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/*
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 * QEMU SDL display driver
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 * 
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 * Copyright (c) 2003 Fabrice Bellard
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 * 
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 * THE SOFTWARE.
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 */
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#include "vl.h"
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#include <SDL.h>
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#ifndef _WIN32
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#include <signal.h>
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#endif
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#if defined(__APPLE__)
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#define CONFIG_SDL_GENERIC_KBD
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#endif
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static SDL_Surface *screen;
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static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
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static int last_vm_running;
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static int gui_saved_grab;
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static int gui_fullscreen;
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static int gui_key_modifier_pressed;
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static int gui_keysym;
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static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
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{
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    //    printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
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    SDL_UpdateRect(screen, x, y, w, h);
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}
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static void sdl_resize(DisplayState *ds, int w, int h)
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{
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    int flags;
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    //    printf("resizing to %d %d\n", w, h);
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    flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
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    flags |= SDL_RESIZABLE;
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    if (gui_fullscreen)
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        flags |= SDL_FULLSCREEN;
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    screen = SDL_SetVideoMode(w, h, 0, flags);
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    if (!screen) {
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        fprintf(stderr, "Could not open SDL display\n");
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        exit(1);
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    }
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    ds->data = screen->pixels;
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    ds->linesize = screen->pitch;
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    ds->depth = screen->format->BitsPerPixel;
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}
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#ifdef CONFIG_SDL_GENERIC_KBD
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/* XXX: use keymap tables defined in the VNC patch because the
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   following code suppose you have a US keyboard. */
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static const uint8_t scancodes[SDLK_LAST] = {
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    [SDLK_ESCAPE]   = 0x01,
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    [SDLK_1]        = 0x02,
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    [SDLK_2]        = 0x03,
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    [SDLK_3]        = 0x04,
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    [SDLK_4]        = 0x05,
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    [SDLK_5]        = 0x06,
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    [SDLK_6]        = 0x07,
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    [SDLK_7]        = 0x08,
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    [SDLK_8]        = 0x09,
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    [SDLK_9]        = 0x0a,
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    [SDLK_0]        = 0x0b,
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    [SDLK_MINUS]    = 0x0c,
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    [SDLK_EQUALS]   = 0x0d,
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    [SDLK_BACKSPACE]        = 0x0e,
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    [SDLK_TAB]      = 0x0f,
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    [SDLK_q]        = 0x10,
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    [SDLK_w]        = 0x11,
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    [SDLK_e]        = 0x12,
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    [SDLK_r]        = 0x13,
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    [SDLK_t]        = 0x14,
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    [SDLK_y]        = 0x15,
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    [SDLK_u]        = 0x16,
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    [SDLK_i]        = 0x17,
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    [SDLK_o]        = 0x18,
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    [SDLK_p]        = 0x19,
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    [SDLK_LEFTBRACKET]      = 0x1a,
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    [SDLK_RIGHTBRACKET]     = 0x1b,
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    [SDLK_RETURN]   = 0x1c,
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    [SDLK_LCTRL]    = 0x1d,
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    [SDLK_a]        = 0x1e,
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    [SDLK_s]        = 0x1f,
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    [SDLK_d]        = 0x20,
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    [SDLK_f]        = 0x21,
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    [SDLK_g]        = 0x22,
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    [SDLK_h]        = 0x23,
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    [SDLK_j]        = 0x24,
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    [SDLK_k]        = 0x25,
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    [SDLK_l]        = 0x26,
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    [SDLK_SEMICOLON]        = 0x27,
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    [SDLK_QUOTE]    = 0x28,
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    [SDLK_BACKQUOTE]        = 0x29,
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    [SDLK_LSHIFT]   = 0x2a,
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    [SDLK_BACKSLASH]        = 0x2b,
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    [SDLK_z]        = 0x2c,
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    [SDLK_x]        = 0x2d,
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    [SDLK_c]        = 0x2e,
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    [SDLK_v]        = 0x2f,
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    [SDLK_b]        = 0x30,
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    [SDLK_n]        = 0x31,
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    [SDLK_m]        = 0x32,
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    [SDLK_COMMA]    = 0x33,
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    [SDLK_PERIOD]   = 0x34,
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    [SDLK_SLASH]    = 0x35,
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    [SDLK_KP_MULTIPLY]      = 0x37,
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    [SDLK_LALT]     = 0x38,
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    [SDLK_SPACE]    = 0x39,
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    [SDLK_CAPSLOCK] = 0x3a,
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    [SDLK_F1]       = 0x3b,
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    [SDLK_F2]       = 0x3c,
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    [SDLK_F3]       = 0x3d,
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    [SDLK_F4]       = 0x3e,
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    [SDLK_F5]       = 0x3f,
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    [SDLK_F6]       = 0x40,
