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1
/*
2
 * QEMU VNC display driver: tight encoding
3
 *
4
 * From libvncserver/libvncserver/tight.c
5
 * Copyright (C) 2000, 2001 Const Kaplinsky.  All Rights Reserved.
6
 * Copyright (C) 1999 AT&T Laboratories Cambridge.  All Rights Reserved.
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 *
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 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
26
 * THE SOFTWARE.
27
 */
28

    
29
#include "config-host.h"
30

    
31
/* This needs to be before jpeglib.h line because of conflict with
32
   INT32 definitions between jmorecfg.h (included by jpeglib.h) and
33
   Win32 basetsd.h (included by windows.h). */
34
#include "qemu-common.h"
35

    
36
#ifdef CONFIG_VNC_PNG
37
/* The following define is needed by pngconf.h. Otherwise it won't compile,
38
   because setjmp.h was already included by qemu-common.h. */
39
#define PNG_SKIP_SETJMP_CHECK
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#include <png.h>
41
#endif
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#ifdef CONFIG_VNC_JPEG
43
#include <stdio.h>
44
#include <jpeglib.h>
45
#endif
46

    
47
#include "qemu/bswap.h"
48
#include "qapi/qmp/qint.h"
49
#include "vnc.h"
50
#include "vnc-enc-tight.h"
51
#include "vnc-palette.h"
52

    
53
/* Compression level stuff. The following array contains various
54
   encoder parameters for each of 10 compression levels (0..9).
55
   Last three parameters correspond to JPEG quality levels (0..9). */
56

    
57
static const struct {
58
    int max_rect_size, max_rect_width;
59
    int mono_min_rect_size, gradient_min_rect_size;
60
    int idx_zlib_level, mono_zlib_level, raw_zlib_level, gradient_zlib_level;
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    int gradient_threshold, gradient_threshold24;
62
    int idx_max_colors_divisor;
63
    int jpeg_quality, jpeg_threshold, jpeg_threshold24;
64
} tight_conf[] = {
65
    {   512,   32,   6, 65536, 0, 0, 0, 0,   0,   0,   4,  5, 10000, 23000 },
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    {  2048,  128,   6, 65536, 1, 1, 1, 0,   0,   0,   8, 10,  8000, 18000 },
67
    {  6144,  256,   8, 65536, 3, 3, 2, 0,   0,   0,  24, 15,  6500, 15000 },
68
    { 10240, 1024,  12, 65536, 5, 5, 3, 0,   0,   0,  32, 25,  5000, 12000 },
69
    { 16384, 2048,  12, 65536, 6, 6, 4, 0,   0,   0,  32, 37,  4000, 10000 },
70
    { 32768, 2048,  12,  4096, 7, 7, 5, 4, 150, 380,  32, 50,  3000,  8000 },
71
    { 65536, 2048,  16,  4096, 7, 7, 6, 4, 170, 420,  48, 60,  2000,  5000 },
72
    { 65536, 2048,  16,  4096, 8, 8, 7, 5, 180, 450,  64, 70,  1000,  2500 },
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    { 65536, 2048,  32,  8192, 9, 9, 8, 6, 190, 475,  64, 75,   500,  1200 },
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    { 65536, 2048,  32,  8192, 9, 9, 9, 6, 200, 500,  96, 80,   200,   500 }
75
};
76

    
77

    
78
static int tight_send_framebuffer_update(VncState *vs, int x, int y,
79
                                         int w, int h);
80

    
81
#ifdef CONFIG_VNC_JPEG
82
static const struct {
83
    double jpeg_freq_min;       /* Don't send JPEG if the freq is bellow */
84
    double jpeg_freq_threshold; /* Always send JPEG if the freq is above */
85
    int jpeg_idx;               /* Allow indexed JPEG */
86
    int jpeg_full;              /* Allow full color JPEG */
87
} tight_jpeg_conf[] = {
88
    { 0,   8,  1, 1 },
89
    { 0,   8,  1, 1 },
90
    { 0,   8,  1, 1 },
91
    { 0,   8,  1, 1 },
92
    { 0,   10, 1, 1 },
93
    { 0.1, 10, 1, 1 },
94
    { 0.2, 10, 1, 1 },
95
    { 0.3, 12, 0, 0 },
96
    { 0.4, 14, 0, 0 },
97
    { 0.5, 16, 0, 0 },
98
};
99
#endif
100

    
101
#ifdef CONFIG_VNC_PNG
102
static const struct {
103
    int png_zlib_level, png_filters;
104
} tight_png_conf[] = {
105
    { 0, PNG_NO_FILTERS },
106
    { 1, PNG_NO_FILTERS },
107
    { 2, PNG_NO_FILTERS },
108
    { 3, PNG_NO_FILTERS },
109
    { 4, PNG_NO_FILTERS },
110
    { 5, PNG_ALL_FILTERS },
111
    { 6, PNG_ALL_FILTERS },
112
    { 7, PNG_ALL_FILTERS },
113
    { 8, PNG_ALL_FILTERS },
114
    { 9, PNG_ALL_FILTERS },
115
};
116

    
117
static int send_png_rect(VncState *vs, int x, int y, int w, int h,
118
                         VncPalette *palette);
119

    
120
static bool tight_can_send_png_rect(VncState *vs, int w, int h)
121
{
122
    if (vs->tight.type != VNC_ENCODING_TIGHT_PNG) {
123
        return false;
124
    }
125

    
126
    if (ds_get_bytes_per_pixel(vs->ds) == 1 ||
127
        vs->client_pf.bytes_per_pixel == 1) {
128
        return false;
129
    }
130

    
131
    return true;
132
}
133
#endif
134

    
135
/*
136
 * Code to guess if given rectangle is suitable for smooth image
137
 * compression (by applying "gradient" filter or JPEG coder).
138
 */
139

    
140
static unsigned int
141
tight_detect_smooth_image24(VncState *vs, int w, int h)
142
{
143
    int off;
144
    int x, y, d, dx;
145
    unsigned int c;
146
    unsigned int stats[256];
147
    int pixels = 0;
148
    int pix, left[3];
149
    unsigned int errors;
150
    unsigned char *buf = vs->tight.tight.buffer;
151

    
152
    /*
153
     * If client is big-endian, color samples begin from the second
154
     * byte (offset 1) of a 32-bit pixel value.
155
     */
156
    off = vs->client_be;
157

    
158
    memset(stats, 0, sizeof (stats));
159

    
160
    for (y = 0, x = 0; y < h && x < w;) {
161
        for (d = 0; d < h - y && d < w - x - VNC_TIGHT_DETECT_SUBROW_WIDTH;
162
             d++) {
163
            for (c = 0; c < 3; c++) {
164
                left[c] = buf[((y+d)*w+x+d)*4+off+c] & 0xFF;
165
            }
166
            for (dx = 1; dx <= VNC_TIGHT_DETECT_SUBROW_WIDTH; dx++) {
167
                for (c = 0; c < 3; c++) {
168
                    pix = buf[((y+d)*w+x+d+dx)*4+off+c] & 0xFF;
169
                    stats[abs(pix - left[c])]++;
170
                    left[c] = pix;
171
                }
172
                pixels++;
173
            }
174
        }
175
        if (w > h) {
176
            x += h;
177
            y = 0;
178
        } else {
179
            x = 0;
180
            y += w;
181
        }
182
    }
183

    
184
    /* 95% smooth or more ... */
185
    if (stats[0] * 33 / pixels >= 95) {
186
        return 0;
187
    }
188

    
189
    errors = 0;
190
    for (c = 1; c < 8; c++) {
191
        errors += stats[c] * (c * c);
192
        if (stats[c] == 0 || stats[c] > stats[c-1] * 2) {
193
            return 0;
194
        }
195
    }
196
    for (; c < 256; c++) {
197
        errors += stats[c] * (c * c);
198
    }
199
    errors /= (pixels * 3 - stats[0]);
200

