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/*
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 * QEMU PS/2 keyboard/mouse emulation
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 *
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 * Copyright (c) 2003 Fabrice Bellard
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 * THE SOFTWARE.
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 */
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#include "hw.h"
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#include "ps2.h"
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#include "console.h"
27

    
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/* debug PC keyboard */
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//#define DEBUG_KBD
30

    
31
/* debug PC keyboard : only mouse */
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//#define DEBUG_MOUSE
33

    
34
/* Keyboard Commands */
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#define KBD_CMD_SET_LEDS        0xED        /* Set keyboard leds */
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#define KBD_CMD_ECHO             0xEE
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#define KBD_CMD_SCANCODE        0xF0        /* Get/set scancode set */
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#define KBD_CMD_GET_ID                 0xF2        /* get keyboard ID */
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#define KBD_CMD_SET_RATE        0xF3        /* Set typematic rate */
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#define KBD_CMD_ENABLE                0xF4        /* Enable scanning */
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#define KBD_CMD_RESET_DISABLE        0xF5        /* reset and disable scanning */
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#define KBD_CMD_RESET_ENABLE           0xF6    /* reset and enable scanning */
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#define KBD_CMD_RESET                0xFF        /* Reset */
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45
/* Keyboard Replies */
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#define KBD_REPLY_POR                0xAA        /* Power on reset */
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#define KBD_REPLY_ID                0xAB        /* Keyboard ID */
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#define KBD_REPLY_ACK                0xFA        /* Command ACK */
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#define KBD_REPLY_RESEND        0xFE        /* Command NACK, send the cmd again */
50

    
51
/* Mouse Commands */
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#define AUX_SET_SCALE11                0xE6        /* Set 1:1 scaling */
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#define AUX_SET_SCALE21                0xE7        /* Set 2:1 scaling */
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#define AUX_SET_RES                0xE8        /* Set resolution */
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#define AUX_GET_SCALE                0xE9        /* Get scaling factor */
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#define AUX_SET_STREAM                0xEA        /* Set stream mode */
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#define AUX_POLL                0xEB        /* Poll */
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#define AUX_RESET_WRAP                0xEC        /* Reset wrap mode */
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#define AUX_SET_WRAP                0xEE        /* Set wrap mode */
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#define AUX_SET_REMOTE                0xF0        /* Set remote mode */
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#define AUX_GET_TYPE                0xF2        /* Get type */
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#define AUX_SET_SAMPLE                0xF3        /* Set sample rate */
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#define AUX_ENABLE_DEV                0xF4        /* Enable aux device */
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#define AUX_DISABLE_DEV                0xF5        /* Disable aux device */
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#define AUX_SET_DEFAULT                0xF6
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#define AUX_RESET                0xFF        /* Reset aux device */
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#define AUX_ACK                        0xFA        /* Command byte ACK. */
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69
#define MOUSE_STATUS_REMOTE     0x40
70
#define MOUSE_STATUS_ENABLED    0x20
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#define MOUSE_STATUS_SCALE21    0x10
72

    
73
#define PS2_QUEUE_SIZE 256
74

    
75
typedef struct {
76
    uint8_t data[PS2_QUEUE_SIZE];
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    int rptr, wptr, count;
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} PS2Queue;
79

    
80
typedef struct {
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    PS2Queue queue;
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    int32_t write_cmd;
83
    void (*update_irq)(void *, int);
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    void *update_arg;
85
} PS2State;
86

    
87
typedef struct {
88
    PS2State common;
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    int scan_enabled;
90
    /* Qemu uses translated PC scancodes internally.  To avoid multiple
91
       conversions we do the translation (if any) in the PS/2 emulation
92
       not the keyboard controller.  */
93
    int translate;
94
    int scancode_set; /* 1=XT, 2=AT, 3=PS/2 */
95
} PS2KbdState;
96

