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1
/*
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 * QEMU SDL display driver
3
 * 
4
 * Copyright (c) 2003 Fabrice Bellard
5
 * 
6
 * Permission is hereby granted, free of charge, to any person obtaining a copy
7
 * of this software and associated documentation files (the "Software"), to deal
8
 * in the Software without restriction, including without limitation the rights
9
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
11
 * furnished to do so, subject to the following conditions:
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 *
13
 * The above copyright notice and this permission notice shall be included in
14
 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 * THE SOFTWARE.
23
 */
24
#include "vl.h"
25

    
26
#include <SDL.h>
27

    
28
#ifndef _WIN32
29
#include <signal.h>
30
#endif
31

    
32
static SDL_Surface *screen;
33
static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
34
static int last_vm_running;
35
static int gui_saved_grab;
36
static int gui_fullscreen;
37
static int gui_noframe;
38
static int gui_key_modifier_pressed;
39
static int gui_keysym;
40
static int gui_fullscreen_initial_grab;
41
static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
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static uint8_t modifiers_state[256];
43
static int width, height;
44
static SDL_Cursor *sdl_cursor_normal;
45
static SDL_Cursor *sdl_cursor_hidden;
46
static int absolute_enabled = 0;
47
static int guest_cursor = 0;
48
static int guest_x, guest_y;
49
static SDL_Cursor *guest_sprite = 0;
50

    
51
static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
52
{
53
    //    printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
54
    SDL_UpdateRect(screen, x, y, w, h);
55
}
56

    
57
static void sdl_resize(DisplayState *ds, int w, int h)
58
{
59
    int flags;
60

    
61
    //    printf("resizing to %d %d\n", w, h);
62

    
63
    flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
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    if (gui_fullscreen)
65
        flags |= SDL_FULLSCREEN;
66
    if (gui_noframe)
67
        flags |= SDL_NOFRAME;
68

    
69
    width = w;
70
    height = h;
71

    
72
 again:
73
    screen = SDL_SetVideoMode(w, h, 0, flags);
74
    if (!screen) {
75
        fprintf(stderr, "Could not open SDL display\n");
76
        exit(1);
77
    }
78
    if (!screen->pixels && (flags & SDL_HWSURFACE) && (flags & SDL_FULLSCREEN)) {
79
        flags &= ~SDL_HWSURFACE;
80
        goto again;
81
    }
82

    
83
    if (!screen->pixels) {
84
        fprintf(stderr, "Could not open SDL display\n");
85
        exit(1);
86
    }
87
    ds->data = screen->pixels;
88
    ds->linesize = screen->pitch;
89
    ds->depth = screen->format->BitsPerPixel;
90
    if (ds->depth == 32 && screen->format->Rshift == 0) {
91
        ds->bgr = 1;
92
    } else {
93
        ds->bgr = 0;
94
    }
95
    ds->width = w;
96
    ds->height = h;
97
}
98

    
99
/* generic keyboard conversion */
100

    
101
#include "sdl_keysym.h"
102
#include "keymaps.c"
103

    
104
static kbd_layout_t *kbd_layout = NULL;
105

    
106
static uint8_t sdl_keyevent_to_keycode_generic(const SDL_KeyboardEvent *ev)
107
{
108
    int keysym;
109
    /* workaround for X11+SDL bug with AltGR */
110
    keysym = ev->keysym.sym;
111
    if (keysym == 0 && ev->keysym.scancode == 113)
112
        keysym = SDLK_MODE;
113
    /* For Japanese key '\' and '|' */
114
    if (keysym == 92 && ev->keysym.scancode == 133) {
115
        keysym = 0xa5;
116
    }
117
    return keysym2scancode(kbd_layout, keysym);
118
}
119

    
120
/* specific keyboard conversions from scan codes */
121

    
122
#if defined(_WIN32)
123

    
124
static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
125
{
126
    return ev->keysym.scancode;
127
}
128

    
129
#else
130

    
131
static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
132
{
133
    int keycode;
134

    
135
    keycode = ev->keysym.scancode;
136

    
137
    if (keycode < 9) {
138
        keycode = 0;
139
    } else if (keycode < 97) {
140
        keycode -= 8; /* just an offset */
141
    } else if (keycode < 212) {
142
        /* use conversion table */
143
        keycode = _translate_keycode(keycode - 97);
144
    } else {
145
        keycode = 0;
146
    }
147
    return keycode;
148
}
149