    
201
    return errors;
202
}
203

    
204
#define DEFINE_DETECT_FUNCTION(bpp)                                     \
205
                                                                        \
206
    static unsigned int                                                 \
207
    tight_detect_smooth_image##bpp(VncState *vs, int w, int h) {        \
208
        bool endian;                                                    \
209
        uint##bpp##_t pix;                                              \
210
        int max[3], shift[3];                                           \
211
        int x, y, d, dx;                                                \
212
        unsigned int c;                                                 \
213
        unsigned int stats[256];                                        \
214
        int pixels = 0;                                                 \
215
        int sample, sum, left[3];                                       \
216
        unsigned int errors;                                            \
217
        unsigned char *buf = vs->tight.tight.buffer;                    \
218
                                                                        \
219
        endian = 0; /* FIXME: ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) != \
220
                      (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG)); */ \
221
                                                                        \
222
                                                                        \
223
        max[0] = vs->client_pf.rmax;                                  \
224
        max[1] = vs->client_pf.gmax;                                  \
225
        max[2] = vs->client_pf.bmax;                                  \
226
        shift[0] = vs->client_pf.rshift;                              \
227
        shift[1] = vs->client_pf.gshift;                              \
228
        shift[2] = vs->client_pf.bshift;                              \
229
                                                                        \
230
        memset(stats, 0, sizeof(stats));                                \
231
                                                                        \
232
        y = 0, x = 0;                                                   \
233
        while (y < h && x < w) {                                        \
234
            for (d = 0; d < h - y &&                                    \
235
                     d < w - x - VNC_TIGHT_DETECT_SUBROW_WIDTH; d++) {  \
236
                pix = ((uint##bpp##_t *)buf)[(y+d)*w+x+d];              \
237
                if (endian) {                                           \
238
                    pix = bswap##bpp(pix);                              \
239
                }                                                       \
240
                for (c = 0; c < 3; c++) {                               \
241
                    left[c] = (int)(pix >> shift[c] & max[c]);          \
242
                }                                                       \
243
                for (dx = 1; dx <= VNC_TIGHT_DETECT_SUBROW_WIDTH;       \
244
                     dx++) {                                            \
245
                    pix = ((uint##bpp##_t *)buf)[(y+d)*w+x+d+dx];       \
246
                    if (endian) {                                       \
247
                        pix = bswap##bpp(pix);                          \
248
                    }                                                   \
249
                    sum = 0;                                            \
250
                    for (c = 0; c < 3; c++) {                           \
251
                        sample = (int)(pix >> shift[c] & max[c]);       \
252
                        sum += abs(sample - left[c]);                   \
253
                        left[c] = sample;                               \
254
                    }                                                   \
255
                    if (sum > 255) {                                    \
256
                        sum = 255;                                      \
257
                    }                                                   \
258
                    stats[sum]++;                                       \
259
                    pixels++;                                           \
260
                }                                                       \
261
            }                                                           \
262
            if (w > h) {                                                \
263
                x += h;                                                 \
264
                y = 0;                                                  \
265
            } else {                                                    \
266
                x = 0;                                                  \
267
                y += w;                                                 \
268
            }                                                           \
269
        }                                                               \
270
                                                                        \
271
        if ((stats[0] + stats[1]) * 100 / pixels >= 90) {               \
272
            return 0;                                                   \
273
        }                                                               \
274
                                                                        \
275
        errors = 0;                                                     \
276
        for (c = 1; c < 8; c++) {                                       \
277
            errors += stats[c] * (c * c);                               \
278
            if (stats[c] == 0 || stats[c] > stats[c-1] * 2) {           \
279
                return 0;                                               \
280
            }                                                           \
281
        }                                                               \
282
        for (; c < 256; c++) {                                          \
283
            errors += stats[c] * (c * c);                               \
284
        }                                                               \
285
        errors /= (pixels - stats[0]);                                  \
286
                                                                        \
287
        return errors;                                                  \
288
    }
289

    
290
DEFINE_DETECT_FUNCTION(16)
291
DEFINE_DETECT_FUNCTION(32)
292

    
293
static int
294
tight_detect_smooth_image(VncState *vs, int w, int h)
295
{
296
    unsigned int errors;
297
    int compression = vs->tight.compression;
298
    int quality = vs->tight.quality;
299

    
300
    if (!vs->vd->lossy) {
301
        return 0;
302
    }
303

    
304
    if (ds_get_bytes_per_pixel(vs->ds) == 1 ||
305
        vs->client_pf.bytes_per_pixel == 1 ||
306
        w < VNC_TIGHT_DETECT_MIN_WIDTH || h < VNC_TIGHT_DETECT_MIN_HEIGHT) {
307
        return 0;
308
    }
309

    
310
    if (vs->tight.quality != (uint8_t)-1) {
311
        if (w * h < VNC_TIGHT_JPEG_MIN_RECT_SIZE) {
312
            return 0;
313
        }
314
    } else {
315
        if (w * h < tight_conf[compression].gradient_min_rect_size) {
316
            return 0;
317
        }
318
    }
319

    
320
    if (vs->client_pf.bytes_per_pixel == 4) {
321
        if (vs->tight.pixel24) {
322
            errors = tight_detect_smooth_image24(vs, w, h);
323
            if (vs->tight.quality != (uint8_t)-1) {
324
                return (errors < tight_conf[quality].jpeg_threshold24);
325
            }
326
            return (errors < tight_conf[compression].gradient_threshold24);
327
        } else {
328
            errors = tight_detect_smooth_image32(vs, w, h);
329
        }
330
    } else {
331
        errors = tight_detect_smooth_image16(vs, w, h);
332
    }
333
    if (quality != -1) {
334
        return (errors < tight_conf[quality].jpeg_threshold);
335
    }
336
    return (errors < tight_conf[compression].gradient_threshold);
337
}
338

    
339
/*
340
 * Code to determine how many different colors used in rectangle.
341
 */
342
#define DEFINE_FILL_PALETTE_FUNCTION(bpp)                               \
343
                                                                        \
344
    static int                                                          \
345
    tight_fill_palette##bpp(VncState *vs, int x, int y,                 \
346
                            int max, size_t count,                      \
347
                            uint32_t *bg, uint32_t *fg,                 \
348
                            VncPalette **palette) {                     \
349
        uint##bpp##_t *data;                                            \
350
        uint##bpp##_t c0, c1, ci;                                       \
351
        int i, n0, n1;                                                  \
352
                                                                        \
353
        data = (uint##bpp##_t *)vs->tight.tight.buffer;                 \
354
                                                                        \
355
        c0 = data[0];                                                   \
356
        i = 1;                                                          \
357
        while (i < count && data[i] == c0)                              \
358
            i++;                                                        \
359
        if (i >= count) {                                               \
360
            *bg = *fg = c0;                                             \
361
            return 1;                                                   \
362
        }                                                               \
363
                                                                        \
364
        if (max < 2) {                                                  \
365
            return 0;                                                   \
366
        }                                                               \
367
                                                                        \
368
        n0 = i;                                                         \
369
        c1 = data[i];                                                   \
370
        n1 = 0;                                                         \
371
        for (i++; i < count; i++) {                                     \
372
            ci = data[i];                                               \
373
            if (ci == c0) {                                             \
374
                n0++;                                                   \
375
            } else if (ci == c1) {                                      \
376
                n1++;                                                   \
377
            } else                                                      \
378
                break;                                                  \
379
        }                                                               \
380
        if (i >= count) {                                               \
381
            if (n0 > n1) {                                              \
382
                *bg = (uint32_t)c0;                                     \
383
                *fg = (uint32_t)c1;                                     \
384
            } else {                                                    \
385
                *bg = (uint32_t)c1;                                     \
386
                *fg = (uint32_t)c0;                                     \
387
            }                                                           \
388
            return 2;                                                   \
389
        }                                                               \
390
                                                                        \
391
        if (max == 2) {                                                 \
392
            return 0;                                                   \
393
        }                                                               \
394
                                                                        \
395
        *palette = palette_new(max, bpp);                               \
396
        palette_put(*palette, c0);                                      \
397
        palette_put(*palette, c1);                                      \
398
        palette_put(*palette, ci);                                      \
399
                                                                        \
400
        for (i++; i < count; i++) {                                     \
401
            if (data[i] == ci) {                                        \
402
                continue;                                               \
403
            } else {                                                    \
404
                ci = data[i];                                           \
405
                if (!palette_put(*palette, (uint32_t)ci)) {             \
406
                    return 0;                                           \
407
                }                                                       \
408
            }                                                           \
409
        }                                                               \
410
                                                                        \
411
        return palette_size(*palette);                                  \
412
    }
413

    
414
DEFINE_FILL_PALETTE_FUNCTION(8)
415
DEFINE_FILL_PALETTE_FUNCTION(16)
416
DEFINE_FILL_PALETTE_FUNCTION(32)
417

    
418
static int tight_fill_palette(VncState *vs, int x, int y,
419
                              size_t count, uint32_t *bg, uint32_t *fg,
420
                              VncPalette **palette)
421
{
422
    int max;
423

    
424
    max = count / tight_conf[vs->tight.compression].idx_max_colors_divisor;
425
    if (max < 2 &&
426
        count >= tight_conf[vs->tight.compression].mono_min_rect_size) {
427
        max = 2;
428
    }
429
    if (max >= 256) {
430
        max = 256;
431
    }
432