    
97
typedef struct {
98
    PS2State common;
99
    uint8_t mouse_status;
100
    uint8_t mouse_resolution;
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    uint8_t mouse_sample_rate;
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    uint8_t mouse_wrap;
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    uint8_t mouse_type; /* 0 = PS2, 3 = IMPS/2, 4 = IMEX */
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    uint8_t mouse_detect_state;
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    int mouse_dx; /* current values, needed for 'poll' mode */
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    int mouse_dy;
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    int mouse_dz;
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    uint8_t mouse_buttons;
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} PS2MouseState;
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111
/* Table to convert from PC scancodes to raw scancodes.  */
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static const unsigned char ps2_raw_keycode[128] = {
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          0,118, 22, 30, 38, 37, 46, 54, 61, 62, 70, 69, 78, 85,102, 13,
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         21, 29, 36, 45, 44, 53, 60, 67, 68, 77, 84, 91, 90, 20, 28, 27,
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         35, 43, 52, 51, 59, 66, 75, 76, 82, 14, 18, 93, 26, 34, 33, 42,
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         50, 49, 58, 65, 73, 74, 89,124, 17, 41, 88,  5,  6,  4, 12,  3,
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         11,  2, 10,  1,  9,119,126,108,117,125,123,107,115,116,121,105,
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        114,122,112,113,127, 96, 97,120,  7, 15, 23, 31, 39, 47, 55, 63,
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         71, 79, 86, 94,  8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 87,111,
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         19, 25, 57, 81, 83, 92, 95, 98, 99,100,101,103,104,106,109,110
121
};
122

    
123
void ps2_queue(void *opaque, int b)
124
{
125
    PS2State *s = (PS2State *)opaque;
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    PS2Queue *q = &s->queue;
127

    
128
    if (q->count >= PS2_QUEUE_SIZE)
129
        return;
130
    q->data[q->wptr] = b;
131
    if (++q->wptr == PS2_QUEUE_SIZE)
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        q->wptr = 0;
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    q->count++;
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    s->update_irq(s->update_arg, 1);
135
}
136

    
137
/*
138
   keycode is expressed as follow:
139
   bit 7    - 0 key pressed, 1 = key released
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   bits 6-0 - translated scancode set 2
141
 */
142
static void ps2_put_keycode(void *opaque, int keycode)
143
{
144
    PS2KbdState *s = opaque;
145

    
146
    /* XXX: add support for scancode sets 1 and 3 */
147
    if (!s->translate && keycode < 0xe0 && s->scancode_set == 2)
148
      {
149
        if (keycode & 0x80)
150
            ps2_queue(&s->common, 0xf0);
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        keycode = ps2_raw_keycode[keycode & 0x7f];
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      }
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    ps2_queue(&s->common, keycode);
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}
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156
uint32_t ps2_read_data(void *opaque)
157
{
158
    PS2State *s = (PS2State *)opaque;
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    PS2Queue *q;
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    int val, index;
161

    
162
    q = &s->queue;
163
    if (q->count == 0) {
164
        /* NOTE: if no data left, we return the last keyboard one
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           (needed for EMM386) */
166
        /* XXX: need a timer to do things correctly */
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        index = q->rptr - 1;
168
        if (index < 0)
169
            index = PS2_QUEUE_SIZE - 1;
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        val = q->data[index];
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    } else {
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        val = q->data[q->rptr];
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        if (++q->rptr == PS2_QUEUE_SIZE)
174
            q->rptr = 0;
175
        q->count--;
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        /* reading deasserts IRQ */
177
        s->update_irq(s->update_arg, 0);
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        /* reassert IRQs if data left */
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        s->update_irq(s->update_arg, q->count != 0);
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    }
181
    return val;
182
}
183

    
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static void ps2_reset_keyboard(PS2KbdState *s)
185
{
186
    s->scan_enabled = 1;
187
    s->scancode_set = 2;
188
    kbd_put_ledstate(0);
189
}
190

    
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void ps2_write_keyboard(void *opaque, int val)
192
{
193
    PS2KbdState *s = (PS2KbdState *)opaque;
194

