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//     Underscore.js 1.3.3
2
//     (c) 2009-2012 Jeremy Ashkenas, DocumentCloud Inc.
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//     Underscore is freely distributable under the MIT license.
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//     Portions of Underscore are inspired or borrowed from Prototype,
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//     Oliver Steele's Functional, and John Resig's Micro-Templating.
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//     For all details and documentation:
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//     http://documentcloud.github.com/underscore
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(function() {
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  // Baseline setup
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  // --------------
13

    
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  // Establish the root object, `window` in the browser, or `global` on the server.
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  var root = this;
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  // Save the previous value of the `_` variable.
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  var previousUnderscore = root._;
19

    
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  // Establish the object that gets returned to break out of a loop iteration.
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  var breaker = {};
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  // Save bytes in the minified (but not gzipped) version:
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  var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
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  // Create quick reference variables for speed access to core prototypes.
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  var slice            = ArrayProto.slice,
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      unshift          = ArrayProto.unshift,
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      toString         = ObjProto.toString,
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      hasOwnProperty   = ObjProto.hasOwnProperty;
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  // All **ECMAScript 5** native function implementations that we hope to use
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  // are declared here.
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  var
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    nativeForEach      = ArrayProto.forEach,
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    nativeMap          = ArrayProto.map,
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    nativeReduce       = ArrayProto.reduce,
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    nativeReduceRight  = ArrayProto.reduceRight,
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    nativeFilter       = ArrayProto.filter,
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    nativeEvery        = ArrayProto.every,
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    nativeSome         = ArrayProto.some,
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    nativeIndexOf      = ArrayProto.indexOf,
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    nativeLastIndexOf  = ArrayProto.lastIndexOf,
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    nativeIsArray      = Array.isArray,
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    nativeKeys         = Object.keys,
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    nativeBind         = FuncProto.bind;
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  // Create a safe reference to the Underscore object for use below.
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  var _ = function(obj) { return new wrapper(obj); };
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51
  // Export the Underscore object for **Node.js**, with
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  // backwards-compatibility for the old `require()` API. If we're in
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  // the browser, add `_` as a global object via a string identifier,
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  // for Closure Compiler "advanced" mode.
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  if (typeof exports !== 'undefined') {
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    if (typeof module !== 'undefined' && module.exports) {
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      exports = module.exports = _;
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    }
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    exports._ = _;
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  } else {
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    root['_'] = _;
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  }
63

    
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  // Current version.
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  _.VERSION = '1.3.3';
66

    
67
  // Collection Functions
68
  // --------------------
69

    
70
  // The cornerstone, an `each` implementation, aka `forEach`.
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  // Handles objects with the built-in `forEach`, arrays, and raw objects.
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  // Delegates to **ECMAScript 5**'s native `forEach` if available.
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  var each = _.each = _.forEach = function(obj, iterator, context) {
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    if (obj == null) return;
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    if (nativeForEach && obj.forEach === nativeForEach) {
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      obj.forEach(iterator, context);
77
    } else if (obj.length === +obj.length) {
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      for (var i = 0, l = obj.length; i < l; i++) {
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        if (i in obj && iterator.call(context, obj[i], i, obj) === breaker) return;
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      }
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    } else {
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      for (var key in obj) {
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        if (_.has(obj, key)) {
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          if (iterator.call(context, obj[key], key, obj) === breaker) return;
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        }
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      }
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    }
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  };
89

    
90
  // Return the results of applying the iterator to each element.
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  // Delegates to **ECMAScript 5**'s native `map` if available.
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  _.map = _.collect = function(obj, iterator, context) {
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    var results = [];
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    if (obj == null) return results;
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    if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
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    each(obj, function(value, index, list) {
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      results[results.length] = iterator.call(context, value, index, list);
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    });
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    if (obj.length === +obj.length) results.length = obj.length;
100
    return results;
101
  };
102

    
103
  // **Reduce** builds up a single result from a list of values, aka `inject`,
104
  // or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
105
  _.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
106
    var initial = arguments.length > 2;
107
    if (obj == null) obj = [];
108
    if (nativeReduce && obj.reduce === nativeReduce) {
109
      if (context) iterator = _.bind(iterator, context);
110
      return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
111
    }
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    each(obj, function(value, index, list) {
113
      if (!initial) {
114
        memo = value;
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        initial = true;
116
      } else {
117
        memo = iterator.call(context, memo, value, index, list);
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      }
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    });
120
    if (!initial) throw new TypeError('Reduce of empty array with no initial value');
121
    return memo;
122
  };
123

    
124
  // The right-associative version of reduce, also known as `foldr`.
125
  // Delegates to **ECMAScript 5**'s native `reduceRight` if available.
126
  _.reduceRight = _.foldr = function(obj, iterator, memo, context) {
127
    var initial = arguments.length > 2;
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    if (obj == null) obj = [];
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    if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
130
      if (context) iterator = _.bind(iterator, context);
131
      return initial ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
132
    }
133
    var reversed = _.toArray(obj).reverse();
134
    if (context && !initial) iterator = _.bind(iterator, context);
135
    return initial ? _.reduce(reversed, iterator, memo, context) : _.reduce(reversed, iterator);
136
  };
137

