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1
/*
2
 * QEMU SDL display driver
3
 * 
4
 * Copyright (c) 2003 Fabrice Bellard
5
 * 
6
 * Permission is hereby granted, free of charge, to any person obtaining a copy
7
 * of this software and associated documentation files (the "Software"), to deal
8
 * in the Software without restriction, including without limitation the rights
9
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10
 * copies of the Software, and to permit persons to whom the Software is
11
 * furnished to do so, subject to the following conditions:
12
 *
13
 * The above copyright notice and this permission notice shall be included in
14
 * all copies or substantial portions of the Software.
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 *
16
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22
 * THE SOFTWARE.
23
 */
24
#include "vl.h"
25

    
26
#include <SDL.h>
27

    
28
#ifndef _WIN32
29
#include <signal.h>
30
#endif
31

    
32
static SDL_Surface *screen;
33
static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
34
static int last_vm_running;
35
static int gui_saved_grab;
36
static int gui_fullscreen;
37
static int gui_noframe;
38
static int gui_key_modifier_pressed;
39
static int gui_keysym;
40
static int gui_fullscreen_initial_grab;
41
static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
42
static uint8_t modifiers_state[256];
43
static int width, height;
44
static SDL_Cursor *sdl_cursor_normal;
45
static SDL_Cursor *sdl_cursor_hidden;
46
static int absolute_enabled = 0;
47
static int guest_cursor = 0;
48
static int guest_x, guest_y;
49
static SDL_Cursor *guest_sprite = 0;
50

    
51
static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
52
{
53
    //    printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
54
    SDL_UpdateRect(screen, x, y, w, h);
55
}
56

    
57
static void sdl_resize(DisplayState *ds, int w, int h)
58
{
59
    int flags;
60

    
61
    //    printf("resizing to %d %d\n", w, h);
62

    
63
    flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
64
    if (gui_fullscreen)
65
        flags |= SDL_FULLSCREEN;
66
    if (gui_noframe)
67
        flags |= SDL_NOFRAME;
68

    
69
    width = w;
70
    height = h;
71

    
72
 again:
73
    screen = SDL_SetVideoMode(w, h, 0, flags);
74
    if (!screen) {
75
        fprintf(stderr, "Could not open SDL display\n");
76
        exit(1);
77
    }
78
    if (!screen->pixels && (flags & SDL_HWSURFACE) && (flags & SDL_FULLSCREEN)) {
79
        flags &= ~SDL_HWSURFACE;
80
        goto again;
81
    }
82

    
83
    if (!screen->pixels) {
84
        fprintf(stderr, "Could not open SDL display\n");
85
        exit(1);
86
    }
87
    ds->data = screen->pixels;
88
    ds->linesize = screen->pitch;
89
    ds->depth = screen->format->BitsPerPixel;
90
    if (ds->depth == 32 && screen->format->Rshift == 0) {
91
        ds->bgr = 1;
92
    } else {
93
        ds->bgr = 0;
94
    }
95
    ds->width = w;
96
    ds->height = h;
97
}
98

    
99
/* generic keyboard conversion */
100

    
101
#include "sdl_keysym.h"
102
#include "keymaps.c"
103

    
104
static kbd_layout_t *kbd_layout = NULL;
105

    
106
static uint8_t sdl_keyevent_to_keycode_generic(const SDL_KeyboardEvent *ev)
107
{
108
    int keysym;
109
    /* workaround for X11+SDL bug with AltGR */
110
    keysym = ev->keysym.sym;
111
    if (keysym == 0 && ev->keysym.scancode == 113)
112
        keysym = SDLK_MODE;
113
    /* For Japanese key '\' and '|' */
114
    if (keysym == 92 && ev->keysym.scancode == 133) {
115
        keysym = 0xa5;
116
    }
117
    return keysym2scancode(kbd_layout, keysym);
118
}
119

    
120
/* specific keyboard conversions from scan codes */
121

    
122
#if defined(_WIN32)
123

    
124
static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
125
{
126
    return ev->keysym.scancode;
127
}
128

    
129
#else
130

    
131
static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
132
{
133
    int keycode;
134

