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/*
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 * QEMU SDL display driver
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 * 
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 * Copyright (c) 2003 Fabrice Bellard
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 * 
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 * THE SOFTWARE.
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 */
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#include "vl.h"
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#include <SDL.h>
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#ifndef _WIN32
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#include <signal.h>
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#endif
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static SDL_Surface *screen;
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static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
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static int last_vm_running;
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static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
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{
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    //    printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
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    SDL_UpdateRect(screen, x, y, w, h);
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}
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static void sdl_resize(DisplayState *ds, int w, int h)
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{
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    int flags;
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    //    printf("resizing to %d %d\n", w, h);
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    flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
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    flags |= SDL_RESIZABLE;
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    screen = SDL_SetVideoMode(w, h, 0, flags);
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    if (!screen) {
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        fprintf(stderr, "Could not open SDL display\n");
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        exit(1);
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    }
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    ds->data = screen->pixels;
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    ds->linesize = screen->pitch;
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    ds->depth = screen->format->BitsPerPixel;
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}
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static const uint32_t x_keycode_to_pc_keycode[61] = {
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   0x47e0,      /*  97  Home   */
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   0x48e0,      /*  98  Up     */
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   0x49e0,      /*  99  PgUp   */
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   0x4be0,      /* 100  Left   */
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   0x4c,        /* 101  KP-5   */
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   0x4de0,      /* 102  Right  */
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   0x4fe0,      /* 103  End    */
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   0x50e0,      /* 104  Down   */
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   0x51e0,      /* 105  PgDn   */
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   0x52e0,      /* 106  Ins    */
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   0x53e0,      /* 107  Del    */
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   0x1ce0,      /* 108  Enter  */
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   0x1de0,      /* 109  Ctrl-R */
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   0x451de1,    /* 110  Pause  */
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   0x37e0,      /* 111  Print  */
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   0x35e0,      /* 112  Divide */
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   0x38e0,      /* 113  Alt-R  */
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   0x46e0,      /* 114  Break  */   
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   0x0,         /* 115 */
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   0x0,         /* 116 */
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   0x0,         /* 117 */
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   0x0,         /* 118 */
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   0x0,         /* 119 */
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   0x0,         /* 120 */
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   0x0,         /* 121 */
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   0x0,         /* 122 */
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   0x0,         /* 123 */
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   0x0,         /* 124 */
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   0x0,         /* 125 */
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   0x0,         /* 126 */
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   0x0,         /* 127 */
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   0x0,         /* 128 */
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   0x0,         /* 129 */
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   0x0,         /* 130 */
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   0x0,         /* 131 */
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   0x0,         /* 132 */
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   0x0,         /* 133 */
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   0x0,         /* 134 */
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   0x0,         /* 135 */
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   0x47,         /* 136 KP_7 */
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   0x48,         /* 137 KP_8 */
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   0x49,         /* 138 KP_9 */
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   0x4b,         /* 139 KP_4 */
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   0x4c,         /* 140 KP_5 */
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   0x4d,         /* 141 KP_6 */
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   0x4f,         /* 142 KP_1 */
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   0x50,         /* 143 KP_2 */
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   0x51,         /* 144 KP_3 */
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   0x52,         /* 145 KP_0 */
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   0x53,         /* 146 KP_. */
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   0x47,         /* 147 KP_HOME */
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   0x48,         /* 148 KP_UP */
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   0x49,         /* 149 KP_PgUp */
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   0x4b,         /* 150 KP_Left */
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   0x4c,         /* 151 KP_ */
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   0x4d,         /* 152 KP_Right */
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   0x4f,         /* 153 KP_End */
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   0x50,         /* 154 KP_Down */
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   0x51,         /* 155 KP_PgDn */
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   0x52,         /* 156 KP_Ins */
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   0x53,         /* 157 KP_Del */
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};
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static void sdl_process_key(SDL_KeyboardEvent *ev)
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{
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    int keycode, v;
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    /* XXX: not portable, but avoids complicated mappings */
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    keycode = ev->keysym.scancode;
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#ifdef _WIN32
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    if (keycode < 97) {
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        /* nothing to do */
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    } else 
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#else
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    if (keycode < 9) {
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        keycode = 0;
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    } else if (keycode < 97) {
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        keycode -= 8; /* just an offset */
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    } else 
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#endif
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    if (keycode < 158) {
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        /* use conversion table */
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        keycode = x_keycode_to_pc_keycode[keycode - 97];
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    } else {
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        keycode = 0;
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    }
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    /* now send the key code */
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    while (keycode != 0) {
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        v = keycode & 0xff;
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        if (ev->type == SDL_KEYUP)
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            v |= 0x80;
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        kbd_put_keycode(v);
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        keycode >>= 8;
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    }
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}