    
150
#endif
151

    
152
static void reset_keys(void)
153
{
154
    int i;
155
    for(i = 0; i < 256; i++) {
156
        if (modifiers_state[i]) {
157
            if (i & 0x80)
158
                kbd_put_keycode(0xe0);
159
            kbd_put_keycode(i | 0x80);
160
            modifiers_state[i] = 0;
161
        }
162
    }
163
}
164

    
165
static void sdl_process_key(SDL_KeyboardEvent *ev)
166
{
167
    int keycode, v;
168

    
169
    if (ev->keysym.sym == SDLK_PAUSE) {
170
        /* specific case */
171
        v = 0;
172
        if (ev->type == SDL_KEYUP)
173
            v |= 0x80;
174
        kbd_put_keycode(0xe1);
175
        kbd_put_keycode(0x1d | v);
176
        kbd_put_keycode(0x45 | v);
177
        return;
178
    }
179

    
180
    if (kbd_layout) {
181
        keycode = sdl_keyevent_to_keycode_generic(ev);
182
    } else {
183
        keycode = sdl_keyevent_to_keycode(ev);
184
    }
185

    
186
    switch(keycode) {
187
    case 0x00:
188
        /* sent when leaving window: reset the modifiers state */
189
        reset_keys();
190
        return;
191
    case 0x2a:                          /* Left Shift */
192
    case 0x36:                          /* Right Shift */
193
    case 0x1d:                          /* Left CTRL */
194
    case 0x9d:                          /* Right CTRL */
195
    case 0x38:                          /* Left ALT */
196
    case 0xb8:                         /* Right ALT */
197
        if (ev->type == SDL_KEYUP)
198
            modifiers_state[keycode] = 0;
199
        else
200
            modifiers_state[keycode] = 1;
201
        break;
202
    case 0x45: /* num lock */
203
    case 0x3a: /* caps lock */
204
        /* SDL does not send the key up event, so we generate it */
205
        kbd_put_keycode(keycode);
206
        kbd_put_keycode(keycode | 0x80);
207
        return;
208
    }
209

    
210
    /* now send the key code */
211
    if (keycode & 0x80)
212
        kbd_put_keycode(0xe0);
213
    if (ev->type == SDL_KEYUP)
214
        kbd_put_keycode(keycode | 0x80);
215
    else
216
        kbd_put_keycode(keycode & 0x7f);
217
}
218

    
219
static void sdl_update_caption(void)
220
{
221
    char buf[1024];
222
    const char *status = "";
223

    
224
    if (!vm_running)
225
        status = " [Stopped]";
226
    else if (gui_grab)
227
        status = " - Press Ctrl-Alt to exit grab";
228

    
229
    if (qemu_name)
230
        snprintf(buf, sizeof(buf), "QEMU (%s)%s", qemu_name, status);
231
    else
232
        snprintf(buf, sizeof(buf), "QEMU%s", status);
233

    
234
    SDL_WM_SetCaption(buf, "QEMU");
235
}
236

    
237
static void sdl_hide_cursor(void)
238
{
239
    if (kbd_mouse_is_absolute()) {
240
        SDL_ShowCursor(1);
241
        SDL_SetCursor(sdl_cursor_hidden);
242
    } else {
243
        SDL_ShowCursor(0);
244
    }
245
}
246

    
247
static void sdl_show_cursor(void)
248
{
249
    if (!kbd_mouse_is_absolute()) {
250
        SDL_ShowCursor(1);
251
        if (guest_cursor &&
252
                (gui_grab || kbd_mouse_is_absolute() || absolute_enabled))
253
            SDL_SetCursor(guest_sprite);
254
        else
255
            SDL_SetCursor(sdl_cursor_normal);
256
    }
257
}
258

    
259
static void sdl_grab_start(void)
260
{
261
    if (guest_cursor) {
262
        SDL_SetCursor(guest_sprite);
263
        SDL_WarpMouse(guest_x, guest_y);
264
    } else
265
        sdl_hide_cursor();
266
    SDL_WM_GrabInput(SDL_GRAB_ON);
267
    /* dummy read to avoid moving the mouse */
268
    SDL_GetRelativeMouseState(NULL, NULL);
269
    gui_grab = 1;
270
    sdl_update_caption();
271
}
272