    
138
  // Return the first value which passes a truth test. Aliased as `detect`.
139
  _.find = _.detect = function(obj, iterator, context) {
140
    var result;
141
    any(obj, function(value, index, list) {
142
      if (iterator.call(context, value, index, list)) {
143
        result = value;
144
        return true;
145
      }
146
    });
147
    return result;
148
  };
149

    
150
  // Return all the elements that pass a truth test.
151
  // Delegates to **ECMAScript 5**'s native `filter` if available.
152
  // Aliased as `select`.
153
  _.filter = _.select = function(obj, iterator, context) {
154
    var results = [];
155
    if (obj == null) return results;
156
    if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
157
    each(obj, function(value, index, list) {
158
      if (iterator.call(context, value, index, list)) results[results.length] = value;
159
    });
160
    return results;
161
  };
162

    
163
  // Return all the elements for which a truth test fails.
164
  _.reject = function(obj, iterator, context) {
165
    var results = [];
166
    if (obj == null) return results;
167
    each(obj, function(value, index, list) {
168
      if (!iterator.call(context, value, index, list)) results[results.length] = value;
169
    });
170
    return results;
171
  };
172

    
173
  // Determine whether all of the elements match a truth test.
174
  // Delegates to **ECMAScript 5**'s native `every` if available.
175
  // Aliased as `all`.
176
  _.every = _.all = function(obj, iterator, context) {
177
    var result = true;
178
    if (obj == null) return result;
179
    if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context);
180
    each(obj, function(value, index, list) {
181
      if (!(result = result && iterator.call(context, value, index, list))) return breaker;
182
    });
183
    return !!result;
184
  };
185

    
186
  // Determine if at least one element in the object matches a truth test.
187
  // Delegates to **ECMAScript 5**'s native `some` if available.
188
  // Aliased as `any`.
189
  var any = _.some = _.any = function(obj, iterator, context) {
190
    iterator || (iterator = _.identity);
191
    var result = false;
192
    if (obj == null) return result;
193
    if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
194
    each(obj, function(value, index, list) {
195
      if (result || (result = iterator.call(context, value, index, list))) return breaker;
196
    });
197
    return !!result;
198
  };
199

    
200
  // Determine if a given value is included in the array or object using `===`.
201
  // Aliased as `contains`.
202
  _.include = _.contains = function(obj, target) {
203
    var found = false;
204
    if (obj == null) return found;
205
    if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
206
    found = any(obj, function(value) {
207
      return value === target;
208
    });
209
    return found;
210
  };
211

    
212
  // Invoke a method (with arguments) on every item in a collection.
213
  _.invoke = function(obj, method) {
214
    var args = slice.call(arguments, 2);
215
    return _.map(obj, function(value) {
216
      return (_.isFunction(method) ? method || value : value[method]).apply(value, args);
217
    });
218
  };
219

    
220
  // Convenience version of a common use case of `map`: fetching a property.
221
  _.pluck = function(obj, key) {
222
    return _.map(obj, function(value){ return value[key]; });
223
  };
224

    
225
  // Return the maximum element or (element-based computation).
226
  _.max = function(obj, iterator, context) {
227
    if (!iterator && _.isArray(obj) && obj[0] === +obj[0]) return Math.max.apply(Math, obj);
228
    if (!iterator && _.isEmpty(obj)) return -Infinity;
229
    var result = {computed : -Infinity};
230
    each(obj, function(value, index, list) {
231
      var computed = iterator ? iterator.call(context, value, index, list) : value;
232
      computed >= result.computed && (result = {value : value, computed : computed});
233
    });
234
    return result.value;
235
  };
236

    
237
  // Return the minimum element (or element-based computation).
238
  _.min = function(obj, iterator, context) {
239
    if (!iterator && _.isArray(obj) && obj[0] === +obj[0]) return Math.min.apply(Math, obj);
240
    if (!iterator && _.isEmpty(obj)) return Infinity;
241
    var result = {computed : Infinity};
242
    each(obj, function(value, index, list) {
243
      var computed = iterator ? iterator.call(context, value, index, list) : value;
244
      computed < result.computed && (result = {value : value, computed : computed});
245
    });
246
    return result.value;
247
  };
248

    
249
  // Shuffle an array.
250
  _.shuffle = function(obj) {
251
    var shuffled = [], rand;
252
    each(obj, function(value, index, list) {
253
      rand = Math.floor(Math.random() * (index + 1));
254
      shuffled[index] = shuffled[rand];
255
      shuffled[rand] = value;
256
    });
257
    return shuffled;
258
  };
259

