tcg: Use TCGReg for standard tcg-target entry points.
Including tcg_out_ld, tcg_out_st, tcg_out_mov, tcg_out_movi.
Signed-off-by: Richard Henderson <rth@twiddle.net>Reviewed-by: Andreas Färber <afaerber@suse.de>Reviewed-by: Stefan Weil <sw@weilnetz.de>...
tcg: Standardize on TCGReg as the enum for hard registers
Most targets did not name the enum; tci used TCGRegister.
tcg/arm: Remove unused tcg_out_addi()
Remove the unused function tcg_out_addi() from the ARM TCG backend;this fixes a compilation failure on ARM hosts with newer gcc.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>Reviewed-by: Richard Henderson <rth@twiddle.net>...
tcg: Don't declare TCG_TARGET_REG_BITS in tcg-target.h
It is now declared for all tcg targets in tcg.h,so the tcg target specific declarations are redundant.
Signed-off-by: Stefan Weil <weil@mail.berlios.de>Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
tcg: Always define all of the TCGOpcode enum members.
By always defining these symbols, we can eliminate a lot of ifdefs.
To allow this to be checked reliably, the semantics of theTCG_TARGET_HAS_* macros must be changed from def/undef to true/false.This allows even more ifdefs to be removed, converting them into...
Delegate setup of TCG temporaries to targets
Delegate TCG temp_buf setup to targets, so that they can use a stackframe later instead.
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
cpu-exec.c: avoid AREG0 use
Make functions take a parameter for CPUState instead of relyingon global env. Pass CPUState pointer to TCG prologue, which movesit to AREG0.
Thanks to Peter Maydell and Laurent Desnogues for the ARM prologuechange.
Revert the hacks to avoid AREG0 use on Sparc hosts....
tcg/arm: Support host code being compiled for Thumb
Although the TCG generated code is always in ARM mode, it is possiblethat the host code was compiled by gcc in Thumb mode (this is often thedefault for Linux distributions targeting ARM v7 only). Handle this...
tcg arm/mips/ia64: add a comment about retranslation and caches
Add a comment about cache coherency and retranslation, so that peopledevelopping new targets based on existing ones are warned of the issue.
Acked-by: Edgar E. Iglesias <edgar.iglesias@gmail.com>...
tcg/arm: improve constant loading
Improve constant loading in two ways:- On all ARM versions, it's possible to load 0xffffff00 = 0x100 using the mvn rd, #0. Fix the conditions. On <= ARMv6 versions, where movw and movt are not available, load the constants using mov and orr with rotations depending on the constant...
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