    
135
    keycode = ev->keysym.scancode;
136

    
137
    if (keycode < 9) {
138
        keycode = 0;
139
    } else if (keycode < 97) {
140
        keycode -= 8; /* just an offset */
141
    } else if (keycode < 212) {
142
        /* use conversion table */
143
        keycode = _translate_keycode(keycode - 97);
144
    } else {
145
        keycode = 0;
146
    }
147
    return keycode;
148
}
149

    
150
#endif
151

    
152
static void reset_keys(void)
153
{
154
    int i;
155
    for(i = 0; i < 256; i++) {
156
        if (modifiers_state[i]) {
157
            if (i & 0x80)
158
                kbd_put_keycode(0xe0);
159
            kbd_put_keycode(i | 0x80);
160
            modifiers_state[i] = 0;
161
        }
162
    }
163
}
164

    
165
static void sdl_process_key(SDL_KeyboardEvent *ev)
166
{
167
    int keycode, v;
168

    
169
    if (ev->keysym.sym == SDLK_PAUSE) {
170
        /* specific case */
171
        v = 0;
172
        if (ev->type == SDL_KEYUP)
173
            v |= 0x80;
174
        kbd_put_keycode(0xe1);
175
        kbd_put_keycode(0x1d | v);
176
        kbd_put_keycode(0x45 | v);
177
        return;
178
    }
179

    
180
    if (kbd_layout) {
181
        keycode = sdl_keyevent_to_keycode_generic(ev);
182
    } else {
183
        keycode = sdl_keyevent_to_keycode(ev);
184
    }
185

    
186
    switch(keycode) {
187
    case 0x00:
188
        /* sent when leaving window: reset the modifiers state */
189
        reset_keys();
190
        return;
191
    case 0x2a:                          /* Left Shift */
192
    case 0x36:                          /* Right Shift */
193
    case 0x1d:                          /* Left CTRL */
194
    case 0x9d:                          /* Right CTRL */
195
    case 0x38:                          /* Left ALT */
196
    case 0xb8:                         /* Right ALT */
197
        if (ev->type == SDL_KEYUP)
198
            modifiers_state[keycode] = 0;
199
        else
200
            modifiers_state[keycode] = 1;
201
        break;
202
    case 0x45: /* num lock */
203
    case 0x3a: /* caps lock */
204
        /* SDL does not send the key up event, so we generate it */
205
        kbd_put_keycode(keycode);
206
        kbd_put_keycode(keycode | 0x80);
207
        return;
208
    }
209

    
210
    /* now send the key code */
211
    if (keycode & 0x80)
212
        kbd_put_keycode(0xe0);
213
    if (ev->type == SDL_KEYUP)
214
        kbd_put_keycode(keycode | 0x80);
215
    else
216
        kbd_put_keycode(keycode & 0x7f);
217
}
218

    
219
static void sdl_update_caption(void)
220
{
221
    char buf[1024];
222
    const char *status = "";
223

    
224
    if (!vm_running)
225
        status = " [Stopped]";
226
    else if (gui_grab)
227
        status = " - Press Ctrl-Alt to exit grab";
228

    
229
    if (qemu_name)
230
        snprintf(buf, sizeof(buf), "QEMU (%s)%s", qemu_name, status);
231
    else
232
        snprintf(buf, sizeof(buf), "QEMU%s", status);
233

    
234
    SDL_WM_SetCaption(buf, "QEMU");
235
}
236

    
237
static void sdl_hide_cursor(void)
238
{
239
    if (!cursor_hide)
240
        return;
241

    
242
    if (kbd_mouse_is_absolute()) {
243
        SDL_ShowCursor(1);
244
        SDL_SetCursor(sdl_cursor_hidden);
245
    } else {
246
        SDL_ShowCursor(0);
247
    }
248
}
249

    
250
static void sdl_show_cursor(void)
251
{
252
    if (!cursor_hide)
253
        return;
254

    
255
    if (!kbd_mouse_is_absolute()) {
256
        SDL_ShowCursor(1);
257
        if (guest_cursor &&
258
                (gui_grab || kbd_mouse_is_absolute() || absolute_enabled))
259
            SDL_SetCursor(guest_sprite);
260
        else
261
            SDL_SetCursor(sdl_cursor_normal);
262
    }
263
}
264