    
195
    switch(s->common.write_cmd) {
196
    default:
197
    case -1:
198
        switch(val) {
199
        case 0x00:
200
            ps2_queue(&s->common, KBD_REPLY_ACK);
201
            break;
202
        case 0x05:
203
            ps2_queue(&s->common, KBD_REPLY_RESEND);
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            break;
205
        case KBD_CMD_GET_ID:
206
            ps2_queue(&s->common, KBD_REPLY_ACK);
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            /* We emulate a MF2 AT keyboard here */
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            ps2_queue(&s->common, KBD_REPLY_ID);
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            if (s->translate)
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                ps2_queue(&s->common, 0x41);
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            else
212
                ps2_queue(&s->common, 0x83);
213
            break;
214
        case KBD_CMD_ECHO:
215
            ps2_queue(&s->common, KBD_CMD_ECHO);
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            break;
217
        case KBD_CMD_ENABLE:
218
            s->scan_enabled = 1;
219
            ps2_queue(&s->common, KBD_REPLY_ACK);
220
            break;
221
        case KBD_CMD_SCANCODE:
222
        case KBD_CMD_SET_LEDS:
223
        case KBD_CMD_SET_RATE:
224
            s->common.write_cmd = val;
225
            ps2_queue(&s->common, KBD_REPLY_ACK);
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            break;
227
        case KBD_CMD_RESET_DISABLE:
228
            ps2_reset_keyboard(s);
229
            s->scan_enabled = 0;
230
            ps2_queue(&s->common, KBD_REPLY_ACK);
231
            break;
232
        case KBD_CMD_RESET_ENABLE:
233
            ps2_reset_keyboard(s);
234
            s->scan_enabled = 1;
235
            ps2_queue(&s->common, KBD_REPLY_ACK);
236
            break;
237
        case KBD_CMD_RESET:
238
            ps2_reset_keyboard(s);
239
            ps2_queue(&s->common, KBD_REPLY_ACK);
240
            ps2_queue(&s->common, KBD_REPLY_POR);
241
            break;
242
        default:
243
            ps2_queue(&s->common, KBD_REPLY_ACK);
244
            break;
245
        }
246
        break;
247
    case KBD_CMD_SCANCODE:
248
        if (val == 0) {
249
            if (s->scancode_set == 1)
250
                ps2_put_keycode(s, 0x43);
251
            else if (s->scancode_set == 2)
252
                ps2_put_keycode(s, 0x41);
253
            else if (s->scancode_set == 3)
254
                ps2_put_keycode(s, 0x3f);
255
        } else {
256
            if (val >= 1 && val <= 3)
257
                s->scancode_set = val;
258
            ps2_queue(&s->common, KBD_REPLY_ACK);
259
        }
260
        s->common.write_cmd = -1;
261
        break;
262
    case KBD_CMD_SET_LEDS:
263
        kbd_put_ledstate(val);
264
        ps2_queue(&s->common, KBD_REPLY_ACK);
265
        s->common.write_cmd = -1;
266
        break;
267
    case KBD_CMD_SET_RATE:
268
        ps2_queue(&s->common, KBD_REPLY_ACK);
269
        s->common.write_cmd = -1;
270
        break;
271
    }
272
}
273

    
274
/* Set the scancode translation mode.
275
   0 = raw scancodes.
276
   1 = translated scancodes (used by qemu internally).  */
277

    
278
void ps2_keyboard_set_translation(void *opaque, int mode)
279
{
280
    PS2KbdState *s = (PS2KbdState *)opaque;
281
    s->translate = mode;
282
}
283

    
284
static void ps2_mouse_send_packet(PS2MouseState *s)
285
{
286
    unsigned int b;
287
    int dx1, dy1, dz1;
288

    
289
    dx1 = s->mouse_dx;
290
    dy1 = s->mouse_dy;
291
    dz1 = s->mouse_dz;
292
    /* XXX: increase range to 8 bits ? */
293
    if (dx1 > 127)
294
        dx1 = 127;
295
    else if (dx1 < -127)
296
        dx1 = -127;
297
    if (dy1 > 127)
298
        dy1 = 127;
299
    else if (dy1 < -127)
300
        dy1 = -127;
301
    b = 0x08 | ((dx1 < 0) << 4) | ((dy1 < 0) << 5) | (s->mouse_buttons & 0x07);
302
    ps2_queue(&s->common, b);
303
    ps2_queue(&s->common, dx1 & 0xff);
304
    ps2_queue(&s->common, dy1 & 0xff);
305
    /* extra byte for IMPS/2 or IMEX */
306
    switch(s->mouse_type) {
307
    default:
308
        break;
309
    case 3:
310
        if (dz1 > 127)
311
            dz1 = 127;
312
        else if (dz1 < -127)
313
                dz1 = -127;
314
        ps2_queue(&s->common, dz1 & 0xff);
315
        break;
316
    case 4:
317
        if (dz1 > 7)
318
            dz1 = 7;
319
        else if (dz1 < -7)
320
            dz1 = -7;
321
        b = (dz1 & 0x0f) | ((s->mouse_buttons & 0x18) << 1);
322
        ps2_queue(&s->common, b);
323
        break;
324
    }
325