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static void sdl_update_caption(void)
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{
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    char buf[1024];
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    strcpy(buf, "QEMU");
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    if (!vm_running) {
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        strcat(buf, " [Stopped]");
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    }
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    if (gui_grab) {
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        strcat(buf, " - Press Ctrl-Shift to exit grab");
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    }
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    SDL_WM_SetCaption(buf, "QEMU");
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}
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static void sdl_grab_start(void)
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{
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    SDL_ShowCursor(0);
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    SDL_WM_GrabInput(SDL_GRAB_ON);
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    /* dummy read to avoid moving the mouse */
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    SDL_GetRelativeMouseState(NULL, NULL);
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    gui_grab = 1;
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    sdl_update_caption();
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}
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static void sdl_grab_end(void)
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{
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    SDL_WM_GrabInput(SDL_GRAB_OFF);
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    SDL_ShowCursor(1);
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    gui_grab = 0;
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    sdl_update_caption();
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}
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static void sdl_send_mouse_event(void)
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{
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    int dx, dy, dz, state, buttons;
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    state = SDL_GetRelativeMouseState(&dx, &dy);
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    buttons = 0;
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    if (state & SDL_BUTTON(SDL_BUTTON_LEFT))
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        buttons |= MOUSE_EVENT_LBUTTON;
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    if (state & SDL_BUTTON(SDL_BUTTON_RIGHT))
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        buttons |= MOUSE_EVENT_RBUTTON;
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    if (state & SDL_BUTTON(SDL_BUTTON_MIDDLE))
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        buttons |= MOUSE_EVENT_MBUTTON;
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    /* XXX: test wheel */
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    dz = 0;
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#ifdef SDL_BUTTON_WHEELUP
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    if (state & SDL_BUTTON(SDL_BUTTON_WHEELUP))
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        dz--;
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    if (state & SDL_BUTTON(SDL_BUTTON_WHEELDOWN))
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        dz++;
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#endif
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    kbd_mouse_event(dx, dy, dz, buttons);
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}
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static void sdl_refresh(DisplayState *ds)
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{
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    SDL_Event ev1, *ev = &ev1;
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    if (last_vm_running != vm_running) {
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        last_vm_running = vm_running;
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        sdl_update_caption();
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    }
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    vga_update_display();
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    while (SDL_PollEvent(ev)) {
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        switch (ev->type) {
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        case SDL_VIDEOEXPOSE:
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            sdl_update(ds, 0, 0, screen->w, screen->h);
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            break;
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        case SDL_KEYDOWN:
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        case SDL_KEYUP:
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            if (ev->type == SDL_KEYDOWN) {
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                if ((SDL_GetModState() & (KMOD_LSHIFT | KMOD_LCTRL)) ==
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                    (KMOD_LSHIFT | KMOD_LCTRL)) {
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                    /* exit/enter grab if pressing Ctrl-Shift */
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                    if (!gui_grab)
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                        sdl_grab_start();
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                    else
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                        sdl_grab_end();
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                }
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            }
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            sdl_process_key(&ev->key);
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            break;
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        case SDL_QUIT:
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            reset_requested = 1;
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            break;
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        case SDL_MOUSEMOTION:
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            if (gui_grab) {
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                sdl_send_mouse_event();
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            }
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            break;
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        case SDL_MOUSEBUTTONDOWN:
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        case SDL_MOUSEBUTTONUP:
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            {
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                SDL_MouseButtonEvent *bev = &ev->button;
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                if (!gui_grab) {
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                    if (ev->type == SDL_MOUSEBUTTONDOWN &&
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                        (bev->state & SDL_BUTTON_LMASK)) {
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                        /* start grabbing all events */
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                        sdl_grab_start();
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                    }
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                } else {
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                    sdl_send_mouse_event();
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                }
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            }
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            break;
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        default:
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            break;
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        }
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    }
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}
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static void sdl_cleanup(void) 
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{
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    SDL_Quit();
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}
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void sdl_display_init(DisplayState *ds)
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{
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    int flags;
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    flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
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    if (SDL_Init (flags)) {
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        fprintf(stderr, "Could not initialize SDL - exiting\n");
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        exit(1);
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    }
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#ifndef _WIN32
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    /* NOTE: we still want Ctrl-C to work, so we undo the SDL redirections */
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    signal(SIGINT, SIG_DFL);
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    signal(SIGQUIT, SIG_DFL);
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#endif
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    ds->dpy_update = sdl_update;
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    ds->dpy_resize = sdl_resize;
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    ds->dpy_refresh = sdl_refresh;
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    sdl_resize(ds, 640, 400);
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    sdl_update_caption();
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    SDL_EnableKeyRepeat(250, 50);
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    gui_grab = 0;
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    atexit(sdl_cleanup);
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}