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    [SDLK_F7]       = 0x41,
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    [SDLK_F8]       = 0x42,
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    [SDLK_F9]       = 0x43,
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    [SDLK_F10]      = 0x44,
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    [SDLK_NUMLOCK]  = 0x45,
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    [SDLK_SCROLLOCK]        = 0x46,
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    [SDLK_KP7]      = 0x47,
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    [SDLK_KP8]      = 0x48,
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    [SDLK_KP9]      = 0x49,
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    [SDLK_KP_MINUS] = 0x4a,
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    [SDLK_KP4]      = 0x4b,
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    [SDLK_KP5]      = 0x4c,
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    [SDLK_KP6]      = 0x4d,
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    [SDLK_KP_PLUS]  = 0x4e,
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    [SDLK_KP1]      = 0x4f,
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    [SDLK_KP2]      = 0x50,
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    [SDLK_KP3]      = 0x51,
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    [SDLK_KP0]      = 0x52,
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    [SDLK_KP_PERIOD]        = 0x53,
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    [SDLK_PRINT]    = 0x54,
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    [SDLK_LMETA]    = 0x56,
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    [SDLK_KP_ENTER]  = 0x9c,
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    [SDLK_KP_DIVIDE] = 0xb5,
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    [SDLK_UP]       = 0xc8,
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    [SDLK_DOWN]     = 0xd0,
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    [SDLK_RIGHT]    = 0xcd,
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    [SDLK_LEFT]     = 0xcb,
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    [SDLK_INSERT]   = 0xd2,
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    [SDLK_HOME]     = 0xc7,
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    [SDLK_END]      = 0xcf,
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    [SDLK_PAGEUP]   = 0xc9,
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    [SDLK_PAGEDOWN] = 0xd1,
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    [SDLK_DELETE]   = 0xd3,
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};
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static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
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{
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    return scancodes[ev->keysym.sym];
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}
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#elif defined(_WIN32)
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static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
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{
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    return ev->keysym.scancode;
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}
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#else
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static const uint8_t x_keycode_to_pc_keycode[61] = {
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   0xc7,      /*  97  Home   */
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   0xc8,      /*  98  Up     */
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   0xc9,      /*  99  PgUp   */
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   0xcb,      /* 100  Left   */
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   0x4c,        /* 101  KP-5   */
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   0xcd,      /* 102  Right  */
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   0xcf,      /* 103  End    */
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   0xd0,      /* 104  Down   */
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   0xd1,      /* 105  PgDn   */
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   0xd2,      /* 106  Ins    */
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   0xd3,      /* 107  Del    */
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   0x9c,      /* 108  Enter  */
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   0x9d,      /* 109  Ctrl-R */
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   0x0,       /* 110  Pause  */
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   0xb7,      /* 111  Print  */
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   0xb5,      /* 112  Divide */
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   0xb8,      /* 113  Alt-R  */
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   0xc6,      /* 114  Break  */   
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   0x0,         /* 115 */
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   0x0,         /* 116 */
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   0x0,         /* 117 */
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   0x0,         /* 118 */
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   0x0,         /* 119 */
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   0x70,         /* 120 Hiragana_Katakana */
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   0x0,         /* 121 */
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   0x0,         /* 122 */
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   0x73,         /* 123 backslash */
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   0x0,         /* 124 */
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   0x0,         /* 125 */
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   0x0,         /* 126 */
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   0x0,         /* 127 */
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   0x0,         /* 128 */
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   0x79,         /* 129 Henkan */
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   0x0,         /* 130 */
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   0x7b,         /* 131 Muhenkan */
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   0x0,         /* 132 */
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   0x7d,         /* 133 Yen */
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   0x0,         /* 134 */
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   0x0,         /* 135 */
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   0x47,         /* 136 KP_7 */
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   0x48,         /* 137 KP_8 */
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   0x49,         /* 138 KP_9 */
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   0x4b,         /* 139 KP_4 */
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   0x4c,         /* 140 KP_5 */
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   0x4d,         /* 141 KP_6 */
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   0x4f,         /* 142 KP_1 */
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   0x50,         /* 143 KP_2 */
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   0x51,         /* 144 KP_3 */
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   0x52,         /* 145 KP_0 */
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   0x53,         /* 146 KP_. */
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   0x47,         /* 147 KP_HOME */
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   0x48,         /* 148 KP_UP */
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   0x49,         /* 149 KP_PgUp */
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   0x4b,         /* 150 KP_Left */
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   0x4c,         /* 151 KP_ */
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   0x4d,         /* 152 KP_Right */
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   0x4f,         /* 153 KP_End */
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   0x50,         /* 154 KP_Down */
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   0x51,         /* 155 KP_PgDn */
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   0x52,         /* 156 KP_Ins */
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   0x53,         /* 157 KP_Del */
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};
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static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
255
{
256
    int keycode;
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    keycode = ev->keysym.scancode;
259