    
273
static void sdl_grab_end(void)
274
{
275
    SDL_WM_GrabInput(SDL_GRAB_OFF);
276
    gui_grab = 0;
277
    sdl_show_cursor();
278
    sdl_update_caption();
279
}
280

    
281
static void sdl_send_mouse_event(int dz)
282
{
283
    int dx, dy, state, buttons;
284
    state = SDL_GetRelativeMouseState(&dx, &dy);
285
    buttons = 0;
286
    if (state & SDL_BUTTON(SDL_BUTTON_LEFT))
287
        buttons |= MOUSE_EVENT_LBUTTON;
288
    if (state & SDL_BUTTON(SDL_BUTTON_RIGHT))
289
        buttons |= MOUSE_EVENT_RBUTTON;
290
    if (state & SDL_BUTTON(SDL_BUTTON_MIDDLE))
291
        buttons |= MOUSE_EVENT_MBUTTON;
292

    
293
    if (kbd_mouse_is_absolute()) {
294
        if (!absolute_enabled) {
295
            sdl_hide_cursor();
296
            if (gui_grab) {
297
                sdl_grab_end();
298
            }
299
            absolute_enabled = 1;
300
        }
301

    
302
        SDL_GetMouseState(&dx, &dy);
303
        dx = dx * 0x7FFF / width;
304
        dy = dy * 0x7FFF / height;
305
    } else if (absolute_enabled) {
306
        sdl_show_cursor();
307
        absolute_enabled = 0;
308
    } else if (guest_cursor) {
309
        SDL_GetMouseState(&dx, &dy);
310
        dx -= guest_x;
311
        dy -= guest_y;
312
        guest_x += dx;
313
        guest_y += dy;
314
    }
315

    
316
    kbd_mouse_event(dx, dy, dz, buttons);
317
}
318

    
319
static void toggle_full_screen(DisplayState *ds)
320
{
321
    gui_fullscreen = !gui_fullscreen;
322
    sdl_resize(ds, screen->w, screen->h);
323
    if (gui_fullscreen) {
324
        gui_saved_grab = gui_grab;
325
        sdl_grab_start();
326
    } else {
327
        if (!gui_saved_grab)
328
            sdl_grab_end();
329
    }
330
    vga_hw_invalidate();
331
    vga_hw_update();
332
}
333

    
334
static void sdl_refresh(DisplayState *ds)
335
{
336
    SDL_Event ev1, *ev = &ev1;
337
    int mod_state;
338
                     
339
    if (last_vm_running != vm_running) {
340
        last_vm_running = vm_running;
341
        sdl_update_caption();
342
    }
343

