Statistics
| Branch: | Revision:

root / ui / vnc-enc-tight.h @ ee7495d3

History | View | Annotate | Download (8.3 kB)

1
/*
2
 * QEMU VNC display driver: tight encoding
3
 *
4
 * From libvncserver/rfb/rfbproto.h
5
 * Copyright (C) 2005 Rohit Kumar, Johannes E. Schindelin
6
 * Copyright (C) 2000-2002 Constantin Kaplinsky.  All Rights Reserved.
7
 * Copyright (C) 2000 Tridia Corporation.  All Rights Reserved.
8
 * Copyright (C) 1999 AT&T Laboratories Cambridge.  All Rights Reserved.
9
 *
10
 *
11
 * Permission is hereby granted, free of charge, to any person obtaining a copy
12
 * of this software and associated documentation files (the "Software"), to deal
13
 * in the Software without restriction, including without limitation the rights
14
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
15
 * copies of the Software, and to permit persons to whom the Software is
16
 * furnished to do so, subject to the following conditions:
17
 *
18
 * The above copyright notice and this permission notice shall be included in
19
 * all copies or substantial portions of the Software.
20
 *
21
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
22
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
25
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
26
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
27
 * THE SOFTWARE.
28
 */
29

    
30
#ifndef VNC_ENCODING_TIGHT_H
31
#define VNC_ENCODING_TIGHT_H
32

    
33
/*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
34
 * Tight Encoding.
35
 *
36
 *-- The first byte of each Tight-encoded rectangle is a "compression control
37
 *   byte". Its format is as follows (bit 0 is the least significant one):
38
 *
39
 *   bit 0:    if 1, then compression stream 0 should be reset;
40
 *   bit 1:    if 1, then compression stream 1 should be reset;
41
 *   bit 2:    if 1, then compression stream 2 should be reset;
42
 *   bit 3:    if 1, then compression stream 3 should be reset;
43
 *   bits 7-4: if 1000 (0x08), then the compression type is "fill",
44
 *             if 1001 (0x09), then the compression type is "jpeg",
45
 *             if 1010 (0x0A), then the compression type is "png",
46
 *             if 0xxx, then the compression type is "basic",
47
 *             values greater than 1010 are not valid.
48
 *
49
 * If the compression type is "basic", then bits 6..4 of the
50
 * compression control byte (those xxx in 0xxx) specify the following:
51
 *
52
 *   bits 5-4:  decimal representation is the index of a particular zlib
53
 *              stream which should be used for decompressing the data;
54
 *   bit 6:     if 1, then a "filter id" byte is following this byte.
55
 *
56
 *-- The data that follows after the compression control byte described
57
 * above depends on the compression type ("fill", "jpeg", "png" or "basic").
58
 *
59
 *-- If the compression type is "fill", then the only pixel value follows, in
60
 * client pixel format (see NOTE 1). This value applies to all pixels of the
61
 * rectangle.
62
 *
63
 *-- If the compression type is "jpeg" or "png", the following data stream
64
 * looks like this:
65
 *
66
 *   1..3 bytes:  data size (N) in compact representation;
67
 *   N bytes:     JPEG or PNG image.
68
 *
69
 * Data size is compactly represented in one, two or three bytes, according
70
 * to the following scheme:
71
 *
72
 *  0xxxxxxx                    (for values 0..127)
73
 *  1xxxxxxx 0yyyyyyy           (for values 128..16383)
74
 *  1xxxxxxx 1yyyyyyy zzzzzzzz  (for values 16384..4194303)
75
 *
76
 * Here each character denotes one bit, xxxxxxx are the least significant 7
77
 * bits of the value (bits 0-6), yyyyyyy are bits 7-13, and zzzzzzzz are the
78
 * most significant 8 bits (bits 14-21). For example, decimal value 10000
79
 * should be represented as two bytes: binary 10010000 01001110, or
80
 * hexadecimal 90 4E.
81
 *
82
 *-- If the compression type is "basic" and bit 6 of the compression control
83
 * byte was set to 1, then the next (second) byte specifies "filter id" which
84
 * tells the decoder what filter type was used by the encoder to pre-process
85
 * pixel data before the compression. The "filter id" byte can be one of the
86
 * following:
87
 *
88
 *   0:  no filter ("copy" filter);
89
 *   1:  "palette" filter;
90
 *   2:  "gradient" filter.
91
 *
92
 *-- If bit 6 of the compression control byte is set to 0 (no "filter id"
93
 * byte), or if the filter id is 0, then raw pixel values in the client
94
 * format (see NOTE 1) will be compressed. See below details on the
95
 * compression.
96
 *
97
 *-- The "gradient" filter pre-processes pixel data with a simple algorithm
98
 * which converts each color component to a difference between a "predicted"
99
 * intensity and the actual intensity. Such a technique does not affect
100
 * uncompressed data size, but helps to compress photo-like images better.
101
 * Pseudo-code for converting intensities to differences is the following:
102
 *
103
 *   P[i,j] := V[i-1,j] + V[i,j-1] - V[i-1,j-1];
104
 *   if (P[i,j] < 0) then P[i,j] := 0;
105
 *   if (P[i,j] > MAX) then P[i,j] := MAX;
106
 *   D[i,j] := V[i,j] - P[i,j];
107
 *
108
 * Here V[i,j] is the intensity of a color component for a pixel at
109
 * coordinates (i,j). MAX is the maximum value of intensity for a color
110
 * component.
111
 *
112
 *-- The "palette" filter converts true-color pixel data to indexed colors
113
 * and a palette which can consist of 2..256 colors. If the number of colors
114
 * is 2, then each pixel is encoded in 1 bit, otherwise 8 bits is used to
115
 * encode one pixel. 1-bit encoding is performed such way that the most
116
 * significant bits correspond to the leftmost pixels, and each raw of pixels
117
 * is aligned to the byte boundary. When "palette" filter is used, the
118
 * palette is sent before the pixel data. The palette begins with an unsigned
119
 * byte which value is the number of colors in the palette minus 1 (i.e. 1
120
 * means 2 colors, 255 means 256 colors in the palette). Then follows the
121
 * palette itself which consist of pixel values in client pixel format (see
122
 * NOTE 1).
123
 *
124
 *-- The pixel data is compressed using the zlib library. But if the data
125
 * size after applying the filter but before the compression is less then 12,
126
 * then the data is sent as is, uncompressed. Four separate zlib streams
127
 * (0..3) can be used and the decoder should read the actual stream id from
128
 * the compression control byte (see NOTE 2).
129
 *
130
 * If the compression is not used, then the pixel data is sent as is,
131
 * otherwise the data stream looks like this:
132
 *
133
 *   1..3 bytes:  data size (N) in compact representation;
134
 *   N bytes:     zlib-compressed data.
135
 *
136
 * Data size is compactly represented in one, two or three bytes, just like
137
 * in the "jpeg" compression method (see above).
138
 *
139
 *-- NOTE 1. If the color depth is 24, and all three color components are
140
 * 8-bit wide, then one pixel in Tight encoding is always represented by
141
 * three bytes, where the first byte is red component, the second byte is
142
 * green component, and the third byte is blue component of the pixel color
143
 * value. This applies to colors in palettes as well.
144
 *
145
 *-- NOTE 2. The decoder must reset compression streams' states before
146
 * decoding the rectangle, if some of bits 0,1,2,3 in the compression control
147
 * byte are set to 1. Note that the decoder must reset zlib streams even if
148
 * the compression type is "fill", "jpeg" or "png".
149
 *
150
 *-- NOTE 3. The "gradient" filter and "jpeg" compression may be used only
151
 * when bits-per-pixel value is either 16 or 32, not 8.
152
 *
153
 *-- NOTE 4. The width of any Tight-encoded rectangle cannot exceed 2048
154
 * pixels. If a rectangle is wider, it must be split into several rectangles
155
 * and each one should be encoded separately.
156
 *
157
 */
158