    
260
    if (keycode < 9) {
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        keycode = 0;
262
    } else if (keycode < 97) {
263
        keycode -= 8; /* just an offset */
264
    } else if (keycode < 158) {
265
        /* use conversion table */
266
        keycode = x_keycode_to_pc_keycode[keycode - 97];
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    } else {
268
        keycode = 0;
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    }
270
    return keycode;
271
}
272

    
273
#endif
274

    
275
static void sdl_process_key(SDL_KeyboardEvent *ev)
276
{
277
    int keycode, v, i;
278
    static uint8_t modifiers_state[256];
279

    
280
    if (ev->keysym.sym == SDLK_PAUSE) {
281
        /* specific case */
282
        v = 0;
283
        if (ev->type == SDL_KEYUP)
284
            v |= 0x80;
285
        kbd_put_keycode(0xe1);
286
        kbd_put_keycode(0x1d | v);
287
        kbd_put_keycode(0x45 | v);
288
        return;
289
    }
290

    
291
    /* XXX: not portable, but avoids complicated mappings */
292
    keycode = sdl_keyevent_to_keycode(ev);
293

    
294
    switch(keycode) {
295
    case 0x00:
296
        /* sent when leaving window: reset the modifiers state */
297
        for(i = 0; i < 256; i++) {
298
            if (modifiers_state[i]) {
299
                if (i & 0x80)
300
                    kbd_put_keycode(0xe0);
301
                kbd_put_keycode(i | 0x80);
302
            }
303
        }
304
        return;
305
    case 0x2a:                          /* Left Shift */
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    case 0x36:                          /* Right Shift */
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    case 0x1d:                          /* Left CTRL */
308
    case 0x9d:                          /* Right CTRL */
309
    case 0x38:                          /* Left ALT */
310
    case 0xb8:                         /* Right ALT */
311
        if (ev->type == SDL_KEYUP)
312
            modifiers_state[keycode] = 0;
313
        else
314
            modifiers_state[keycode] = 1;
315
        break;
316
    case 0x45: /* num lock */
317
    case 0x3a: /* caps lock */
318
        /* SDL does not send the key up event, so we generate it */
319
        kbd_put_keycode(keycode);
320
        kbd_put_keycode(keycode | 0x80);
321
        return;
322
    }
323

    
324
    /* now send the key code */
325
    if (keycode & 0x80)
326
        kbd_put_keycode(0xe0);
327
    if (ev->type == SDL_KEYUP)
328
        kbd_put_keycode(keycode | 0x80);
329
    else
330
        kbd_put_keycode(keycode & 0x7f);
331
}
332

    
333
static void sdl_update_caption(void)
334
{
335
    char buf[1024];
336
    strcpy(buf, "QEMU");
337
    if (!vm_running) {
338
        strcat(buf, " [Stopped]");
339
    }
340
    if (gui_grab) {
341
        strcat(buf, " - Press Ctrl-Shift to exit grab");
342
    }
343
    SDL_WM_SetCaption(buf, "QEMU");
344
}
345

    
346
static void sdl_grab_start(void)
347
{
348
    SDL_ShowCursor(0);
349
    SDL_WM_GrabInput(SDL_GRAB_ON);
350
    /* dummy read to avoid moving the mouse */
351
    SDL_GetRelativeMouseState(NULL, NULL);
352
    gui_grab = 1;
353
    sdl_update_caption();
354
}
355

    
356
static void sdl_grab_end(void)
357
{
358
    SDL_WM_GrabInput(SDL_GRAB_OFF);
359
    SDL_ShowCursor(1);
360
    gui_grab = 0;
361
    sdl_update_caption();
362
}
363

    
364
static void sdl_send_mouse_event(void)
365
{
366
    int dx, dy, dz, state, buttons;
367
    state = SDL_GetRelativeMouseState(&dx, &dy);
368
    buttons = 0;
369
    if (state & SDL_BUTTON(SDL_BUTTON_LEFT))
370
        buttons |= MOUSE_EVENT_LBUTTON;
371
    if (state & SDL_BUTTON(SDL_BUTTON_RIGHT))
372
        buttons |= MOUSE_EVENT_RBUTTON;
373
    if (state & SDL_BUTTON(SDL_BUTTON_MIDDLE))
374
        buttons |= MOUSE_EVENT_MBUTTON;
375
    /* XXX: test wheel */
376
    dz = 0;
377
#ifdef SDL_BUTTON_WHEELUP
378
    if (state & SDL_BUTTON(SDL_BUTTON_WHEELUP))
379
        dz--;
380
    if (state & SDL_BUTTON(SDL_BUTTON_WHEELDOWN))
381
        dz++;
382
#endif
383
    kbd_mouse_event(dx, dy, dz, buttons);
384
}
385