    
326
    /* update deltas */
327
    s->mouse_dx -= dx1;
328
    s->mouse_dy -= dy1;
329
    s->mouse_dz -= dz1;
330
}
331

    
332
static void ps2_mouse_event(void *opaque,
333
                            int dx, int dy, int dz, int buttons_state)
334
{
335
    PS2MouseState *s = opaque;
336

    
337
    /* check if deltas are recorded when disabled */
338
    if (!(s->mouse_status & MOUSE_STATUS_ENABLED))
339
        return;
340

    
341
    s->mouse_dx += dx;
342
    s->mouse_dy -= dy;
343
    s->mouse_dz += dz;
344
    /* XXX: SDL sometimes generates nul events: we delete them */
345
    if (s->mouse_dx == 0 && s->mouse_dy == 0 && s->mouse_dz == 0 &&
346
        s->mouse_buttons == buttons_state)
347
        return;
348
    s->mouse_buttons = buttons_state;
349

    
350
    if (!(s->mouse_status & MOUSE_STATUS_REMOTE) &&
351
        (s->common.queue.count < (PS2_QUEUE_SIZE - 16))) {
352
        for(;;) {
353
            /* if not remote, send event. Multiple events are sent if
354
               too big deltas */
355
            ps2_mouse_send_packet(s);
356
            if (s->mouse_dx == 0 && s->mouse_dy == 0 && s->mouse_dz == 0)
357
                break;
358
        }
359
    }
360
}
361

    
362
void ps2_mouse_fake_event(void *opaque)
363
{
364
    ps2_mouse_event(opaque, 1, 0, 0, 0);
365
}
366