    
265
static void sdl_grab_start(void)
266
{
267
    if (guest_cursor) {
268
        SDL_SetCursor(guest_sprite);
269
        SDL_WarpMouse(guest_x, guest_y);
270
    } else
271
        sdl_hide_cursor();
272
    SDL_WM_GrabInput(SDL_GRAB_ON);
273
    /* dummy read to avoid moving the mouse */
274
    SDL_GetRelativeMouseState(NULL, NULL);
275
    gui_grab = 1;
276
    sdl_update_caption();
277
}
278

    
279
static void sdl_grab_end(void)
280
{
281
    SDL_WM_GrabInput(SDL_GRAB_OFF);
282
    gui_grab = 0;
283
    sdl_show_cursor();
284
    sdl_update_caption();
285
}
286

    
287
static void sdl_send_mouse_event(int dz)
288
{
289
    int dx, dy, state, buttons;
290
    state = SDL_GetRelativeMouseState(&dx, &dy);
291
    buttons = 0;
292
    if (state & SDL_BUTTON(SDL_BUTTON_LEFT))
293
        buttons |= MOUSE_EVENT_LBUTTON;
294
    if (state & SDL_BUTTON(SDL_BUTTON_RIGHT))
295
        buttons |= MOUSE_EVENT_RBUTTON;
296
    if (state & SDL_BUTTON(SDL_BUTTON_MIDDLE))
297
        buttons |= MOUSE_EVENT_MBUTTON;
298

    
299
    if (kbd_mouse_is_absolute()) {
300
        if (!absolute_enabled) {
301
            sdl_hide_cursor();
302
            if (gui_grab) {
303
                sdl_grab_end();
304
            }
305
            absolute_enabled = 1;
306
        }
307

    
308
        SDL_GetMouseState(&dx, &dy);
309
        dx = dx * 0x7FFF / width;
310
        dy = dy * 0x7FFF / height;
311
    } else if (absolute_enabled) {
312
        sdl_show_cursor();
313
        absolute_enabled = 0;
314
    } else if (guest_cursor) {
315
        SDL_GetMouseState(&dx, &dy);
316
        dx -= guest_x;
317
        dy -= guest_y;
318
        guest_x += dx;
319
        guest_y += dy;
320
    }
321

    
322
    kbd_mouse_event(dx, dy, dz, buttons);
323
}
324

    
325
static void toggle_full_screen(DisplayState *ds)
326
{
327
    gui_fullscreen = !gui_fullscreen;
328
    sdl_resize(ds, screen->w, screen->h);
329
    if (gui_fullscreen) {
330
        gui_saved_grab = gui_grab;
331
        sdl_grab_start();
332
    } else {
333
        if (!gui_saved_grab)
334
            sdl_grab_end();
335
    }
336
    vga_hw_invalidate();
337
    vga_hw_update();
338
}
339

    
340
static void sdl_refresh(DisplayState *ds)
341
{
342
    SDL_Event ev1, *ev = &ev1;
343
    int mod_state;
344
                     
345
    if (last_vm_running != vm_running) {
346
        last_vm_running = vm_running;
347
        sdl_update_caption();
348
    }
349