    
386
static void toggle_full_screen(DisplayState *ds)
387
{
388
    gui_fullscreen = !gui_fullscreen;
389
    sdl_resize(ds, screen->w, screen->h);
390
    if (gui_fullscreen) {
391
        gui_saved_grab = gui_grab;
392
        sdl_grab_start();
393
    } else {
394
        if (!gui_saved_grab)
395
            sdl_grab_end();
396
    }
397
    vga_invalidate_display();
398
    vga_update_display();
399
}
400

    
401
static void sdl_refresh(DisplayState *ds)
402
{
403
    SDL_Event ev1, *ev = &ev1;
404
    int mod_state;
405
                     
406
    if (last_vm_running != vm_running) {
407
        last_vm_running = vm_running;
408
        sdl_update_caption();
409
    }
410

    
411
    vga_update_display();
412
    while (SDL_PollEvent(ev)) {
413
        switch (ev->type) {
414
        case SDL_VIDEOEXPOSE:
415
            sdl_update(ds, 0, 0, screen->w, screen->h);
416
            break;
417
        case SDL_KEYDOWN:
418
        case SDL_KEYUP:
419
            if (ev->type == SDL_KEYDOWN) {
420
                mod_state = (SDL_GetModState() & (KMOD_LSHIFT | KMOD_LCTRL)) ==
421
                    (KMOD_LSHIFT | KMOD_LCTRL);
422
                gui_key_modifier_pressed = mod_state;
423
                if (gui_key_modifier_pressed && 
424
                    ev->key.keysym.sym == SDLK_f) {
425
                    gui_keysym = ev->key.keysym.sym;
426
                }
427
            } else if (ev->type == SDL_KEYUP) {
428
                mod_state = (SDL_GetModState() & (KMOD_LSHIFT | KMOD_LCTRL));
429
                if (!mod_state) {
430
                    if (gui_key_modifier_pressed) {
431
                        switch(gui_keysym) {
432
                        case SDLK_f:
433
                            toggle_full_screen(ds);
434
                            break;
435
                        case 0:
436
                            /* exit/enter grab if pressing Ctrl-Shift */
437
                            if (!gui_grab)
438
                                sdl_grab_start();
439
                            else
440
                                sdl_grab_end();
441
                            break;
442
                        }
443
                        gui_key_modifier_pressed = 0;
444
                        gui_keysym = 0;
445
                    }
446
                }
447
            }
448
            sdl_process_key(&ev->key);
449
            break;
450
        case SDL_QUIT:
451
            qemu_system_shutdown_request();
452
            break;
453
        case SDL_MOUSEMOTION:
454
            if (gui_grab) {
455
                sdl_send_mouse_event();
456
            }
457
            break;
458
        case SDL_MOUSEBUTTONDOWN:
459
        case SDL_MOUSEBUTTONUP:
460
            {
461
                SDL_MouseButtonEvent *bev = &ev->button;
462
                if (!gui_grab) {
463
                    if (ev->type == SDL_MOUSEBUTTONDOWN &&
464
                        (bev->state & SDL_BUTTON_LMASK)) {
465
                        /* start grabbing all events */
466
                        sdl_grab_start();
467
                    }
468
                } else {
469
                    sdl_send_mouse_event();
470
                }
471
            }
472
            break;
473
        case SDL_ACTIVEEVENT:
474
            if (gui_grab && (ev->active.gain & SDL_ACTIVEEVENTMASK) == 0) {
475
                sdl_grab_end();
476
            }
477
            break;
478
        default:
479
            break;
480
        }
481
    }
482
}
483

    
484
static void sdl_cleanup(void) 
485
{
486
    SDL_Quit();
487
}
488

    
489
void sdl_display_init(DisplayState *ds)
490
{
491
    int flags;
492

    
493
    flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
494
    if (SDL_Init (flags)) {
495
        fprintf(stderr, "Could not initialize SDL - exiting\n");
496
        exit(1);
497
    }
498

    
499
#ifndef _WIN32
500
    /* NOTE: we still want Ctrl-C to work, so we undo the SDL redirections */
501
    signal(SIGINT, SIG_DFL);
502
    signal(SIGQUIT, SIG_DFL);
503
#endif
504

    
505
    ds->dpy_update = sdl_update;
506
    ds->dpy_resize = sdl_resize;
507
    ds->dpy_refresh = sdl_refresh;
508

    
509
    sdl_resize(ds, 640, 400);
510
    sdl_update_caption();
511
    SDL_EnableKeyRepeat(250, 50);
512
    gui_grab = 0;
513

    
514
    atexit(sdl_cleanup);
515
}