    
260
  // Sort the object's values by a criterion produced by an iterator.
261
  _.sortBy = function(obj, val, context) {
262
    var iterator = _.isFunction(val) ? val : function(obj) { return obj[val]; };
263
    return _.pluck(_.map(obj, function(value, index, list) {
264
      return {
265
        value : value,
266
        criteria : iterator.call(context, value, index, list)
267
      };
268
    }).sort(function(left, right) {
269
      var a = left.criteria, b = right.criteria;
270
      if (a === void 0) return 1;
271
      if (b === void 0) return -1;
272
      return a < b ? -1 : a > b ? 1 : 0;
273
    }), 'value');
274
  };
275

    
276
  // Groups the object's values by a criterion. Pass either a string attribute
277
  // to group by, or a function that returns the criterion.
278
  _.groupBy = function(obj, val) {
279
    var result = {};
280
    var iterator = _.isFunction(val) ? val : function(obj) { return obj[val]; };
281
    each(obj, function(value, index) {
282
      var key = iterator(value, index);
283
      (result[key] || (result[key] = [])).push(value);
284
    });
285
    return result;
286
  };
287

    
288
  // Use a comparator function to figure out at what index an object should
289
  // be inserted so as to maintain order. Uses binary search.
290
  _.sortedIndex = function(array, obj, iterator) {
291
    iterator || (iterator = _.identity);
292
    var low = 0, high = array.length;
293
    while (low < high) {
294
      var mid = (low + high) >> 1;
295
      iterator(array[mid]) < iterator(obj) ? low = mid + 1 : high = mid;
296
    }
297
    return low;
298
  };
299

    
300
  // Safely convert anything iterable into a real, live array.
301
  _.toArray = function(obj) {
302
    if (!obj)                                     return [];
303
    if (_.isArray(obj))                           return slice.call(obj);
304
    if (_.isArguments(obj))                       return slice.call(obj);
305
    if (obj.toArray && _.isFunction(obj.toArray)) return obj.toArray();
306
    return _.values(obj);
307
  };
308

    
309
  // Return the number of elements in an object.
310
  _.size = function(obj) {
311
    return _.isArray(obj) ? obj.length : _.keys(obj).length;
312
  };
313

    
314
  // Array Functions
315
  // ---------------
316

    
317
  // Get the first element of an array. Passing **n** will return the first N
318
  // values in the array. Aliased as `head` and `take`. The **guard** check
319
  // allows it to work with `_.map`.
320
  _.first = _.head = _.take = function(array, n, guard) {
321
    return (n != null) && !guard ? slice.call(array, 0, n) : array[0];
322
  };
323

    
324
  // Returns everything but the last entry of the array. Especcialy useful on
325
  // the arguments object. Passing **n** will return all the values in
326
  // the array, excluding the last N. The **guard** check allows it to work with
327
  // `_.map`.
328
  _.initial = function(array, n, guard) {
329
    return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n));
330
  };
331

    
332
  // Get the last element of an array. Passing **n** will return the last N
333
  // values in the array. The **guard** check allows it to work with `_.map`.
334
  _.last = function(array, n, guard) {
335
    if ((n != null) && !guard) {
336
      return slice.call(array, Math.max(array.length - n, 0));
337
    } else {
338
      return array[array.length - 1];
339
    }
340
  };
341

    
342
  // Returns everything but the first entry of the array. Aliased as `tail`.
343
  // Especially useful on the arguments object. Passing an **index** will return
344
  // the rest of the values in the array from that index onward. The **guard**
345
  // check allows it to work with `_.map`.
346
  _.rest = _.tail = function(array, index, guard) {
347
    return slice.call(array, (index == null) || guard ? 1 : index);
348
  };
349

    
350
  // Trim out all falsy values from an array.
351
  _.compact = function(array) {
352
    return _.filter(array, function(value){ return !!value; });
353
  };
354

    
355
  // Return a completely flattened version of an array.
356
  _.flatten = function(array, shallow) {
357
    return _.reduce(array, function(memo, value) {
358
      if (_.isArray(value)) return memo.concat(shallow ? value : _.flatten(value));
359
      memo[memo.length] = value;
360
      return memo;
361
    }, []);
362
  };
363

    
364
  // Return a version of the array that does not contain the specified value(s).
365
  _.without = function(array) {
366
    return _.difference(array, slice.call(arguments, 1));
367
  };
368

    
369
  // Produce a duplicate-free version of the array. If the array has already
370
  // been sorted, you have the option of using a faster algorithm.
371
  // Aliased as `unique`.
372
  _.uniq = _.unique = function(array, isSorted, iterator) {
373
    var initial = iterator ? _.map(array, iterator) : array;
374
    var results = [];
375
    // The `isSorted` flag is irrelevant if the array only contains two elements.
376
    if (array.length < 3) isSorted = true;
377
    _.reduce(initial, function (memo, value, index) {
378
      if (isSorted ? _.last(memo) !== value || !memo.length : !_.include(memo, value)) {
379
        memo.push(value);
380
        results.push(array[index]);
381
      }
382
      return memo;
383
    }, []);
384
    return results;
385
  };
386