    
350
    vga_hw_update();
351

    
352
    while (SDL_PollEvent(ev)) {
353
        switch (ev->type) {
354
        case SDL_VIDEOEXPOSE:
355
            sdl_update(ds, 0, 0, screen->w, screen->h);
356
            break;
357
        case SDL_KEYDOWN:
358
        case SDL_KEYUP:
359
            if (ev->type == SDL_KEYDOWN) {
360
                mod_state = (SDL_GetModState() & gui_grab_code) ==
361
                    gui_grab_code;
362
                gui_key_modifier_pressed = mod_state;
363
                if (gui_key_modifier_pressed) {
364
                    int keycode;
365
                    keycode = sdl_keyevent_to_keycode(&ev->key);
366
                    switch(keycode) {
367
                    case 0x21: /* 'f' key on US keyboard */
368
                        toggle_full_screen(ds);
369
                        gui_keysym = 1;
370
                        break;
371
                    case 0x02 ... 0x0a: /* '1' to '9' keys */ 
372
                        /* Reset the modifiers sent to the current console */
373
                        reset_keys();
374
                        console_select(keycode - 0x02);
375
                        if (!is_graphic_console()) {
376
                            /* display grab if going to a text console */
377
                            if (gui_grab)
378
                                sdl_grab_end();
379
                        }
380
                        gui_keysym = 1;
381
                        break;
382
                    default:
383
                        break;
384
                    }
385
                } else if (!is_graphic_console()) {
386
                    int keysym;
387
                    keysym = 0;
388
                    if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
389
                        switch(ev->key.keysym.sym) {
390
                        case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break;
391
                        case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break;
392
                        case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break;
393
                        case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break;
394
                        case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break;
395
                        case SDLK_END: keysym = QEMU_KEY_CTRL_END; break;
396
                        case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break;
397
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break;
398
                        default: break;
399
                        }
400
                    } else {
401
                        switch(ev->key.keysym.sym) {
402
                        case SDLK_UP: keysym = QEMU_KEY_UP; break;
403
                        case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break;
404
                        case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break;
405
                        case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break;
406
                        case SDLK_HOME: keysym = QEMU_KEY_HOME; break;
407
                        case SDLK_END: keysym = QEMU_KEY_END; break;
408
                        case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
409
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
410
                        case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break;                        case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
411
                        default: break;
412
                        }
413
                    }
414
                    if (keysym) {
415
                        kbd_put_keysym(keysym);
416
                    } else if (ev->key.keysym.unicode != 0) {
417
                        kbd_put_keysym(ev->key.keysym.unicode);
418
                    }
419
                }
420
            } else if (ev->type == SDL_KEYUP) {
421
                mod_state = (ev->key.keysym.mod & gui_grab_code);
422
                if (!mod_state) {
423
                    if (gui_key_modifier_pressed) {
424
                        gui_key_modifier_pressed = 0;
425
                        if (gui_keysym == 0) {
426
                            /* exit/enter grab if pressing Ctrl-Alt */
427
                            if (!gui_grab) {
428
                                /* if the application is not active,
429
                                   do not try to enter grab state. It
430
                                   prevents
431
                                   'SDL_WM_GrabInput(SDL_GRAB_ON)'
432
                                   from blocking all the application
433
                                   (SDL bug). */
434
                                if (SDL_GetAppState() & SDL_APPACTIVE)
435
                                    sdl_grab_start();
436
                            } else {
437
                                sdl_grab_end();
438
                            }
439
                            /* SDL does not send back all the
440
                               modifiers key, so we must correct it */
441
                            reset_keys();
442
                            break;
443
                        }
444
                        gui_keysym = 0;
445
                    }
446
                }
447
            }
448
            if (is_graphic_console() && !gui_keysym) 
449
                sdl_process_key(&ev->key);
450
            break;
451
        case SDL_QUIT:
452
            if (!no_quit) {
453
               qemu_system_shutdown_request();
454
            }
455
            break;
456
        case SDL_MOUSEMOTION:
457
            if (gui_grab || kbd_mouse_is_absolute() ||
458
                absolute_enabled) {
459
                sdl_send_mouse_event(0);
460
            }
461
            break;
462
        case SDL_MOUSEBUTTONDOWN:
463
        case SDL_MOUSEBUTTONUP:
464
            {
465
                SDL_MouseButtonEvent *bev = &ev->button;
466
                if (!gui_grab && !kbd_mouse_is_absolute()) {
467
                    if (ev->type == SDL_MOUSEBUTTONDOWN &&
468
                        (bev->state & SDL_BUTTON_LMASK)) {
469
                        /* start grabbing all events */
470
                        sdl_grab_start();
471
                    }
472
                } else {
473
                    int dz;
474
                    dz = 0;
475
#ifdef SDL_BUTTON_WHEELUP
476
                    if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
477
                        dz = -1;
478
                    } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
479
                        dz = 1;
480
                    }
481
#endif               
482
                    sdl_send_mouse_event(dz);
483
                }
484
            }
485
            break;
486
        case SDL_ACTIVEEVENT:
487
            if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS &&
488
                !ev->active.gain && !gui_fullscreen_initial_grab) {
489
                sdl_grab_end();
490
            }
491
            break;
492
        default:
493
            break;
494
        }
495
    }
496
}
497

    
498
static void sdl_fill(DisplayState *ds, int x, int y, int w, int h, uint32_t c)
499
{
500
    SDL_Rect dst = { x, y, w, h };
501
    SDL_FillRect(screen, &dst, c);
502
}
503