    
433
    switch (vs->client_pf.bytes_per_pixel) {
434
    case 4:
435
        return tight_fill_palette32(vs, x, y, max, count, bg, fg, palette);
436
    case 2:
437
        return tight_fill_palette16(vs, x, y, max, count, bg, fg, palette);
438
    default:
439
        max = 2;
440
        return tight_fill_palette8(vs, x, y, max, count, bg, fg, palette);
441
    }
442
    return 0;
443
}
444

    
445
/*
446
 * Converting truecolor samples into palette indices.
447
 */
448
#define DEFINE_IDX_ENCODE_FUNCTION(bpp)                                 \
449
                                                                        \
450
    static void                                                         \
451
    tight_encode_indexed_rect##bpp(uint8_t *buf, int count,             \
452
                                   VncPalette *palette) {               \
453
        uint##bpp##_t *src;                                             \
454
        uint##bpp##_t rgb;                                              \
455
        int i, rep;                                                     \
456
        uint8_t idx;                                                    \
457
                                                                        \
458
        src = (uint##bpp##_t *) buf;                                    \
459
                                                                        \
460
        for (i = 0; i < count; i++) {                                   \
461
                                                                        \
462
            rgb = *src++;                                               \
463
            rep = 0;                                                    \
464
            while (i < count && *src == rgb) {                          \
465
                rep++, src++, i++;                                      \
466
            }                                                           \
467
            idx = palette_idx(palette, rgb);                            \
468
            /*                                                          \
469
             * Should never happen, but don't break everything          \
470
             * if it does, use the first color instead                  \
471
             */                                                         \
472
            if (idx == (uint8_t)-1) {                                   \
473
                idx = 0;                                                \
474
            }                                                           \
475
            while (rep >= 0) {                                          \
476
                *buf++ = idx;                                           \
477
                rep--;                                                  \
478
            }                                                           \
479
        }                                                               \
480
    }
481

    
482
DEFINE_IDX_ENCODE_FUNCTION(16)
483
DEFINE_IDX_ENCODE_FUNCTION(32)
484

    
485
#define DEFINE_MONO_ENCODE_FUNCTION(bpp)                                \
486
                                                                        \
487
    static void                                                         \
488
    tight_encode_mono_rect##bpp(uint8_t *buf, int w, int h,             \
489
                                uint##bpp##_t bg, uint##bpp##_t fg) {   \
490
        uint##bpp##_t *ptr;                                             \
491
        unsigned int value, mask;                                       \
492
        int aligned_width;                                              \
493
        int x, y, bg_bits;                                              \
494
                                                                        \
495
        ptr = (uint##bpp##_t *) buf;                                    \
496
        aligned_width = w - w % 8;                                      \
497
                                                                        \
498
        for (y = 0; y < h; y++) {                                       \
499
            for (x = 0; x < aligned_width; x += 8) {                    \
500
                for (bg_bits = 0; bg_bits < 8; bg_bits++) {             \
501
                    if (*ptr++ != bg) {                                 \
502
                        break;                                          \
503
                    }                                                   \
504
                }                                                       \
505
                if (bg_bits == 8) {                                     \
506
                    *buf++ = 0;                                         \
507
                    continue;                                           \
508
                }                                                       \
509
                mask = 0x80 >> bg_bits;                                 \
510
                value = mask;                                           \
511
                for (bg_bits++; bg_bits < 8; bg_bits++) {               \
512
                    mask >>= 1;                                         \
513
                    if (*ptr++ != bg) {                                 \
514
                        value |= mask;                                  \
515
                    }                                                   \
516
                }                                                       \
517
                *buf++ = (uint8_t)value;                                \
518
            }                                                           \
519
                                                                        \
520
            mask = 0x80;                                                \
521
            value = 0;                                                  \
522
            if (x >= w) {                                               \
523
                continue;                                               \
524
            }                                                           \
525
                                                                        \
526
            for (; x < w; x++) {                                        \
527
                if (*ptr++ != bg) {                                     \
528
                    value |= mask;                                      \
529
                }                                                       \
530
                mask >>= 1;                                             \
531
            }                                                           \
532
            *buf++ = (uint8_t)value;                                    \
533
        }                                                               \
534
    }
535

    
536
DEFINE_MONO_ENCODE_FUNCTION(8)
537
DEFINE_MONO_ENCODE_FUNCTION(16)
538
DEFINE_MONO_ENCODE_FUNCTION(32)
539

    
540
/*
541
 * ``Gradient'' filter for 24-bit color samples.
542
 * Should be called only when redMax, greenMax and blueMax are 255.
543
 * Color components assumed to be byte-aligned.
544
 */
545

    
546
static void
547
tight_filter_gradient24(VncState *vs, uint8_t *buf, int w, int h)
548
{
549
    uint32_t *buf32;
550
    uint32_t pix32;
551
    int shift[3];
552
    int *prev;
553
    int here[3], upper[3], left[3], upperleft[3];
554
    int prediction;
555
    int x, y, c;
556

    
557
    buf32 = (uint32_t *)buf;
558
    memset(vs->tight.gradient.buffer, 0, w * 3 * sizeof(int));
559

    
560
    if (1 /* FIXME: (vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) ==
561
             (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG) */) {
562
        shift[0] = vs->client_pf.rshift;
563
        shift[1] = vs->client_pf.gshift;
564
        shift[2] = vs->client_pf.bshift;
565
    } else {
566
        shift[0] = 24 - vs->client_pf.rshift;
567
        shift[1] = 24 - vs->client_pf.gshift;
568
        shift[2] = 24 - vs->client_pf.bshift;
569
    }
570

    
571
    for (y = 0; y < h; y++) {
572
        for (c = 0; c < 3; c++) {
573
            upper[c] = 0;
574
            here[c] = 0;
575
        }
576
        prev = (int *)vs->tight.gradient.buffer;
577
        for (x = 0; x < w; x++) {
578
            pix32 = *buf32++;
579
            for (c = 0; c < 3; c++) {
580
                upperleft[c] = upper[c];
581
                left[c] = here[c];
582
                upper[c] = *prev;
583
                here[c] = (int)(pix32 >> shift[c] & 0xFF);
584
                *prev++ = here[c];
585

    
586
                prediction = left[c] + upper[c] - upperleft[c];
587
                if (prediction < 0) {
588
                    prediction = 0;
589
                } else if (prediction > 0xFF) {
590
                    prediction = 0xFF;
591
                }
592
                *buf++ = (char)(here[c] - prediction);
593
            }
594
        }
595
    }
596
}
597

    
598

    
599
/*
600
 * ``Gradient'' filter for other color depths.
601
 */
602

    
603
#define DEFINE_GRADIENT_FILTER_FUNCTION(bpp)                            \
604
                                                                        \
605
    static void                                                         \
606
    tight_filter_gradient##bpp(VncState *vs, uint##bpp##_t *buf,        \
607
                               int w, int h) {                          \
608
        uint##bpp##_t pix, diff;                                        \
609
        bool endian;                                                    \
610
        int *prev;                                                      \
611
        int max[3], shift[3];                                           \
612
        int here[3], upper[3], left[3], upperleft[3];                   \
613
        int prediction;                                                 \
614
        int x, y, c;                                                    \
615
                                                                        \
616
        memset (vs->tight.gradient.buffer, 0, w * 3 * sizeof(int));     \
617
                                                                        \
618
        endian = 0; /* FIXME: ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) != \
619
                       (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG)); */ \
620
                                                                        \
621
        max[0] = vs->client_pf.rmax;                                    \
622
        max[1] = vs->client_pf.gmax;                                    \
623
        max[2] = vs->client_pf.bmax;                                    \
624
        shift[0] = vs->client_pf.rshift;                                \
625
        shift[1] = vs->client_pf.gshift;                                \
626
        shift[2] = vs->client_pf.bshift;                                \
627
                                                                        \
628
        for (y = 0; y < h; y++) {                                       \
629
            for (c = 0; c < 3; c++) {                                   \
630
                upper[c] = 0;                                           \
631
                here[c] = 0;                                            \
632
            }                                                           \
633
            prev = (int *)vs->tight.gradient.buffer;                    \
634
            for (x = 0; x < w; x++) {                                   \
635
                pix = *buf;                                             \
636
                if (endian) {                                           \
637
                    pix = bswap##bpp(pix);                              \
638
                }                                                       \
639
                diff = 0;                                               \
640
                for (c = 0; c < 3; c++) {                               \
641
                    upperleft[c] = upper[c];                            \
642
                    left[c] = here[c];                                  \
643
                    upper[c] = *prev;                                   \
644
                    here[c] = (int)(pix >> shift[c] & max[c]);          \
645
                    *prev++ = here[c];                                  \
646
                                                                        \
647
                    prediction = left[c] + upper[c] - upperleft[c];     \
648
                    if (prediction < 0) {                               \
649
                        prediction = 0;                                 \
650
                    } else if (prediction > max[c]) {                   \
651
                        prediction = max[c];                            \
652
                    }                                                   \
653
                    diff |= ((here[c] - prediction) & max[c])           \
654
                        << shift[c];                                    \
655
                }                                                       \
656
                if (endian) {                                           \
657
                    diff = bswap##bpp(diff);                            \
658
                }                                                       \
659
                *buf++ = diff;                                          \
660
            }                                                           \
661
        }                                                               \
662
    }
663