    
367
void ps2_write_mouse(void *opaque, int val)
368
{
369
    PS2MouseState *s = (PS2MouseState *)opaque;
370
#ifdef DEBUG_MOUSE
371
    printf("kbd: write mouse 0x%02x\n", val);
372
#endif
373
    switch(s->common.write_cmd) {
374
    default:
375
    case -1:
376
        /* mouse command */
377
        if (s->mouse_wrap) {
378
            if (val == AUX_RESET_WRAP) {
379
                s->mouse_wrap = 0;
380
                ps2_queue(&s->common, AUX_ACK);
381
                return;
382
            } else if (val != AUX_RESET) {
383
                ps2_queue(&s->common, val);
384
                return;
385
            }
386
        }
387
        switch(val) {
388
        case AUX_SET_SCALE11:
389
            s->mouse_status &= ~MOUSE_STATUS_SCALE21;
390
            ps2_queue(&s->common, AUX_ACK);
391
            break;
392
        case AUX_SET_SCALE21:
393
            s->mouse_status |= MOUSE_STATUS_SCALE21;
394
            ps2_queue(&s->common, AUX_ACK);
395
            break;
396
        case AUX_SET_STREAM:
397
            s->mouse_status &= ~MOUSE_STATUS_REMOTE;
398
            ps2_queue(&s->common, AUX_ACK);
399
            break;
400
        case AUX_SET_WRAP:
401
            s->mouse_wrap = 1;
402
            ps2_queue(&s->common, AUX_ACK);
403
            break;
404
        case AUX_SET_REMOTE:
405
            s->mouse_status |= MOUSE_STATUS_REMOTE;
406
            ps2_queue(&s->common, AUX_ACK);
407
            break;
408
        case AUX_GET_TYPE:
409
            ps2_queue(&s->common, AUX_ACK);
410
            ps2_queue(&s->common, s->mouse_type);
411
            break;
412
        case AUX_SET_RES:
413
        case AUX_SET_SAMPLE:
414
            s->common.write_cmd = val;
415
            ps2_queue(&s->common, AUX_ACK);
416
            break;
417
        case AUX_GET_SCALE:
418
            ps2_queue(&s->common, AUX_ACK);
419
            ps2_queue(&s->common, s->mouse_status);
420
            ps2_queue(&s->common, s->mouse_resolution);
421
            ps2_queue(&s->common, s->mouse_sample_rate);
422
            break;
423
        case AUX_POLL:
424
            ps2_queue(&s->common, AUX_ACK);
425
            ps2_mouse_send_packet(s);
426
            break;
427
        case AUX_ENABLE_DEV:
428
            s->mouse_status |= MOUSE_STATUS_ENABLED;
429
            ps2_queue(&s->common, AUX_ACK);
430
            break;
431
        case AUX_DISABLE_DEV:
432
            s->mouse_status &= ~MOUSE_STATUS_ENABLED;
433
            ps2_queue(&s->common, AUX_ACK);
434
            break;
435
        case AUX_SET_DEFAULT:
436
            s->mouse_sample_rate = 100;
437
            s->mouse_resolution = 2;
438
            s->mouse_status = 0;
439
            ps2_queue(&s->common, AUX_ACK);
440
            break;
441
        case AUX_RESET:
442
            s->mouse_sample_rate = 100;
443
            s->mouse_resolution = 2;
444
            s->mouse_status = 0;
445
            s->mouse_type = 0;
446
            ps2_queue(&s->common, AUX_ACK);
447
            ps2_queue(&s->common, 0xaa);
448
            ps2_queue(&s->common, s->mouse_type);
449
            break;
450
        default:
451
            break;
452
        }
453
        break;
454
    case AUX_SET_SAMPLE:
455
        s->mouse_sample_rate = val;
456
        /* detect IMPS/2 or IMEX */
457
        switch(s->mouse_detect_state) {
458
        default:
459
        case 0:
460
            if (val == 200)
461
                s->mouse_detect_state = 1;
462
            break;
463
        case 1:
464
            if (val == 100)
465
                s->mouse_detect_state = 2;
466
            else if (val == 200)
467
                s->mouse_detect_state = 3;
468
            else
469
                s->mouse_detect_state = 0;
470
            break;
471
        case 2:
472
            if (val == 80)
473
                s->mouse_type = 3; /* IMPS/2 */
474
            s->mouse_detect_state = 0;
475
            break;
476
        case 3:
477
            if (val == 80)
478
                s->mouse_type = 4; /* IMEX */
479
            s->mouse_detect_state = 0;
480
            break;
481
        }
482
        ps2_queue(&s->common, AUX_ACK);
483
        s->common.write_cmd = -1;
484
        break;
485
    case AUX_SET_RES:
486
        s->mouse_resolution = val;
487
        ps2_queue(&s->common, AUX_ACK);
488
        s->common.write_cmd = -1;
489
        break;
490
    }
491
}
492

    
493
static void ps2_common_reset(PS2State *s)
494
{
495
    PS2Queue *q;
496
    s->write_cmd = -1;
497
    q = &s->queue;
498
    q->rptr = 0;
499
    q->wptr = 0;
500
    q->count = 0;
501
    s->update_irq(s->update_arg, 0);
502
}
503

    
504
static void ps2_kbd_reset(void *opaque)
505
{
506
    PS2KbdState *s = (PS2KbdState *) opaque;
507

    
508
    ps2_common_reset(&s->common);
509
    s->scan_enabled = 0;
510
    s->translate = 0;
511
    s->scancode_set = 0;
512
}
513

    
514
static void ps2_mouse_reset(void *opaque)
515
{
516
    PS2MouseState *s = (PS2MouseState *) opaque;
517

    
518
    ps2_common_reset(&s->common);
519
    s->mouse_status = 0;
520
    s->mouse_resolution = 0;
521
    s->mouse_sample_rate = 0;
522
    s->mouse_wrap = 0;
523
    s->mouse_type = 0;
524
    s->mouse_detect_state = 0;
525
    s->mouse_dx = 0;
526
    s->mouse_dy = 0;
527
    s->mouse_dz = 0;
528
    s->mouse_buttons = 0;
529
}
530

