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/*
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 * Framebuffer device helper routines
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 *
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 * Copyright (c) 2009 CodeSourcery
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 * Written by Paul Brook <paul@codesourcery.com>
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 *
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 * This code is licensed under the GNU GPLv2.
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 *
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 * Contributions after 2012-01-13 are licensed under the terms of the
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 * GNU GPL, version 2 or (at your option) any later version.
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 */
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/* TODO:
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   - Do something similar for framebuffers with local ram
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   - Handle rotation here instead of hacking dest_pitch
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   - Use common pixel conversion routines instead of per-device drawfn
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   - Remove all DisplayState knowledge from devices.
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 */
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#include "hw.h"
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#include "console.h"
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#include "framebuffer.h"
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/* Render an image from a shared memory framebuffer.  */
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void framebuffer_update_display(
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    DisplayState *ds,
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    MemoryRegion *address_space,
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    target_phys_addr_t base,
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    int cols, /* Width in pixels.  */
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    int rows, /* Leight in pixels.  */
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    int src_width, /* Length of source line, in bytes.  */
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    int dest_row_pitch, /* Bytes between adjacent horizontal output pixels.  */
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    int dest_col_pitch, /* Bytes between adjacent vertical output pixels.  */
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    int invalidate, /* nonzero to redraw the whole image.  */
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    drawfn fn,
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    void *opaque,
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    int *first_row, /* Input and output.  */
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    int *last_row /* Output only */)
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{
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    target_phys_addr_t src_len;
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    uint8_t *dest;
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    uint8_t *src;
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    uint8_t *src_base;
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    int first, last = 0;
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    int dirty;
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    int i;
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    ram_addr_t addr;
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    MemoryRegionSection mem_section;
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    MemoryRegion *mem;
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    i = *first_row;
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    *first_row = -1;
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    src_len = src_width * rows;
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    mem_section = memory_region_find(address_space, base, src_len);
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    if (mem_section.size != src_len || !memory_region_is_ram(mem_section.mr)) {
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        return;
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    }
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    mem = mem_section.mr;
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    assert(mem);
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    assert(mem_section.offset_within_address_space == base);
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    memory_region_sync_dirty_bitmap(mem);
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    src_base = cpu_physical_memory_map(base, &src_len, 0);
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    /* If we can't map the framebuffer then bail.  We could try harder,
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       but it's not really worth it as dirty flag tracking will probably
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       already have failed above.  */
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    if (!src_base)
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        return;
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    if (src_len != src_width * rows) {
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        cpu_physical_memory_unmap(src_base, src_len, 0, 0);
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        return;
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    }
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    src = src_base;
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    dest = ds_get_data(ds);
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    if (dest_col_pitch < 0)
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        dest -= dest_col_pitch * (cols - 1);
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    if (dest_row_pitch < 0) {
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        dest -= dest_row_pitch * (rows - 1);
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    }
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    first = -1;
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    addr = mem_section.offset_within_region;
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    addr += i * src_width;
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    src += i * src_width;
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    dest += i * dest_row_pitch;
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    for (; i < rows; i++) {
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        target_phys_addr_t dirty_offset;
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        dirty = 0;
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        dirty_offset = 0;
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        while (addr + dirty_offset < TARGET_PAGE_ALIGN(addr + src_width)) {
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            dirty |= memory_region_get_dirty(mem, addr + dirty_offset,
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                                             DIRTY_MEMORY_VGA);
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            dirty_offset += TARGET_PAGE_SIZE;
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        }
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        if (dirty || invalidate) {
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            fn(opaque, dest, src, cols, dest_col_pitch);
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            if (first == -1)
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                first = i;
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            last = i;
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        }
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        addr += src_width;
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        src += src_width;
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        dest += dest_row_pitch;
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    }
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    cpu_physical_memory_unmap(src_base, src_len, 0, 0);
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    if (first < 0) {
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        return;
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    }
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    memory_region_reset_dirty(mem, mem_section.offset_within_region, src_len,
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                              DIRTY_MEMORY_VGA);
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    *first_row = first;
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    *last_row = last;
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    return;
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}