    
387
  // Produce an array that contains the union: each distinct element from all of
388
  // the passed-in arrays.
389
  _.union = function() {
390
    return _.uniq(_.flatten(arguments, true));
391
  };
392

    
393
  // Produce an array that contains every item shared between all the
394
  // passed-in arrays. (Aliased as "intersect" for back-compat.)
395
  _.intersection = _.intersect = function(array) {
396
    var rest = slice.call(arguments, 1);
397
    return _.filter(_.uniq(array), function(item) {
398
      return _.every(rest, function(other) {
399
        return _.indexOf(other, item) >= 0;
400
      });
401
    });
402
  };
403

    
404
  // Take the difference between one array and a number of other arrays.
405
  // Only the elements present in just the first array will remain.
406
  _.difference = function(array) {
407
    var rest = _.flatten(slice.call(arguments, 1), true);
408
    return _.filter(array, function(value){ return !_.include(rest, value); });
409
  };
410

    
411
  // Zip together multiple lists into a single array -- elements that share
412
  // an index go together.
413
  _.zip = function() {
414
    var args = slice.call(arguments);
415
    var length = _.max(_.pluck(args, 'length'));
416
    var results = new Array(length);
417
    for (var i = 0; i < length; i++) results[i] = _.pluck(args, "" + i);
418
    return results;
419
  };
420

    
421
  // If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
422
  // we need this function. Return the position of the first occurrence of an
423
  // item in an array, or -1 if the item is not included in the array.
424
  // Delegates to **ECMAScript 5**'s native `indexOf` if available.
425
  // If the array is large and already in sort order, pass `true`
426
  // for **isSorted** to use binary search.
427
  _.indexOf = function(array, item, isSorted) {
428
    if (array == null) return -1;
429
    var i, l;
430
    if (isSorted) {
431
      i = _.sortedIndex(array, item);
432
      return array[i] === item ? i : -1;
433
    }
434
    if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item);
435
    for (i = 0, l = array.length; i < l; i++) if (i in array && array[i] === item) return i;
436
    return -1;
437
  };
438

    
439
  // Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
440
  _.lastIndexOf = function(array, item) {
441
    if (array == null) return -1;
442
    if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) return array.lastIndexOf(item);
443
    var i = array.length;
444
    while (i--) if (i in array && array[i] === item) return i;
445
    return -1;
446
  };
447

    
448
  // Generate an integer Array containing an arithmetic progression. A port of
449
  // the native Python `range()` function. See
450
  // [the Python documentation](http://docs.python.org/library/functions.html#range).
451
  _.range = function(start, stop, step) {
452
    if (arguments.length <= 1) {
453
      stop = start || 0;
454
      start = 0;
455
    }
456
    step = arguments[2] || 1;
457

    
458
    var len = Math.max(Math.ceil((stop - start) / step), 0);
459
    var idx = 0;
460
    var range = new Array(len);
461

    
462
    while(idx < len) {
463
      range[idx++] = start;
464
      start += step;
465
    }
466

    
467
    return range;
468
  };
469

    
470
  // Function (ahem) Functions
471
  // ------------------
472

    
473
  // Reusable constructor function for prototype setting.
474
  var ctor = function(){};
475

    
476
  // Create a function bound to a given object (assigning `this`, and arguments,
477
  // optionally). Binding with arguments is also known as `curry`.
478
  // Delegates to **ECMAScript 5**'s native `Function.bind` if available.
479
  // We check for `func.bind` first, to fail fast when `func` is undefined.
480
  _.bind = function bind(func, context) {
481
    var bound, args;
482
    if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
483
    if (!_.isFunction(func)) throw new TypeError;
484
    args = slice.call(arguments, 2);
485
    return bound = function() {
486
      if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments)));
487
      ctor.prototype = func.prototype;
488
      var self = new ctor;
489
      var result = func.apply(self, args.concat(slice.call(arguments)));
490
      if (Object(result) === result) return result;
491
      return self;
492
    };
493
  };
494

    
495
  // Bind all of an object's methods to that object. Useful for ensuring that
496
  // all callbacks defined on an object belong to it.
497
  _.bindAll = function(obj) {
498
    var funcs = slice.call(arguments, 1);
499
    if (funcs.length == 0) funcs = _.functions(obj);
500
    each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
501
    return obj;
502
  };
503

    
504
  // Memoize an expensive function by storing its results.
505
  _.memoize = function(func, hasher) {
506
    var memo = {};
507
    hasher || (hasher = _.identity);
508
    return function() {
509
      var key = hasher.apply(this, arguments);
510
      return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments));
511
    };
512
  };
513