    
344
    vga_hw_update();
345

    
346
    while (SDL_PollEvent(ev)) {
347
        switch (ev->type) {
348
        case SDL_VIDEOEXPOSE:
349
            sdl_update(ds, 0, 0, screen->w, screen->h);
350
            break;
351
        case SDL_KEYDOWN:
352
        case SDL_KEYUP:
353
            if (ev->type == SDL_KEYDOWN) {
354
                mod_state = (SDL_GetModState() & gui_grab_code) ==
355
                    gui_grab_code;
356
                gui_key_modifier_pressed = mod_state;
357
                if (gui_key_modifier_pressed) {
358
                    int keycode;
359
                    keycode = sdl_keyevent_to_keycode(&ev->key);
360
                    switch(keycode) {
361
                    case 0x21: /* 'f' key on US keyboard */
362
                        toggle_full_screen(ds);
363
                        gui_keysym = 1;
364
                        break;
365
                    case 0x02 ... 0x0a: /* '1' to '9' keys */ 
366
                        /* Reset the modifiers sent to the current console */
367
                        reset_keys();
368
                        console_select(keycode - 0x02);
369
                        if (!is_graphic_console()) {
370
                            /* display grab if going to a text console */
371
                            if (gui_grab)
372
                                sdl_grab_end();
373
                        }
374
                        gui_keysym = 1;
375
                        break;
376
                    default:
377
                        break;
378
                    }
379
                } else if (!is_graphic_console()) {
380
                    int keysym;
381
                    keysym = 0;
382
                    if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
383
                        switch(ev->key.keysym.sym) {
384
                        case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break;
385
                        case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break;
386
                        case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break;
387
                        case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break;
388
                        case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break;
389
                        case SDLK_END: keysym = QEMU_KEY_CTRL_END; break;
390
                        case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break;
391
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break;
392
                        default: break;
393
                        }
394
                    } else {
395
                        switch(ev->key.keysym.sym) {
396
                        case SDLK_UP: keysym = QEMU_KEY_UP; break;
397
                        case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break;
398
                        case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break;
399
                        case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break;
400
                        case SDLK_HOME: keysym = QEMU_KEY_HOME; break;
401
                        case SDLK_END: keysym = QEMU_KEY_END; break;
402
                        case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
403
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
404
                        case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break;                        case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
405
                        default: break;
406
                        }
407
                    }
408
                    if (keysym) {
409
                        kbd_put_keysym(keysym);
410
                    } else if (ev->key.keysym.unicode != 0) {
411
                        kbd_put_keysym(ev->key.keysym.unicode);
412
                    }
413
                }
414
            } else if (ev->type == SDL_KEYUP) {
415
                mod_state = (ev->key.keysym.mod & gui_grab_code);
416
                if (!mod_state) {
417
                    if (gui_key_modifier_pressed) {
418
                        gui_key_modifier_pressed = 0;
419
                        if (gui_keysym == 0) {
420
                            /* exit/enter grab if pressing Ctrl-Alt */
421
                            if (!gui_grab) {
422
                                /* if the application is not active,
423
                                   do not try to enter grab state. It
424
                                   prevents
425
                                   'SDL_WM_GrabInput(SDL_GRAB_ON)'
426
                                   from blocking all the application
427
                                   (SDL bug). */
428
                                if (SDL_GetAppState() & SDL_APPACTIVE)
429
                                    sdl_grab_start();
430
                            } else {
431
                                sdl_grab_end();
432
                            }
433
                            /* SDL does not send back all the
434
                               modifiers key, so we must correct it */
435
                            reset_keys();
436
                            break;
437
                        }
438
                        gui_keysym = 0;
439
                    }
440
                }
441
            }
442
            if (is_graphic_console() && !gui_keysym) 
443
                sdl_process_key(&ev->key);
444
            break;
445
        case SDL_QUIT:
446
            if (!no_quit) {
447
               qemu_system_shutdown_request();
448
            }
449
            break;
450
        case SDL_MOUSEMOTION:
451
            if (gui_grab || kbd_mouse_is_absolute() ||
452
                absolute_enabled) {
453
                sdl_send_mouse_event(0);
454
            }
455
            break;
456
        case SDL_MOUSEBUTTONDOWN:
457
        case SDL_MOUSEBUTTONUP:
458
            {
459
                SDL_MouseButtonEvent *bev = &ev->button;
460
                if (!gui_grab && !kbd_mouse_is_absolute()) {
461
                    if (ev->type == SDL_MOUSEBUTTONDOWN &&
462
                        (bev->state & SDL_BUTTON_LMASK)) {
463
                        /* start grabbing all events */
464
                        sdl_grab_start();
465
                    }
466
                } else {
467
                    int dz;
468
                    dz = 0;
469
#ifdef SDL_BUTTON_WHEELUP
470
                    if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
471
                        dz = -1;
472
                    } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
473
                        dz = 1;
474
                    }
475
#endif               
476
                    sdl_send_mouse_event(dz);
477
                }
478
            }
479
            break;
480
        case SDL_ACTIVEEVENT:
481
            if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS &&
482
                !ev->active.gain && !gui_fullscreen_initial_grab) {
483
                sdl_grab_end();
484
            }
485
            break;
486
        default:
487
            break;
488
        }
489
    }
490
}
491

    
492
static void sdl_fill(DisplayState *ds, int x, int y, int w, int h, uint32_t c)
493
{
494
    SDL_Rect dst = { x, y, w, h };
495
    SDL_FillRect(screen, &dst, c);
496
}
497