    
531
static const VMStateDescription vmstate_ps2_common = {
532
    .name = "PS2 Common State",
533
    .version_id = 3,
534
    .minimum_version_id = 2,
535
    .minimum_version_id_old = 2,
536
    .fields      = (VMStateField []) {
537
        VMSTATE_INT32(write_cmd, PS2State),
538
        VMSTATE_INT32(queue.rptr, PS2State),
539
        VMSTATE_INT32(queue.wptr, PS2State),
540
        VMSTATE_INT32(queue.count, PS2State),
541
        VMSTATE_BUFFER(queue.data, PS2State),
542
        VMSTATE_END_OF_LIST()
543
    }
544
};
545

    
546
static int ps2_kbd_post_load(void* opaque, int version_id)
547
{
548
    PS2KbdState *s = (PS2KbdState*)opaque;
549

    
550
    if (version_id == 2)
551
        s->scancode_set=2;
552
    return 0;
553
}
554

    
555
static const VMStateDescription vmstate_ps2_keyboard = {
556
    .name = "ps2kbd",
557
    .version_id = 3,
558
    .minimum_version_id = 2,
559
    .minimum_version_id_old = 2,
560
    .post_load = ps2_kbd_post_load,
561
    .fields      = (VMStateField []) {
562
        VMSTATE_STRUCT(common, PS2KbdState, 0, vmstate_ps2_common, PS2State),
563
        VMSTATE_INT32(scan_enabled, PS2KbdState),
564
        VMSTATE_INT32(translate, PS2KbdState),
565
        VMSTATE_INT32_V(scancode_set, PS2KbdState,3),
566
        VMSTATE_END_OF_LIST()
567
    }
568
};
569

    
570
static const VMStateDescription vmstate_ps2_mouse = {
571
    .name = "ps2mouse",
572
    .version_id = 2,
573
    .minimum_version_id = 2,
574
    .minimum_version_id_old = 2,
575
    .fields      = (VMStateField []) {
576
        VMSTATE_STRUCT(common, PS2MouseState, 0, vmstate_ps2_common, PS2State),
577
        VMSTATE_UINT8(mouse_status, PS2MouseState),
578
        VMSTATE_UINT8(mouse_resolution, PS2MouseState),
579
        VMSTATE_UINT8(mouse_sample_rate, PS2MouseState),
580
        VMSTATE_UINT8(mouse_wrap, PS2MouseState),
581
        VMSTATE_UINT8(mouse_type, PS2MouseState),
582
        VMSTATE_UINT8(mouse_detect_state, PS2MouseState),
583
        VMSTATE_INT32(mouse_dx, PS2MouseState),
584
        VMSTATE_INT32(mouse_dy, PS2MouseState),
585
        VMSTATE_INT32(mouse_dz, PS2MouseState),
586
        VMSTATE_UINT8(mouse_buttons, PS2MouseState),
587
        VMSTATE_END_OF_LIST()
588
    }
589
};
590

    
591
void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg)
592
{
593
    PS2KbdState *s = (PS2KbdState *)qemu_mallocz(sizeof(PS2KbdState));
594

    
595
    s->common.update_irq = update_irq;
596
    s->common.update_arg = update_arg;
597
    s->scancode_set = 2;
598
    vmstate_register(NULL, 0, &vmstate_ps2_keyboard, s);
599
    qemu_add_kbd_event_handler(ps2_put_keycode, s);
600
    qemu_register_reset(ps2_kbd_reset, s);
601
    return s;
602
}
603

    
604
void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg)
605
{
606
    PS2MouseState *s = (PS2MouseState *)qemu_mallocz(sizeof(PS2MouseState));
607

    
608
    s->common.update_irq = update_irq;
609
    s->common.update_arg = update_arg;
610
    vmstate_register(NULL, 0, &vmstate_ps2_mouse, s);
611
    qemu_add_mouse_event_handler(ps2_mouse_event, s, 0, "QEMU PS/2 Mouse");
612
    qemu_register_reset(ps2_mouse_reset, s);
613
    return s;
614
}