    
514
  // Delays a function for the given number of milliseconds, and then calls
515
  // it with the arguments supplied.
516
  _.delay = function(func, wait) {
517
    var args = slice.call(arguments, 2);
518
    return setTimeout(function(){ return func.apply(null, args); }, wait);
519
  };
520

    
521
  // Defers a function, scheduling it to run after the current call stack has
522
  // cleared.
523
  _.defer = function(func) {
524
    return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
525
  };
526

    
527
  // Returns a function, that, when invoked, will only be triggered at most once
528
  // during a given window of time.
529
  _.throttle = function(func, wait) {
530
    var context, args, timeout, throttling, more, result;
531
    var whenDone = _.debounce(function(){ more = throttling = false; }, wait);
532
    return function() {
533
      context = this; args = arguments;
534
      var later = function() {
535
        timeout = null;
536
        if (more) func.apply(context, args);
537
        whenDone();
538
      };
539
      if (!timeout) timeout = setTimeout(later, wait);
540
      if (throttling) {
541
        more = true;
542
      } else {
543
        result = func.apply(context, args);
544
      }
545
      whenDone();
546
      throttling = true;
547
      return result;
548
    };
549
  };
550

    
551
  // Returns a function, that, as long as it continues to be invoked, will not
552
  // be triggered. The function will be called after it stops being called for
553
  // N milliseconds. If `immediate` is passed, trigger the function on the
554
  // leading edge, instead of the trailing.
555
  _.debounce = function(func, wait, immediate) {
556
    var timeout;
557
    return function() {
558
      var context = this, args = arguments;
559
      var later = function() {
560
        timeout = null;
561
        if (!immediate) func.apply(context, args);
562
      };
563
      if (immediate && !timeout) func.apply(context, args);
564
      clearTimeout(timeout);
565
      timeout = setTimeout(later, wait);
566
    };
567
  };
568

    
569
  // Returns a function that will be executed at most one time, no matter how
570
  // often you call it. Useful for lazy initialization.
571
  _.once = function(func) {
572
    var ran = false, memo;
573
    return function() {
574
      if (ran) return memo;
575
      ran = true;
576
      return memo = func.apply(this, arguments);
577
    };
578
  };
579

    
580
  // Returns the first function passed as an argument to the second,
581
  // allowing you to adjust arguments, run code before and after, and
582
  // conditionally execute the original function.
583
  _.wrap = function(func, wrapper) {
584
    return function() {
585
      var args = [func].concat(slice.call(arguments, 0));
586
      return wrapper.apply(this, args);
587
    };
588
  };
589

    
590
  // Returns a function that is the composition of a list of functions, each
591
  // consuming the return value of the function that follows.
592
  _.compose = function() {
593
    var funcs = arguments;
594
    return function() {
595
      var args = arguments;
596
      for (var i = funcs.length - 1; i >= 0; i--) {
597
        args = [funcs[i].apply(this, args)];
598
      }
599
      return args[0];
600
    };
601
  };
602

    
603
  // Returns a function that will only be executed after being called N times.
604
  _.after = function(times, func) {
605
    if (times <= 0) return func();
606
    return function() {
607
      if (--times < 1) { return func.apply(this, arguments); }
608
    };
609
  };
610

    
611
  // Object Functions
612
  // ----------------
613

    
614
  // Retrieve the names of an object's properties.
615
  // Delegates to **ECMAScript 5**'s native `Object.keys`
616
  _.keys = nativeKeys || function(obj) {
617
    if (obj !== Object(obj)) throw new TypeError('Invalid object');
618
    var keys = [];
619
    for (var key in obj) if (_.has(obj, key)) keys[keys.length] = key;
620
    return keys;
621
  };
622

    
623
  // Retrieve the values of an object's properties.
624
  _.values = function(obj) {
625
    return _.map(obj, _.identity);
626
  };
627

    
628
  // Return a sorted list of the function names available on the object.
629
  // Aliased as `methods`
630
  _.functions = _.methods = function(obj) {
631
    var names = [];
632
    for (var key in obj) {
633
      if (_.isFunction(obj[key])) names.push(key);
634
    }
635
    return names.sort();
636
  };
637

    
638
  // Extend a given object with all the properties in passed-in object(s).
639
  _.extend = function(obj) {
640
    each(slice.call(arguments, 1), function(source) {
641
      for (var prop in source) {
642
        obj[prop] = source[prop];
643
      }
644
    });
645
    return obj;
646
  };
647

    
648
  // Return a copy of the object only containing the whitelisted properties.
649
  _.pick = function(obj) {
650
    var result = {};
651
    each(_.flatten(slice.call(arguments, 1)), function(key) {
652
      if (key in obj) result[key] = obj[key];
653
    });
654
    return result;
655
  };
656

    
657
  // Fill in a given object with default properties.
658
  _.defaults = function(obj) {
659
    each(slice.call(arguments, 1), function(source) {
660
      for (var prop in source) {
661
        if (obj[prop] == null) obj[prop] = source[prop];
662
      }
663
    });
664
    return obj;
665
  };
666

