separator. For each complete message handle_message is called.
"""
- def __init__(self, connected_socket, peer_address, terminator, family):
+ def __init__(self, connected_socket, peer_address, terminator, family,
+ unhandled_limit):
"""AsyncTerminatedMessageStream constructor.
@type connected_socket: socket.socket
@param terminator: terminator separating messages in the stream
@type family: integer
@param family: socket family
+ @type unhandled_limit: integer or None
+ @param unhandled_limit: maximum unanswered messages
"""
# python 2.4/2.5 uses conn=... while 2.6 has sock=... we have to cheat by
self.family = family
self.peer_address = peer_address
self.terminator = terminator
+ self.unhandled_limit = unhandled_limit
self.set_terminator(terminator)
self.ibuffer = []
- self.next_incoming_message = 0
+ self.receive_count = 0
+ self.send_count = 0
self.oqueue = collections.deque()
+ self.iqueue = collections.deque()
# this method is overriding an asynchat.async_chat method
def collect_incoming_data(self, data):
self.ibuffer.append(data)
+ def _can_handle_message(self):
+ return (self.unhandled_limit is None or
+ (self.receive_count < self.send_count + self.unhandled_limit) and
+ not self.iqueue)
+
# this method is overriding an asynchat.async_chat method
def found_terminator(self):
message = "".join(self.ibuffer)
self.ibuffer = []
- message_id = self.next_incoming_message
- self.next_incoming_message += 1
- self.handle_message(message, message_id)
+ message_id = self.receive_count
+ # We need to increase the receive_count after checking if the message can
+ # be handled, but before calling handle_message
+ can_handle = self._can_handle_message()
+ self.receive_count += 1
+ if can_handle:
+ self.handle_message(message, message_id)
+ else:
+ self.iqueue.append((message, message_id))
def handle_message(self, message, message_id):
"""Handle a terminated message.
"""
# If we just append the message we received to the output queue, this
# function can be safely called by multiple threads at the same time, and
- # we don't need locking, since deques are thread safe.
+ # we don't need locking, since deques are thread safe. handle_write in the
+ # asyncore thread will handle the next input message if there are any
+ # enqueued.
self.oqueue.append(message)
# this method is overriding an asyncore.dispatcher method
+ def readable(self):
+ # read from the socket if we can handle the next requests
+ return self._can_handle_message() and asynchat.async_chat.readable(self)
+
+ # this method is overriding an asyncore.dispatcher method
def writable(self):
# the output queue may become full just after we called writable. This only
# works if we know we'll have something else waking us up from the select,
# this method is overriding an asyncore.dispatcher method
def handle_write(self):
if self.oqueue:
+ # if we have data in the output queue, then send_message was called.
+ # this means we can process one more message from the input queue, if
+ # there are any.
data = self.oqueue.popleft()
self.push(data + self.terminator)
+ self.send_count += 1
+ if self.iqueue:
+ self.handle_message(*self.iqueue.popleft())
self.initiate_send()
def close_log(self):
class _MyMessageStreamHandler(daemon.AsyncTerminatedMessageStream):
def __init__(self, connected_socket, client_address, terminator, family,
- message_fn, client_id):
+ message_fn, client_id, unhandled_limit):
daemon.AsyncTerminatedMessageStream.__init__(self, connected_socket,
client_address,
- terminator, family)
+ terminator, family,
+ unhandled_limit)
self.message_fn = message_fn
self.client_id = client_id
self.error_count = 0
self.server = _MyAsyncStreamServer(self.family, self.address,
self.handle_connection)
self.client_handler = _MyMessageStreamHandler
+ self.unhandled_limit = None
self.terminator = "\3"
self.address = self.server.getsockname()
self.clients = []
client_handler = self.client_handler(connected_socket, client_address,
self.terminator, self.family,
self.handle_message,
- client_id)
+ client_id, self.unhandled_limit)
self.connections.append(client_handler)
self.countTerminate("connect_terminate_count")
self.assertEquals(client1.recv(4096), "r0\3r1\3r2\3")
self.assertRaises(socket.error, client2.recv, 4096)
+ def testLimitedUnhandledMessages(self):
+ self.connect_terminate_count = None
+ self.message_terminate_count = 3
+ self.unhandled_limit = 2
+ client1 = self.getClient()
+ client2 = self.getClient()
+ client1.send("one\3composed\3long\3message\3")
+ client2.send("c2one\3")
+ self.mainloop.Run()
+ self.assertEquals(self.messages[0], ["one", "composed"])
+ self.assertEquals(self.messages[1], ["c2one"])
+ self.assertFalse(self.connections[0].readable())
+ self.assert_(self.connections[1].readable())
+ self.connections[0].send_message("r0")
+ self.message_terminate_count = None
+ client1.send("another\3")
+ # when we write replies messages queued also get handled, but not the ones
+ # in the socket.
+ while self.connections[0].writable():
+ self.connections[0].handle_write()
+ self.assertFalse(self.connections[0].readable())
+ self.assertEquals(self.messages[0], ["one", "composed", "long"])
+ self.connections[0].send_message("r1")
+ self.connections[0].send_message("r2")
+ while self.connections[0].writable():
+ self.connections[0].handle_write()
+ self.assertEquals(self.messages[0], ["one", "composed", "long", "message"])
+ self.assert_(self.connections[0].readable())
+
+ def testLimitedUnhandledMessagesOne(self):
+ self.connect_terminate_count = None
+ self.message_terminate_count = 2
+ self.unhandled_limit = 1
+ client1 = self.getClient()
+ client2 = self.getClient()
+ client1.send("one\3composed\3message\3")
+ client2.send("c2one\3")
+ self.mainloop.Run()
+ self.assertEquals(self.messages[0], ["one"])
+ self.assertEquals(self.messages[1], ["c2one"])
+ self.assertFalse(self.connections[0].readable())
+ self.assertFalse(self.connections[1].readable())
+ self.connections[0].send_message("r0")
+ self.message_terminate_count = None
+ while self.connections[0].writable():
+ self.connections[0].handle_write()
+ self.assertFalse(self.connections[0].readable())
+ self.assertEquals(self.messages[0], ["one", "composed"])
+ self.connections[0].send_message("r2")
+ self.connections[0].send_message("r3")
+ while self.connections[0].writable():
+ self.connections[0].handle_write()
+ self.assertEquals(self.messages[0], ["one", "composed", "message"])
+ self.assert_(self.connections[0].readable())
+
class TestAsyncStreamServerUnixPath(TestAsyncStreamServerTCP):
"""Test daemon.AsyncStreamServer with a Unix path connection"""