    
498
static void sdl_mouse_warp(int x, int y, int on)
499
{
500
    if (on) {
501
        if (!guest_cursor)
502
            sdl_show_cursor();
503
        if (gui_grab || kbd_mouse_is_absolute() || absolute_enabled) {
504
            SDL_SetCursor(guest_sprite);
505
            SDL_WarpMouse(x, y);
506
        }
507
    } else if (gui_grab)
508
        sdl_hide_cursor();
509
    guest_cursor = on;
510
    guest_x = x, guest_y = y;
511
}
512

    
513
static void sdl_mouse_define(int width, int height, int bpp,
514
                             int hot_x, int hot_y,
515
                             uint8_t *image, uint8_t *mask)
516
{
517
    uint8_t sprite[256], *line;
518
    int x, y, dst, bypl, src = 0;
519
    if (guest_sprite)
520
        SDL_FreeCursor(guest_sprite);
521

    
522
    memset(sprite, 0, 256);
523
    bypl = ((width * bpp + 31) >> 5) << 2;
524
    for (y = 0, dst = 0; y < height; y ++, image += bypl) {
525
        line = image;
526
        for (x = 0; x < width; x ++, dst ++) {
527
            switch (bpp) {
528
            case 24:
529
                src = *(line ++); src |= *(line ++); src |= *(line ++);
530
                break;
531
            case 16:
532
            case 15:
533
                src = *(line ++); src |= *(line ++);
534
                break;
535
            case 8:
536
                src = *(line ++);
537
                break;
538
            case 4:
539
                src = 0xf & (line[x >> 1] >> ((x & 1)) << 2);
540
                break;
541
            case 2:
542
                src = 3 & (line[x >> 2] >> ((x & 3)) << 1);
543
                break;
544
            case 1:
545
                src = 1 & (line[x >> 3] >> (x & 7));
546
                break;
547
            }
548
            if (!src)
549
                sprite[dst >> 3] |= (1 << (~dst & 7)) & mask[dst >> 3];
550
        }
551
    }
552
    guest_sprite = SDL_CreateCursor(sprite, mask, width, height, hot_x, hot_y);
553

    
554
    if (guest_cursor &&
555
            (gui_grab || kbd_mouse_is_absolute() || absolute_enabled))
556
        SDL_SetCursor(guest_sprite);
557
}
558

    
559
static void sdl_cleanup(void) 
560
{
561
    if (guest_sprite)
562
        SDL_FreeCursor(guest_sprite);
563
    SDL_Quit();
564
}
565

    
566
void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
567
{
568
    int flags;
569
    uint8_t data = 0;
570

    
571
#if defined(__APPLE__)
572
    /* always use generic keymaps */
573
    if (!keyboard_layout)
574
        keyboard_layout = "en-us";
575
#endif
576
    if(keyboard_layout) {
577
        kbd_layout = init_keyboard_layout(keyboard_layout);
578
        if (!kbd_layout)
579
            exit(1);
580
    }
581

    
582
    if (no_frame)
583
        gui_noframe = 1;
584

    
585
    flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
586
    if (SDL_Init (flags)) {
587
        fprintf(stderr, "Could not initialize SDL - exiting\n");
588
        exit(1);
589
    }
590
#ifndef _WIN32
591
    /* NOTE: we still want Ctrl-C to work, so we undo the SDL redirections */
592
    signal(SIGINT, SIG_DFL);
593
    signal(SIGQUIT, SIG_DFL);
594
#endif
595

    
596
    ds->dpy_update = sdl_update;
597
    ds->dpy_resize = sdl_resize;
598
    ds->dpy_refresh = sdl_refresh;
599
    ds->dpy_fill = sdl_fill;
600
    ds->mouse_set = sdl_mouse_warp;
601
    ds->cursor_define = sdl_mouse_define;
602

    
603
    sdl_resize(ds, 640, 400);
604
    sdl_update_caption();
605
    SDL_EnableKeyRepeat(250, 50);
606
    SDL_EnableUNICODE(1);
607
    gui_grab = 0;
608

    
609
    sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
610
    sdl_cursor_normal = SDL_GetCursor();
611

    
612
    atexit(sdl_cleanup);
613
    if (full_screen) {
614
        gui_fullscreen = 1;
615
        gui_fullscreen_initial_grab = 1;
616
        sdl_grab_start();
617
    }
618
}