    
667
  // Create a (shallow-cloned) duplicate of an object.
668
  _.clone = function(obj) {
669
    if (!_.isObject(obj)) return obj;
670
    return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
671
  };
672

    
673
  // Invokes interceptor with the obj, and then returns obj.
674
  // The primary purpose of this method is to "tap into" a method chain, in
675
  // order to perform operations on intermediate results within the chain.
676
  _.tap = function(obj, interceptor) {
677
    interceptor(obj);
678
    return obj;
679
  };
680

    
681
  // Internal recursive comparison function.
682
  function eq(a, b, stack) {
683
    // Identical objects are equal. `0 === -0`, but they aren't identical.
684
    // See the Harmony `egal` proposal: http://wiki.ecmascript.org/doku.php?id=harmony:egal.
685
    if (a === b) return a !== 0 || 1 / a == 1 / b;
686
    // A strict comparison is necessary because `null == undefined`.
687
    if (a == null || b == null) return a === b;
688
    // Unwrap any wrapped objects.
689
    if (a._chain) a = a._wrapped;
690
    if (b._chain) b = b._wrapped;
691
    // Invoke a custom `isEqual` method if one is provided.
692
    if (a.isEqual && _.isFunction(a.isEqual)) return a.isEqual(b);
693
    if (b.isEqual && _.isFunction(b.isEqual)) return b.isEqual(a);
694
    // Compare `[[Class]]` names.
695
    var className = toString.call(a);
696
    if (className != toString.call(b)) return false;
697
    switch (className) {
698
      // Strings, numbers, dates, and booleans are compared by value.
699
      case '[object String]':
700
        // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
701
        // equivalent to `new String("5")`.
702
        return a == String(b);
703
      case '[object Number]':
704
        // `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for
705
        // other numeric values.
706
        return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b);
707
      case '[object Date]':
708
      case '[object Boolean]':
709
        // Coerce dates and booleans to numeric primitive values. Dates are compared by their
710
        // millisecond representations. Note that invalid dates with millisecond representations
711
        // of `NaN` are not equivalent.
712
        return +a == +b;
713
      // RegExps are compared by their source patterns and flags.
714
      case '[object RegExp]':
715
        return a.source == b.source &&
716
               a.global == b.global &&
717
               a.multiline == b.multiline &&
718
               a.ignoreCase == b.ignoreCase;
719
    }
720
    if (typeof a != 'object' || typeof b != 'object') return false;
721
    // Assume equality for cyclic structures. The algorithm for detecting cyclic
722
    // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
723
    var length = stack.length;
724
    while (length--) {
725
      // Linear search. Performance is inversely proportional to the number of
726
      // unique nested structures.
727
      if (stack[length] == a) return true;
728
    }
729
    // Add the first object to the stack of traversed objects.
730
    stack.push(a);
731
    var size = 0, result = true;
732
    // Recursively compare objects and arrays.
733
    if (className == '[object Array]') {
734
      // Compare array lengths to determine if a deep comparison is necessary.
735
      size = a.length;
736
      result = size == b.length;
737
      if (result) {
738
        // Deep compare the contents, ignoring non-numeric properties.
739
        while (size--) {
740
          // Ensure commutative equality for sparse arrays.
741
          if (!(result = size in a == size in b && eq(a[size], b[size], stack))) break;
742
        }
743
      }
744
    } else {
745
      // Objects with different constructors are not equivalent.
746
      if ('constructor' in a != 'constructor' in b || a.constructor != b.constructor) return false;
747
      // Deep compare objects.
748
      for (var key in a) {
749
        if (_.has(a, key)) {
750
          // Count the expected number of properties.
751
          size++;
752
          // Deep compare each member.
753
          if (!(result = _.has(b, key) && eq(a[key], b[key], stack))) break;
754
        }
755
      }
756
      // Ensure that both objects contain the same number of properties.
757
      if (result) {
758
        for (key in b) {
759
          if (_.has(b, key) && !(size--)) break;
760
        }
761
        result = !size;
762
      }
763
    }
764
    // Remove the first object from the stack of traversed objects.
765
    stack.pop();
766
    return result;
767
  }
768

    
769
  // Perform a deep comparison to check if two objects are equal.
770
  _.isEqual = function(a, b) {
771
    return eq(a, b, []);
772
  };
773

    
774
  // Is a given array, string, or object empty?
775
  // An "empty" object has no enumerable own-properties.
776
  _.isEmpty = function(obj) {
777
    if (obj == null) return true;
778
    if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
779
    for (var key in obj) if (_.has(obj, key)) return false;
780
    return true;
781
  };
782

    
783
  // Is a given value a DOM element?
784
  _.isElement = function(obj) {
785
    return !!(obj && obj.nodeType == 1);
786
  };
787

    
788
  // Is a given value an array?
789
  // Delegates to ECMA5's native Array.isArray
790
  _.isArray = nativeIsArray || function(obj) {
791
    return toString.call(obj) == '[object Array]';
792
  };
793