    
504
static void sdl_mouse_warp(int x, int y, int on)
505
{
506
    if (on) {
507
        if (!guest_cursor)
508
            sdl_show_cursor();
509
        if (gui_grab || kbd_mouse_is_absolute() || absolute_enabled) {
510
            SDL_SetCursor(guest_sprite);
511
            SDL_WarpMouse(x, y);
512
        }
513
    } else if (gui_grab)
514
        sdl_hide_cursor();
515
    guest_cursor = on;
516
    guest_x = x, guest_y = y;
517
}
518

    
519
static void sdl_mouse_define(int width, int height, int bpp,
520
                             int hot_x, int hot_y,
521
                             uint8_t *image, uint8_t *mask)
522
{
523
    uint8_t sprite[256], *line;
524
    int x, y, dst, bypl, src = 0;
525
    if (guest_sprite)
526
        SDL_FreeCursor(guest_sprite);
527

    
528
    memset(sprite, 0, 256);
529
    bypl = ((width * bpp + 31) >> 5) << 2;
530
    for (y = 0, dst = 0; y < height; y ++, image += bypl) {
531
        line = image;
532
        for (x = 0; x < width; x ++, dst ++) {
533
            switch (bpp) {
534
            case 24:
535
                src = *(line ++); src |= *(line ++); src |= *(line ++);
536
                break;
537
            case 16:
538
            case 15:
539
                src = *(line ++); src |= *(line ++);
540
                break;
541
            case 8:
542
                src = *(line ++);
543
                break;
544
            case 4:
545
                src = 0xf & (line[x >> 1] >> ((x & 1)) << 2);
546
                break;
547
            case 2:
548
                src = 3 & (line[x >> 2] >> ((x & 3)) << 1);
549
                break;
550
            case 1:
551
                src = 1 & (line[x >> 3] >> (x & 7));
552
                break;
553
            }
554
            if (!src)
555
                sprite[dst >> 3] |= (1 << (~dst & 7)) & mask[dst >> 3];
556
        }
557
    }
558
    guest_sprite = SDL_CreateCursor(sprite, mask, width, height, hot_x, hot_y);
559

    
560
    if (guest_cursor &&
561
            (gui_grab || kbd_mouse_is_absolute() || absolute_enabled))
562
        SDL_SetCursor(guest_sprite);
563
}
564

    
565
static void sdl_cleanup(void) 
566
{
567
    if (guest_sprite)
568
        SDL_FreeCursor(guest_sprite);
569
    SDL_Quit();
570
}
571

    
572
void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
573
{
574
    int flags;
575
    uint8_t data = 0;
576

    
577
#if defined(__APPLE__)
578
    /* always use generic keymaps */
579
    if (!keyboard_layout)
580
        keyboard_layout = "en-us";
581
#endif
582
    if(keyboard_layout) {
583
        kbd_layout = init_keyboard_layout(keyboard_layout);
584
        if (!kbd_layout)
585
            exit(1);
586
    }
587

    
588
    if (no_frame)
589
        gui_noframe = 1;
590

    
591
    flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
592
    if (SDL_Init (flags)) {
593
        fprintf(stderr, "Could not initialize SDL - exiting\n");
594
        exit(1);
595
    }
596
#ifndef _WIN32
597
    /* NOTE: we still want Ctrl-C to work, so we undo the SDL redirections */
598
    signal(SIGINT, SIG_DFL);
599
    signal(SIGQUIT, SIG_DFL);
600
#endif
601

    
602
    ds->dpy_update = sdl_update;
603
    ds->dpy_resize = sdl_resize;
604
    ds->dpy_refresh = sdl_refresh;
605
    ds->dpy_fill = sdl_fill;
606
    ds->mouse_set = sdl_mouse_warp;
607
    ds->cursor_define = sdl_mouse_define;
608

    
609
    sdl_resize(ds, 640, 400);
610
    sdl_update_caption();
611
    SDL_EnableKeyRepeat(250, 50);
612
    SDL_EnableUNICODE(1);
613
    gui_grab = 0;
614

    
615
    sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
616
    sdl_cursor_normal = SDL_GetCursor();
617

    
618
    atexit(sdl_cleanup);
619
    if (full_screen) {
620
        gui_fullscreen = 1;
621
        gui_fullscreen_initial_grab = 1;
622
        sdl_grab_start();
623
    }
624
}