    
664
DEFINE_GRADIENT_FILTER_FUNCTION(16)
665
DEFINE_GRADIENT_FILTER_FUNCTION(32)
666

    
667
/*
668
 * Check if a rectangle is all of the same color. If needSameColor is
669
 * set to non-zero, then also check that its color equals to the
670
 * *colorPtr value. The result is 1 if the test is successful, and in
671
 * that case new color will be stored in *colorPtr.
672
 */
673

    
674
static bool
675
check_solid_tile32(VncState *vs, int x, int y, int w, int h,
676
                   uint32_t *color, bool samecolor)
677
{
678
    VncDisplay *vd = vs->vd;
679
    uint32_t *fbptr;
680
    uint32_t c;
681
    int dx, dy;
682

    
683
    fbptr = vnc_server_fb_ptr(vd, x, y);
684

    
685
    c = *fbptr;
686
    if (samecolor && (uint32_t)c != *color) {
687
        return false;
688
    }
689

    
690
    for (dy = 0; dy < h; dy++) {
691
        for (dx = 0; dx < w; dx++) {
692
            if (c != fbptr[dx]) {
693
                return false;
694
            }
695
        }
696
        fbptr = (uint32_t *)
697
            ((uint8_t *)fbptr + vnc_server_fb_stride(vd));
698
    }
699

    
700
    *color = (uint32_t)c;
701
    return true;
702
}
703

    
704
static bool check_solid_tile(VncState *vs, int x, int y, int w, int h,
705
                             uint32_t* color, bool samecolor)
706
{
707
    switch (VNC_SERVER_FB_BYTES) {
708
    case 4:
709
        return check_solid_tile32(vs, x, y, w, h, color, samecolor);
710
    }
711
}
712

    
713
static void find_best_solid_area(VncState *vs, int x, int y, int w, int h,
714
                                 uint32_t color, int *w_ptr, int *h_ptr)
715
{
716
    int dx, dy, dw, dh;
717
    int w_prev;
718
    int w_best = 0, h_best = 0;
719

    
720
    w_prev = w;
721

    
722
    for (dy = y; dy < y + h; dy += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) {
723

    
724
        dh = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, y + h - dy);
725
        dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, w_prev);
726

    
727
        if (!check_solid_tile(vs, x, dy, dw, dh, &color, true)) {
728
            break;
729
        }
730

    
731
        for (dx = x + dw; dx < x + w_prev;) {
732
            dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, x + w_prev - dx);
733

    
734
            if (!check_solid_tile(vs, dx, dy, dw, dh, &color, true)) {
735
                break;
736
            }
737
            dx += dw;
738
        }
739

    
740
        w_prev = dx - x;
741
        if (w_prev * (dy + dh - y) > w_best * h_best) {
742
            w_best = w_prev;
743
            h_best = dy + dh - y;
744
        }
745
    }
746

    
747
    *w_ptr = w_best;
748
    *h_ptr = h_best;
749
}
750

    
751
static void extend_solid_area(VncState *vs, int x, int y, int w, int h,
752
                              uint32_t color, int *x_ptr, int *y_ptr,
753
                              int *w_ptr, int *h_ptr)
754
{
755
    int cx, cy;
756

    
757
    /* Try to extend the area upwards. */
758
    for ( cy = *y_ptr - 1;
759
          cy >= y && check_solid_tile(vs, *x_ptr, cy, *w_ptr, 1, &color, true);
760
          cy-- );
761
    *h_ptr += *y_ptr - (cy + 1);
762
    *y_ptr = cy + 1;
763

    
764
    /* ... downwards. */
765
    for ( cy = *y_ptr + *h_ptr;
766
          cy < y + h &&
767
              check_solid_tile(vs, *x_ptr, cy, *w_ptr, 1, &color, true);
768
          cy++ );
769
    *h_ptr += cy - (*y_ptr + *h_ptr);
770

    
771
    /* ... to the left. */
772
    for ( cx = *x_ptr - 1;
773
          cx >= x && check_solid_tile(vs, cx, *y_ptr, 1, *h_ptr, &color, true);
774
          cx-- );
775
    *w_ptr += *x_ptr - (cx + 1);
776
    *x_ptr = cx + 1;
777

    
778
    /* ... to the right. */
779
    for ( cx = *x_ptr + *w_ptr;
780
          cx < x + w &&
781
              check_solid_tile(vs, cx, *y_ptr, 1, *h_ptr, &color, true);
782
          cx++ );
783
    *w_ptr += cx - (*x_ptr + *w_ptr);
784
}
785

    
786
static int tight_init_stream(VncState *vs, int stream_id,
787
                             int level, int strategy)
788
{
789
    z_streamp zstream = &vs->tight.stream[stream_id];
790

    
791
    if (zstream->opaque == NULL) {
792
        int err;
793

    
794
        VNC_DEBUG("VNC: TIGHT: initializing zlib stream %d\n", stream_id);
795
        VNC_DEBUG("VNC: TIGHT: opaque = %p | vs = %p\n", zstream->opaque, vs);
796
        zstream->zalloc = vnc_zlib_zalloc;
797
        zstream->zfree = vnc_zlib_zfree;
798

    
799
        err = deflateInit2(zstream, level, Z_DEFLATED, MAX_WBITS,
800
                           MAX_MEM_LEVEL, strategy);
801

    
802
        if (err != Z_OK) {
803
            fprintf(stderr, "VNC: error initializing zlib\n");
804
            return -1;
805
        }
806

    
807
        vs->tight.levels[stream_id] = level;
808
        zstream->opaque = vs;
809
    }
810

    
811
    if (vs->tight.levels[stream_id] != level) {
812
        if (deflateParams(zstream, level, strategy) != Z_OK) {
813
            return -1;
814
        }
815
        vs->tight.levels[stream_id] = level;
816
    }
817
    return 0;
818
}
819

    
820
static void tight_send_compact_size(VncState *vs, size_t len)
821
{
822
    int lpc = 0;
823
    int bytes = 0;
824
    char buf[3] = {0, 0, 0};
825

    
826
    buf[bytes++] = len & 0x7F;
827
    if (len > 0x7F) {
828
        buf[bytes-1] |= 0x80;
829
        buf[bytes++] = (len >> 7) & 0x7F;
830
        if (len > 0x3FFF) {
831
            buf[bytes-1] |= 0x80;
832
            buf[bytes++] = (len >> 14) & 0xFF;
833
        }
834
    }
835
    for (lpc = 0; lpc < bytes; lpc++) {
836
        vnc_write_u8(vs, buf[lpc]);
837
    }
838
}
839

    
840
static int tight_compress_data(VncState *vs, int stream_id, size_t bytes,
841
                               int level, int strategy)
842
{
843
    z_streamp zstream = &vs->tight.stream[stream_id];
844
    int previous_out;
845

    
846
    if (bytes < VNC_TIGHT_MIN_TO_COMPRESS) {
847
        vnc_write(vs, vs->tight.tight.buffer, vs->tight.tight.offset);
848
        return bytes;
849
    }
850

    
851
    if (tight_init_stream(vs, stream_id, level, strategy)) {
852
        return -1;
853
    }
854

    
855
    /* reserve memory in output buffer */
856
    buffer_reserve(&vs->tight.zlib, bytes + 64);
857

    
858
    /* set pointers */
859
    zstream->next_in = vs->tight.tight.buffer;
860
    zstream->avail_in = vs->tight.tight.offset;
861
    zstream->next_out = vs->tight.zlib.buffer + vs->tight.zlib.offset;
862
    zstream->avail_out = vs->tight.zlib.capacity - vs->tight.zlib.offset;
863
    previous_out = zstream->avail_out;
864
    zstream->data_type = Z_BINARY;
865