    
794
  // Is a given variable an object?
795
  _.isObject = function(obj) {
796
    return obj === Object(obj);
797
  };
798

    
799
  // Is a given variable an arguments object?
800
  _.isArguments = function(obj) {
801
    return toString.call(obj) == '[object Arguments]';
802
  };
803
  if (!_.isArguments(arguments)) {
804
    _.isArguments = function(obj) {
805
      return !!(obj && _.has(obj, 'callee'));
806
    };
807
  }
808

    
809
  // Is a given value a function?
810
  _.isFunction = function(obj) {
811
    return toString.call(obj) == '[object Function]';
812
  };
813

    
814
  // Is a given value a string?
815
  _.isString = function(obj) {
816
    return toString.call(obj) == '[object String]';
817
  };
818

    
819
  // Is a given value a number?
820
  _.isNumber = function(obj) {
821
    return toString.call(obj) == '[object Number]';
822
  };
823

    
824
  // Is a given object a finite number?
825
  _.isFinite = function(obj) {
826
    return _.isNumber(obj) && isFinite(obj);
827
  };
828

    
829
  // Is the given value `NaN`?
830
  _.isNaN = function(obj) {
831
    // `NaN` is the only value for which `===` is not reflexive.
832
    return obj !== obj;
833
  };
834

    
835
  // Is a given value a boolean?
836
  _.isBoolean = function(obj) {
837
    return obj === true || obj === false || toString.call(obj) == '[object Boolean]';
838
  };
839

    
840
  // Is a given value a date?
841
  _.isDate = function(obj) {
842
    return toString.call(obj) == '[object Date]';
843
  };
844

    
845
  // Is the given value a regular expression?
846
  _.isRegExp = function(obj) {
847
    return toString.call(obj) == '[object RegExp]';
848
  };
849

    
850
  // Is a given value equal to null?
851
  _.isNull = function(obj) {
852
    return obj === null;
853
  };
854

    
855
  // Is a given variable undefined?
856
  _.isUndefined = function(obj) {
857
    return obj === void 0;
858
  };
859

    
860
  // Has own property?
861
  _.has = function(obj, key) {
862
    return hasOwnProperty.call(obj, key);
863
  };
864

    
865
  // Utility Functions
866
  // -----------------
867

    
868
  // Run Underscore.js in *noConflict* mode, returning the `_` variable to its
869
  // previous owner. Returns a reference to the Underscore object.
870
  _.noConflict = function() {
871
    root._ = previousUnderscore;
872
    return this;
873
  };
874

    
875
  // Keep the identity function around for default iterators.
876
  _.identity = function(value) {
877
    return value;
878
  };
879

    
880
  // Run a function **n** times.
881
  _.times = function (n, iterator, context) {
882
    for (var i = 0; i < n; i++) iterator.call(context, i);
883
  };
884

    
885
  // Escape a string for HTML interpolation.
886
  _.escape = function(string) {
887
    return (''+string).replace(/&/g, '&amp;').replace(/</g, '&lt;').replace(/>/g, '&gt;').replace(/"/g, '&quot;').replace(/'/g, '&#x27;').replace(/\//g,'&#x2F;');
888
  };
889

    
890
  // If the value of the named property is a function then invoke it;
891
  // otherwise, return it.
892
  _.result = function(object, property) {
893
    if (object == null) return null;
894
    var value = object[property];
895
    return _.isFunction(value) ? value.call(object) : value;
896
  };
897

    
898
  // Add your own custom functions to the Underscore object, ensuring that
899
  // they're correctly added to the OOP wrapper as well.
900
  _.mixin = function(obj) {
901
    each(_.functions(obj), function(name){
902
      addToWrapper(name, _[name] = obj[name]);
903
    });
904
  };
905

    
906
  // Generate a unique integer id (unique within the entire client session).
907
  // Useful for temporary DOM ids.
908
  var idCounter = 0;
909
  _.uniqueId = function(prefix) {
910
    var id = idCounter++;
911
    return prefix ? prefix + id : id;
912
  };
913

    
914
  // By default, Underscore uses ERB-style template delimiters, change the
915
  // following template settings to use alternative delimiters.
916
  _.templateSettings = {
917
    evaluate    : /<%([\s\S]+?)%>/g,
918
    interpolate : /<%=([\s\S]+?)%>/g,
919
    escape      : /<%-([\s\S]+?)%>/g
920
  };
921

    
922
  // When customizing `templateSettings`, if you don't want to define an
923
  // interpolation, evaluation or escaping regex, we need one that is
924
  // guaranteed not to match.
925
  var noMatch = /.^/;
926

    
927
  // Certain characters need to be escaped so that they can be put into a
928
  // string literal.
929
  var escapes = {
930
    '\\': '\\',
931
    "'": "'",
932
    'r': '\r',
933
    'n': '\n',
934
    't': '\t',
935
    'u2028': '\u2028',
936
    'u2029': '\u2029'
937
  };
938

