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# Date Author Comment
83f7d43a 02/15/2012 05:39 pm Andreas Färber

qom: Unify type registration

Replace device_init() with generalized type_init().

While at it, unify naming convention: type_init([$prefix_]register_types)
Also, type_init() is a function, so add preceding blank line where
necessary and don't put a semicolon after the closing brace....

39bffca2 02/03/2012 06:41 pm Anthony Liguori

qdev: register all types natively through QEMU Object Model

This was done in a mostly automated fashion. I did it in three steps and then
rebased it into a single step which avoids repeatedly touching every file in
the tree.

The first step was a sed-based addition of the parent type to the subclass...

999e12bb 01/27/2012 06:50 pm Anthony Liguori

sysbus: apic: ioapic: convert to QEMU Object Model

This converts three devices because apic and ioapic are subclasses of sysbus.
Converting subclasses independently of their base class is prohibitively hard.

Signed-off-by: Anthony Liguori <>

750ecd44 11/28/2011 03:38 pm Avi Kivity

sysbus: rename sysbus_init_mmio_region() to sysbus_init_mmio()

Signed-off-by: Avi Kivity <>

7100453f 10/02/2011 05:14 pm Michael Walle

milkymist-tmu2: convert to memory API

Signed-off-by: Michael Walle <>
Signed-off-by: Avi Kivity <>

541dc0d4 09/03/2011 01:45 pm Stefan Weil

Use new macro QEMU_PACKED for packed structures

Most changes were made using these commands:

git grep -la '__attribute__((packed))'|xargs perl -pi -e 's/__attribute__\(\(packed\)\)/QEMU_PACKED/'
git grep -la '__attribute__ ((packed))'|xargs perl -pi -e 's/__attribute__ \(\(packed\)\)/QEMU_PACKED/'...

6daf194d 06/24/2011 11:13 am Markus Armbruster

Strip trailing '\n' from error_report()'s first argument

error_report() prepends location, and appends a newline. The message
constructed from the arguments should not contain a newline. Fix the
obvious offenders.

Signed-off-by: Markus Armbruster <>...

0670dadd 04/04/2011 11:26 am Michael Walle

lm32: add Milkymist TMU2 support

This patch adds support for Milkymist's texture mapping unit. For fast
computation this model needs hardware accelerated 3D graphics support
(OpenGL). There is no graphical output, all computations belong to internal
framebuffers only....