    
866
    /* start encoding */
867
    if (deflate(zstream, Z_SYNC_FLUSH) != Z_OK) {
868
        fprintf(stderr, "VNC: error during tight compression\n");
869
        return -1;
870
    }
871

    
872
    vs->tight.zlib.offset = vs->tight.zlib.capacity - zstream->avail_out;
873
    /* ...how much data has actually been produced by deflate() */
874
    bytes = previous_out - zstream->avail_out;
875

    
876
    tight_send_compact_size(vs, bytes);
877
    vnc_write(vs, vs->tight.zlib.buffer, bytes);
878

    
879
    buffer_reset(&vs->tight.zlib);
880

    
881
    return bytes;
882
}
883

    
884
/*
885
 * Subencoding implementations.
886
 */
887
static void tight_pack24(VncState *vs, uint8_t *buf, size_t count, size_t *ret)
888
{
889
    uint32_t *buf32;
890
    uint32_t pix;
891
    int rshift, gshift, bshift;
892

    
893
    buf32 = (uint32_t *)buf;
894

    
895
    if (1 /* FIXME: (vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) ==
896
             (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG) */) {
897
        rshift = vs->client_pf.rshift;
898
        gshift = vs->client_pf.gshift;
899
        bshift = vs->client_pf.bshift;
900
    } else {
901
        rshift = 24 - vs->client_pf.rshift;
902
        gshift = 24 - vs->client_pf.gshift;
903
        bshift = 24 - vs->client_pf.bshift;
904
    }
905

    
906
    if (ret) {
907
        *ret = count * 3;
908
    }
909

    
910
    while (count--) {
911
        pix = *buf32++;
912
        *buf++ = (char)(pix >> rshift);
913
        *buf++ = (char)(pix >> gshift);
914
        *buf++ = (char)(pix >> bshift);
915
    }
916
}
917

    
918
static int send_full_color_rect(VncState *vs, int x, int y, int w, int h)
919
{
920
    int stream = 0;
921
    ssize_t bytes;
922

    
923
#ifdef CONFIG_VNC_PNG
924
    if (tight_can_send_png_rect(vs, w, h)) {
925
        return send_png_rect(vs, x, y, w, h, NULL);
926
    }
927
#endif
928

    
929
    vnc_write_u8(vs, stream << 4); /* no flushing, no filter */
930

    
931
    if (vs->tight.pixel24) {
932
        tight_pack24(vs, vs->tight.tight.buffer, w * h, &vs->tight.tight.offset);
933
        bytes = 3;
934
    } else {
935
        bytes = vs->client_pf.bytes_per_pixel;
936
    }
937

    
938
    bytes = tight_compress_data(vs, stream, w * h * bytes,
939
                                tight_conf[vs->tight.compression].raw_zlib_level,
940
                                Z_DEFAULT_STRATEGY);
941

    
942
    return (bytes >= 0);
943
}
944

    
945
static int send_solid_rect(VncState *vs)
946
{
947
    size_t bytes;
948

    
949
    vnc_write_u8(vs, VNC_TIGHT_FILL << 4); /* no flushing, no filter */
950

    
951
    if (vs->tight.pixel24) {
952
        tight_pack24(vs, vs->tight.tight.buffer, 1, &vs->tight.tight.offset);
953
        bytes = 3;
954
    } else {
955
        bytes = vs->client_pf.bytes_per_pixel;
956
    }
957

    
958
    vnc_write(vs, vs->tight.tight.buffer, bytes);
959
    return 1;
960
}
961

    
962
static int send_mono_rect(VncState *vs, int x, int y,
963
                          int w, int h, uint32_t bg, uint32_t fg)
964
{
965
    ssize_t bytes;
966
    int stream = 1;
967
    int level = tight_conf[vs->tight.compression].mono_zlib_level;
968

    
969
#ifdef CONFIG_VNC_PNG
970
    if (tight_can_send_png_rect(vs, w, h)) {
971
        int ret;
972
        int bpp = vs->client_pf.bytes_per_pixel * 8;
973
        VncPalette *palette = palette_new(2, bpp);
974

    
975
        palette_put(palette, bg);
976
        palette_put(palette, fg);
977
        ret = send_png_rect(vs, x, y, w, h, palette);
978
        palette_destroy(palette);
979
        return ret;
980
    }
981
#endif
982

    
983
    bytes = ((w + 7) / 8) * h;
984

    
985
    vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4);
986
    vnc_write_u8(vs, VNC_TIGHT_FILTER_PALETTE);
987
    vnc_write_u8(vs, 1);
988

    
989
    switch (vs->client_pf.bytes_per_pixel) {
990
    case 4:
991
    {
992
        uint32_t buf[2] = {bg, fg};
993
        size_t ret = sizeof (buf);
994

    
995
        if (vs->tight.pixel24) {
996
            tight_pack24(vs, (unsigned char*)buf, 2, &ret);
997
        }
998
        vnc_write(vs, buf, ret);
999

    
1000
        tight_encode_mono_rect32(vs->tight.tight.buffer, w, h, bg, fg);
1001
        break;
1002
    }
1003
    case 2:
1004
        vnc_write(vs, &bg, 2);
1005
        vnc_write(vs, &fg, 2);
1006
        tight_encode_mono_rect16(vs->tight.tight.buffer, w, h, bg, fg);
1007
        break;
1008
    default:
1009
        vnc_write_u8(vs, bg);
1010
        vnc_write_u8(vs, fg);
1011
        tight_encode_mono_rect8(vs->tight.tight.buffer, w, h, bg, fg);
1012
        break;
1013
    }
1014
    vs->tight.tight.offset = bytes;
1015

    
1016
    bytes = tight_compress_data(vs, stream, bytes, level, Z_DEFAULT_STRATEGY);
1017
    return (bytes >= 0);
1018
}
1019

    
1020
struct palette_cb_priv {
1021
    VncState *vs;
1022
    uint8_t *header;
1023
#ifdef CONFIG_VNC_PNG
1024
    png_colorp png_palette;
1025
#endif
1026
};
1027

    
1028
static void write_palette(int idx, uint32_t color, void *opaque)
1029
{
1030
    struct palette_cb_priv *priv = opaque;
1031
    VncState *vs = priv->vs;
1032
    uint32_t bytes = vs->client_pf.bytes_per_pixel;
1033

    
1034
    if (bytes == 4) {
1035
        ((uint32_t*)priv->header)[idx] = color;
1036
    } else {
1037
        ((uint16_t*)priv->header)[idx] = color;
1038
    }
1039
}
1040

    
1041
static bool send_gradient_rect(VncState *vs, int x, int y, int w, int h)
1042
{
1043
    int stream = 3;
1044
    int level = tight_conf[vs->tight.compression].gradient_zlib_level;
1045
    ssize_t bytes;
1046

    
1047
    if (vs->client_pf.bytes_per_pixel == 1) {
1048
        return send_full_color_rect(vs, x, y, w, h);
1049
    }
1050

    
1051
    vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4);
1052
    vnc_write_u8(vs, VNC_TIGHT_FILTER_GRADIENT);
1053

    
1054
    buffer_reserve(&vs->tight.gradient, w * 3 * sizeof (int));
1055

    
1056
    if (vs->tight.pixel24) {
1057
        tight_filter_gradient24(vs, vs->tight.tight.buffer, w, h);
1058
        bytes = 3;
1059
    } else if (vs->client_pf.bytes_per_pixel == 4) {
1060
        tight_filter_gradient32(vs, (uint32_t *)vs->tight.tight.buffer, w, h);
1061
        bytes = 4;
1062
    } else {
1063
        tight_filter_gradient16(vs, (uint16_t *)vs->tight.tight.buffer, w, h);
1064
        bytes = 2;
1065
    }
1066

    
1067
    buffer_reset(&vs->tight.gradient);
1068

    
1069
    bytes = w * h * bytes;
1070
    vs->tight.tight.offset = bytes;
1071

    
1072
    bytes = tight_compress_data(vs, stream, bytes,
1073
                                level, Z_FILTERED);
1074
    return (bytes >= 0);
1075
}
1076

    
1077
static int send_palette_rect(VncState *vs, int x, int y,
1078
                             int w, int h, VncPalette *palette)
1079
{
1080
    int stream = 2;
1081
    int level = tight_conf[vs->tight.compression].idx_zlib_level;
1082
    int colors;
1083
    ssize_t bytes;
1084