    
159
#define VNC_TIGHT_EXPLICIT_FILTER       0x04
160
#define VNC_TIGHT_FILL                  0x08
161
#define VNC_TIGHT_JPEG                  0x09
162
#define VNC_TIGHT_PNG                   0x0A
163
#define VNC_TIGHT_MAX_SUBENCODING       0x0A
164

    
165
/* Filters to improve compression efficiency */
166
#define VNC_TIGHT_FILTER_COPY             0x00
167
#define VNC_TIGHT_FILTER_PALETTE          0x01
168
#define VNC_TIGHT_FILTER_GRADIENT         0x02
169

    
170
/* Note: The following constant should not be changed. */
171
#define VNC_TIGHT_MIN_TO_COMPRESS 12
172

    
173
/* The parameters below may be adjusted. */
174
#define VNC_TIGHT_MIN_SPLIT_RECT_SIZE     4096
175
#define VNC_TIGHT_MIN_SOLID_SUBRECT_SIZE  2048
176
#define VNC_TIGHT_MAX_SPLIT_TILE_SIZE       16
177

    
178
#define VNC_TIGHT_JPEG_MIN_RECT_SIZE      4096
179
#define VNC_TIGHT_DETECT_SUBROW_WIDTH        7
180
#define VNC_TIGHT_DETECT_MIN_WIDTH           8
181
#define VNC_TIGHT_DETECT_MIN_HEIGHT          8
182

    
183
#endif /* VNC_ENCODING_TIGHT_H */