_init(DisplayState *ds, int full_screen);
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/* vnc.c */
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void vnc_display_init(DisplayState *ds);
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void vnc_display_close(DisplayState *ds);
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int vnc_display_open(DisplayState *ds, const char *display);
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int vnc_display_password(DisplayState *ds, const char *password);
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void do_info_vnc(void);
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/* curses.c */
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void curses_display_init(DisplayState *ds, int full_screen);
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/* x_keymap.c */
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extern uint8_t _translate_keycode(const int key);
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/* FIXME: term_printf et al should probably go elsewhere so everything
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   does not need to include console.h  */
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/* monitor.c */
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void monitor_init(CharDriverState *hd, int show_banner);
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void term_puts(const char *str);
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void term_vprintf(const char *fmt, va_list ap);
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void term_printf(const char *fmt, ...) __attribute__ ((__format__ (__printf__, 1, 2)));
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void term_print_filename(const char *filename);
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void term_flush(void);
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void term_print_help(void);
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void monitor_readline(const char *prompt, int is_password,
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                      char *buf, int buf_size);
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/* readline.c */
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typedef void ReadLineFunc(void *opaque, const char *str);
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extern int completion_index;
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void add_completion(const char *str);
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void readline_handle_byte(int ch);
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void readline_find_completion(const char *cmdline);
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const char *readline_get_history(unsigned int index);
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void readline_start(const char *prompt, int is_password,
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                    ReadLineFunc *readline_func, void *opaque);
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#endif