    
1085
#ifdef CONFIG_VNC_PNG
1086
    if (tight_can_send_png_rect(vs, w, h)) {
1087
        return send_png_rect(vs, x, y, w, h, palette);
1088
    }
1089
#endif
1090

    
1091
    colors = palette_size(palette);
1092

    
1093
    vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4);
1094
    vnc_write_u8(vs, VNC_TIGHT_FILTER_PALETTE);
1095
    vnc_write_u8(vs, colors - 1);
1096

    
1097
    switch (vs->client_pf.bytes_per_pixel) {
1098
    case 4:
1099
    {
1100
        size_t old_offset, offset;
1101
        uint32_t header[palette_size(palette)];
1102
        struct palette_cb_priv priv = { vs, (uint8_t *)header };
1103

    
1104
        old_offset = vs->output.offset;
1105
        palette_iter(palette, write_palette, &priv);
1106
        vnc_write(vs, header, sizeof(header));
1107

    
1108
        if (vs->tight.pixel24) {
1109
            tight_pack24(vs, vs->output.buffer + old_offset, colors, &offset);
1110
            vs->output.offset = old_offset + offset;
1111
        }
1112

    
1113
        tight_encode_indexed_rect32(vs->tight.tight.buffer, w * h, palette);
1114
        break;
1115
    }
1116
    case 2:
1117
    {
1118
        uint16_t header[palette_size(palette)];
1119
        struct palette_cb_priv priv = { vs, (uint8_t *)header };
1120

    
1121
        palette_iter(palette, write_palette, &priv);
1122
        vnc_write(vs, header, sizeof(header));
1123
        tight_encode_indexed_rect16(vs->tight.tight.buffer, w * h, palette);
1124
        break;
1125
    }
1126
    default:
1127
        return -1; /* No palette for 8bits colors */
1128
        break;
1129
    }
1130
    bytes = w * h;
1131
    vs->tight.tight.offset = bytes;
1132

    
1133
    bytes = tight_compress_data(vs, stream, bytes,
1134
                                level, Z_DEFAULT_STRATEGY);
1135
    return (bytes >= 0);
1136
}
1137

    
1138
/*
1139
 * JPEG compression stuff.
1140
 */
1141
#ifdef CONFIG_VNC_JPEG
1142
/*
1143
 * Destination manager implementation for JPEG library.
1144
 */
1145

    
1146
/* This is called once per encoding */
1147
static void jpeg_init_destination(j_compress_ptr cinfo)
1148
{
1149
    VncState *vs = cinfo->client_data;
1150
    Buffer *buffer = &vs->tight.jpeg;
1151

    
1152
    cinfo->dest->next_output_byte = (JOCTET *)buffer->buffer + buffer->offset;
1153
    cinfo->dest->free_in_buffer = (size_t)(buffer->capacity - buffer->offset);
1154
}
1155

    
1156
/* This is called when we ran out of buffer (shouldn't happen!) */
1157
static boolean jpeg_empty_output_buffer(j_compress_ptr cinfo)
1158
{
1159
    VncState *vs = cinfo->client_data;
1160
    Buffer *buffer = &vs->tight.jpeg;
1161

    
1162
    buffer->offset = buffer->capacity;
1163
    buffer_reserve(buffer, 2048);
1164
    jpeg_init_destination(cinfo);
1165
    return TRUE;
1166
}
1167

    
1168
/* This is called when we are done processing data */
1169
static void jpeg_term_destination(j_compress_ptr cinfo)
1170
{
1171
    VncState *vs = cinfo->client_data;
1172
    Buffer *buffer = &vs->tight.jpeg;
1173

    
1174
    buffer->offset = buffer->capacity - cinfo->dest->free_in_buffer;
1175
}
1176

    
1177
static int send_jpeg_rect(VncState *vs, int x, int y, int w, int h, int quality)
1178
{
1179
    struct jpeg_compress_struct cinfo;
1180
    struct jpeg_error_mgr jerr;
1181
    struct jpeg_destination_mgr manager;
1182
    pixman_image_t *linebuf;
1183
    JSAMPROW row[1];
1184
    uint8_t *buf;
1185
    int dy;
1186

    
1187
    if (ds_get_bytes_per_pixel(vs->ds) == 1)
1188
        return send_full_color_rect(vs, x, y, w, h);
1189

    
1190
    buffer_reserve(&vs->tight.jpeg, 2048);
1191

    
1192
    cinfo.err = jpeg_std_error(&jerr);
1193
    jpeg_create_compress(&cinfo);
1194

    
1195
    cinfo.client_data = vs;
1196
    cinfo.image_width = w;
1197
    cinfo.image_height = h;
1198
    cinfo.input_components = 3;
1199
    cinfo.in_color_space = JCS_RGB;
1200

    
1201
    jpeg_set_defaults(&cinfo);
1202
    jpeg_set_quality(&cinfo, quality, true);
1203

    
1204
    manager.init_destination = jpeg_init_destination;
1205
    manager.empty_output_buffer = jpeg_empty_output_buffer;
1206
    manager.term_destination = jpeg_term_destination;
1207
    cinfo.dest = &manager;
1208

    
1209
    jpeg_start_compress(&cinfo, true);
1210

    
1211
    linebuf = qemu_pixman_linebuf_create(PIXMAN_BE_r8g8b8, w);
1212
    buf = (uint8_t *)pixman_image_get_data(linebuf);
1213
    row[0] = buf;
1214
    for (dy = 0; dy < h; dy++) {
1215
        qemu_pixman_linebuf_fill(linebuf, vs->vd->server, w, x, y + dy);
1216
        jpeg_write_scanlines(&cinfo, row, 1);
1217
    }
1218
    qemu_pixman_image_unref(linebuf);
1219

    
1220
    jpeg_finish_compress(&cinfo);
1221
    jpeg_destroy_compress(&cinfo);
1222

    
1223
    vnc_write_u8(vs, VNC_TIGHT_JPEG << 4);
1224

    
1225
    tight_send_compact_size(vs, vs->tight.jpeg.offset);
1226
    vnc_write(vs, vs->tight.jpeg.buffer, vs->tight.jpeg.offset);
1227
    buffer_reset(&vs->tight.jpeg);
1228

    
1229
    return 1;
1230
}
1231
#endif /* CONFIG_VNC_JPEG */
1232

    
1233
/*
1234
 * PNG compression stuff.
1235
 */
1236
#ifdef CONFIG_VNC_PNG
1237
static void write_png_palette(int idx, uint32_t pix, void *opaque)
1238
{
1239
    struct palette_cb_priv *priv = opaque;
1240
    VncState *vs = priv->vs;
1241
    png_colorp color = &priv->png_palette[idx];
1242

    
1243
    if (vs->tight.pixel24)
1244
    {
1245
        color->red = (pix >> vs->client_pf.rshift) & vs->client_pf.rmax;
1246
        color->green = (pix >> vs->client_pf.gshift) & vs->client_pf.gmax;
1247
        color->blue = (pix >> vs->client_pf.bshift) & vs->client_pf.bmax;
1248
    }
1249
    else
1250
    {
1251
        int red, green, blue;
1252

    
1253
        red = (pix >> vs->client_pf.rshift) & vs->client_pf.rmax;
1254
        green = (pix >> vs->client_pf.gshift) & vs->client_pf.gmax;
1255
        blue = (pix >> vs->client_pf.bshift) & vs->client_pf.bmax;
1256
        color->red = ((red * 255 + vs->client_pf.rmax / 2) /
1257
                      vs->client_pf.rmax);
1258
        color->green = ((green * 255 + vs->client_pf.gmax / 2) /
1259
                        vs->client_pf.gmax);
1260
        color->blue = ((blue * 255 + vs->client_pf.bmax / 2) /
1261
                       vs->client_pf.bmax);
1262
    }
1263
}
1264

    
1265
static void png_write_data(png_structp png_ptr, png_bytep data,
1266
                           png_size_t length)
1267
{
1268
    VncState *vs = png_get_io_ptr(png_ptr);
1269

    
1270
    buffer_reserve(&vs->tight.png, vs->tight.png.offset + length);
1271
    memcpy(vs->tight.png.buffer + vs->tight.png.offset, data, length);
1272

    
1273
    vs->tight.png.offset += length;
1274
}
1275

    
1276
static void png_flush_data(png_structp png_ptr)
1277
{
1278
}
1279

    
1280
static void *vnc_png_malloc(png_structp png_ptr, png_size_t size)
1281
{
1282
    return g_malloc(size);
1283
}
1284

    
1285
static void vnc_png_free(png_structp png_ptr, png_voidp ptr)
1286
{
1287
    g_free(ptr);
1288
}
1289