    
939
  for (var p in escapes) escapes[escapes[p]] = p;
940
  var escaper = /\\|'|\r|\n|\t|\u2028|\u2029/g;
941
  var unescaper = /\\(\\|'|r|n|t|u2028|u2029)/g;
942

    
943
  // Within an interpolation, evaluation, or escaping, remove HTML escaping
944
  // that had been previously added.
945
  var unescape = function(code) {
946
    return code.replace(unescaper, function(match, escape) {
947
      return escapes[escape];
948
    });
949
  };
950

    
951
  // JavaScript micro-templating, similar to John Resig's implementation.
952
  // Underscore templating handles arbitrary delimiters, preserves whitespace,
953
  // and correctly escapes quotes within interpolated code.
954
  _.template = function(text, data, settings) {
955
    settings = _.defaults(settings || {}, _.templateSettings);
956

    
957
    // Compile the template source, taking care to escape characters that
958
    // cannot be included in a string literal and then unescape them in code
959
    // blocks.
960
    var source = "__p+='" + text
961
      .replace(escaper, function(match) {
962
        return '\\' + escapes[match];
963
      })
964
      .replace(settings.escape || noMatch, function(match, code) {
965
        return "'+\n_.escape(" + unescape(code) + ")+\n'";
966
      })
967
      .replace(settings.interpolate || noMatch, function(match, code) {
968
        return "'+\n(" + unescape(code) + ")+\n'";
969
      })
970
      .replace(settings.evaluate || noMatch, function(match, code) {
971
        return "';\n" + unescape(code) + "\n;__p+='";
972
      }) + "';\n";
973

    
974
    // If a variable is not specified, place data values in local scope.
975
    if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n';
976

    
977
    source = "var __p='';" +
978
      "var print=function(){__p+=Array.prototype.join.call(arguments, '')};\n" +
979
      source + "return __p;\n";
980

    
981
    var render = new Function(settings.variable || 'obj', '_', source);
982
    if (data) return render(data, _);
983
    var template = function(data) {
984
      return render.call(this, data, _);
985
    };
986

    
987
    // Provide the compiled function source as a convenience for build time
988
    // precompilation.
989
    template.source = 'function(' + (settings.variable || 'obj') + '){\n' +
990
      source + '}';
991

    
992
    return template;
993
  };
994

    
995
  // Add a "chain" function, which will delegate to the wrapper.
996
  _.chain = function(obj) {
997
    return _(obj).chain();
998
  };
999

    
1000
  // The OOP Wrapper
1001
  // ---------------
1002

    
1003
  // If Underscore is called as a function, it returns a wrapped object that
1004
  // can be used OO-style. This wrapper holds altered versions of all the
1005
  // underscore functions. Wrapped objects may be chained.
1006
  var wrapper = function(obj) { this._wrapped = obj; };
1007

    
1008
  // Expose `wrapper.prototype` as `_.prototype`
1009
  _.prototype = wrapper.prototype;
1010

    
1011
  // Helper function to continue chaining intermediate results.
1012
  var result = function(obj, chain) {
1013
    return chain ? _(obj).chain() : obj;
1014
  };
1015

    
1016
  // A method to easily add functions to the OOP wrapper.
1017
  var addToWrapper = function(name, func) {
1018
    wrapper.prototype[name] = function() {
1019
      var args = slice.call(arguments);
1020
      unshift.call(args, this._wrapped);
1021
      return result(func.apply(_, args), this._chain);
1022
    };
1023
  };
1024

    
1025
  // Add all of the Underscore functions to the wrapper object.
1026
  _.mixin(_);
1027

    
1028
  // Add all mutator Array functions to the wrapper.
1029
  each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
1030
    var method = ArrayProto[name];
1031
    wrapper.prototype[name] = function() {
1032
      var wrapped = this._wrapped;
1033
      method.apply(wrapped, arguments);
1034
      var length = wrapped.length;
1035
      if ((name == 'shift' || name == 'splice') && length === 0) delete wrapped[0];
1036
      return result(wrapped, this._chain);
1037
    };
1038
  });
1039

    
1040
  // Add all accessor Array functions to the wrapper.
1041
  each(['concat', 'join', 'slice'], function(name) {
1042
    var method = ArrayProto[name];
1043
    wrapper.prototype[name] = function() {
1044
      return result(method.apply(this._wrapped, arguments), this._chain);
1045
    };
1046
  });
1047

    
1048
  // Start chaining a wrapped Underscore object.
1049
  wrapper.prototype.chain = function() {
1050
    this._chain = true;
1051
    return this;
1052
  };
1053

    
1054
  // Extracts the result from a wrapped and chained object.
1055
  wrapper.prototype.value = function() {
1056
    return this._wrapped;
1057
  };
1058

    
1059
}).call(this);