    
1290
static int send_png_rect(VncState *vs, int x, int y, int w, int h,
1291
                         VncPalette *palette)
1292
{
1293
    png_byte color_type;
1294
    png_structp png_ptr;
1295
    png_infop info_ptr;
1296
    png_colorp png_palette = NULL;
1297
    pixman_image_t *linebuf;
1298
    int level = tight_png_conf[vs->tight.compression].png_zlib_level;
1299
    int filters = tight_png_conf[vs->tight.compression].png_filters;
1300
    uint8_t *buf;
1301
    int dy;
1302

    
1303
    png_ptr = png_create_write_struct_2(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL,
1304
                                        NULL, vnc_png_malloc, vnc_png_free);
1305

    
1306
    if (png_ptr == NULL)
1307
        return -1;
1308

    
1309
    info_ptr = png_create_info_struct(png_ptr);
1310

    
1311
    if (info_ptr == NULL) {
1312
        png_destroy_write_struct(&png_ptr, NULL);
1313
        return -1;
1314
    }
1315

    
1316
    png_set_write_fn(png_ptr, (void *) vs, png_write_data, png_flush_data);
1317
    png_set_compression_level(png_ptr, level);
1318
    png_set_filter(png_ptr, PNG_FILTER_TYPE_DEFAULT, filters);
1319

    
1320
    if (palette) {
1321
        color_type = PNG_COLOR_TYPE_PALETTE;
1322
    } else {
1323
        color_type = PNG_COLOR_TYPE_RGB;
1324
    }
1325

    
1326
    png_set_IHDR(png_ptr, info_ptr, w, h,
1327
                 8, color_type, PNG_INTERLACE_NONE,
1328
                 PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
1329

    
1330
    if (color_type == PNG_COLOR_TYPE_PALETTE) {
1331
        struct palette_cb_priv priv;
1332

    
1333
        png_palette = png_malloc(png_ptr, sizeof(*png_palette) *
1334
                                 palette_size(palette));
1335

    
1336
        priv.vs = vs;
1337
        priv.png_palette = png_palette;
1338
        palette_iter(palette, write_png_palette, &priv);
1339

    
1340
        png_set_PLTE(png_ptr, info_ptr, png_palette, palette_size(palette));
1341

    
1342
        if (vs->client_pf.bytes_per_pixel == 4) {
1343
            tight_encode_indexed_rect32(vs->tight.tight.buffer, w * h, palette);
1344
        } else {
1345
            tight_encode_indexed_rect16(vs->tight.tight.buffer, w * h, palette);
1346
        }
1347
    }
1348

    
1349
    png_write_info(png_ptr, info_ptr);
1350

    
1351
    buffer_reserve(&vs->tight.png, 2048);
1352
    linebuf = qemu_pixman_linebuf_create(PIXMAN_BE_r8g8b8, w);
1353
    buf = (uint8_t *)pixman_image_get_data(linebuf);
1354
    for (dy = 0; dy < h; dy++)
1355
    {
1356
        if (color_type == PNG_COLOR_TYPE_PALETTE) {
1357
            memcpy(buf, vs->tight.tight.buffer + (dy * w), w);
1358
        } else {
1359
            qemu_pixman_linebuf_fill(linebuf, vs->vd->server, w, x, y + dy);
1360
        }
1361
        png_write_row(png_ptr, buf);
1362
    }
1363
    qemu_pixman_image_unref(linebuf);
1364

    
1365
    png_write_end(png_ptr, NULL);
1366

    
1367
    if (color_type == PNG_COLOR_TYPE_PALETTE) {
1368
        png_free(png_ptr, png_palette);
1369
    }
1370

    
1371
    png_destroy_write_struct(&png_ptr, &info_ptr);
1372

    
1373
    vnc_write_u8(vs, VNC_TIGHT_PNG << 4);
1374

    
1375
    tight_send_compact_size(vs, vs->tight.png.offset);
1376
    vnc_write(vs, vs->tight.png.buffer, vs->tight.png.offset);
1377
    buffer_reset(&vs->tight.png);
1378
    return 1;
1379
}
1380
#endif /* CONFIG_VNC_PNG */
1381

    
1382
static void vnc_tight_start(VncState *vs)
1383
{
1384
    buffer_reset(&vs->tight.tight);
1385

    
1386
    // make the output buffer be the zlib buffer, so we can compress it later
1387
    vs->tight.tmp = vs->output;
1388
    vs->output = vs->tight.tight;
1389
}
1390

    
1391
static void vnc_tight_stop(VncState *vs)
1392
{
1393
    // switch back to normal output/zlib buffers
1394
    vs->tight.tight = vs->output;
1395
    vs->output = vs->tight.tmp;
1396
}
1397

    
1398
static int send_sub_rect_nojpeg(VncState *vs, int x, int y, int w, int h,
1399
                                int bg, int fg, int colors, VncPalette *palette)
1400
{
1401
    int ret;
1402

    
1403
    if (colors == 0) {
1404
        if (tight_detect_smooth_image(vs, w, h)) {
1405
            ret = send_gradient_rect(vs, x, y, w, h);
1406
        } else {
1407
            ret = send_full_color_rect(vs, x, y, w, h);
1408
        }
1409
    } else if (colors == 1) {
1410
        ret = send_solid_rect(vs);
1411
    } else if (colors == 2) {
1412
        ret = send_mono_rect(vs, x, y, w, h, bg, fg);
1413
    } else if (colors <= 256) {
1414
        ret = send_palette_rect(vs, x, y, w, h, palette);
1415
    } else {
1416
        ret = 0;
1417
    }
1418
    return ret;
1419
}
1420

    
1421
#ifdef CONFIG_VNC_JPEG
1422
static int send_sub_rect_jpeg(VncState *vs, int x, int y, int w, int h,
1423
                              int bg, int fg, int colors,
1424
                              VncPalette *palette, bool force)
1425
{
1426
    int ret;
1427

    
1428
    if (colors == 0) {
1429
        if (force || (tight_jpeg_conf[vs->tight.quality].jpeg_full &&
1430
                      tight_detect_smooth_image(vs, w, h))) {
1431
            int quality = tight_conf[vs->tight.quality].jpeg_quality;
1432

    
1433
            ret = send_jpeg_rect(vs, x, y, w, h, quality);
1434
        } else {
1435
            ret = send_full_color_rect(vs, x, y, w, h);
1436
        }
1437
    } else if (colors == 1) {
1438
        ret = send_solid_rect(vs);
1439
    } else if (colors == 2) {
1440
        ret = send_mono_rect(vs, x, y, w, h, bg, fg);
1441
    } else if (colors <= 256) {
1442
        if (force || (colors > 96 &&
1443
                      tight_jpeg_conf[vs->tight.quality].jpeg_idx &&
1444
                      tight_detect_smooth_image(vs, w, h))) {
1445
            int quality = tight_conf[vs->tight.quality].jpeg_quality;
1446

    
1447
            ret = send_jpeg_rect(vs, x, y, w, h, quality);
1448
        } else {
1449
            ret = send_palette_rect(vs, x, y, w, h, palette);
1450
        }
1451
    } else {
1452
        ret = 0;
1453
    }
1454
    return ret;
1455
}
1456
#endif
1457

    
1458
static int send_sub_rect(VncState *vs, int x, int y, int w, int h)
1459
{
1460
    VncPalette *palette = NULL;
1461
    uint32_t bg = 0, fg = 0;
1462
    int colors;
1463
    int ret = 0;
1464
#ifdef CONFIG_VNC_JPEG
1465
    bool force_jpeg = false;
1466
    bool allow_jpeg = true;
1467
#endif
1468

    
1469
    vnc_framebuffer_update(vs, x, y, w, h, vs->tight.type);
1470

    
1471
    vnc_tight_start(vs);
1472
    vnc_raw_send_framebuffer_update(vs, x, y, w, h);
1473
    vnc_tight_stop(vs);
1474

    
1475
#ifdef CONFIG_VNC_JPEG
1476
    if (!vs->vd->non_adaptive && vs->tight.quality != (uint8_t)-1) {
1477
        double freq = vnc_update_freq(vs, x, y, w, h);
1478

    
1479
        if (freq < tight_jpeg_conf[vs->tight.quality].jpeg_freq_min) {
1480
            allow_jpeg = false;
1481
        }
1482
        if (freq >= tight_jpeg_conf[vs->tight.quality].jpeg_freq_threshold) {
1483
            force_jpeg = true;
1484
            vnc_sent_lossy_rect(vs, x, y, w, h);
1485
        }
1486
    }
1487
#endif
1488

    
1489
    colors = tight_fill_palette(vs, x, y, w * h, &fg, &bg, &palette);
1490

    
1491
#ifdef CONFIG_VNC_JPEG
1492
    if (allow_jpeg && vs->tight.quality != (uint8_t)-1) {
1493
        ret = send_sub_rect_jpeg(vs, x, y, w, h, bg, fg, colors, palette,
1494
                                 force_jpeg);
1495
    } else {
1496
        ret = send_sub_rect_nojpeg(vs, x, y, w, h, bg, fg, colors, palette);
1497
    }
1498
#else
1499
    ret = send_sub_rect_nojpeg(vs, x, y, w, h, bg, fg, colors, palette);
1500
#endif
1501

    
1502
    palette_destroy(palette);
1503
    return ret;
1504
}
1505

    
1506
static int send_sub_rect_solid(VncState *vs, int x, int y, int w, int h)
1507
{
1508
    vnc_framebuffer_update(vs, x, y, w, h, vs->tight.type);
1509

    
1510
    vnc_tight_start(vs);
1511
    vnc_raw_send_framebuffer_update(vs, x, y, w, h);
1512
    vnc_tight_stop(vs);
1513

    
1514
    return send_solid_rect(vs);
1515
}
1516

    
1517
static int send_rect_simple(VncState *vs, int x, int y, int w, int h,
1518
                            bool split)
1519
{
1520
    int max_size, max_width;
1521
    int max_sub_width, max_sub_height;
1522
    int dx, dy;
1523
    int rw, rh;
1524
    int n = 0;
1525

    
1526
    max_size = tight_conf[vs->tight.compression].max_rect_size;
1527
    max_width = tight_conf[vs->tight.compression].max_rect_width;
1528

    
1529
    if (split && (w > max_width || w * h > max_size)) {
1530
        max_sub_width = (w > max_width) ? max_width : w;
1531
        max_sub_height = max_size / max_sub_width;
1532

    
1533
        for (dy = 0; dy < h; dy += max_sub_height) {
1534
            for (dx = 0; dx < w; dx += max_width) {
1535
                rw = MIN(max_sub_width, w - dx);
1536
                rh = MIN(max_sub_height, h - dy);
1537
                n += send_sub_rect(vs, x+dx, y+dy, rw, rh);
1538
            }
1539
        }
1540
    } else {
1541
        n += send_sub_rect(vs, x, y, w, h);
1542
    }
1543

    
1544
    return n;
1545
}
1546

    
1547
static int find_large_solid_color_rect(VncState *vs, int x, int y,
1548
                                       int w, int h, int max_rows)
1549
{
1550
    int dx, dy, dw, dh;
1551
    int n = 0;
1552

    
1553
    /* Try to find large solid-color areas and send them separately. */
1554

    
1555
    for (dy = y; dy < y + h; dy += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) {
1556

    
1557
        /* If a rectangle becomes too large, send its upper part now. */
1558

    
1559
        if (dy - y >= max_rows) {
1560
            n += send_rect_simple(vs, x, y, w, max_rows, true);
1561
            y += max_rows;
1562
            h -= max_rows;
1563
        }
1564

    
1565
        dh = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, (y + h - dy));
1566

    
1567
        for (dx = x; dx < x + w; dx += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) {
1568
            uint32_t color_value;
1569
            int x_best, y_best, w_best, h_best;
1570

    
1571
            dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, (x + w - dx));
1572

    
1573
            if (!check_solid_tile(vs, dx, dy, dw, dh, &color_value, false)) {
1574
                continue ;
1575
            }
1576

    
1577
            /* Get dimensions of solid-color area. */
1578

    
1579
            find_best_solid_area(vs, dx, dy, w - (dx - x), h - (dy - y),
1580
                                 color_value, &w_best, &h_best);
1581

    
1582
            /* Make sure a solid rectangle is large enough
1583
               (or the whole rectangle is of the same color). */
1584

    
1585
            if (w_best * h_best != w * h &&
1586
                w_best * h_best < VNC_TIGHT_MIN_SOLID_SUBRECT_SIZE) {
1587
                continue;
1588
            }
1589

    
1590
            /* Try to extend solid rectangle to maximum size. */
1591

    
1592
            x_best = dx; y_best = dy;
1593
            extend_solid_area(vs, x, y, w, h, color_value,
1594
                              &x_best, &y_best, &w_best, &h_best);
1595

    
1596
            /* Send rectangles at top and left to solid-color area. */
1597

    
1598
            if (y_best != y) {
1599
                n += send_rect_simple(vs, x, y, w, y_best-y, true);
1600
            }
1601
            if (x_best != x) {
1602
                n += tight_send_framebuffer_update(vs, x, y_best,
1603
                                                   x_best-x, h_best);
1604
            }
1605

    
1606
            /* Send solid-color rectangle. */
1607
            n += send_sub_rect_solid(vs, x_best, y_best, w_best, h_best);
1608

    
1609
            /* Send remaining rectangles (at right and bottom). */
1610

    
1611
            if (x_best + w_best != x + w) {
1612
                n += tight_send_framebuffer_update(vs, x_best+w_best,
1613
                                                   y_best,
1614
                                                   w-(x_best-x)-w_best,
1615
                                                   h_best);
1616
            }
1617
            if (y_best + h_best != y + h) {
1618
                n += tight_send_framebuffer_update(vs, x, y_best+h_best,
1619
                                                   w, h-(y_best-y)-h_best);
1620
            }
1621

    
1622
            /* Return after all recursive calls are done. */
1623
            return n;
1624
        }
1625
    }
1626
    return n + send_rect_simple(vs, x, y, w, h, true);
1627
}
1628

    
1629
static int tight_send_framebuffer_update(VncState *vs, int x, int y,
1630
                                         int w, int h)
1631
{
1632
    int max_rows;
1633

    
1634
    if (vs->client_pf.bytes_per_pixel == 4 && vs->client_pf.rmax == 0xFF &&
1635
        vs->client_pf.bmax == 0xFF && vs->client_pf.gmax == 0xFF) {
1636
        vs->tight.pixel24 = true;
1637
    } else {
1638
        vs->tight.pixel24 = false;
1639
    }
1640

    
1641
#ifdef CONFIG_VNC_JPEG
1642
    if (vs->tight.quality != (uint8_t)-1) {
1643
        double freq = vnc_update_freq(vs, x, y, w, h);
1644

    
1645
        if (freq > tight_jpeg_conf[vs->tight.quality].jpeg_freq_threshold) {
1646
            return send_rect_simple(vs, x, y, w, h, false);
1647
        }
1648
    }
1649
#endif
1650

    
1651
    if (w * h < VNC_TIGHT_MIN_SPLIT_RECT_SIZE) {
1652
        return send_rect_simple(vs, x, y, w, h, true);
1653
    }
1654

    
1655
    /* Calculate maximum number of rows in one non-solid rectangle. */
1656

    
1657
    max_rows = tight_conf[vs->tight.compression].max_rect_size;
1658
    max_rows /= MIN(tight_conf[vs->tight.compression].max_rect_width, w);
1659

    
1660
    return find_large_solid_color_rect(vs, x, y, w, h, max_rows);
1661
}
1662

    
1663
int vnc_tight_send_framebuffer_update(VncState *vs, int x, int y,
1664
                                      int w, int h)
1665
{
1666
    vs->tight.type = VNC_ENCODING_TIGHT;
1667
    return tight_send_framebuffer_update(vs, x, y, w, h);
1668
}
1669

    
1670
int vnc_tight_png_send_framebuffer_update(VncState *vs, int x, int y,
1671
                                          int w, int h)
1672
{
1673
    vs->tight.type = VNC_ENCODING_TIGHT_PNG;
1674
    return tight_send_framebuffer_update(vs, x, y, w, h);
1675
}
1676

    
1677
void vnc_tight_clear(VncState *vs)
1678
{
1679
    int i;
1680
    for (i=0; i<ARRAY_SIZE(vs->tight.stream); i++) {
1681
        if (vs->tight.stream[i].opaque) {
1682
            deflateEnd(&vs->tight.stream[i]);
1683
        }
1684
    }
1685

    
1686
    buffer_free(&vs->tight.tight);
1687
    buffer_free(&vs->tight.zlib);
1688
    buffer_free(&vs->tight.gradient);
1689
#ifdef CONFIG_VNC_JPEG
1690
    buffer_free(&vs->tight.jpeg);
1691
#endif
1692
#ifdef CONFIG_VNC_PNG
1693
    buffer_free(&vs->tight.png);
1694
#endif
1695
}